Intergenerational upgrades were a thing until Sega messed it all up by fracturing their user base. Making it seamless across all PS4 software would advantage those willing to spend and disadvantage no one.
Same game; prettier visuals.
It's the perfect scenario, not really screwing anything up. The lcd would still be the vanilla ps4Intergenerational upgrades were a thing until Sega messed it all up by fracturing their user base. Making it seamless across all PS4 software would advantage those willing to spend and disadvantage no one.
Same game; prettier visuals.
The cost of a GPU though is often the bulk of a cost of a console. Or even more, just for that one component. You still have to actually have the competence to do such a thing, and keep up with what's compatible with what. It's something that is simply out of the range of the average consumer. The basic cost to get started is still more than a console then any upgrades worth doing are not cheap. Upgrading a console every 3 years is still going to be cheaper and simpler for average end users. Plus it gives them a guaranteed set of games that will work on their platfrom, and no fiddling required.
For the hardcore user the PC space is ideal, let's you choose components to run games at the settings you desire. But for gaming that is NOT the vast majority of use cases. This upgrading console system helps fill the niche of people wanting closer to PC in terms of power while still making it easy and user friendly for them. If this goes ahead then I expect PS5 etc to offer continuous backwards compatible from here on out so the library of games grows exponentially with every gen as it should.
Edit for stupid phone autocorrecting.
Only one outlet is reporting on this, excluding other sites regurgitating Kotaku's story. Let's not get carried away here.If this is true, and at this point, there's so much smoke that I can't imagine there being no fire...
I might just buy a PC and play my Sony exclusives on my old, weak launch PS4... unless they offer some sort of upgrade path for a deeper discount.
Again, it's 120hz 60hz per eye, 2 signals. Not native 120hz.
Even so both sony and microsoft has mentioned it before so for now all anyone can do is wait and see can't really say if its a bad thing or a good thing as is now because it hasn't been done before.Only one outlet is reporting on this, excluding other sites regurgitating Kotaku's story. Let's not get carried away here.
Holy SHIT at the moral panic in this thread. Can you people just calm down?
Likelihood is that if this is a "PS4K" and will retail for $399-$499, it'll be the following:
- An incremental upgrade to the current PS4 that is "4K Ready", and able to consume 4K media content, as well as play a very small handful of games in 4K, a bit like how PS3 has a handful of 1080p games.
- In terms of upgrades to current gen gaming, it'll at BEST, be able to play most AAA games going forward at a slightly higher resolution and framerate. For example: Battlefield 5 will run at 1080p/60fps as opposed to 900p/60fps. Assets, textures etc will remain more or less the same across both SKUs. It will be nowhere near a generational leap.
- It will NOT preclude a perpetual state of cross generation. PS5 will be a huge leap over both PS4 and "PS4K".
- There will be no "PS4K" exclusive games. Sony isn't stupid.
GAF has turned hysteria into a profession, I swear.
He's exaggerating, but I can't imagine nothing coming from this considering Patrick's rep with breaking stories.Only one outlet is reporting on this, excluding other sites regurgitating Kotaku's story. Let's not get carried away here.
Even so both sony and microsoft has mentioned it before so for now all anyone can do is wait and see can't really say if its a bad thing or a good thing as is now because it hasn't been done before.
Yup i imagine its definitely real but whether it amounts to anything remains to be seenYeah, MS seems very interested. There's no way both companies don't have prototypes in the works. That said, most prototype ideas don't actually make it to market.
I don't think he's making it up, but it sounds like his sources aren't in agreement about whatever this is. And even if Sony did meet with developers to discuss a mid-cycle revision, doesn't mean it's actually going to happen. My point is there is no reason to start freaking out over this.He's exaggerating, but I can't imagine nothing coming from this considering Patrick's rep with breaking stories.
The whole point of consoles is that you pay once every ten year or so for standardised hardware that will last you a full generation. The reason why people buy consoles at launch is precisely beause of this... They know they are paying 500 bucks for hardware that will last them at least 7 years before starting to show it's age, and a couple more years of life support after that.
If PS4.5 is indeed a thing, this means two things :
1 - That Sony will betray it's existing fanbase and not honor a proper console life cycle.
2 - That Sony released hardware that wasn't good enough in the first place, what happened to releasing future-proof hardware ?
In any case, if that's true, i'm quitting console gaming for good too... I'm not wasting 500 bucks every three years for incremental ugrades, especially when PS4 is barely starting to reach a good installment base and a good amount of must own games on it...
If all games work across all PS4 systems I don't see how it's a betrayal. The system was never future proof. It should still theoretically last you the length of the generation if you don't want to buy an upgraded system.The whole point of consoles is that you pay once every ten year or so for standardised hardware that will last you a full generation. The reason why people buy consoles at launch is precisely beause of this... They know they are paying 500 bucks for hardware that will last them at least 7 years before starting to show it's age, and a couple more years of life support after that.
