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A polite discourse amongst friends on the importance of MP-elements in No Man's Sky

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diaspora

Member
List? We need a timeline IMO.

2014:
I guess the whole of the entire community could organize to go to one specific spot and then they would find that they weren't all there at the same time. That would be ridiculous.

2016:
You can’t build because that encourages you to set down roots, there’s no multiplayer (encountering another player would be more akin to Journey, perhaps, and is expected to be an incredibly rare event) because multiplayer encourages people to cluster and stay
 

ultrazilla

Gold Member
I'm being completely honest when I say that *part* of my decision to purchase the game was because of the "online aspect" of the game with a chance to come across real players in game.

Sean seems like a really good fellow but I'm not happy that I was mislead regarding the online aspects *IF* this is true.
 

OCD Guy

Member
If anything, this should teach people to keep their hype in check. The devs kept hammering the point that meeting someone else was incredibly unlikely. Of course, it happens on the first day of the game's release, haha.

Yeah I thought the main selling point was how different the experience would be for everyone, and the chances of players even seeing the same planets were small.

I predict an even bigger shit storm though. Just wait until people start comparing planets and then analysing how so many planets look the same, have the same creatures etc.

I do feel sorry for the devs and the backlash they're going to receive.

The gaming media has started picking up on the story too http://kotaku.com/two-no-mans-sky-players-wound-up-on-the-same-planet-bu-1785051898
 

legacyzero

Banned
Never needed this game to be a Multiplayer game. Totally hope they add something substantial to it at some point, but as it is, it's awesome.

BUT- You got some 'splainin to do, Sean.
 
My problem with this explanation is that, from a development standpoint, it makes no logical sense

They've been billing this game as having quintillions of planets and the chances of meeting someone being miniscule. So they're putting all this crazy hardware infrastructure and development overheard into a feature that has an infinitely small chance of being used to begin with, and then making the chance even smaller by limiting the number of players you even have a possibility of meeting with. It doesn't make sense. Why even bother? If this is actually how it is I can't imagine 99% of players will ever meet another player. Why devote development time and resources to such a useless feature? It would make much more sense to have minimal data being stored for each online user (say, User "X" is in "Y" system), and if two players happen to be in said system then put them in a lobby and start doing more advanced computations as necessary.

I'm much more on board with the possibility that there are server issues due to the demand.

This whole thing is ridiculous though, I don't understand why they can't just come out and definitively say if multiplayer is a thing or not, no more of this "well the chances are super small!" crap. It wouldn't be hard for them to clear the air.

Quoting for new page because it reflects my thoughts.
 

Dr.Acula

Banned
When you really think about it, There is really no character model. How could you even see each other if this doesn't exist.

The animation on the way you enter your cockpit, no hand model on your weapons and no hands on your cockpit controls.


lol

from the gameinformer interview:


Q:It will be so surreal to see another person walking around on a planet.
A:We keep talking about Jack's dad from Lost, basically just to see them in the distance. Like, “Did I? What?”

Q:The player characters look different than anything else you'll see?
A:Yeah. 

Q:Will that be the first time you have any idea what you'd look like?
A:Yeah. 

Q:Do you have that model built out?
A:Yes.
 
What would meeting people even add to the game? Having some rando tagging along won't make or break your experience.

This is going to sound stupid but I had this recurring dream in my teen years that I had the planet earth all to myself. Maybe that was the first sign of me being antisocial as fuck, but it was awesome. Every now and then I would have the dream again and while I was just walking around I'd find someone else. Sometimes it was a friend, sometimes it was someone off in the distance or driving by and I could never catch up to them. Sure it was against my wish of having the planet to myself but it at least made it interesting, too much of the same is boring so seeing someone by chance made things interesting and I could still usually go back to being on my own.

So you see, finding another person would be cool because it wouldn't be based around the game. Discovering someone would be an event in itself just like discovering a new world or animal, except this would have been better because it's something that isn't part of the AI and you can't name it, it's another person like you. It would be a very significant and exciting part of any playthrough, as they pitched it to us.
 

True Fire

Member
I can't wait to revisit this game's discussions once the hype dies down ;)

All of my pre-release concerns have turned out to be true... Go figure, right?
 

diaspora

Member
So when Sean answers the question "can you play with your friends," apparently his "yes" doesn't mean anything?

No, it means you can, but the odds of actually finding them are ridiculously difficult and rare. Back in '14 he already said if everyone was in the same spot you still wouldn't be able to see everyone- you've never had the ability to pick and choose who instance in your bubble.
 

