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Quantum Break Review Thread

samar11

Member
I don't care much for reviews as much as I used to. Batman vs Superman got a terrible score but I still and watched it and I really enjoyed it.
 
Usual suspects with their driveby posts. Nothing surprising.

Anyway, yeah, this is a Remedy game, so I was definitely expecting mixed reviews. Pretty psyched to play it myself, as I really need a linear singleplayer game right now, and this looks like a great one. To people who were planning on playing it, why would you let a couple of negative reviews stop you from doing it? It's still largely positive with a 78MC. If that's "getting rekt" or "slammed", then you probably need to work on setting your expectations.

Looking forward to playing it this Tuesday. Cheers.
 

ethomaz

Banned
But they have an 'Avoid' seal. For example: Animal Crossing: Amiibo Festival. Unless they've had a policy change since then.
Yeap.

They are neutral in this case.

They explained that before:

Avoid = avoid this game
[no seal] = good and fun game that they can't recommend to everybody (rent first)
Recommended = most gamers will like the game
Essential = this game is a must to buy
 
I think the lesson is more like, if you are going to focus on the story and presentation, make them good. "Effort" is not the same thing as "quality."

That's the thing, people here are trying to blame this on linear games, or single-player focused games, but if you read the reviews, the one's that gave it a lower score say that it tried something new. That's about it, add in that the gameplay is run of the mill according to them, you can definitely see why they gave it low scores. I don't see many complaining about it being a single-player, linear game. They seem to actually have complaints about mechanics and the mediocre story.
 
I think the lesson is more like, if you are going to focus on the story and presentation, make them good. "Effort" is not the same thing as "quality."

True. Quite a few reviews say this. I'm probably in emotional denial.

The same thing happened to me with Wake. I kept telling myself after the 500th boring fight encounter, "at least the narrative is sweet." Only it wasn't sweet. It was actually rather lame.
 

Fat4all

Banned
Yep, blame MS because they pushed hard for the TV part when they were big on the 'TV TV TV SPAWTS' thing.

Remedy has been doing live action stuff in their games for a long ass time.

Anyone who played Alan Wake could guess that this would be the direction they'd go in even if MS didn't press them to.
 
Some of my thoughts since the majority of you won't read my Chinese review:

First of all, let me throw the negatives out of the way. The controls have some really nasty issues, like the janky aiming animation and the inconsistency with some details like ejected casings, some interactive bits require tight positioning, coped with the suboptimal animation sometimes it's very frustrating.

But what QB delivered for me is how it masterfully delivers its narratives across levels, live-action shows and collectibles. I love watching the story unfold, love the differences subtle or significant I found when replaying the levels via different choices.

And the combat, while not anything revolutionary, worked well with the shooting mechanics and time based powers, it's not very skillful, not that difficult, but it feels awesome and badass.

As a full package, QB probably lacks what keeps players coming back for very long, but if you like to explore, like to see a story unfold, QB might be right up your alley.
 

Wagram

Member
Genuinely surprised that we're this far in the generation and the highest console exclusive metascore the Xbox One has is an 88. Crazy. I am glad that critics aren't over inflating scores anymore though.
 

EGM1966

Member
Trending lower than I expected. I figured 84% to 89%.

Looks like mostly common complaints from Alan Wake resurfacing around repetition and challenge with concerns over size of the TV segments and whether they add anything or not.
 

Joohanh

Member
The game would seriously have gotten better scores without the TV show added, and time spent on gameplay.

... but then again, it would have been criticized of being even more "uninspired".

You can't win I guess
 

Karak

Member
Genuinely surprised that we're this far in the generation and the highest console exclusive metascore the Xbox One has is an 88. Crazy. I am glad that critics aren't over inflating scores anymore though.

We just covered this on a podcast recently. This many years in and I don't feel like either system has a truly masterclass title. That one that sort of signals the move into the high level times
 
On metacritic it's up to 77 now.

30 positive
9 mixed
1 negative

Seems pretty solid to me.

"pretty solid" is the new "underperformed" these days, it seems.

77 is not bad, but frankly, I expected more than that. I was tempted to buy it for PC, meaning migrate to Win10 AND its store, but now I am inclined to wait for some of them PC reviews...
 

wapplew

Member
I think the lesson is more like, if you are going to focus on the story and presentation, make them good. "Effort" is not the same thing as "quality."

Agree.
Until Dawn is good example. The game deliver the quality of what they try to achieve and it score well base on that merit.
 

derFeef

Member
We just covered this on a podcast recently. This many years in and I don't feel like either system has a truly masterclass title. That one that sort of signals the move into the high level times

Hah I still think Killer Instinct is(was) the XB1 system seller for me, even if I am not THAT into fighting games. Sunset Overdrive was pretty great as well.
 
Not really. This gen reviews are way stricter.

You're right that reviews have become this stricter (note this always happens over time though... standards rise). But he IS also right that first-party output has been noticeably worse this gen than last (frankly even more so on Sony's side, since they are slow to release games before they can even get critically mauled).
 

Mutagenic

Permanent Junior Member
As someone who's beaten the game nearly two times: you'll probably only watch the episodes once. Just stream them and then skip 'em the next time. They're really not that interesting.
That's a real bummer. I thought the video portion was supposed to be a substantial part of the experience. If they're not interesting, that will greatly impact my enjoyment.
 

