Super Stardust
Member
Is this problem why cdpr said something about the witcher 3 only being possible because its on console as well as pc?
I wonder how they can tell?
I wonder how they can tell?
Other 3d Puzzle games that are similar to Witness are Portal 2 to a certain extent and Thalos. And both were full-price titles or at least also 40$ at release, werent they?
i consider 4 out of 10 people pirate the game.
The game is $40
so he is losing $160 out of $400
if he were to make the game $15, I think 9 out of 10 would buy it.
Thats $135 out of a total $150
in the long run, he would make a ton.
You're not alone, I got over it after half an hour but they're working on stuff like a FOV slider and an aiming dot.
I bet it's something really innocuous, something only they would notice.
I meant exactly what I said.
You said by releasing the game on PC that you would get more sales without acknowledging the cost of development.
I mentioned the cost of development as a factor that more total sales does not mean more total profits if the cost of development on a platform outweighs the profits made by releasing on that platform.
There's also plenty of data to Google that will show you a flip of the coin is the best metric for where any one title will sell. It can be any one of the platforms by extremely wild margins which make sales on opposing platforms inconsequential and other times its fairly even across the board. There is no rhyme or reason this happens when the type of game fits snugly anywhere it is placed. I can see MMOs, RTS, etc doing far better on PC by virtue of peripheral input but for games that fit regardless, there are swings in every direction as well as steady across the board.
Reaaaaaalllll shitty.
Is this problem why cdpr said something about the witcher 3 only being possible because its on console as well as pc?
True, but that kind of thing can't really be expressed very well on a Steam page as Ravidrath has mentioned. In The Witness's case the Steam page shows you a pretty world and some line puzzles, and I'm not sure that's enough to convince everyone.And then after playing Thalos I think most people saw why the price was like that, because they expected the game to be about 2-3 hours long.
But I can understand why people dont want to pay 40$ for that. I mean its their decision. And I am kind of a hypocrite when I say its worth 40$, because in my region its just 15$.
That argument doesn't really make sense because Portal 1 WAS released independently for $20, and I absolutely would have paid $20 in 2008 for it.
Portal 2 had significantly more content and was worth the $60 when it released, too.
True, but that kind of thing can't really be expressed very well on a Steam page as Ravidrath has mentioned. In The Witness' case the Steam page shows you a pretty world and some line puzzles, and I'm not sure that's enough to convince everyone.
Also as I mentioned before in the UK it's £30, and that's more comparable to what you'd pay for a newish release. Like Rise of the Tomb Raider, or Fallout 4. So, if you're the kind of person who is strapped for cash, I'd imagine going for the triple AAA games which you're likely to know more about is probably the "safer" option.
I think word of mouth will certainly help it out though, as I'm sure it did for Talos Principle. People seem to be really liking it, which is why I ended up buying it. I've yet to put much time into it since it was making me feel a bit off though. :/
I have UI changes in mine where positioning changes relative to the individual parts. You won't tell just by looking but even a 720p stream I can compare it to live and see.I wonder how they can tell?
So, like Portal 2? Didn't that launch at $60, or was it $50?to other puzzle games? Why it is so hard to understand?
Now this right here is truly an amazing breakdown.My guess is the criteria is as follows:
If it's got EA, Activision, Take 2, Sony, Nintendo, Microsoft, Ubisoft, etc attached to it, $60
If it's the PC version, subtract $10 to $20 less
If it's a handheld game, $30 to $40
If it's an indie game, $10 to $20
If it's a mobile game, $1 to $5
If I'm cheap, take those prices and cut them in half.
Now which bucket would The Witness fall under?
Is it though? It was 10 years ago but new titles fall in the £40-£45 range nowadays.
I wonder how they can tell?
i consider 4 out of 10 people pirate the game.
The game is $40
so he is losing $160 out of $400
if he were to make the game $15, I think 9 out of 10 would buy it.
Thats $135 out of a total $150
in the long run, he would make a ton.
The modern day Lars Ulrich.
So, like Portal 2? Didn't that launch at $60, or was it $50?
and Portal 2 is somehow only one puzzle game, right?
as I said, I don't remember really how it was priced, but I'm sure I haven't paid $40 for it.
Its the first the came to mind for me personally. Am more of a console gamer. Myst also comes to mind.and Portal 2 is somehow only one puzzle game, right?
as I said, I don't remember really how it was priced, but I'm sure I haven't paid $40 for it.
Basically what im saying is that 20 feels like the right price point for Portal, even though it is one of the greatest games of all time.
Witness might be one of the greatest too, but its price point feels like it should be lower as well. I only say that having not played it. In retrospect, I would pay a lot for Portal, I'm sure the same might be true for the Witness. But its about perception before buying the game.
I know the price shouldn't have affected it, but it really does seem like in this case it did.
I guess you don't shop around on PC?
I never pay more than £30 for new PC releases.
The publisher prices are always ridiculous, but you just don't buy directly from them.
GMG, Funstock digital, retail pc copies, etc. They all tend to be cheaper.
Saying you haven't paid for it doesn't change how much it cost at launch.
Same for Talos.
Is this problem why cdpr said something about the witcher 3 only being possible because its on console as well as pc?
