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Kotaku: Sony is working on a ‘PS4.5; briefing devs on plans for a more powerful PS4

virtualS

Member
Intergenerational upgrades were a thing until Sega messed it all up by fracturing their user base. Making it seamless across all PS4 software would superficially benefit those willing to spend and disadvantage no one.
Same game; prettier visuals.
 
Intergenerational upgrades were a thing until Sega messed it all up by fracturing their user base. Making it seamless across all PS4 software would advantage those willing to spend and disadvantage no one.
Same game; prettier visuals.

They would disadvantage everyone, because the console's big advantage of having fixed hardware which devs can optimize their game to would be gone. It's not that simple, really.

Anyway, I still believe this is a hoax or their initial PS5 plans.
 

platina

Member
Intergenerational upgrades were a thing until Sega messed it all up by fracturing their user base. Making it seamless across all PS4 software would advantage those willing to spend and disadvantage no one.
Same game; prettier visuals.
It's the perfect scenario, not really screwing anything up. The lcd would still be the vanilla ps4
 
If this is true, and at this point, there's so much smoke that I can't imagine there being no fire...

I might just buy a PC and play my Sony exclusives on my old, weak launch PS4... unless they offer some sort of upgrade path for a deeper discount.
 

Frozone

Member
The cost of a GPU though is often the bulk of a cost of a console. Or even more, just for that one component. You still have to actually have the competence to do such a thing, and keep up with what's compatible with what. It's something that is simply out of the range of the average consumer. The basic cost to get started is still more than a console then any upgrades worth doing are not cheap. Upgrading a console every 3 years is still going to be cheaper and simpler for average end users. Plus it gives them a guaranteed set of games that will work on their platfrom, and no fiddling required.

For the hardcore user the PC space is ideal, let's you choose components to run games at the settings you desire. But for gaming that is NOT the vast majority of use cases. This upgrading console system helps fill the niche of people wanting closer to PC in terms of power while still making it easy and user friendly for them. If this goes ahead then I expect PS5 etc to offer continuous backwards compatible from here on out so the library of games grows exponentially with every gen as it should.

Edit for stupid phone autocorrecting.

Umm.. agree to disagree here. Eventually, I personally see the consoles being more of a generic "steambox" in the future. With the ability to add hardware quite easily (i.e. old Commodore 64/Coleco/Atari days). Games are clearly going pure digital also and not sure how whacky the idea would be for a separate GPU to be built into a VR headset but anything is possible. :p

Just my 2 cents though.
 
If this is true, and at this point, there's so much smoke that I can't imagine there being no fire...

I might just buy a PC and play my Sony exclusives on my old, weak launch PS4... unless they offer some sort of upgrade path for a deeper discount.
Only one outlet is reporting on this, excluding other sites regurgitating Kotaku's story. Let's not get carried away here.
 

Orayn

Member
Again, it's 120hz 60hz per eye, 2 signals. Not native 120hz.

1. It's not "per eye." That's now how a refresh rate works. If the picture on the screen is refreshing 120 times per second, each eye is seeing exactly that. It doesn't alternate or flicker.
2. It has 3 modes, as shown on the GDC slide: 60 Hz reprojected to 120, native 90Hz, and native 120Hz. Most games will probably wind up using the first or second.
 
Only one outlet is reporting on this, excluding other sites regurgitating Kotaku's story. Let's not get carried away here.
Even so both sony and microsoft has mentioned it before so for now all anyone can do is wait and see can't really say if its a bad thing or a good thing as is now because it hasn't been done before.
 
Holy SHIT at the moral panic in this thread. Can you people just calm down?

Likelihood is that if this is a "PS4K" and will retail for $399-$499, it'll be the following:

- An incremental upgrade to the current PS4 that is "4K Ready", and able to consume 4K media content, as well as play a very small handful of games in 4K, a bit like how PS3 has a handful of 1080p games.

- In terms of upgrades to current gen gaming, it'll at BEST, be able to play most AAA games going forward at a slightly higher resolution and framerate. For example: Battlefield 5 will run at 1080p/60fps as opposed to 900p/60fps. Assets, textures etc will remain more or less the same across both SKUs. It will be nowhere near a generational leap.

- It will NOT preclude a perpetual state of cross generation. PS5 will be a huge leap over both PS4 and "PS4K".