If PS4.5 is indeed a thing, this means two things :
1 - That Sony will betray it's existing fanbase and not honor a proper console life cycle.
2 - That Sony released hardware that wasn't good enough in the first place, what happened to releasing future-proof hardware ?
In any case, if that's true, i'm quitting console gaming for good too... I'm not wasting 500 bucks every three years for incremental ugrades, especially when PS4 is barely starting to reach a good installment base and a good amount of must own games on it...
I don't think he's making it up, but it sounds like his sources aren't in agreement about whatever this is. And even if Sony did meet with developers to discuss a mid-cycle revision, doesn't mean it's actually going to happen. My point is there is no reason to start freaking out over this.
The whole point of consoles is that you pay once every ten year or so for standardised hardware that will last you a full generation. The reason why people buy consoles at launch is precisely beause of this... They know they are paying 500 bucks for hardware that will last them at least 7 years before starting to show it's age, and a couple more years of life support after that.
If PS4.5 is indeed a thing, this means two things :
1 - That Sony will betray it's existing fanbase and not honor a proper console life cycle.
2 - That Sony released hardware that wasn't good enough in the first place, what happened to releasing future-proof hardware ?
In any case, if that's true, i'm quitting console gaming for good too... I'm not wasting 500 bucks every three years for incremental ugrades, especially when PS4 is barely starting to reach a good installment base and a good amount of must own games on it...
What? That is not how it works on PSVR.
PS4 renders a 1080p screen like this one below. That is sent to the PSVR headset where each lenss "unwarps" the image and places it around users eyes in wide FOV. It is a single 1080p120 or 1080p90 feed, depending on a game.
Additionally, Processing Unit takes a copy of that screen, picks video of one eye and crops&uwwarps center area, downscales the stream to 60fps so that TVs can reproduce it, and then sends the feed to TV. Because of that added processing, feed on TV looks like it is a bit laggy [but in headset, all is fine].
Let's not water down the issue. The article stated PS4.5 is in the works (in an "exploratory" sense, when the article backpedals later). It stated there will be a stronger CPU and a stronger GPU, for the purpose of playing games at 4k.
Kotaku makes the bold claim that this is an iterative console, a New 3DS if you will. It is disingenuous to say "well......maybe Sony said this because they meant indie games, which would make it technically true". I'm not accusing you. I agree that what the article states is misleading if this is actually just "indies at 4k, to do it as a technicality for the sake of PR".
This isn't PR. This isn't a statement made by Sony. This isn't something that was meant to be leaked, seeing how this is a LEAK (a rumor, but a leak nonetheless). Why on earth would Sony be preaching this to developers at a developer conference if their intention was to simply have indies do it? How would that make them look to the development community? "Hey developers we're gonna promise you hardware that plays at 4k, which high-end PC hardware still struggles to do. Sound interesting? Sound like something you want to develop for? Heh, well this was actually a secret PR stunt because we only want to do it for indies".
Does that make sense to anyone?
This isn't a PR statement where Sony is trying to make themselves look good while at the same time trying to "trick" people with a technicality. Sony did not say this. We have a third-hand rumor from anonymous sources, a rumor that has yet to be confirmed by any other gaming website.
Also keep in mind that Kotaku stated:
So they're not just talking about increased resolution, but also said in their original article that it could be used for "more effects and other graphical tweaks".
But that's either an assumption on Kotaku's part or another unconfirmed rumor. We know that Sony did not allow "more effects and other graphical tweaks" when the superior PSP 2000 hardware came out.
See above.
This is not "typical PR speak" because Sony didn't say it. This is a third-hand rumor from anonymous sources and it hasn't even been confirmed by other news outlets, either.
The misunderstanding here (willful or not) is astounding.
1. It's not "per eye." That's now how a refresh rate works. If the picture on the screen is refreshing 120 times per second, each eye is seeing exactly that. It doesn't alternate or flicker.
2. It has 3 modes, as shown on the GDC slide: 60 Hz reprojected to 120, native 90Hz, and native 120Hz. Most games will probably wind up using the first or second.
Serious question. Before this news broke out, how many of you ps4 owning gaffers would have at least considered buying a xbox 1.5 if it released this or next year and played all multiplats significantly better? I know I would have switched to the Xone for my multiplats and kept my ps4 to play the exclusives. So, this news is actually a relief to me. I can now jut stick to playstation for all my gaming needs and most likely be able to play all my ps4 games on the new hardware.
I'm completely okay with newer hardware every 2-4 years that runs upcoming games (and older games with patches) at higher fixed settings than the older hardware. It appears that for the most part console games just run on a mix of settings available to tweak on PC. I am against tweakable settings on consoles, but it would not be hard for Devs to make 2-3 settings for a game depending on which generation hardware a person owns. Eventually the old hardware will be abandoned. Don't see much wrong with this, or a reason to be up in arms. We'll just have to stop thinking about it as a PS3 vs PS4 vs PS5 ecosystem, and just the PS ecosystem. Just like the App Store and google play store.
