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What movie's visual effects have aged the poorest?

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Attack of the Clones

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What are you talking about?

The Clone Wars has some of the best television CG animation ever ma-

oh
 
Jumanji has terrible effects, but is a great movie. I would love to see them improve it and rerelease it to theaters.

Dude, spoilers. There was one scene which was even alot worse. A character, forgot who, gets teared apart by two sharks. Causes some good laughs.

I don't understand why people complain about spoiler gifs, but quote the damn thing themselves.
 

TylerD

Member
Plane crash in Air Force One is not eligible. It was awful from the start. I told my dad when the movie ended in the theater that I thought it looked really bad and he agreed.
 
CLU's face in TRON: Legacy. I mean, the rest of the movie still looks fine.

Clu-tron-legacy-18220429-600-400.jpg


I think even in 2010 people were put off and going "uncanny valley," but it was made extra jarring to me after being surprisingly impressed by Ant-Man 'de-aging' Michael Douglas and even Arnold in Terminator Genisys.

Yeah going from that to this:


In 5 years is actually quite impressive as far as CGI milestones go. Fake pic of Michael Douglas actually looks more real than actual pic of Michael Douglas.

On topic, this makes me wince every time I see it:


But I can forgive it because the movie was made for like $5 by some Canadian trucker.
 

BocoDragon

or, How I Learned to Stop Worrying and Realize This Assgrab is Delicious
I always like to rule out 1998-2003 in these kinds of things, because the CGI of that era never looked good. It wasn't so much that CGI from then "aged" so much as it was an era when CGI became leaned on heavily, and it just wasn't ready to do such heavy lifting. We generally thought all CGI was awful then... Except the rare instances when it wasn't.
 
Escape from la is really bad.. Do bad.

It's like star fox on snes in a movie. Check that shit out.

Not sure it's the worst but they even cg a ship under him for him to get out of. Something real or models would have been 10000000 times better.
 

Poona

Member
There's times in the Lord Of the Rings films with Legolas jumping around it can look bad and and then olyphants have their moments too.

Oh and those demon dogs in the first Ghostbusters look pretty bad too when they're jumping or running around.
 

Hermii

Member
As a whole though LOTR doesn't belong anywhere near this thread.
I feel like they got worse and worse in the sfx department as pj got more and more drunk on cgi.

I remember one of the special features were bragging about the amount of digital effect shots in each movie. There was like a couple of hundred in the first one and by the third one there was 3000 or something. The bad cgi sticks out more when there is cg in almost single scene.
 
I feel like they got worse and worse in the sfx department as pj got more and more drunk on cgi.

I remember one of the special features were bragging about the amount of digital effect shots in each movie. There was like a couple of hundred in the first one and by the third one there was 3000 or something. The bad cgi sticks out more when there is cg in almost single scene.

It's so dense. Every frame has so much going on.
 

Ecotic

Member
The CGI in AotC looked incredibly bad even in 2002, which is kind of shocking considering how well most of the CGI in TPM has aged. I'd really like to know what led to the massive drop in quality in the CGI between TPM and AotC.
I always noticed this too, even in 2002 and being younger.

I have this theory that TPM was made with care by everyone involved because they all thought they were creating something special. Then after the reviews and backlash when AotC came around everyone on the production team subconsciously thought "Oh well it's ruined. Just earn that paycheck."
 
I rewatched all the SW movies lately, and did the prequel trilogy last. Man there's just waaaay to much CGI in them and it's blatantly obvious like this clip. Like I'm looking at a PlayStation 2 cutscene or something.

People are kind of overreacting to this one, since it's the retro art style of the troopers that hides a lot of the graphical fidelity of the actual CG. I'm not saying it looks good, but it looks that way because it's forced to look retro rather than something that would show more details with the same graphical capabilities.

Kind of a video game defence (which is weird to do for a movie), but art style can make a lot of difference. Remember how F.E.A.R. had all those 'extreme' hardware demands but the game was said to be just hallways? That's the problem we're talking about here. FEAR did have the fidelity, it just had a really boring art style to put it into.
 
The brachiosaurs are pretty dated in Jurassic Park, but even then they're not nearly as bad as the majority (entirety?) of this thread. On the flip-side though, can we talk about how freakishly well the finale (and pretty much anything with the rex/raptors) holds up? If you zone in on the materials you can tell the age, but even those hold up better than most of the stuff in the entire rest of the decade and then some. The animation work in particular though is incredible.

It's kind of crazy to me how poor the T-Rex hero shot in Jurassic World holds up in comparison, even despite being objectively superior from a technical perspective. Or really any of the daytime stuff with the raptors. The limited practical dinosaurs (the Apatosaurs) were plain awful too, which was disappointing.
 

mrklaw

MrArseFace
People are kind of overreacting to this one, since it's the retro art style of the troopers that hides a lot of the graphical fidelity of the actual CG. I'm not saying it looks good, but it looks that way because it's forced to look retro rather than something that would show more details with the same graphical capabilities.

Kind of a video game defence (which is weird to do for a movie), but art style can make a lot of difference. Remember how F.E.A.R. had all those 'extreme' hardware demands but the game was said to be just hallways? That's the problem we're talking about here. FEAR did have the fidelity, it just had a really boring art style to put it into.

Nah, the lighting is just horrible in that clip.

The problem I have with the prequels, and it applies to the special editions too, is that Lucas wanted something he couldn't have, and had no self control. While in 1977 he wanted something almost impossible, and created a brand new special effects company doing pioneering work, this time they couldn't quite realise his vision. And I suppose by that point it was too late to go back and do things differently.

Then with the special editions he just went for quantity over quality. Why do so many scenes need a bunch of stupid cgi creatures in the background? Why do they have to be doing something funny which distracts from the actual focus of the scene?
 

NetMapel

Guilty White Male Mods Gave Me This Tag
Oh jeez another GAF thread shitting on visual effects when you guys don't know anything about the process. Carry on as usual.
 
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