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Wii U HOMEBREW Discussion Thread [exploits/apps/games/stuff]

deleted

Member
Woah, that is all pretty exciting.

Looking forward to the NeoGEO emulator and all the rest to finally be able to play all the Wii VC games on the Wii U without booting into vWii and finally using the Wii U Pro Controller :)
 

opoth

Banned
GenplusX is finally running correctly in the nightly builds (no more black screens) and there's now a core for CPS3 as well. NeoGeo is working great, even the large ROMs that wouldn't load on the vWii.

Now if they can just get a couple of the lesser used portable cores working without crashing every time you load a ROM...
 

Mellahan

Concerned about dinosaur erection.
Anyone else unable to toggle SNES aspect ratio? I'm trying to run SMW at 4:3 but it remains stretched.
 

Joey Ravn

Banned
....is there any way to boot directly to rednand ?

Because otherwise that is pretty useless

There is a way: contenthax (formerly known as haxchi). You can replace the content of certain applications (in this case, the DS VC) with your own unsigned code and execute it with this exploit. Afterwards, you can change the XML settings during boot to point at that application instead of the Home Menu, so it boots directly into the hacked content. There is one little issue, though. As FIX94 puts it:

So I've looked at haxchi for quite a while now trying to get it to maybe launch another application or do anything but the final boss of it all is in fact exiting the ds game again after taking control over it. I've put a lot hours into this problem alone already and just got done writing with dimok for 3 hours walking through everything again and trying different things and we could not figure out any way of exiting, everything just ends up in a blackscreen, the wii menu music still playing and nothing you can press but the power button to shut the console down. I dont think anyone expected a simple exit command to be the most difficult thing in this all, by now I really dont know anymore what to do next.

When that hurdle is overcome, we'll have a very easy to set up way to coldboot directly into RedNAND.

Also, someone managed to alter the manual of the VC OoT to boot into the HBL. It's a stopgap offline entry point, at least.

And also, it seems that you can use FIX94's fw.img to temporarily unpatch the signature checks in the sysNAND's Home Menu, so you can install unsigned content to it without bricking or any errors. Whenever you want to run that content, you'll have to boot that fw.img again, though. So that could be another potential application for contenthax, if you don't want to have a RedNAND up and running for some reason.

Edit:

WAIT. I SPOKE TO SOON!

THE MANIAC DID IT! HE DID IT!



Coldboot coming in SOON!
 

Joey Ravn

Banned
QuarkTheAwesome has posted some insight on changing the system.xml to achieve autoboot:

/u/vgmoose changed his system.xml (on redNAND) to autoboot Wind Waker; and found that the system would not load the Wii U Menu, instead constantly rebooting into Wind Waker when he tried to quit.
I've noticed a lot of people talking about the system.xml change, and I wanted to put this here before someone finds themselves in a very sticky situation on their sysNAND. It's currently unknown if you can load wupserver while on a looping sysNAND.
You can, in theory, simply have haxchi boot straight into a CFW, but again, you would lose access to the Wii U Menu on sysNAND and possibly wupserver on sysNAND (required to fix the issue). Please be careful and wait for something to be confirmed before messing with your Wii U's boot process.
That said, haxchi itself is perfectly safe and only risks messing up your copy of Brain Age, which can be redownloaded from the eShop. I strongly recommend anyone use it from the Wii U Menu. I wrote up a small, preliminary guide here.
 

marmoka

Banned
Can you guys connect to Loadiine website from the browser? I can't. I get error 112-1006, and my Wi-Fi is working perfectly.

We really need a Homebrew launcher icon in the main window, without needing to connect to the internet, in case it does not work.
 

opoth

Banned
Can you guys connect to Loadiine website from the browser? I can't. I get error 112-1006, and my Wi-Fi is working perfectly.

We really need a Homebrew launcher icon in the main window, without needing to connect to the internet, in case it does not work.

Tubehax DNS has been down for a couple days which is impacting your ability to reach it if you don't have a secondary DNS server configured. There's a good secondary DNS server out there that's still working, I forget the name/IP though. I started hosting it locally when tubehax went down. Hopefully this step will be unnecessary very soon.
 

marmoka

Banned
So I had to go back to auto DNS, because otherwise my Wii U wouldn't connect to the internet. I don't know if it's my Wii U's or my modem's problem, but I had no choice if I wanted to go to the Homebrew Channel.
 

Sulla1980

Member
So, trying to catch up on things. Is Rednand where we are heading, or are most things being done on Sysnand?

The main guide on r/Wiiuhacks doesn't mention Rednand, but half of gbatemp has it, so I am unsure of its popularity.
 

Audioboxer

Member
So, trying to catch up on things. Is Rednand where we are heading, or are most things being done on Sysnand?

The main guide on r/Wiiuhacks doesn't mention Rednand, but half of gbatemp has it, so I am unsure of its popularity.

It seems everything is still in a real stage of infancy. I'm biding my time till it matures a heck of a lot more.

