In similar format
+The gameplay is Great, Halo 5 makes you feel like an actual spartan as opposed to previous entries, with the added abilities. The gunplay also feels much tighter and more responsive.
+Love the added verticality and different options you get in each segment, where you can approach the fight in a lot of different ways.
+I also enjoyed exploring both Sanghelios and Genesis, which looked great, and Sanghelios was in particular a very memorable world to visit.
+Mantis section on Sanghelios is my favorite moment in the whole campaign, the battle, the sheer scale and the Music, all helped in making that level highly exciting.
-Story, i have no idea what they were thinking. Too much stuff going on; Unhappy with how fast they got rid of an actually interesting antagonist as Jul 'Mdama. I mean the build up from spartan ops was actually intriguing, but then it just ended very fast, in the first mission of the game...
A covenant civil war? Come on i totally missed that, such important events felt like nothing...
What did fireteam osiris bring to the table? In Halo 2, with the Arbiter, you got to experience a whole different world, another culture, a different system, and a different individual that had different ideas of what is right/wrong and good/evil. With Locke and his team, you just end up being late to everything and have to follow something...urghh
-Why was Argent Moon even necessary for the campaign? I get that it introduces blue team, and therefore continuing that lead, but it just ends after that, they don't develop blue team any further. I wouldn't mind Argent Moon, if they actually continued from there, but Nope instead they just switch to fireteam osiris, which...
-in Halo 4, they developed Chief and Cortana so well, that you got very emotionally attached to them, and they even made you think about relatively deep subjects, in the halo universe.
Here you get none of that. They thought that adding more characters would result in better experience. But sometimes Less is Better/More. I personally would like to know more about Vale. I don't refer to them adding a bit of dialogue here and there just to give the illusion of them being there, but them having an actual importance on how events and the story turns out, like actual actors that drive the story forward or have an impact on it, as is the case with the Chief, Arbiter, Cortana etc.