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A polite discourse amongst friends on the importance of MP-elements in No Man's Sky

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It really seems like with the latest barrage of tweets that Sean is implying something should happen when you're in the vicinity of another player, but that things aren't working properly right now.

I hope this thing gets solved sooner rather than later. I honestly don't care either way, but just not knowing for sure is driving me crazy at this point.
 

SomTervo

Member
And we have a right to be sceptical and call out obvious bs. I don't care how big or small the developer/company is.

I'm totally happy to call them out on BS once we have the actual facts. Which we don't. Even though Sean's pretty back-and-forth vague statements are frustrating.

Yes, he has. He flatout stated people would be able to see each other - now he won't give that same, short answer when pressured about it.

Sorry in your post you said "various features" which suggested you were talking about more than one feature/mechanic.

If we compare it 1:1, it is ridiculous that he said 1+ years ago "you can see another player in the game" and then this week tweets "it's not a multiplayer game". I can't deny that.

Making its money back and maximizing sales are related but not the same. What you call cynical is just a realistic view on how the industry works.

That's true, I misconstrued that. Chasing a bigger margin is different from making profit at all. However, I do think you're oversimplifying the situation. They have clearly poured their hearts and souls into the game - it's really well crafted and the fact that the engine works at all is incredible. Everything else they promised would be in the game is in the game. Why would they bust their balls and drop a 6 week delay to make everything they said about the game true - but then go back on one minor mechanic (which has a lot of hype around it)? It doesn't add up.

It's complete bullshit if we can never meet other players, totally; but it doesn't ring true based on their publicity narrative in comparison with what the game is currently like

What a situation.

It really seems like with the latest barrage of tweets that Sean is implying something should happen when you're in the vicinity of another player, but that things aren't working properly right now.

I hope this thing gets solved sooner rather than later. I honestly don't care either way, but just not knowing for sure is driving me crazy at this point.

Ya
 

Kssio_Aug

Member
Absolutely - but I think regarding an official statement, the contention here might be that they want players to find this out themselves. It didn't work this time, but if it can work, perhaps they don't want to spoil it for the players by making an announcement.

Like, imagine this (hypothetical) context behind those tweets from Sean.

- Sean sees that two players are about to meet on a stream
- he's clearly really excited about it, so much so that he makes tweets
- the two players meet each other, and it's immediately clear they haven't been instanced together
- Sean feels frustrated/angry, knowing that players can theoretically meet, but that due to whatever reason (NAT issues or server issues), they aren't seeing each other
- BUT Sean knows that in coming days/weeks, other players will see/find each other, and he knows that when that happens, it will go viral
- so he keeps completely silent, knowing that if he made an official statement he would puncture the potential energy behind the discovery, the mystery and discovery would be gone, but he has to deal with vitriol for a while because of it

Jesus, that's what I'd call a good gymnastic.
 

Lucifon

Junior Member
I packet captured my PS4. When the servers are online, no player movement data is sent to servers, either in space or planet side. It simply doesn't transmit where you are, or any world sharing information.

It does transmit your Discovers, and a diary of planets you have visited. I imagine that is for the Easter eggs.

Also, if you press 'OPTIONS' it pauses the entire game world, including AI (watch creatures and ships stop) and *time*. Planets stop moving and time stops passing when in OPTIONS. This is *not* a multiplayer game.

I guess that settles it then.
 

Caayn

Member
The only thing that says is the that there are more players playing. It doesn't say anything about server problems.

Correlation != Causation

I truly believe that if there was infact multiplayer, like they promised for years, that he would've come out already and confirmed it in a clear unambiguous response like in all the previous interviews where he states that the game has multiplayer.
 

King_Moc

Banned
I didnt see this. We're officialy done if this guy is telling the truth, no player location data sent = no multiplayer.

I've no idea if multi is in or not, but it probably wouldn't send location data like that if it was. It would be an epic waste of network bandwidth to track that many people for basically no reason. Wouldn't they just send the name of the star system you just entered to the server, then only start networking if another player also registers to that same system while you're still there? Would incredibly inefficient otherwise.
 