Belfast

Member
I don't have any sympathy for the team; they're reaping what they sowed. They should have been forthright with exactly what you can do in the game instead of pussyfooting around with details. They purposely allowed rampant speculation among fans and media just to hype their game up. If they had a lick of sense they would have seen where that decision would lead them.

Ultimately, ya'll did this to yourselves.
 
from the gameinformer interview:



Q:It will be so surreal to see another person walking around on a planet.
A:We keep talking about Jack's dad from Lost, basically just to see them in the distance. Like, “Did I? What?”

Q:The player characters look different than anything else you'll see?
A:Yeah. 

Q:Will that be the first time you have any idea what you'd look like?
A:Yeah. 

Q:Do you have that model built out?
A:Yes.


Yeah. Hello Games have definitely planned for what has happened in the OP. So either the servers fucked up/there's a bug or HELLO GAMES LIED !@$$@@!@$ angryface $@&!'
 
BUT- You got some 'splainin to do, Sean.

image.php


This made me laugh.
 
No, it means you can, but the odds of actually finding them are ridiculously difficult and rare. Back in '14 he already said if everyone was in the same spot you still wouldn't be able to see everyone- you've never had the ability to pick and choose who instance in your bubble.

But two DID find eachother were in the same spot and didnt see eachother...
 

Froli

Member
from the gameinformer interview:



Q:It will be so surreal to see another person walking around on a planet.
A:We keep talking about Jack's dad from Lost, basically just to see them in the distance. Like, “Did I? What?”

Q:The player characters look different than anything else you'll see?
A:Yeah. 

Q:Will that be the first time you have any idea what you'd look like?
A:Yeah. 

Q:Do you have that model built out?
A:Yes.

Isn't this what this about? That they are most likely not telling the truth.
 

Afrodium

Banned
How were so many people buying this game for the multiplayer aspects? The game hasn't been advertised like that at all. Unless I'm missing something the only information we have regarding multiplayer comes from interviews where the interviewer brought it up and Sean qualified his answers by saying that meeting anyond is incredibly unlikely.
 

diaspora

Member
How were so many people buying this game for the multiplayer aspects? The game hasn't been advertised like that at all. Unless I'm missing something the only information we have regarding multiplayer comes from interviews where the interviewer brought it up and Sean qualified his answers by saying that meeting anyond is incredibly unlikely.

Low information consumers.
 

flkraven

Member
No, it means you can, but the odds of actually finding them are ridiculously difficult and rare. Back in '14 he already said if everyone was in the same spot you still wouldn't be able to see everyone- you've never had the ability to pick and choose who instance in your bubble.

Dude. The quote in the op is from 2 weeks ago. He doesn't say shit about instances or servers.
 

Ketch

Member
I don't have any sympathy for the team; they're reaping what they sowed. They should have been forthright with exactly what you can do in the game instead of pussyfooting around with details. They purposely allowed rampant speculation among fans and media just to hype their game up. If they had a lick of sense they would have seen where that decision would lead them.

I understand your sentiment, but your position I don't think lines up with reality.

How could they ever turn down or even regret any of the hype? Like think about how many more copies the hype will let them sell... and then they're supposed to feel bad that some (or even a lot) of people are disappointing? It's no different then any other blockbuster game, think about watch dogs or assassins creed 9 or whatever, building hype is the marketing strategy.... just because the team is small and more visible on social media doesn't change the economics of selling copies. At some point you compare how many copies you're projected to sell vs. how many people will complain on the internet about it, and then you realize that you don't care about the whiners and will be way better off building the hype.

edit: It's not about promising something and under delivering, it's about getting word of mouth out to literally as many people as you can. Yea it sucks that enthusiasts are disappointed, but selling copies at wal mart to casuals makes up for it.

edit2: OR think about it from the other direction. How many games come out and die because there's no hype. That could be no man's sky. When Sony comes to the no man's sky team and says we're willing to back your game with marketing you fuckin accept, damned be the "consequences" (if you can even call internet disappointment a consequence, the real world doesn't give a shit about internet outrage/scandals/crises whatever)
 

Permanently A

Junior Member
He tweeted yesterday that the game doesn't have multiplayer.

He said several times before (including on national TV) that the game has multiplayer.

At this point it doesn't really matter if it's a bug or not. We have his words.

Eh, not exactly.

Sean said many times over several interviews that you can see other players, but always with the caveat that it would be an extremely rare and unlikely event.

In Sean's recent tweet he said "The chances of two players ever crossing paths in a universe this large is pretty much zero. To be super clear - No Man's Sky is not a multiplayer game. Please don't go in looking for that experience." This does not say "meeting other people is impossible" it says "meeting other people is highly improbable so don't expect it."

