https://www.reddit.com/r/xboxone/comments/4yvvav/watch_this_video_of_respawn_from_two_years_ago/
Great thread that demonstrates how Respawn went back on a few issues they fixed initially.
Very interesting.
https://www.reddit.com/r/xboxone/comments/4yvvav/watch_this_video_of_respawn_from_two_years_ago/
Great thread that demonstrates how Respawn went back on a few issues they fixed initially.
I think the kind of disparaging comparisons to cod are totally illogical.
So, I just went and played a bit of TitanFall 1.
Holy shit, it's such a better game. It's been a while, last I played they just added the black market. The Ranked mode seems new.
Shame I didn't get more play in for that game, it was and is a gem.
I really wanted Titanfall 2 to be everything they had done well with the DLC + single player.
Looks like they went a very different direction.
Shooting from the Roof: The Game
Damn!!!In case y'all were worried that this game doesn't have the high-intensity feel of the first.
Also, for those wondering about the movement coming off of some of the absolute shitposts I've seen in this thread.
http://xboxdvr.com/gamer/o t0x1c/video/20778059
In case y'all were worried that this game doesn't have the high-intensity feel of the first.
Also, for those wondering about the movement coming off of some of the absolute shitposts I've seen in this thread.
http://xboxdvr.com/gamer/o t0x1c/video/20778059
OK, the more I play it, the more it grows on me. Sure, the same issues are still there (Time for Titans instead of this scorestreak thing, movement is a tad too limited), but overall, it's fun.
that is so slow. how can you not see that?In case y'all were worried that this game doesn't have the high-intensity feel of the first.
Also, for those wondering about the movement coming off of some of the absolute shitposts I've seen in this thread.
http://xboxdvr.com/gamer/o t0x1c/video/20778059
In case y'all were worried that this game doesn't have the high-intensity feel of the first.
Also, for those wondering about the movement coming off of some of the absolute shitposts I've seen in this thread.
http://xboxdvr.com/gamer/o t0x1c/video/20778059
No it isnt. The game wich love btw was dead after a month really. Dropped very fast. Struggled the rest of the year when DLC came and the community got split up. Then it lived up again when the DLC got free and it came with EA Access.
I'm kind of in the same boat.
The grapple mechanic is a joy and I'm with others who say that it should just be standard kit. There's not really a reason to use anything else but that ability. My only beef is that it feels like maps really favor the grappling hook over wall running now.
The shield mechanic still burns me though. I wish they could add something that lets people help out teammates but retains the fact that we had shields before. I want to have the duels from the first game back. Right now it plays like two Titans just going at it till they both blow up. Maybe one will get lucky and have a huge advantage via a shield recharge.
I like that they made pilots matter in a Titan on Titan fight. They just have too much power now with grapple and the new battery mechanic.
I think the kind of disparaging comparisons to cod are totally illogical.
Shooting from the Roof: The Game
I may be in the minority but I really don't think this is a bad thing (and it's not like your build time resets if you get killed a la CoD streaks)- Build Time has been replaced by getting kills and playing the objective (aka the Score Streak system from Call of Duty)
In case y'all were worried that this game doesn't have the high-intensity feel of the first.
Also, for those wondering about the movement coming off of some of the absolute shitposts I've seen in this thread.
http://xboxdvr.com/gamer/o t0x1c/video/20778059
I may be in the minority but I really don't think this is a bad thing (and it's not like your build time resets if you get killed a la CoD streaks)
I see that as the reasoning, but I would hope with decent matchmaking (I know, probably a pipedream) that the matches would be reasonable enough that people will be able to do OK. To be fair I am thinking more in terms of Bounty Hunt, where with decent positioning it seems you can do alright collecting bounties even if you are not great PvP. I think it's a more valid issue in the other two modes though.Similar concept though. It's unpopular because it goes against the concept of everyone being able to get a Titan. Now bad players will not.
Nah dude it's call of duty with robots now. Someone probably spawned in and shot you in the back but you edited it out.
that is so slow. how can you not see that?
That free-running at the beginning looked awkward as hell. You actually landed on the ground. The grapple hook parts are cool, but nobody is complaining about that.
Having played Titanfall 1 earlier today, in the brief amount of time I played it for, I'd say I managed moments like that (sans grapple hook) fairly frequently, and more smoothly (such as not landing on the ground, more consistent pace of movement). And that I'd chalk up to the maps.