- There will be no "PS4K" exclusive games. Sony isn't stupid.

GAF has turned hysteria into a profession, I swear.

+1

But if the time comes, both groups will be pissed: Those expecting Uncharted 4 @ 4k, and also those who thought a new SKU would only feature a new design...
 

Servbot24

Banned
Even so both sony and microsoft has mentioned it before so for now all anyone can do is wait and see can't really say if its a bad thing or a good thing as is now because it hasn't been done before.

Yeah, MS seems very interested. There's no way both companies don't have prototypes in the works. That said, most prototype ideas don't actually make it to market.
 

platina

Member
Another way to make this somewhat cheap would be no disk drive. Although not generally positive it would increase the headroom inside, reduce heat output and lower the cost of the system.
 
The whole point of consoles is that you pay once every ten year or so for standardised hardware that will last you a full generation. The reason why people buy consoles at launch is precisely beause of this... They know they are paying 500 bucks for hardware that will last them at least 7 years before starting to show it's age, and a couple more years of life support after that.

If PS4.5 is indeed a thing, this means two things :

1 - That Sony will betray it's existing fanbase and not honor a proper console life cycle.
2 - That Sony released hardware that wasn't good enough in the first place, what happened to releasing future-proof hardware ?


In any case, if that's true, i'm quitting console gaming for good too... I'm not wasting 500 bucks every three years for incremental ugrades, especially when PS4 is barely starting to reach a good installment base and a good amount of must own games on it...
 
He's exaggerating, but I can't imagine nothing coming from this considering Patrick's rep with breaking stories.
I don't think he's making it up, but it sounds like his sources aren't in agreement about whatever this is. And even if Sony did meet with developers to discuss a mid-cycle revision, doesn't mean it's actually going to happen. My point is there is no reason to start freaking out over this.
 

Zedox

Member
The whole point of consoles is that you pay once every ten year or so for standardised hardware that will last you a full generation. The reason why people buy consoles at launch is precisely beause of this... They know they are paying 500 bucks for hardware that will last them at least 7 years before starting to show it's age, and a couple more years of life support after that.

If PS4.5 is indeed a thing, this means two things :

1 - That Sony will betray it's existing fanbase and not honor a proper console life cycle.
2 - That Sony released hardware that wasn't good enough in the first place, what happened to releasing future-proof hardware ?


In any case, if that's true, i'm quitting console gaming for good too... I'm not wasting 500 bucks every three years for incremental ugrades, especially when PS4 is barely starting to reach a good installment base and a good amount of must own games on it...

What? LOL! Every 10 years and show it's age every 7? That is not the point at all. The point of a console is to have a simple gaming machine for your television. DATS IT. Everything else is nonsense.
 

Rainer70

Member
I stopped PC gaming when the PS4 launched because it's just a better overall experience than dealing with Windows. Everything I want related to gaming the PS4 does for me with the press of a few buttons. All of my friends IRL and ones I've met through gaming are all on PSN, and the social features available on PS4 are a lot more convenient compared to Windows.

I will be buying an upgraded PS4 on launch day for sure. PlayStation as a platform should be continuously evolving, especially now that they're using parts that are a lot cheaper compared to their previous consoles.

As others have said, this is like taking what's good about PC gaming and iOS/Android gaming (upgradeable/backward/forward compatibility) and applying it to the console market. We shouldn't have 8 year generations again (with no mid-gen upgrade). If the plan was to have a PS4 for 3 years, and then a PS4.5 for another 3-4 years before a PS5, I think that's a great idea. You still have a 6-7 year generation, but midway through the machines get a power boost because technology improves/cheapens fast.

I think the market would respond well to a $249 PS4 coexisting with a $449-499 PS4.5
 

Xone9

Banned
Lol, here is our PSVR at $399! Oh btw if you want it to look like Oculus or Vive, buy the new PS4.5 at an additional $399
 

Lingitiz

Member
The whole point of consoles is that you pay once every ten year or so for standardised hardware that will last you a full generation. The reason why people buy consoles at launch is precisely beause of this... They know they are paying 500 bucks for hardware that will last them at least 7 years before starting to show it's age, and a couple more years of life support after that.

