Is this Wind Waker?
this trailer lack breath of the dungeon (imo)
hope they show or confirm it still exists in a zelda game
I want your Gamecube!I can't get over how BAD this looks. It bums me out. Especially that snow environment. Oh my goodness. Textures are about universally terrible, LOD in the distance (even relatively close distance) is really rough, lighting is very, very flat, etc. I guess I shouldn't have expected much since the hardware is quite dated, but I can't deny that I'm still disappointed regardless. In the distance really does look Gamecube era rough a lot of times. Close proximity looks decent but after the last few years of amazing looking games, I'm bummed.
Tell you what, though, I'm really excited to see it on NX. And even if I have to get it on Wii U, like if NX is too expensive for me or something, the game looks really fun to play. It's right up my alley. I don't like a huge amount of combat in games that aren't completely combat-based. This looks more adventure-y.
Nothing about this game is winning E3 2008 let alone E3 2016.
We're in a post-Souls post-Witcher world, this looks and feels incredibly dated and unimpressive.
I know some of you will take whatever Zelda fix you can get but be objective and look at this game. Do you really think this is going to win back lost fans and make Nintendo relevant to kids and teens again? Because I would be very worried right now if that's your goal.
Nothing about this game is winning E3 2008 let alone E3 2016.
We're in a post-Souls post-Witcher world, this looks and feels incredibly dated and unimpressive.
I know some of you will take whatever Zelda fix you can get but be objective and look at this game. Do you really think this is going to win back lost fans and make Nintendo relevant to kids and teens again? Because I would be very worried right now if that's your goal.
That shit just won E3.
Setting fire to the environment to ride the updraft into the air and popping arrows on enemies.
https://clips.twitch.tv/nintendo/BreakableBaboonRalpherZ
Nothing about this game is winning E3 2008 let alone E3 2016.
We're in a post-Souls post-Witcher world, this looks and feels incredibly dated and unimpressive.
I know some of you will take whatever Zelda fix you can get but be objective and look at this game. Do you really think this is going to win back lost fans and make Nintendo relevant to kids and teens again? Because I would be very worried right now if that's your goal.
Looks like everyone who owns a WiiU showed up.
this trailer lack breath of the dungeon (imo)
hope they show or confirm it still exists in a zelda game
Sure. But then I read this IGN interview:
http://www.ign.com/articles/2016/06...-of-zelda-breath-of-the-wild-hands-on-preview
I play Zelda for the puzzles, the dungeons, and the boss battles. I think walking from one side of some huge map to the other is a waste of time. I'm pretty sure the concept was invented by MMORPG designers to artificially inflate playtime and get more subscription dollars out of you. Why people have decided to praise this as a great game mechanic is beyond me. A big reason why the Wind Waker is the worst console Zelda is because you spend so much time just sailing from one side of the empty sea to the other.
I love Zelda precisely because it does not embrace the conventions of WRPGs. A genre I find terribly boring.
Maybe Link could rap or something. Maybe he has a vlog which documents his adventures in #Hyrule.I seriously can't get over "won't make them relevant to kids and teens."
I think the main problem isnt the game itself, its the presentation. The dudes on stream are just screwing around finding random bosses and shrine puzzles instead of going to the first dungeon so it looks like a walking simulator, cause that's all they're doing. If they actually were playing the game I think it would be a lot more interesting to people cause then you'd probably see a lot more of what people expect from a Zelda game.
Now this is something I hate in Zelda lately: they seem to be keeping the TP running animation. All the other new animations look good but that one feels stiff.is it just me or does link's walking/running animation still suck? seems so stiff compared to everything else.
I think the main problem isnt the game itself, its the presentation. The dudes on stream are just screwing around finding random bosses and shrine puzzles instead of going to the first dungeon so it looks like a walking simulator, cause that's all they're doing. If they actually were playing the game I think it would be a lot more interesting to people cause then you'd probably see a lot more of what people expect from a Zelda game.
It doesn't look dated. It's interactive in a way that Souls and Witcher aren't, it's still a Zelda game, a very different genre from those. It may look dated technically (it doesn't) but the fact that these additions were already in other games doesn't really say anything. It's just normal to pick a mechanic from another genre, Souls itself took things from other games. Every series does it.
What if the next Witcher implements a good combat like the one we're seeing from this Zelda? Would that be considered dated or just very cool?
They're aimlessly walking around the map looking for them and so the majority of time spent on screen is them walking around, which makes people think the map is too open and barren when he could actually get where he needed to go quite quickly. I'm just saying if you want to play it like a regular Zelda and go from dungeon to dungeon that's probably not going to be an issue and the big overworld won't drag things out all that muchBosses and puzzles = walking simulator.
What?
Looks aside, which are dire (but hopefully far better on the NX), the mechanics look extremely dated. The crafting system is barely up to MGS3 standards, the combat is pretty much unchanged for a decade bar a stealth system that looks worthy of a mobile phone game, the world looks sparse and dull, the enemy AI looks pretty much non-existent.
Ocarina, WW and ALTTP are some of my favourite games of all time, they pushed action RPGs forward and broke boundaries.
If this wasn't called Zelda nobody here would be paying it any attention even if it was revealed 6 years ago.
What is there here that will appeal to a new audience more than say, Skyward Sword? This is supposed to be part of Nintendo's campaign to regain relevance in mainstream gaming and nothing I see here looks to come remotely close to achieving that.