Shari

Member

No he didnt STOP LYING.

That tweet is a follow up of his previous:

We want people to be aware they are in a shared universe. We added online features, and some Easter Eggs to create cool moments

We hope to see those happening... but too many of you are playing right now. More than we could have predicted

Online features, easter eggs and cool moments. This is not bad wording, he is doing this on purpose.

I've no idea if multi is in or not, but it probably wouldn't send location data like that if it was. It would be an epic waste of network bandwidth to track that many people for basically no reason. Wouldn't they just send the name of the star system you just entered to the server, then only start networking if another player also registers to that same system while you're still there? Would incredibly inefficient otherwise.

Yes that's possible to, but that means instanciating a network service whenever a match in a planet is made, and it means people wouldnt be able to find each other in space.

My understanding is that the user has done package capture for one whole session and no player position data has ever been sent.
 

Carn82

Member
The only thing that says is the that there are more players playing. It doesn't say anything about server problems.

dammit people (dont take this personal). Learn to read tweets in context!

"Two players finding each other on a stream in the first day - that has blown my mind. We added a 'scan for other players' in the Galactic Map to try to encourage this happening. We wanted it to happen - but the first day? We want people to be aware they are in a shared universe. We added online features, and some Easter Eggs to create cool moments. We hope to see those happening... but too many of you are playing right now. More than we could have predicted. It is a testament to how amazing our network coders are that Discoveries are still working at all."

I do agree that this is 'vague', but it does points to "issues".
 
The only thing that says is the that there are more players playing. It doesn't say anything about server problems.

Correlation != Causation

Servers were up and down all day. You could see it yourself in the options menu. It was about 50/50 for me. They said they had it both up at one point but it's possible there was still issues on Hello Games side.

I don't need to read Sean's tweet to know a highly anticipated game is going to have server problems on day one.
 

Venfayth

Member
The only thing that says is the that there are more players playing. It doesn't say anything about server problems.

If you're going to selectively read that tweet, read this part: "Too many of you are playing right now"

Why would he say that about a game he just released? Especially in a context when he's talking about the multiplayer "easter egg" features?

Disclaimer for all my posts in this thread: I think Sean should be more transparent about exactly what's going on.

No he didnt STOP LYING.

That tweet is a follow up of his previous:

Online features, easter eggs and cool moments. This is not bad wording, he is doing this on purpose.

You are being no better than a conspiracy theorist. You are reading everything that is happening in a way that fits the narrative you (and many others) have constructed. You are not accepting any alternatives to your view, you have chosen one and proceed with it relentlessly.
 

SomTervo

Member
Sure, you can question these things if you like. Just don't post that it's the "only thing" we have. We have several points of data and people are questioning all of them. That doesn't change the fact that there are several points of data here.

My point was that the only data we has is from two people - i.e. "only thing" because it's one group - i.e. It's a battery of tests on a sample of one. We need more pairs/groups of people to try it for it to become more valid.

I'm sure this was posted 20 pages ago but I find it hilarious in perspective:

1470781537628.jpg

What's going on here?
 

Briarios

Member
The only thing that says is the that there are more players playing. It doesn't say anything about server problems.

Correlation != Causation

Oh come on, he specifically said that -- you're just being willfully ignorant:

Sean Murray
5h5 hours ago
Sean Murray ‏@NoMansSky
We want people to be aware they are in a shared universe. We added online features, and some Easter Eggs to create cool moments
Sean Murray
Sean Murray – ‏@NoMansSky

We hope to see those happening... but too many of you are playing right now. More than we could have predicted
 
Jesus, that's what I'd call a good gymnastic.

It's not that hard to believe based on context. Seems like they are being unclear about this on purpose. There's no way they could possibly stumble around it so much accidentally. If they wanted a clear answer out there, they would have given it already.
 

