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What movie's visual effects have aged the poorest?

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Crispy75

Member
Yeah. I can't only imagine the bricks that were shat when they first realized that their film was potentially unsalvagable.

If you like this sort of thing, the American Cinematographer has some really interesting contemporary articles about the production of the OT star wars movies. Very interesting reading about the change from "seat-of-the-pants, inventing weird contraptions and new techniques to get the job done" attitude they had for ANH, through to the "super-powerful all guns-blazing, no expense spared" attitude for ROTJ.

https://www.theasc.com/magazine/starwars/
 

Fuchsdh

Member
I disagree. Animatronics really didn't get any better, they were replaced (unfortunately, imo) by cgi. The Thing and Lifeforce are still spectacular. There are things to consider beyond photorealism, like craftmanship.

There's also such a thing as bad animatronics, too. I can think of tons of films where the creature effects look horribly stilted because there's this bad easing as the creatures move from pose to pose.

In contrast to some answers here, I think the issue is really the late 1990s/early 2000s films. Post-Jurassic Park there was a slow overtaking of CG being used everywhere by the end of the decade, even when it wasn't yet good enough to pass. Even at the time the CG Neo in the Matrix sequels and the Rock-monster in The Mummy Returns weren't up to snuff.

well, our eyes get better and better at detecting what's CGI because we're not blinded by amazement anymore.
People thought the original King Kong movies looked 'lifelike' / 'real' ...

I think it's less about it looking "real" but about it "standing out" as artificial.

Jurassic Park's Brachiosaurus doesn't look particularly "real" anymore, but it doesn't really visually stand out in a disturbing way. It matches the rest of the film rather well.

It's why the bluescreened models of the Original Trilogy still look perfectly fine today, while anything they added in the Special Edition stands out like a sore thumb.

I think it's also a matter of us knowing intrinsically what's "real". It's not just the CG effects, it's that this "camera" is whipping around with no weight and doing impossible angles and moves that we never saw in conventional effects-driven movies, or it's shaking with artificial movement added in post which is night-and-day difference in feeling from actual in-camera movement.

Whereas most visual effects people don't realize are visual effects (like sky replacement or matte extensions) are often invisible to the eye because they don't draw attention to themselves, they're designed to be seamless and fit in with traditional filmmaking techniques.
 

zma1013

Member
If you like this sort of thing, the American Cinematographer has some really interesting contemporary articles about the production of the OT star wars movies. Very interesting reading about the change from "seat-of-the-pants, inventing weird contraptions and new techniques to get the job done" attitude they had for ANH, through to the "super-powerful all guns-blazing, no expense spared" attitude for ROTJ.

https://www.theasc.com/magazine/starwars/

That reminds me, in ROTJ, there's green squares around a bunch of ships. They weren't so apparent on old TV broadcast or DVD but they stand out like a sore thumb on the BluRay. I'm just wondering why they never fixed that considering all the other stuff they messed with in the movies.
 

Shig

Strap on your hooker ...
I watched Escape from LA the other day, it has some really cringeworthy shots.

The Snake and Peter Fonda greenscreen surfboard chase of Steve Buscemi on a Tom & Jerry looping CGI composite background is the most obvious example, but the most egregious shot to me was Snake exiting his infiltration vehicle on the beach. Like, all they had to do was build was a little capsule prop for Kurt Russell to get out of, and instead they film him mime-exiting from nothing and throw this this terrible Lawnmover Man CG prop over it.
 
The answer from Lucasfilm has always been that it was actually cheaper to make CG Stormtroopers than it was to actually manufacture the outfits and have actors wear them. I don't know if that's really even true, given that thousands of cosplayers every year seem to produce stormtrooper armor at relatively low cost. Not to mention that any given shot only requires you to have 5-10 stormtroopers in the frame -- why not just make 5-10 costumes and share them amongst all the extras? Even if you need more troopers in a particular shot, you could just composite in more of them.

Even if you buy the line that it was cheaper to make CG troopers, it still kind of rings hollow as an excuse. The prequels weren't some low-budget indie production that was starved for money......why not just go all out and build actual costumes for some marginal extra cost?

The thing you have to realize is that Lucas has been saying this shit repeatedly for the last two decades. Just off the top of my head, I remember him saying that it would cost too much to remaster the original, unaltered films (despite people like Robert Harris offering to do it for free), saying he lost the original negatives when they did the Special Edition back in the 90s, continually fucking with his vision because he never truly considered it "complete", etc.

They absolutely had the money and resources to use practical effects, but Lucas has been enamored with digital effects ever since the 90s (some say because of Titanic's success). It's why the prequel trilogy always felt so lifeless.
 
already looked bad at the time though. Same with terrible Lost in Space CG monkey (and later on Gary Oldman). I would say the one thing where you can actually say it aged poorest is actually the first dinosaur in Jurassic Park, mostly you now notice the perspective is fucked and it clips through the trees at time.

Another obvious victim of aging are '80s animatronics or effects like in The Thing. Someone brought up Alien 3, where the front-projected alien replaced with CG even at the time looked absolutely terrible, particularly on the VHS I first saw it on. It was like "wtf was that supposed to be".
Slightly less obvious example of animatronics and learning about front- and back projection (video course on that can be found on the Stan Winston creature shop company page) is The Terminator, where if you know how they shot it, it, sadly, kind of ruins the magic of the movie, particularly near the end.

wut

The Thing still looks fantastic.
 

Audette

Member
FwtsOhV.gif

Slightly unrelated but I watched this GIF so many times I can't unsee Wesley snipes adjusting his path mid spin to make sure he stops in the correct spot for the shot. You can see him look down to align himself hahaha.
 