I'm sorry, I'm not trying to troll, I genuinely think you guys are wearing rose tinted glasses and if you take them off you'll be very worried at what you see is the fruit of so many years labour at Nintendo...
Zelda it's not just puzzlesSure. But then I read this IGN interview:
http://www.ign.com/articles/2016/06...-of-zelda-breath-of-the-wild-hands-on-preview
I play Zelda for the puzzles, the dungeons, and the boss battles. I think walking from one side of some huge map to the other is a waste of time. I'm pretty sure the concept was invented by MMORPG designers to artificially inflate playtime and get more subscription dollars out of you. Why people have decided to praise this as a great game mechanic is beyond me. A big reason why the Wind Waker is the worst console Zelda is because you spend so much time just sailing from one side of the empty sea to the other.
I love Zelda precisely because it does not embrace the conventions of WRPGs. A genre I find terribly boring.
Now this is something I hate in Zelda lately: they seem to be keeping the TP running animation. All the other new animations look good but that one feels stiff.
I see. Maybe he got different forms, or its just to make him sound more evil.It is interesting that he is called "Calamity Ganon" in this game. Not sure what that is about.
I know. I'm only talking about the name, i dont like "Ganondorf", so its nice to see them going back to simply calling him Ganon again.What? Ganondorf is just Ganon in his human form.
Nothing about this game is winning E3 2008 let alone E3 2016.
We're in a post-Souls post-Witcher world, this looks and feels incredibly dated and unimpressive.
I know some of you will take whatever Zelda fix you can get but be objective and look at this game. Do you really think this is going to win back lost fans and make Nintendo relevant to kids and teens again? Because I would be very worried right now if that's your goal.
Looks cool, and looks like fun, but I can still see what people mean when they say it's dated.
Looks aside, which are dire (but hopefully far better on the NX), the mechanics look extremely dated. The crafting system is barely up to MGS3 standards, the combat is pretty much unchanged for a decade bar weapon durability (??) and a stealth system that looks worthy of a mobile phone game, the world looks sparse and dull, the enemy AI looks pretty much non-existent.
Ocarina, WW and ALTTP are some of my favourite games of all time, they pushed action RPGs forward and broke boundaries.
If this wasn't called Zelda nobody here would be paying it any attention even if it was revealed 6 years ago.
What is there here that will appeal to a new audience more than say, Skyward Sword? This is supposed to be part of Nintendo's campaign to regain relevance in mainstream gaming and nothing I see here looks to come remotely close to achieving that.
I'm sorry, I'm not trying to troll, I genuinely think you guys are wearing rose tinted glasses and if you take them off you'll be very worried at what you see is the fruit of so many years labour at Nintendo...
Looks aside, which are dire
I'm sorry, I'm not trying to troll
you have to have a card to be in that line. I was there early enough that I didn't have to come back later.
Important question:
Is the disc gold or sheikah lightning blue?
There are dungeons, they just aren't showing them today. Only shrines (mini-dungeons) and overworld
Looks aside, which are dire (but hopefully far better on the NX), the mechanics look extremely dated. The crafting system is barely up to MGS3 standards, the combat is pretty much unchanged for a decade bar weapon durability (??) and a stealth system that looks worthy of a mobile phone game, the world looks sparse and dull, the enemy AI looks pretty much non-existent.
Ocarina, WW and ALTTP are some of my favourite games of all time, they pushed action RPGs forward and broke boundaries.
If this wasn't called Zelda nobody here would be paying it any attention even if it was revealed 6 years ago.
What is there here that will appeal to a new audience more than say, Skyward Sword? This is supposed to be part of Nintendo's campaign to regain relevance in mainstream gaming and nothing I see here looks to come remotely close to achieving that.
I'm sorry, I'm not trying to troll, I genuinely think you guys are wearing rose tinted glasses and if you take them off you'll be very worried at what you see is the fruit of so many years labour at Nintendo...
They're aimlessly walking around the map looking for them and so the majority of time spent on screen is them walking around, which makes people think the map is too open and barren when he could actually get where he needed to go quite quickly. I'm just saying if you want to play it like a regular Zelda and go from dungeon to dungeon that's probably not going to be an issue and the big overworld won't drag things out all that much
I couldn't care less about Witcher or Souls, I haven't played either of those games. But I love Zelda games, and this looks like an absolutely stunning Zelda game.
I want your Gamecube!
...
Oh my god that gif is amazing
It's like a game version of
Looks aside, which are dire (but hopefully far better on the NX), the mechanics look extremely dated. The crafting system is barely up to MGS3 standards, the combat is pretty much unchanged for a decade bar weapon durability (??) and a stealth system that looks worthy of a mobile phone game, the world looks sparse and dull, the enemy AI looks pretty much non-existent.
Ocarina, WW and ALTTP are some of my favourite games of all time, they pushed action RPGs forward and broke boundaries.
If this wasn't called Zelda nobody here would be paying it any attention even if it was revealed 6 years ago.
What is there here that will appeal to a new audience more than say, Skyward Sword? This is supposed to be part of Nintendo's campaign to regain relevance in mainstream gaming and nothing I see here looks to come remotely close to achieving that.
I'm sorry, I'm not trying to troll, I genuinely think you guys are wearing rose tinted glasses and if you take them off you'll be very worried at what you see is the fruit of so many years labour at Nintendo...
I'm sorry, I'm not trying to troll, I genuinely think you guys are wearing rose tinted glasses and if you take them off you'll be very worried at what you see is the fruit of so many years labour at Nintendo...