Kinyou

Member
Absolutely - but I think regarding an official statement, the contention here might be that they want players to find this out themselves. It didn't work this time, but if it can work, perhaps they don't want to spoil it for the players by making an announcement.

Like, imagine this (hypothetical) context behind those tweets from Sean.

- Sean sees that two players are about to meet on a stream
- he's clearly really excited about it, so much so that he makes tweets
- the two players meet each other, and it's immediately clear they haven't been instanced together
- Sean feels frustrated/angry, knowing that players can theoretically meet, but that due to whatever reason (NAT issues or server issues), they aren't seeing each other
- BUT Sean knows that in coming days/weeks, other players will see/find each other, and he knows that when that happens, it will go viral
- so he keeps completely silent, knowing that if he made an official statement he would puncture the potential energy behind the discovery, the mystery and discovery would be gone, but he has to deal with vitriol for a while because of it
Sorry but that sounds like nonsense. The whole reason that people try to meet is because Sean said it's possible. Clarifying why those two players couldn't meet doesn't take anything away from the discovery
 

Savantcore

Unconfirmed Member
The only thing that says is the that there are more players playing. It doesn't say anything about server problems.

Correlation != Causation

"We added online features, and some Easter Eggs to create cool moments. We hope to see those happening... but too many of you are playing right now."

I don't understand how that doesn't explain it. "Too many of you are playing right now" = the cause of the missing online features.

So you want him to explicitly say the words "servers are down"?
 

SomTervo

Member
Jesus, that's what I'd call a good gymnastic.

Hence why I said and made clear it was hypothetical ;)

It's more likely that he'll come out and say "Sorry guys you can't meet each other" at this stage


Sorry but that sounds like nonsense. The whole reason that people try to meet is because Sean said it's possible. Clarifying why those two players couldn't meet doesn't take anything away from the discovery

See above. The post was never meant to be me writing facts or some shit, for god's sake. That was obvious.

And for what it's worth, there are loads of systems Sean and team refused to talk about (which we're now discovering/have discovered) because they wanted to sustain the surprise and sense of discovery in the game, which is crucial to it. That's the basis for my "Maybe he's being coy to make the discovery more exciting" argument.
 

Bedlam

Member
I'm totally happy to call them out on BS once we have the actual facts. Which we don't. Even though Sean's pretty back-and-forth vague statements are frustrating.

Sorry in your post you said "various features" which suggested you were talking about more than one feature/mechanic.

If we compare it 1:1, it is ridiculous that he said 1+ years ago "you can see another player in the game" and then this week tweets "it's not a multiplayer game". I can't deny that.

That's true, I misconstrued that. Chasing a bigger margin is different from making profit at all. However, I do think you're oversimplifying the situation. They have clearly poured their hearts and souls into the game - it's really well crafted and the fact that the engine works at all is incredible. Everything else they promised would be in the game is in the game. Why would they bust their balls and drop a 6 week delay to make everything they said about the game true - but then go back on one minor mechanic (which has a lot of hype around it)? It doesn't add up. It's complete bullshit if we can never meet other players, totally. But it doesn't ring true based on the narrative to now and what the game is currently like.

What a situation.
I never doubted any of that.

For me, part of calling them out on their BS is their current behavior. Not giving answers at a point when it's most important - and potentially most damaging to their sales obviously depending on the answer.

To me this reeks of a calculated strategy of only admitting that there is no "player sees player" functionality in the game once the most critical release phase is over.

Online features, easter eggs and cool moments. This is not bad wording, he is doing this on purpose.
.
 

Pop

Member
Hence why I said and made clear it was hypothetical ;)

It's more likely that he'll come out and say "Sorry guys you can't meet each other" at this stage

What's more likely to happen will be a random video of two dudes just meeting randomly. Then that will be that.
 

Shari

Member
You are being no better than a conspiracy theorist. You are reading everything that is happening in a way that fits the narrative you (and many others) have constructed. You are not accepting any alternatives to your view, you have chosen one and proceed with it relentlessly.