Peterpan

Member
I think the lesson is more like, if you are going to focus on the story and presentation, make them good. "Effort" is not the same thing as "quality."
No matter how good the story is, if the gameplay is garbage the gameplay is garbage. Not saying Quantum Break's gameplay is garbage. Haven't played it. Though if the gameplay was amazing I do think the ratings would be higher. What is a bit sad to hear, is the gameplay isn't amazing. Which I was hoping for so I can finally put Max Payne 3 away. There is no 3rd person shooter on Xbox like Max Payne or even the great third person shooters like Vanquish. Here's hoping something comes out soon, Gears maybe?
 
As much as I and GAF loves Bloodborne. We do have to accept that it isn't for everyone. It's the same reason it didn't win GOTY everywhere and Witcher did. (Witcher was my personal GOTY. I love both).

I'm not talking about its mainstream reception necessarily.

Edit - I posted my initial response before Karak's edit. Going by that, I get where he's coming from.
 

Karak

Member
Hah I still think Killer Instinct is(was) the XB1 system seller for me, even if I am not THAT into fighting games. Sunset Overdrive was pretty great as well.

Oh tons of good games like Sunset and Bloodborne. for sure.
 
Are the episodes based in game decisions?

Yes, and there's a few changes to reflect that. A lot of it still plays out the same, though.

There's also a recap of the previous episode every time you start a new one.

That's a real bummer. I thought the video portion was supposed to be a substantial part of the experience. If they're not interesting, that will greatly impact my enjoyment.

It's too bad, I agree, but I found myself losing interest rather quickly every time. The main characters of the TV show just aren't interesting and make some pretty weird choices that left me scratching my head during my first playthrough. I feel like the writers wanted to keep their motivations in the dark, but ended up creating confusion. Not having to spend 20+ minutes after every Act rewatching the entire thing has made my second playthrough a lot better, ironically.

It may also have to do with some of the choices you make: depending on the paths you go down, the actions some characters take seem a lot more sensible.
 
What about Bloodborne?

Bloodborne as a masterpiece as it is, didn't do anything groundbreaking, at least not enough for me to consider it as an iconic title for PS4. I think Uncharted 4 has the potential to become that, like how we think of God of War 3, Uncharted 2 or TLOU when we think about PS3, or Halo 3 with Xbox 360.
 

Jb

Member
Some of my thoughts since the majority of you won't read my Chinese review:

First of all, let me throw the negatives out of the way. The controls have some really nasty issues, like the janky aiming animation and the inconsistency with some details like ejected casings, some interactive bits require tight positioning, coped with the suboptimal animation sometimes it's very frustrating.

This reminds me when Uncharted 3 originally came out and the aiming was really sluggish and fucked compared to 2. It's weird because Remedy are arguably the kings of the TPS genre, so you would expect them to nail absolutely nail that part.

Regardless, I love Remedy and there aren't a ton of linear action games these days so I'm buying this for sure.
 
Bit worried about the talk of mundane gameplay, watching vids it give the impression it wasn't doing much of anything different but your standard tps, still looking forward to it as Alan wake and max Payne are two of my fav games.

I find it odd this generation that games need to raise the bar or do something innovative in order to get really high review scores. Just being a really good game that's not trying to push the envelope doesn't seem like it's enough any more.
 

Loudninja

Member
This reminds me when Uncharted 3 originally came out and the aiming was really sluggish and fucked compared to 2. It's weird because Remedy are arguably the kings of the TPS genre, so you would expect them to nail absolutely nail that part.

Regardless, I love Remedy and there aren't a ton of linear action games these days so I'm buying this for sure.
UC3 aiming alone with the hit reaction mess things.
 

Walpurgis

Banned
Sounds decent but the length is a real shame since this game was announced so long ago. At least the story sounds good. That's what's most important to me.
 
Bloodborne as a masterpiece as it is, didn't do anything groundbreaking, at least not enough for me to consider it as an iconic title for PS4. I think Uncharted 4 has the potential to become that, like how we think of God of War 3, Uncharted 2 or TLOU when we think about PS3, or Halo 3 with Xbox 360.

I absolutely think Bloodborne is an iconic title for the system but I agree it isn't iconic in the same way as, say, an Uncharted or a God of War. Something that really resonates with the mainstream.
 

Ushojax

Should probably not trust the 7-11 security cameras quite so much
Pretty much what I expected, games that put this much effort into telling a "cinematic " story always end up this way. If gameplay isn't your priority when making a game, you've made a huge mistake.
 

le.phat

Member
Should've dropped the show and focus on the story through more interesting time anomalies. The game took too long to come out and as a result, lots of elements are now regarded as tropes and played out videogame cliche's.

Nice of MS to let Remedy finally have their movie fantasy tho.
 

nib95

Banned
We just covered this on a podcast recently. This many years in and I don't feel like either system has a truly masterclass title. That one that sort of signals the move into the high level times

I think Bloodborne is the only new exclusive and non Remaster that truly is tbh. For me personally, Driveclub, The Witness and Ori and the Blind Forest are also up there as far as (console) exclusives go, even though critically the former was wrecked. I suspect many might feel the same about other games too, like Forza Horizon 2 for example, despite it also not scoring in that upper echelon on meta.
 
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