I bought Talos at launch, it wasn't priced $40, c'mon, I remember, it wasn't that long ago.
I buy a lot of puzzle games and I'm not sure why would you insist that puzzle game at $40 is no big deal, because it absolutely is! Portal 2 doesn't change that in the slightest.
Johnathan Blow: lets do PS4 only, £19.99, sounds reasonable?
Bigwig: Nah we need to sell more....release on PC as well, not just steam either, they take too big a cut....
Jonathan Blow: Fucks sake, I spent 7 years on this, I dont want people pirating this if we release it DRM free...
Bigwig: Compromise....we release multi-plat, double the price, and that will offset the pirated copies...
/End sarcasm
39 pages of people trying to prove a point against each other. This thread dissappeared up its own arse 2 pages in.
I bought Talos at launch, it wasn't priced $40, c'mon, I remember, it wasn't that long ago.
I buy a lot of puzzle games and I'm not sure why would you insist that puzzle game at $40 is no big deal, because it absolutely is! Portal 2 doesn't change that in the slightest.
And $50 on US PSN. Says its the deluxe edition but I don't see any other editions.Talos is $39.99 right now on Steam: http://store.steampowered.com/app/257510/
From the same 10 people, in the "$40 price point" scenario he makes $240 from 6 sales and $135 from 9 sales in "$15 price point", but somehow you think this proves the $15 scenario is better. How?
Also someone that pirates doesn't care that much about pricing. Everything is bigger than 0, so most of them will pirate it. And most important, creators should charge what they think their product deserves considering how much it took to make it. Then the market will speak for itself if it's worthy or not.
If Rockstar wants to charge $120 for GTA VI they are entirely on their right to do it.
It's not playing devil's advocate, it's attempting to find out why people are pirating this game so much.Lotta people in here who "don't advocate piracy" but are real happy to play devil's advocate huh.
Talos is $39.99 right now on Steam: http://store.steampowered.com/app/257510/
I bought Talos for $50 on PS4, and I bought Portal 2 at full price at launch as well.
A puzzle game should be as much as the developer wants to charge for it, and even so I think that for the amount of content you get from The Witness $40 is a perfect price.
Not an option. Blow might have more wiggle room but most devs only get one wave to ride in to shore. Staggered releases for small devs is usually no bueno.Should have delayed the PC release.
I have UI changes in mine where positioning changes relative to the individual parts. You won't tell just by looking but even a 720p stream I can compare it to live and see.
There's a few changes I have between legit and pirated copies. Lots of ways. FOV, color profile, UI changes, object positioning in game, slight color variations, menu tweaks, etc. Its not difficult.
Of course I take it a step further by randomly reassigning controls after X time has passed and keep doing it with faster frequency to a max of 10 seconds. So after about 20 minutes it becomes unplayable.
That's just 1 seed of mine. I have about 30 more variants I will flood the torrent sites with because I'm "that dev". Chances are you will pirate my version. I have a friend that randomly emails me fun scripts to run and he likes doing it so it doesn't slow me down.
I get more nefarious than randomly reassigning controls. That's fairly tame.
It's not playing devil's advocate, it's attempting to find out why people are pirating this game so much.
Answer: It's new and got good reviews.
Not an option. Blow might have more wiggle room but most devs only get one wave to ride in to shore. Staggered releases for small devs is usually no bueno.
I guess so, I got XCOM2 on GMG with a discount code for around £33 recently, I considered that a deal.
New releases though are definitely on average more expensive than £30 though.
X-COM 2 is £27.99 on Funstock Digital and they often do a small discount code.
Rise of the Tomb Raider was £30 on GMG with their 25% off code.
I got AC Syndicate Gold Edition from Nuuvem for £26, sadly they've region locked that site since I ordered that. So Nuuvem is out of the question these days.
Fallout 4 was £30 on Funstock before release with a discount code.
Honestly, it's just a case of taking a bit of time to find the best price.
I think the problem with The Witness is, it's only available on Steam and Humble Bundle. So there's no competition to drive down prices at all.
Reaaaaaalllll shitty.
X-COM 2 is £27.99 on Funstock Digital and they often do a small discount code.
Rise of the Tomb Raider was £30 on GMG with their 25% off code.
I got AC Syndicate Gold Edition from Nuuvem for £26, sadly they've region locked that site since I ordered that. So Nuuvem is out of the question these days.
Fallout 4 was £30 on Funstock before release with a discount code.
Honestly, it's just a case of taking a bit of time to find the best price.
I think the problem with The Witness is, it's only available on Steam and Humble Bundle. So there's no competition to drive down prices at all.
Its nothing but an appeal to history argument mixed in with a bit of entitlement and greed. Its like some people still live in the 90's. Developing games is a much riskier proposition for creators nowadays; they are much more complex and more difficult to make while usually also offering better value than ever before. Bigger teams, more assets, more tasks, more money involved. Not to mention the horrid hours devs have to work as a result.
There are very few industries where the end product can change so radically throught the decades, but people still "demand" the same prices or sometimes even lower, no matter what goes into the product.
The Witness is at those prices, so are you waiting for a relative drop? It's $40/£28.