Haha are you for real?
Xbox needs games that play to their main audiences. Them moneyhatting a Mistwalker RPG would be a fart in the wind seeing as the JRPG audience has never been on Xbox.
They tried this in the 360 era and it bit them in the ass. They sure as hell aren't going to try again. It's a losing strategy.
Bs if I ever read it.
Xbox 360 had a very solid base of JRPG fans that would have grown larger if Microsoft followed up with more solid games in that area. Blue Dragon, Lost Odyssey, Tales of Vesperia, among others, all had healthy support from xbox fans, and are still among some of the favorite titles of Xbox gamers.
Also, I personally am not thinking about anyone else but myself here. I want a major Mistwalker RPG on Xbox again, or wherever else I can get one, and if Microsoft moneyhats a mistwalker RPG and I'm the only one who buys it, I won't exactly feel terrible because I would have got to play the game. Honestly, Mistwalker has a good track record of shipping great games, especially on Unreal Engine. They managed to ship Lost Odyssey on UE3 back when a lot of other major devs were having trouble doing the same. Not saying they didn't receive assistance, but did they ever get the shit done and at a high level.
And I'm not getting my hopes up about Crackdown 3, because I was never excited about that game in the first place. I can't understand why it's this big favorite around these parts. The first game had some cool little elements to it, but it was so brain dead imo. There was no worthwhile content to speak of I felt. It felt so barebones, so I am surprised when I see people going all nuts over Crackdown 3 like it won't end up the same unless they make some serious changes in their core game formula.