I'm still staying on FW 5.3.2 as well. I know pretty much everyone has gone to the latest, but in the tiny chance older FWs are needed or easier to do something on I'll stay here. Not interested in dabbling in any of this till it has 3DS like NAND backup options and what not.
 

Joey Ravn

Banned
It seems everything is still in a real stage of infancy. I'm biding my time till it matures a heck of a lot more.

I'm still staying on FW 5.3.2 as well. I know pretty much everyone has gone to the latest, but in the tiny chance older FWs are needed or easier to do something on I'll stay here. Not interested in dabbling in any of this till it has 3DS like NAND backup options and what not.

Honestly, no one is working in backporting anything to 5.3.2. There's really no reason to stay on an older firmware, since the vulnerabilities used for these exploits are all present in 5.5.1. Anything you can do on 5.3.2 you can do on 5.5.1, plus hassle-free online play and eShop access.
 

Robin64

Member
Better to update to 5.5.1 now while it's still the current build on the server, just in case Nintendo ever update it. (Hahahaha)
 

Pokemaniac

Member
Better to update to 5.5.1 now while it's still the current build on the server, just in case Nintendo ever update it. (Hahahaha)

I mean, Nintendo released a (unlisted) system update for the Wii right before the Wii U released in order to facilitate system transfer. It is not unreasonable that the Wii U gets one so you can migrate save data or something like that. I don't really see any reason to just dismiss the possibility out of hand at this point.
 

Madao

Member
I mean, Nintendo released a (unlisted) system update for the Wii right before the Wii U released in order to facilitate system transfer. It is not unreasonable that the Wii U gets one so you can migrate save data or something like that. I don't really see any reason to just dismiss the possibility out of hand at this point.

with the Switch having no BC, it's not very likely that will happen since the transfer was pretty much for BC stuff when the Wii got updated right before the Wii U's release.

also, save transfer for the Switch ports? i wouldn't count on that. it's Nintendo after all. if they do offer that, it'd be a 1% miracle becoming reality.
 

Pokemaniac

Member
with the Switch having no BC, it's not very likely that will happen since the transfer was pretty much for BC stuff when the Wii got updated right before the Wii U's release.

also, save transfer for the Switch ports? i wouldn't count on that. it's Nintendo after all. if they do offer that, it'd be a 1% miracle becoming reality.

I was thinking more about VC for the save transfer thing. By and large the "ports" are going to be quite different games.
 

SURGEdude

Member
Better to update to 5.5.1 now while it's still the current build on the server, just in case Nintendo ever update it. (Hahahaha)

I agree it makes sense to get up to date, but aren't there disc based games that ship with 5.5.1 for the people who decide to upgrade after a hypothetically newer firmware drops?
 

Joey Ravn

Banned
I was thinking more about VC for the save transfer thing. By and large the "ports" are going to be quite different games.

I think they will be using the revamped account system for that. Remember that the Wii didn't really have a proper account system, so you had to "physically" move your games between consoles for them to be preserved (at least, as physically as you can move digital games).

I agree it makes sense to get up to date, but aren't there disc based games that ship with 5.5.1 for the people who decide to upgrade after a hypothetically newer firmware drops?

Paper Mario Color Splash is the sole game with 5.5.1 so far. Sure, you could update with that one, but give me just one solid, tangible reason not to update now and not stay on 5.3.2.
 
Paper Mario Color Splash is the sole game with 5.5.1 so far. Sure, you could update with that one, but give me just one solid, tangible reason not to update now and not stay on 5.3.2.

it gives you a reason to buy sticker star 2 without everybody recognizing you are going to play sticker star 2
snark
 

Pokemaniac

Member
I think they will be using the revamped account system for that. Remember that the Wii didn't really have a proper account system, so you had to "physically" move your games between consoles for them to be preserved (at least, as physically as you can move digital games).



Paper Mario Color Splash is the sole game with 5.5.1 so far. Sure, you could update with that one, but give me just one solid, tangible reason not to update now and not stay on 5.3.2.

My scenario was based on the (quite possibly wishful thinking) assumption that we'd get to keep save data this time.

But really, the broader point I was trying to make was that writing off the possibility of new updates before we even know about that upgrade path from Wii U to Switch is premature.
 

Audioboxer

Member
Honestly, no one is working in backporting anything to 5.3.2. There's really no reason to stay on an older firmware, since the vulnerabilities used for these exploits are all present in 5.5.1. Anything you can do on 5.3.2 you can do on 5.5.1, plus hassle-free online play and eShop access.

Better to update to 5.5.1 now while it's still the current build on the server, just in case Nintendo ever update it. (Hahahaha)

You guys are probably right, can I get a confirmation 5.5.1 is still the latest and then I'll update tonight? I would search or go on GBATemp but half the time I'm paranoid someone trolls me.
 
Is there configuration for retroarch yet? This seems like a great console for emulation due to the gamepad, but it would be nice to adjust aspect ratio/scaling options.
 
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