If PS4.5 is indeed a thing, this means two things :

1 - That Sony will betray it's existing fanbase and not honor a proper console life cycle.
2 - That Sony released hardware that wasn't good enough in the first place, what happened to releasing future-proof hardware ?


In any case, if that's true, i'm quitting console gaming for good too... I'm not wasting 500 bucks every three years for incremental ugrades, especially when PS4 is barely starting to reach a good installment base and a good amount of must own games on it...
If all games work across all PS4 systems I don't see how it's a betrayal. The system was never future proof. It should still theoretically last you the length of the generation if you don't want to buy an upgraded system.
 

SonComet

Member
I'm completely okay with newer hardware every 2-4 years that runs upcoming games (and older games with patches) at higher fixed settings than the older hardware. It appears that for the most part console games just run on a mix of settings available to tweak on PC. I am against tweakable settings on consoles, but it would not be hard for Devs to make 2-3 settings for a game depending on which generation hardware a person owns. Eventually the old hardware will be abandoned. Don't see much wrong with this, or a reason to be up in arms. We'll just have to stop thinking about it as a PS3 vs PS4 vs PS5 ecosystem, and just the PS ecosystem. Just like the App Store and google play store.
 
I don't think he's making it up, but it sounds like his sources aren't in agreement about whatever this is. And even if Sony did meet with developers to discuss a mid-cycle revision, doesn't mean it's actually going to happen. My point is there is no reason to start freaking out over this.

IMO the only reason this is blowing up is because a verified poster not only confirmed the story but also said it will be released this year. What was published by Kotaku is nothing specifically groundbreaking. Sony is in the exploratory stages of a big upgrade to their console. A console rendering at 4K is as big of a generational jump as you can get. Consulting devs about a new console almost three years in is the norm. The one thing I took away from this story is that Sony possibly keeping the PS4 marketing with their new console which is really popular right now as opposed to going with a new name.

Zoetis saying this is coming out this year is what changes everything. Either Kotaku is wrong and that this is a hardware revision for HDMI 2.0+ and 4k output coming out in 2016 as opposed to having a new gpu. Or Zoetis is wrong and Sony is doing a significant upgrade with a new GPU for 4K right now Sony is in the exploratory stage and this won't be coming out for a while (5-6 years into the standard console lifecycle)
 

III-V

Member
The whole point of consoles is that you pay once every ten year or so for standardised hardware that will last you a full generation. The reason why people buy consoles at launch is precisely beause of this... They know they are paying 500 bucks for hardware that will last them at least 7 years before starting to show it's age, and a couple more years of life support after that.

If PS4.5 is indeed a thing, this means two things :

1 - That Sony will betray it's existing fanbase and not honor a proper console life cycle.
2 - That Sony released hardware that wasn't good enough in the first place, what happened to releasing future-proof hardware ?


In any case, if that's true, i'm quitting console gaming for good too... I'm not wasting 500 bucks every three years for incremental ugrades, especially when PS4 is barely starting to reach a good installment base and a good amount of must own games on it...

Console last ten years now? ok. Lets try it again. The last gen was ridiculously, inappropriately long. Typical console life is around half of what your expecting. In ten years, hardware is basically antique. Let me try to fix this for you.

If PS4.5 is indeed a thing, this means two things :
1. That Sony will introduce a newer model with the appropriate HDMI required for 4K UHD yada yada yada so it can sell more TV sets and remastered movies, etc.
2. Bonus: improved performance on some of your favorite PS4 games.
 

LostDonkey

Member
What? That is not how it works on PSVR.

PS4 renders a 1080p screen like this one below. That is sent to the PSVR headset where each lenss "unwarps" the image and places it around users eyes in wide FOV. It is a single 1080p120 or 1080p90 feed, depending on a game.
oculus-rift-sdk-0.2.5c-sbs-rendering.jpg




Additionally, Processing Unit takes a copy of that screen, picks video of one eye and crops&uwwarps center area, downscales the stream to 60fps so that TVs can reproduce it, and then sends the feed to TV. Because of that added processing, feed on TV looks like it is a bit laggy [but in headset, all is fine].
oculus-rift-sdk-0.3.141kcx.jpg


Sorry, I wasn't saying that's how PSVR works. I was saying that's how 120hz works over HDMI 1.4. in 3d mode only, 60hz per eye. Not native 120hz.