No I'm not, his whole communication strategy has being like this, this is just another example of deliberately creating confusion.

What's going on here?

Spanish retail version on the game that comes with a sticker that covers up the online multiplayer logo.

Make your own conclusions.
 

Venfayth

Member
No I'm not, his whole communication strategy has being like this, this is just another example of deliberately creating confusion.

Why would he deliberately create confusion?

Edit: Let me rephrase: Why would his strategy (as you put it) be to deliberately create confusion?
 
"We added online features, and some Easter Eggs to create cool moments. We hope to see those happening... but too many of you are playing right now."

I don't understand how that doesn't explain it. "Too many of you are playing right now" = the cause of the missing online features.

So you want him to explicitly say the words "servers are down"?

Even if he said that it would still be open if seeing other players is one of the missing online features. Unless he addresses that feature explicitly this thread will go on.
 

Pop

Member
No I'm not, his whole communication strategy has being like this, this is just another example of deliberately creating confusion.



Spanish retail version on the game that comes with a sticker that covers up the online multiplayer logo.

Make your own conclusions.

So everything is a conspiracy... interesting

Well you do share the same data. Everyone is in the same universe...Holy shit
 
dammit people (dont take this personal). Learn to read tweets in context!



I do agree that this is 'vague', but it does points to "issues".

Man that whole series of tweets reads like something a presidential candidate would say. "We hope to foster an environment where nice things happen, but realities intervene. But we hope to see some nice things happening."
 

Kssio_Aug

Member
It's not that hard to believe based on context. Seems like they are being unclear about this on purpose. There's no way they could possibly stumble around it so much accidentally. If they wanted a clear answer out there, they would have given it already.

I agree that they would give the answer if they wanted. I just don't agree that they're doing it to "keep the mystery".

The possibility to encounter another player was already openly stated by the developers. Also, one of the most intriguing things about it was that it would be hard to find someone not because technical reasons, but becaus the universe in the game is immense, yet people are already reaching the same locations hours after release.

There's no mystery to keep about it. That's why it sucks so much that he isn't being clear.
 

Bedlam

Member
Even if he said that it would still be open if seeing other players is one of the missing online features. Unless he addresses that feature explicitly this thread will go on.
The question is: why doesn't he address it? This would clear things up and prevent a potential shitstorm. His twitter is getting hammered with the question but he chooses to ignore all of it.

Hmm... I can't think of many reasons.
 

SomTervo

Member
I never doubted any of that.

For me, part of calling them out on their BS is their current behavior. Not giving answers at a point when it's most important - and potentially most damaging to their sales obviously depending on the answer.

To me this reeks of a calculated strategy of only admitting that there is no "player sees player" functionality in the game once the most critical release phase is over.

That's fair enough - but honestly they've been like this since day one. Really obtuse about any bit of info about the game. Again, go check out old news threads. Shitposters on every page going on about how they hadn't revealed enough info about the game, or that it was all too vague. It's not surprising at all that Hello would stay as vague after release, because they want people to explore the game.

I really doubt this will damage their sales though? At least not in any substantial way.

Spanish retail version on the game that comes with a sticker that covers up the online multiplayer logo.

Make your own conclusions.

That was posted about 7 hours ago, sourced from Reddit. No other info came from it, wasnt confirmed fake or real.

Huh.

Even if real, it's entirely possible and likely it was just a print mistake. It's also entirely possible and not unlikely it wasn't.
 

ResoRai

Member
No I'm not, his whole communication strategy has being like this, this is just another example of deliberately creating confusion.



Spanish retail version on the game that comes with a sticker that covers up the online multiplayer logo.


Make your own conclusions.
tim-and-eric-mind-blown.gif

That is actually pretty funny.
 

Venfayth

Member
The question is: why doesn't he address it? This would clear things up and prevent a potential shitstorm. His twitter is getting hammered with the question but he chooses to ignore all of it.