What if Xbox 1.5 still plays muliplats better then the sony 4.5?
I could see this. I mean eventually though they might just melt into the PC ecosystem with MS and I'm 100% okay with this. console wars are the lamest anyway.
If Sony had a PS platform on PC that integrated into steam that wasn't restrictive like UWP then more power to them...I still want my trophies man.
Whether this is a failure or success. This is gonna be interesting .
Serious question. Before this news broke out, how many of you ps4 owning gaffers would have at least considered buying a xbox 1.5 if it released this or next year and played all multiplats significantly better? I know I would have switched to the Xone for my multiplats and kept my ps4 to play the exclusives. So, this news is actually a relief to me. I can now jut stick to playstation for all my gaming needs and most likely be able to play all my ps4 games on the new hardware.
If true I'm sure as hell glad I haven't picked up a PS4 yet.
What if Xbox 1.5 still plays muliplats better then the sony 4.5?
What if Xbox 1.5 still plays muliplats better then the sony 4.5?
What if Xbox 1.5 still plays muliplats better then the sony 4.5?
PS console with pre-installed Ubuntu so I can watch VR porn in a real browser.They wouldn't. They like closed ended operating systems like MS to keep their userbase a bit controlled and with no competition to their store.
Only reason MS is doing it is because they own windows and need the boost in userbase for their other products down the line. There's no benefit to sony doing it.
Though if sony created their own OS for pcs and made it more open and linux friendly, I could see things getting real bad for MS quick.
Sorry, I wasn't saying that's how PSVR works. I was saying that's how 120hz works over HDMI 1.4. in 3d mode only, 60hz per eye. Not native 120hz.
HDMI 2.0 is the one that is 120hz capable is it not? and PS4 isn't compatible with that. Or so I thought.
How is this win-win for people who play on consoles because there is no such thing as platform hardware advantage?
The fact that you don't care, or are willing to upgrade constantly, doesn't eliminate this as a real problem, and I wish people would stop being condescending and blowing it off as not a real concern.
The moment Sony or Microsoft do this I will just give up and go-full PC, because they've eliminated one of the largest benefits I get from still using consoles.
The moment Sony or Microsoft do this I will just give up and go-full PC, because they've eliminated one of the largest benefits I get from still using consoles.
Nope. His point is that the console he just bought will have a successor in no time, and developers will slowly swift resources to the PS4.5 version, resulting in worse and worse ports for the PS4 as time goes by. So, in a couple of years, PS4 versions of games are going to be almost unplayable.I'm sorry but your argument boils down to "I'm jelly because that guy paid more and is playing the same game but it runs better". Seriously? You want me to see that as a real problem? lol I can't take that seriously the same way I can't take fanboys seriously. I'm sorry but It's simply ridiculous that others who are willing to pay more for something better should have to suffer because some people will get jealous.
Just sad face
Since Sony is building both the source and the display, standards don't matter. All that matters is that the bandwidth is sufficient, and HDMI 1.4 is plenty for 1080p at 120Hz.Again, I wasn't alluding to PSVR with that comment. it was a comment about 120hz over HDMI 1.4. It's only in 3d mode is it not? 60hz per eye. Not really native 120hz. Only HDMI 2.0 is native?
HDMI 1.3 was released June 22, 2006 and increased the single-link bandwidth to 340 MHz (10.2 Gbit/s).
The PS4's GPU is handling the 120Hz frame-doubling. Don't forget some games will be native 120Hz, like the Playroom VR that comes with the headset.The 120hz happens at the point of the signal leaving the processing unit only, to add the head movement based warps.
One would assume that it simply will not do that interpolation for the TV output.
The 120hz happens at the point of the signal leaving the processing unit only, to add the head movement based warps.
One would assume that it simply will not do that interpolation for the TV output.
Nope. His point is that the console he just bought will have a successor in no time, and developers will slowly swift resources to the PS4.5 version, resulting in worse and worse ports for the PS4 as time goes by. So, in a couple of years, PS4 versions of games are going to be almost unplayable.
Did you see what BO3 looks like on PS3/360? That's what we are worried about.
I can see the logic behind this but I feel like this is the next natural step. Consoles as they are now are can't survive with these life cycles much longer. Actually took too long to get here honestly.Nope. His point is that the console he just bought will have a successor in no time, and developers will slowly swift resources to the PS4.5 version, resulting in worse and worse ports for the PS4 as time goes by. So, in a couple of years, PS4 versions of games are going to be almost unplayable.
Did you see what BO3 looks like on PS3/360? That's what we are worried about.
Right? This is what I thought. But now I'm being told that no, PS4 is going to be doing native 120hz....I'm confused.
How can it do native 120hz if it's only output is HDMI 1.4?
Jeff_Rigby has been surprisingly quiet...Don't worry, even Tested.com's people keep getting a lot of this stuff wrong after attending multiple conferences and interviewing the developers probably a dozen times. It's no wonder anyone following the news from anything other than the source is getting confused.