HDMI 2.0 is the one that is 120hz capable is it not? and PS4 isn't compatible with that. Or so I thought.
 
Serious question. Before this news broke out, how many of you ps4 owning gaffers would have at least considered buying a xbox 1.5 if it released this or next year and played all multiplats significantly better? I know I would have switched to the Xone for my multiplats and kept my ps4 to play the exclusives. So, this news is actually a relief to me. I can now jut stick to playstation for all my gaming needs and most likely be able to play all my ps4 games on the new hardware.
 

hemo memo

Gold Member
Let's not water down the issue. The article stated PS4.5 is in the works (in an "exploratory" sense, when the article backpedals later). It stated there will be a stronger CPU and a stronger GPU, for the purpose of playing games at 4k.

Kotaku makes the bold claim that this is an iterative console, a New 3DS if you will. It is disingenuous to say "well......maybe Sony said this because they meant indie games, which would make it technically true". I'm not accusing you. I agree that what the article states is misleading if this is actually just "indies at 4k, to do it as a technicality for the sake of PR".

This isn't PR. This isn't a statement made by Sony. This isn't something that was meant to be leaked, seeing how this is a LEAK (a rumor, but a leak nonetheless). Why on earth would Sony be preaching this to developers at a developer conference if their intention was to simply have indies do it? How would that make them look to the development community? "Hey developers we're gonna promise you hardware that plays at 4k, which high-end PC hardware still struggles to do. Sound interesting? Sound like something you want to develop for? Heh, well this was actually a secret PR stunt because we only want to do it for indies".

Does that make sense to anyone?

This isn't a PR statement where Sony is trying to make themselves look good while at the same time trying to "trick" people with a technicality. Sony did not say this. We have a third-hand rumor from anonymous sources, a rumor that has yet to be confirmed by any other gaming website.

Also keep in mind that Kotaku stated:



So they're not just talking about increased resolution, but also said in their original article that it could be used for "more effects and other graphical tweaks".

But that's either an assumption on Kotaku's part or another unconfirmed rumor. We know that Sony did not allow "more effects and other graphical tweaks" when the superior PSP 2000 hardware came out.


See above.

This is not "typical PR speak" because Sony didn't say it. This is a third-hand rumor from anonymous sources and it hasn't even been confirmed by other news outlets, either.

The misunderstanding here (willful or not) is astounding.

We don't know how it can run 4K games
We don't know if more effects and other graphical tweaks is Sony words or Kotaku assumtion
We don't know what is Sony iterative plan if it's the IOS model or this is just a midway upgrade.

With Zoetis post saying this year.. So much we don't know.
 

LostDonkey

Member
1. It's not "per eye." That's now how a refresh rate works. If the picture on the screen is refreshing 120 times per second, each eye is seeing exactly that. It doesn't alternate or flicker.
2. It has 3 modes, as shown on the GDC slide: 60 Hz reprojected to 120, native 90Hz, and native 120Hz. Most games will probably wind up using the first or second.

Again, I wasn't alluding to PSVR with that comment. it was a comment about 120hz over HDMI 1.4. It's only in 3d mode is it not? 60hz per eye. Not really native 120hz. Only HDMI 2.0 is native?
 

gamz

Member
Serious question. Before this news broke out, how many of you ps4 owning gaffers would have at least considered buying a xbox 1.5 if it released this or next year and played all multiplats significantly better? I know I would have switched to the Xone for my multiplats and kept my ps4 to play the exclusives. So, this news is actually a relief to me. I can now jut stick to playstation for all my gaming needs and most likely be able to play all my ps4 games on the new hardware.

What if Xbox 1.5 still plays muliplats better then the sony 4.5?
 

timmyp53

Member
I'm completely okay with newer hardware every 2-4 years that runs upcoming games (and older games with patches) at higher fixed settings than the older hardware. It appears that for the most part console games just run on a mix of settings available to tweak on PC. I am against tweakable settings on consoles, but it would not be hard for Devs to make 2-3 settings for a game depending on which generation hardware a person owns. Eventually the old hardware will be abandoned. Don't see much wrong with this, or a reason to be up in arms. We'll just have to stop thinking about it as a PS3 vs PS4 vs PS5 ecosystem, and just the PS ecosystem. Just like the App Store and google play store.

