Anyone know the answer to that Cammy question I posed?
Also...wtf is Ryu's weakness? Seems like he hasn't got one to be honest. With Cody I have no real wake up options, T.Hawk has a hard time getting in, Dudley can't get in, Ibuki has low health and is execution heavy, Akuma has low health, and the list goes on and on that certain characters have weaknesses to keep them in check. I believe even Ken does in that his recovery time on certain things takes a bit and has a slower projectile than most.(Not 100% sure on the Ken info here)
So uuuh I can't think of one for Ryu. I get he's supposed to be well rounded and a jack of all trades, but he's really just a master of all trades and has easy combos and his super/ultra 1 link out of a LOT of stuff.
Not trying to start a waah waah topic, but I just find him confusing from a design aspect. I tend to beat 1/3 good ones as Cody, but I imagine the match up between them is like 8-2 for Ryu.
Edit: WOW screw Dudley's Ex cross counter. I did my Ultra 2 as Cody and he had done his Ex CC, and his CC got priority over my sand from the U2. That's almost as stupid as the time I did U2 with Cody against Dudley almost full screen away and he did his and his U2 literally funneled Cody in from near full screen for whatever reason. It looked like I pure teleported. I've recreated it in training too----really stupid stuff Capcom has going on at their base when they design this stuff.