Hmm... I can't think of many reasons.

Openly state the reason you're thinking of then. I'm too dumb to figure it out for myself.
 

OCD Guy

Member
Why would he deliberately create confusion?

Edit: Let me rephrase: Why would his strategy (as you put it) be to deliberately create confusion?

To add to the mystery behind the game.

He's dangling carrots infront of people.

The whole point of the game is to "discover", so the whole marketing, the whole "What do you do" was not a mistake, it was on purpose.

Even the way he states they added online features (despite not mentioning what they are) is to keep people interested and intrigued.

Even the goal of reaching the centre of the universe is shrouded in mystery, but the core mechanics of the game aren't suddenly going to change, I'm looking forward to the disappointment once someone reaches the centre.
 

Shari

Member
Why would he deliberately create confusion?

Edit: Let me rephrase: Why would his strategy (as you put it) be to deliberately create confusion?

I dont know and I dont care. I wanted to know if I could meet up with a friend in this game or not because is a huge selling point for me, I wouldnt mind going 3 hours over space if that'll grant me 40 hours of fun with a friend.

Aside from that the "what do you do in no man's sky" articles that we've been having over the last year are not for nothing. Why do you think no other game gets those articles?

There's no conspirancy, its obvious that this was the strategy.
 

Carn82

Member
Man that whole series of tweets reads like something a presidential candidate would say. "We hope to foster an environment where nice things happen, but realities intervene. But we hope to see some nice things happening."

yeah, they need to clarify things. But as software development goes; you only commit to things if you got a clear, realistic roadmap; and you announce those. Wouldnt surprise me if the coming few days will consist of tracking down game breaking bugs, crashes etc.
 
I've said it before but I would not be surprised, seeing language like "easter egg" and "cool moments," if the multi implementation is simply something like...if you visit a planet that another player discovered, an erratic player-analogue AI is spawned to make it seem as if they are there with you.
 

Bedlam

Member
To add to the mystery behind the game.

He's dangling carrots infront of people.

The whole point of the game is to "discover", so the whole marketing, the whole "What do you do" was not a mistake, it was on purpose.

Even the way he states they added online features (despite not mentioning what they are) is to keep people interested and intrigued.
He shouldn't have said that players can see each other in all these interviews then when it was supposed to be a surprise.
 
J

JeremyEtcetera

Unconfirmed Member
Omg this is still going on???

And people seem very andry about it.

Why people? Why so much anger for this game?

This gif sums up some people's feelings on this game:

I9gFgfc.gif


If FFXV or the Last Guardian have some issues(or outright fail) you will see the same type of posts.
 

SomTervo

Member
I dont know and I dont care. I wanted to know if I could meet up with a friend in this game or not because is a huge selling point for me, I wouldnt mind going 3 hours over space if that'll grant me 40 hours of fun with a friend.

There's no conspirancy, its obvious that this was the strategy.

Dude, their statements were clear from two years ago that even if you get to the same place you might not meet another player. They never said it would absolutely happen. This current debacle is bullshit, for sure, but buying the game based on the promise of a nebulous multiplayer mode was always a bad idea.

Aside from that the "what do you do in no man's sky" articles that we've been having over the last year are not for nothing. Why do you think no other game gets those articles?

There's plenty to do in the game, for god's sake. Check out the OT for just one minute.
 
The language around this seems intentionally misleading, focusing on how rare it is, versus actually definitively saying, nah, other players are invisible to you and it's also very rare that two players would be in the same place. I think players assumed that by focusing on how rare it was, that if two players managed to over come that rarity -- which apparently two players managed to overcome a few days after prerelease -- that you would see each other.

Would be interested to see what happens if the other player interacts with the environment... Do you see those changes but just can't see the player?

I don't care either way, but if players interacting with each other even in meaningless ways is such an insignificant part of thr game, then it seems like something the devs should have been honest about, rather than vague.

Sorry if this is covered in the thread or video, on my phone.
 
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