I showed that wall running is still crucial to get out of tricky situations. A lot of the footage I have seen people bitching about has been from players who go refuse to use the wallrun and double jump.I don't get what you showed??? That you can use the grappling hook? The hook that's totally not OP compared to the other skills? The hook that isn't necessary to get the same freedom of movement from the first game?
Well congratulations. You're right. Criticisms have been shit posts.
Pre or post MW2 COD?Even the menus are better. TF2 has been CoDified :/
I've watched Didact play this and barely touch the floor, instead of him outplaying as he should be he gets shot down by stationary players because he's a slower orange glowing firefly in Titanfall 2.Nope.
It's not "slow". The game is still fast paced. It's just "not as fast" as TF1. No reason it has to be just as fast. The run-speed would have changed nothing about this moment.
Well yeah the free-running looked a bit awkward, I was running away from two enemy titans lol. But honestly, anyone who's playing this and is saying that the free-running is any different than the first game is a liar. I'm willing to bet it's programmed the exact same way even, with only bugs being fixed. Trust me, this mechanic is the exact same as in TF1.
I showed that wall running is still crucial to get out of tricky situations. A lot of the footage I have seen people bitching about has been from players who go refuse to use the wallrun and double jump.
I understand that you think comments saying that this game is like CoD are "criticism", but frankly when the first game came out people compared it to CoD then, too. The game is still very Titanfall, and people who are playing it like CoD are getting beaten. Badly.
Can't believe how badly they screwed this game up.
I think the kind of disparaging comparisons to cod are totally illogical.
Titanfall 2 is the videogame equivalent of Clash of the Titans.
All they had to do as take the original movie and update the visuals/cinematography. Instead they changed everything that made the original movie a classic.
I think the kind of disparaging comparisons to cod are totally illogical.
Titanfall 2 is the videogame equivalent of Clash of the Titans.
All they had to do as take the original movie and update the visuals/cinematography. Instead they changed everything that made the original movie a classic.
Let's go over some of the stuff Respawn got right so far
- Gunplay is still very fun
- Relegating wallhang to a perk is a godsend
- Stim is fun despite replenishing too slowly
- New carbine is still juicy
- They nailed the slide mechanic
- Music seems like it's going to be as amazing as ever
- Graphics are cleaner than the original and seem to perform well
- Networks is a great idea, and once working properly will be wonderful. i see other games copying it
- Pilot v Pilot mode is actually decent, unlike it was in the original game
- Grapple is fun after you get the hang of it
- They made holo pilot useful and fun to use unlike what Bungie did in Reach
Anything else?
Now that is impressive.
I feel like this being impressive is the problem though. It was pretty easy to pull traversal like this off in the first game, whereas in TF2 the maps we've seen so far make it pretty difficult.
Not really, you could do way cooler in TF1
I feel like this being impressive is the problem though. It was pretty easy to pull traversal like this off in the first game, whereas in TF2 the maps we've seen so far make it pretty difficult.
Nope.
It's not "slow". The game is still fast paced. It's just "not as fast" as TF1. No reason it has to be just as fast. The run-speed would have changed nothing about this moment.
Well yeah the free-running looked a bit awkward, I was running away from two enemy titans lol. But honestly, anyone who's playing this and is saying that the free-running is any different than the first game is a liar. I'm willing to bet it's programmed the exact same way even, with only bugs being fixed. Trust me, this mechanic is the exact same as in TF1.
I showed that wall running is still crucial to get out of tricky situations. A lot of the footage I have seen people bitching about has been from players who go refuse to use the wallrun and double jump.
I understand that you think comments saying that this game is like CoD are "criticism", but frankly when the first game came out people compared it to CoD then, too. The game is still very Titanfall, and people who are playing it like CoD are getting beaten. Badly.
I feel like this being impressive is the problem though. It was pretty easy to pull traversal like this off in the first game, whereas in TF2 the maps we've seen so far make it pretty difficult.
that is so slow. how can you not see that?
In case y'all were worried that this game doesn't have the high-intensity feel of the first.
Also, for those wondering about the movement coming off of some of the absolute shitposts I've seen in this thread.
http://xboxdvr.com/gamer/o t0x1c/video/20778059
The biggest compliant I have about the game right now is that everyone should be able to use the grappling hook at any time. Like holy shit not having it makes me feel so much less mobile.