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Scalebound cancelled [Platinum Games and Kamiya have commented]

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Oersted

Member
I don't want to belittle the people who were looking forward to this, because it really fucking sucks for them.

However, in the cold light of day, how many people are truly disappointed by this? I'd bet the truly upset people here are outnumbered by people showing "concern" and "disappointment" who were never planning on getting it in the first place - if they even had the right platform to play it on.

Is that hope talking out of you?

People talk about far more than just the game. You would be able to notice if you would read.
 

Net

Member
Another rumor from another journalist (from gamekult, one usually in charge of japanese games coverage):


(I'm french, translation should be correct. He's pretty reliable)

Kamiya leaving Platinum would be a tragedy. I don't even know how I would begin to process that.
 
Another rumor from another journalist (from gamekult, one usually in charge of japanese games coverage):
At Bitsummit 2016, three months after the CEO change at Platinum, there were backstage rumors about Kamiya leaving.
That said, difficult to know if he is really leaving or "doing an Ancel", but I wouldn't be surprised if he was trying to get closer to Capcom or Nintendo.

(I'm french, translation should be correct. He's pretty reliable)

Huh, that's interesting. Didn't know that Platinum changed their CEO recently. Maybe this change wasn't go well?
 

Hjod

Banned
Damn, that's a shame.

Hopefully everyone involved with the making of this game pulls through and finds new jobs. Feel bad for everyone excited for this game also.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Another rumor from another journalist (from gamekult, one usually in charge of japanese games coverage):

"At Bitsummit 2016, three months after the CEO change at Platinum, there were backstage rumors about Kamiya leaving.
That said, difficult to know if he is really leaving or "doing an Ancel", but I wouldn't be surprised if he was trying to get closer to Capcom or Nintendo."


(I'm french, translation should be correct. He's pretty reliable)

Imagine.
 

Floody

Member
I don't want to belittle the people who were looking forward to this, because it really fucking sucks for them.

However, in the cold light of day, how many people are truly disappointed by this? I'd bet the truly upset people here are outnumbered by people showing "concern" and "disappointment" who were never planning on getting it in the first place - if they even had the right platform to play it on.

It sucks. It really does. But it makes sense.

However, Microsoft are not blameless by a long shot. They should have killed this a long time ago, if they green lit it at all. Who were they planning to sell it to? Japan (whatsanxbox.gif)? The Venn diagram of Xbox owners outside Japan and fans of this sort of Japanese game must have an incredibly small intersection of people who see Platinum as industry darlings.

This seems to have needlessly cost a lot of pain and misery by insisting on continuing this fruitless exercise.

I can't speak for others who are disappointed with this outcome, despite not really being that into it yet, but for me the disappointment comes from what it could have been and what the dev team is capable off more than anything. It being Kamiya's dream project and his track record being pretty much flawless, I can't help but be disappointed.
The Xbox One's already weak lineup getting weaker is disappointing too, I'm sure they have stuff planned for the Scorpio's release, but it'll probably just be another Forza and a Halo Remake and I just don't care for either anymore, Scalebound added something different and wasn't something low budget for a change.
 

Laws00

Member
To be honest i wasnt really interested in the game only for the fact that it was a platinum game so i was giving it a chance
 

duckroll

Member
If Kamiya leaves, I hope it is because he has somewhere to go and wants to make new games in a new environment. And not because he feels he needs to take responsibility for this going badly or whatever. :(
 

DieH@rd

Banned
During gamescom 2016 year they showed Scalebound in private showings.

They showed off something called "Dragon Link", something that they, as far as I know, haven't shown to the public ever and now possibly never will. Up until that point they only showed fairly basic combat that looked great but more in the vein of Dragon's Dogma and less like Devil May Cry or Bayonetta. That's why many people used to Kamiya's games were pretty disappointed. And then they showed Dragon Link. It's a button you hold and then the camera switched into First Person Mode...and you controlled the dragon. So then you controlled the Dragon from Drew's perspective, which still looks HUGE because the camera doesn't zoom out but goes into first person and you fight against another huge Monster. And then they started comboing. They fluidly switched from Drew to the Dragon to Drew by holding or not holding the Dragon Link button.