PSqueak

Banned
Scorpion King?


Definitely, maybe...it's hard to judge, CGI monster The Rock looked bad even back then, so "aged badly" is relative when it was bad since day 0.

I think people saying spy kids are kinda not seeing the point, yes, the CGI looks cheap, but even back then i recall feeling it was never meant to look realistic at all, it was deliberatedly made to look like a cartoon in real life, you can argue it looks back, but i feel it looks exactly how it was meant to.
 

Razorback

Member
Prequels win this for me not because they have objectively the worst CGI but because It's Star Wars. They should be pushing the envelope when it comes to special effects. It's half the reason we watch these movies. Lucas created Industrial Light and Magic! They own all the talent and have all the money they could possibly need.

How on earth do these movies look like dogshit?!
 

jett

D-Member
All three Star Wars prequels have aged dreadfully.

4827_18_1080p.jpg


4827_17_1080p.jpg


starwarsI_8947.jpg


That is not noticeable when in motion.

I would say it's even worse in motion, since they don't move like humans but rather appear to have a plasticity more akin to silly-putty. Personally, it was fine in 2003, but these days I can tell exactly when the movie switches from live action to cartoon. The SFX in the Matrix sequels have aged horribly. Just like with the SW prequels, it's a case of needlessly abusing computer effects. There are several pointless close-ups of CGI faces in Reloaded and Revolutions.
 

Slacker

Member
Those saying Tron has me laughing out of my chair.............

hqdefault.jpg


AIR FORCE ONE crash had the worst CGI I have ever seen.

Yep Tron still looks great to me.

And Air Force One looks worse than the crashes on the Air Disasters TV show, which certainly has way less money in the special effects budget.
 

Grenchel

Member
I watched Escape from LA the other day, it has some really cringeworthy shots.

The Snake and Peter Fonda greenscreen surfboard chase of Steve Buscemi on a Tom & Jerry looping CGI composite background is the most obvious example, but the most egregious shot to me was Snake exiting his infiltration vehicle on the beach. Like, all they had to do was build was a little capsule prop for Kurt Russell to get out of, and instead they film him mime-exiting from nothing and throw this this terrible Lawnmover Man CG prop over it.

This movie was an abomination from day one. There was a shit tonne of criticisms about the special effects when it came out.
 

Nerdkiller

Membeur
Another obvious victim of aging are '80s animatronics or effects like in The Thing. Someone brought up Alien 3, where the front-projected alien replaced with CG even at the time looked absolutely terrible, particularly on the VHS I first saw it on. It was like "wtf was that supposed to be".
They never replaced the Alien with any CG. I never got how people saw the puppet as such, it doesn't even look remotely computer generated at all. It's more a result of awkward compositing.

Yeah no way on the OT. Just watched them and they aged great, aside from a few scenes here and there (mainly ROTJ).

I'd actually say I'm goddamn surprised how good it looks, 40 years later.
I feel as though there are some bits that stick out a fair bit. Mainly involving matte paintings where there's people in the shot. Really sticks out due to the lack of depth. Same can be said in 2001 in the opening Africa shots with the front projected backgrounds. Everything else is fantastic, though and still hold up (helped that was because they used the multiple exposure method of compositing, so there were no visible matte lines around the craft).
 

Mikef2000

Member

kinn

Member
I'm remember seeing pics of the new effects for the BluRay releases of star wars ie... R2D2 now hiding behind rocks in a new hope, jabbas palace doors made to look bigger.... And they looked bad...you could see where they photoshopped and repeated the same textures. Anyone post the pics? I'm on mobile.



I would love to see the cg redone on this to see how much things have improved.
 

Ishida

Banned
Yeah no way on the OT. Just watched them and they aged great, aside from a few scenes here and there (mainly ROTJ).

I'd actually say I'm goddamn surprised how good it looks, 40 years later.

I disagree. And I also come fresh from a marathon of all the movies.

A lot of the practical sets in the OT feel very fake and flimsy, like everything is made of cardboard. Machines like the AT AT and AT ST look extremely fragile. They don't look sturdy or powerful at all. Stop motion is also very noticeably and looks weird.

I appreciate practical effects for their time, but today they look incredibly fake. There are exceptions regarding the sets, of course. I've always loved how the furnace in Cloud City looks, for example. But the city itself looks incredibly fake and staged.
 
But that 'digital editing' is just odd. Editing shouldn't be about changing entire shots after the fact. You should have shot it correctly in the first place

Filmmaking is a trick. It's all about the application of the trickery and in The Phamtom Menace it wasn't done very well. There's nothing inherently wrong with that technique.


Entire scenes in Fury Road were made this way. Right down to re-posing actors limbs to make their pose more dramatic (in the "suicide leaping spear dude" sequence for example). Very little CGI, but tons and tons of compositing.

Nothing wrong with the technique (or any film making technique for that matter) so long as the director knows its limitations, and the FX crew are skilled at their jobs.

I didn't know that. Interesting. I'll add that David Fincher has been using that form of editing since Fight Club and nobody was the wiser until he and his editors spoke about it. Indeed it was used extensively in The Social Network and his editors won the Oscar that year.
 

Kinyou

Member
This looks so bad that I thought you were straight-out lying to us, to the point where I looked up the scene on YouTube in order to expose you. But there it is.
I did the same. I remember being pretty impressed when I saw it as a kid, but now those soldiers and their machinery look like plastic.
 
I can't agree with the Toy Story movies. The art style is cartoony and the animation is still fantastic. It was never attempting realism. It's more cartoon than cg relic to me.
 
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