I could see this. I mean eventually though they might just melt into the PC ecosystem with MS and I'm 100% okay with this. console wars are the lamest anyway.

If Sony had a PS platform on PC that integrated into steam that wasn't restrictive like UWP then more power to them...
I still want my trophies man.

Whether this is a failure or success. This is gonna be interesting ™.
 
I could see this. I mean eventually though they might just melt into the PC ecosystem with MS and I'm 100% okay with this. console wars are the lamest anyway.

If Sony had a PS platform on PC that integrated into steam that wasn't restrictive like UWP then more power to them...
I still want my trophies man.

Whether this is a failure or success. This is gonna be interesting ™.

They wouldn't. They like closed ended operating systems like MS to keep their userbase a bit controlled and with no competition to their store.

Only reason MS is doing it is because they own windows and need the boost in userbase for their other products down the line. There's no benefit to sony doing it.

Though if sony created their own OS for pcs and made it more open and linux friendly, I could see things getting real bad for MS quick.
 

timmyp53

Member
Serious question. Before this news broke out, how many of you ps4 owning gaffers would have at least considered buying a xbox 1.5 if it released this or next year and played all multiplats significantly better? I know I would have switched to the Xone for my multiplats and kept my ps4 to play the exclusives. So, this news is actually a relief to me. I can now jut stick to playstation for all my gaming needs and most likely be able to play all my ps4 games on the new hardware.

This is a good point. I'm pretty positive that one company caught wind that the other was looking into this and accelerated their plans to keep from being left behind.
 

2thepoint

Junior Member
What if Xbox 1.5 still plays muliplats better then the sony 4.5?

Huh?

Don't think Sony will allow that.

Andrew will dance out onto the E3 stage with PS4.5 tucked underneath his jetpack.

It will boast computational power comparable to 5 Xbox Ones taped together.
 
What if Xbox 1.5 still plays muliplats better then the sony 4.5?

Depends on by how much and in what areas the ps4.5 version will be inferior in. If the xbox 1.5 is slightly superior but games on both platforms run at the same resolution and similar levels of frame rates, then I would choose to get the ps4.5. Having my ps4 library run on the newer hardware trumps a slight performance increase.
Doesn't mean I will never get an xbox. Just that I could wait until the end of the generation when the xone.5 and it's software library is cheaper.
 

timmyp53

Member
They wouldn't. They like closed ended operating systems like MS to keep their userbase a bit controlled and with no competition to their store.

Only reason MS is doing it is because they own windows and need the boost in userbase for their other products down the line. There's no benefit to sony doing it.

Though if sony created their own OS for pcs and made it more open and linux friendly, I could see things getting real bad for MS quick.
PS console with pre-installed Ubuntu so I can watch VR porn in a real browser.

JQB7k.gif
 

EvB

Member
Sorry, I wasn't saying that's how PSVR works. I was saying that's how 120hz works over HDMI 1.4. in 3d mode only, 60hz per eye. Not native 120hz.

HDMI 2.0 is the one that is 120hz capable is it not? and PS4 isn't compatible with that. Or so I thought.

The 120hz happens at the point of the signal leaving the processing unit only, to add the head movement based warps.
One would assume that it simply will not do that interpolation for the TV output.
 

Freiya

Member
How is this win-win for people who play on consoles because there is no such thing as platform hardware advantage?

The fact that you don't care, or are willing to upgrade constantly, doesn't eliminate this as a real problem, and I wish people would stop being condescending and blowing it off as not a real concern.

The moment Sony or Microsoft do this I will just give up and go-full PC, because they've eliminated one of the largest benefits I get from still using consoles.


I'm sorry but your argument boils down to "I'm jelly because that guy paid more and is playing the same game but it runs better". Seriously? You want me to see that as a real problem? lol I can't take that seriously the same way I can't take fanboys seriously. I'm sorry but It's simply ridiculous that others who are willing to pay more for something better should have to suffer because some people will get jealous.


Just sad face
 

Sarobi

Banned
The moment Sony or Microsoft do this I will just give up and go-full PC, because they've eliminated one of the largest benefits I get from still using consoles.