So the contradiction is that Sean has consistently said meeting other people is technically possible, yet from the OP's streams it apparently is not.

I expect this to be a bug, because I don't see why they would lie about this.
 

jaaz

Member
This thread is amazing, even for GAF standards. It's like a gigantic circle jerk echo chamber for people who were never going to buy NMS in the first place.
 

depths20XX

Member
How were so many people buying this game for the multiplayer aspects? The game hasn't been advertised like that at all. Unless I'm missing something the only information we have regarding multiplayer comes from interviews where the interviewer brought it up and Sean qualified his answers by saying that meeting anyond is incredibly unlikely.

I don't think most people were buying it for that. The idea of it being a possibility of seeing someone was interesting to some people I'm guessing.

There was also this weird info from coming from the devs of "it is multiplayer but it's also single player because the universe is too big". Which kinda doesn't mesh well when 2 people find the same planet on the first day. It also doesn't mesh well with the whole "hey we're all going to the central point so why wouldn't more and more of us be seeing each other?" thing.

It's all very vague on how it works at this point basically.
 

Dr.Acula

Banned
They didn't find each other though. They went to the same place, but again you don't get to decide who enters your lobby.

I think the two on twitch are gonna give it another go in the next 20 minutes or so, I imagine they're gonna keep trying to sync up.

One of them even bought PS+ so that they both had it, in case that was a variable.

The point is, the "two people in the same spot" issue is s-o-l-v-e-d. Now it's the instancing problem, and we're gonna see a lot more people over the coming days trying to meet up, and if it doesn't happen, that's going to be disappointing.

People meet up in Dark Souls on purpose without much difficulty. And from a technical standpoint, a location in NMS is just 3 digits. If you detect two players in the same "section" of galaxy, you can throw them in the same instance.
 

ultrazilla

Gold Member
They didn't find each other though. They went to the same place, but again you don't get to decide who enters your lobby.

Correct.

If you play Destiny, there are times when I can see people on my friends list in the tower with me even though we're not in a fire team together.

It all comes down to if/how No Man's Sky handles the instancing.
 

ultrazilla

Gold Member
I think the two on twitch are gonna give it another go in the next 20 minutes or so, I imagine they're gonna keep trying to sync up.

One of them even bought PS+ so that they both had it, in case that was a variable.

The point is, the "two people in the same spot" issue is s-o-l-v-e-d. Now it's the instancing problem, and we're gonna see a lot more people over the coming days trying to meet up, and if it doesn't happen, that's going to be disappointing.

People meet up in Dark Souls on purpose without much difficulty. And from a technical standpoint, a location in NMS is just 3 digits. If you detect two players in the same "section" of galaxy, you can throw them in the same instance.

So Dr, let's say that No Man's Sky *DOESN'T* have this. Could they patch it in? Basically instancing?
 

Dr.Acula

Banned
So Dr, let's say that No Man's Sky *DOESN'T* have this. Could they patch it in? Basically instancing?

Either you can meet people or you can't.

It's possible right now that there is actually no multiplayer code to handle two people meeting. The press leading up, the devs have consistently answered "yes" to people being able to see each other if they're in the same spot. So it remains to be seen.
 
This thread is amazing, even for GAF standards. It's like a gigantic circle jerk echo chamber for people who were never going to buy NMS in the first place.

That is an extremely bold generalization to make. Not to mention that it doesn't help solve the issue rather it exacerbates the exact thing that you are upset about.

Try and guess if I'm getting the game or not...

I have always believed that it is up to the consumer to hold the entities whom they support accountable and that in doing so it creates a better, stronger, healthier product for the consumer and therefore for the creators of said product as well.

There is nothing wrong with expressing concern for an advertised feature that obviously many are concerned isn't there or are just confused about in the first place.
 

diaspora

Member
if a friend of mine and I go to the same spot in Destiny's cosmodrome, what are the odds we'll instance with each other?

Either you can meet people or you can't.

It's possible right now that there is actually no multiplayer code to handle two people meeting. The press leading up, the devs have consistently answered "yes" to people being able to see each other if they're in the same spot. So it remains to be seen.

That's not really true no, like Destiny two people can see each other if they're in the same spot but there's no way to deliberately enter a chose person's lobby/instance.
 

diaspora

Member
But 2 weeks ago he said it was both single and multi. Is Sean a schizophrenic? Why the mixed signals?

2 weeks ago he said that people could find each other- and that's still possible.
Shouldnt he have mentioned this when he was asked "can you play with your friends" shouldnt he have said... "Not really but hypothetically its possible" why the lack of clarity?

Because it theoretically is, just really, really, really fucking hard and impossibly rare. But possible.
 
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