Seems to be working out just fine for a Nier sequel.
This is the main town in nier lol.. said:
This is the main town in nier lol.
I can only shrug how coming from the last game, automata is a disappointed already for some fans. It's almost like the persona thread during the P5-spoiler waves. So much resentment for no reason or very half-assed ones.
Mate the environments look shit. The art is awful. Nothing but dreary looking warehouses and concrete.
The final cutscene was so good. I hope this is the game's opening, followed by 2B waking up in that monocromatic base they showed.
Really? Most people playing it in the import thread were loving the game. Did that change? I didn't follow too closely to prevent myself from getting spoiled.
So there is a sligth difference on PS4 PRO after all : http://www.dualshockers.com/2016/12...comparison-massive-anti-aliasing-differences/
That would make for a good intro I think. The fact that this is where 9S and 2B meet makes me think that it will be, but you never know with Taro.
Oh no i was talking about when the Persona OT got taken over by people being upset about certain unclear untranlated details which they were skirting around through spoilers. It was pre-emptive rambling on things they didn't even have full translations or understanding on and not really worth getting into. I don't even know if people who actually played the game chimed in on that conversation.
The artstyle is fine.
The graphics though... It literally did feel like I was playing a PS2 / 3 game at times.
I guess it's a trade off you have to make when you're making a game with battles large in scope and at the same time targeting 60fps on console.
Yeah, and with them talking about things likein interviews, makes me think there will be some rebuilding going on. We wake up as a new version of 2B, and each time an android need to be rebuilt, some data gets corrupted, causing slight changes in personality, or something.9S being a bit of a psychopath and murdering non-hostile robots if you take him with youThat would explain how such a sweet boy would become what they hinted at.
Oh, I see. Nothing to worry about, then.
Some of her grunts "ughs" when attacking lead me to believe I've been struck. That's going to take some getting used to.
I like what i saw, it plays like what i expected.
But honestly i am so disappointed with the graphics, i don't even know what to say.
It looks little better on PS4 Pro, but still... it's very ugly game overall. I like the art style and that's the most important thing for me but how can it technically be so bad?? I feel like this game deserves better.
Let's hope that there will be some improvements for the PC version.
I've pretty much been on a media blackout outside of this demo so I'd never heard about what you have in your first spoiler tag, interesting. This game didn't seem to have the same weird over-the-top qualities of Nier and Drakengard, but I assumed it would come later. Good to have that confirmed.
the fact that someone could say "a ps2/3 game" should clue you in as to how well they remember prior generations.
Really? I'm so sorry I spoiled that for you >_<
I see people post stuff like this so often here. Their nostalgia must be blinding.
Great demo
The combat, music, aesthetics and variety of gameplay is on point.
The dialogue was a bit melodramatic for my tastes, but I suppose it fits with what they're going for here.
Is there a way to tap R1 for continuious gun fire? I feel like I just constantly hold R1 for entire fights which seems kind of...unnecessary as far as mechanics go. Unless that's just to reinforce the shooter hybrid mechanics.
Maybe there are more unique moves in the final game that would make toggle a pain in the ass for that. In the demo you have jump + fire being that forward glide attack, for example.
This is what the PS2 equivalent of Nier looked like after all
Now that was a great demo. I love these types of games. Love DMC and Bayonetta so this scratches that itch. The soundtrack is awesome, getting major Ghost in the Shell vibes from it.
I just hope that Sony gives it the PR push it deserves because it looks like a real winner for Platinum and S-E. C'mon Sony! (I feel like Microsoft would be pushing the hell out of it)
I'm definitely buying this day 1. Can't wait. I hope the PS4's worldwide success has given hope and reason for Japanese developers to make more weird console games. Nier gives me good PS2 era vibes in terms of direction.
60 FPS does a lot of work on aliasing.
I noticed the meh AF on the normal PS4. Doesn't really bother me, but it's nice to see that it's improved for Pro users.
This is what the PS2 equivalent of Nier looked like after all
I don't know how colorful people expect industrial environments abandoned for over eight thousand years to be, but I find it fitting as well.Of course I am a fan of the dry, earthy palette that a lot of Japanese games go for and think it especially fits here with the rusty, industrialized tone. The effects are also quite beautiful.
Loved playing it and the graphics are great but the ridiculous dialog from those two kids and fact they're wearing those stupid bandanas over the eyes might be too much for me.
More like, it's a 60fps game on console, open world at that, and not one with a massive budget.Nier/Drakengard have always looked like shit. What were you expecting?
Why do people keep saying Open World? The level design is more like Souls games. Fairly linear with shortcuts you can open.
Why do people keep saying Open World? The level design is more like Souls games. Fairly linear with shortcuts you can open.
This is what the PS2 equivalent of Nier looked like after all