Jumpship to Nintendo? I mean I'm not sure how any of this will work for either MS or Sony, but I won't jump to conclusions. I highly doubt Nintendo would be interested in bringing out a upgraded console every few years, though. I would consider going to the NX if they tie up the loose ends with third party developers.
 
I'm sorry but your argument boils down to "I'm jelly because that guy paid more and is playing the same game but it runs better". Seriously? You want me to see that as a real problem? lol I can't take that seriously the same way I can't take fanboys seriously. I'm sorry but It's simply ridiculous that others who are willing to pay more for something better should have to suffer because some people will get jealous.


Just sad face
Nope. His point is that the console he just bought will have a successor in no time, and developers will slowly swift resources to the PS4.5 version, resulting in worse and worse ports for the PS4 as time goes by. So, in a couple of years, PS4 versions of games are going to be almost unplayable.

Did you see what BO3 looks like on PS3/360? That's what we are worried about.
 

androvsky

Member
Again, I wasn't alluding to PSVR with that comment. it was a comment about 120hz over HDMI 1.4. It's only in 3d mode is it not? 60hz per eye. Not really native 120hz. Only HDMI 2.0 is native?
Since Sony is building both the source and the display, standards don't matter. All that matters is that the bandwidth is sufficient, and HDMI 1.4 is plenty for 1080p at 120Hz.

Do the math, see if I made a mistake: 1920 * 1080 * 3(RGB) * 120 = 712 MBytes/s, or 5.7 Gbits/s. HDMI 1.4a is 10.2 Gbits/s. In theory HDMI 1.3 could handle it. https://en.wikipedia.org/wiki/HDMI#Version_1.3
HDMI 1.3 was released June 22, 2006 and increased the single-link bandwidth to 340 MHz (10.2 Gbit/s).


The 120hz happens at the point of the signal leaving the processing unit only, to add the head movement based warps.
One would assume that it simply will not do that interpolation for the TV output.
The PS4's GPU is handling the 120Hz frame-doubling. Don't forget some games will be native 120Hz, like the Playroom VR that comes with the headset.
 

LostDonkey

Member
The 120hz happens at the point of the signal leaving the processing unit only, to add the head movement based warps.
One would assume that it simply will not do that interpolation for the TV output.


Right? This is what I thought. But now I'm being told that no, PS4 is going to be doing native 120hz....I'm confused.

How can it do native 120hz if it's only output is HDMI 1.4?
 

Freiya

Member
Nope. His point is that the console he just bought will have a successor in no time, and developers will slowly swift resources to the PS4.5 version, resulting in worse and worse ports for the PS4 as time goes by. So, in a couple of years, PS4 versions of games are going to be almost unplayable.

Did you see what BO3 looks like on PS3/360? That's what we are worried about.


Again this argument is grasping for straws. PS3/360 is old last gen hardware and was not built with forward thinking in mind. Forward compatibility shouldn't be a problem now.
 
Is it possible dev knowledge is a little out of context, and as always Sony, etc. Start working on the successor, soon after a console launch, and that is what's actually happening.

Chances are Sony is exploring the possibilities and VR sales determines whether or not they'll move forward.
 

timmyp53

Member
Nope. His point is that the console he just bought will have a successor in no time, and developers will slowly swift resources to the PS4.5 version, resulting in worse and worse ports for the PS4 as time goes by. So, in a couple of years, PS4 versions of games are going to be almost unplayable.

Did you see what BO3 looks like on PS3/360? That's what we are worried about.
I can see the logic behind this but I feel like this is the next natural step. Consoles as they are now are can't survive with these life cycles much longer. Actually took too long to get here honestly.
 

androvsky

Member
Right? This is what I thought. But now I'm being told that no, PS4 is going to be doing native 120hz....I'm confused.

How can it do native 120hz if it's only output is HDMI 1.4?

Don't worry, even Tested.com's people keep getting a lot of this stuff wrong after attending multiple conferences and interviewing the developers probably a dozen times. It's no wonder anyone following the news from anything other than the source is getting confused.
 

timmyp53

Member
Don't worry, even Tested.com's people keep getting a lot of this stuff wrong after attending multiple conferences and interviewing the developers probably a dozen times. It's no wonder anyone following the news from anything other than the source is getting confused.
Jeff_Rigby has been surprisingly quiet...
 
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