Think the weapon system of DmC but instead of holding a button to switch to a certain weapon you hold a button to switch to a fucking dragon. So these two characters juggled that huge monkey enemy into the air with all the usual attacks and combos you know from Platinum Games only it was A HUGE GODDAMN DRAGON DOING THE COMBOS. There was a combo counter and a rating and everything. It was their direct answer to the "Where is the Platinum action?" question.

It looked fucking great and as far as I'm aware they have never released that footage, just as they never showed the HUGE array of customising options and RPG features.

I'm so mad about this cancellation. Goddamnit.



My friend saw the backstage Gamescom presentation of Scalebound, and he was very impressed with the scope of the game. Yesterday's cancellation hit him hard.
 

DSix

Banned
Well, the writing was on the wall for a while. The game had bomb written all over it, I'm sure MS had a hard choice whether to continue or not.

Kamiya leaving Platinum would be a tragedy. I don't even know how I would begin to process that.

Platinum is not just Kamiya; they'll be just fine with their other great directors.
 

OrochiJR

Gold Member
If Microsoft ends up killing Platinum I will burn them to the ground.

You have my sword!

But seriously, I hope that doesn't happen. The Switch reveal is underway, maybe they have something in development like Bayonetta 3 to keep them afloat together with Nier Automata.

It also sucks to hear about Kamiya's health issues, let's hope all things take a turn for the better.
 

Eolz

Member
Another rumor from another journalist (from gamekult, one usually in charge of japanese games coverage):
At Bitsummit 2016, three months after the CEO change at Platinum, there were backstage rumors about Kamiya leaving.
That said, difficult to know if he is really leaving or "doing an Ancel", but I wouldn't be surprised if he was trying to get closer to Capcom or Nintendo.

(I'm french, translation should be correct. He's pretty reliable)

Another thing from another journalist (Nathan Brown, deputy director of Edge), unused Inaba quote from a Nier interview:
C1zCfFnXUAA2HMA.jpg

He says he's not implying it's MS, but that Platinum certainly prefers certain ways of being handled.
 

David___

Banned
Which is weird because I don't know anyone who was interested in it. I remember watching the E3 2015 Demo live stream and all of my friends thought it looked like shit. Hell I remember as recently as last week people here on neogaf were basically saying Scalebound wasn't a worthy AAA Exclusive worth mentioning compared to Sony's games when starting list wars.

Yup, it's exactly what I noticed.

Before cancellation: "Oh Scalebound? That shitty game? Who will buy this? PS Buy Horizon: New Dawn please."

After cancellation: "OMG SCALEBOUND IS CANCELLED, MY SOLE REASON TO (MAYBE) BUY AN XBONE IN 2020!"

People can discuss how, yet again, another prominent exclusive has been cancelled by MS and what it means for any game funded by them that isnt part of their holy trinity without actually being excited about the game in question. Obviously there's concern trolling, it sucks but its inevitable in these kind of threads. It's also Platinum, so of course people are going to be worried and mad for them.
 
During gamescom 2016 year they showed Scalebound in private showings.

They showed off something called "Dragon Link", something that they, as far as I know, haven't shown to the public ever and now possibly never will. Up until that point they only showed fairly basic combat that looked great but more in the vein of Dragon's Dogma and less like Devil May Cry or Bayonetta. That's why many people used to Kamiya's games were pretty disappointed. And then they showed Dragon Link. It's a button you hold and then the camera switched into First Person Mode...and you controlled the dragon. So then you controlled the Dragon from Drew's perspective, which still looks HUGE because the camera doesn't zoom out but goes into first person and you fight against another huge Monster. And then they started comboing. They fluidly switched from Drew to the Dragon to Drew by holding or not holding the Dragon Link button.

Think the weapon system of DmC but instead of holding a button to switch to a certain weapon you hold a button to switch to a fucking dragon. So these two characters juggled that huge monkey enemy into the air with all the usual attacks and combos you know from Platinum Games only it was A HUGE GODDAMN DRAGON DOING THE COMBOS. There was a combo counter and a rating and everything. It was their direct answer to the "Where is the Platinum action?" question.

It looked fucking great and as far as I'm aware they have never released that footage, just as they never showed the HUGE array of customising options and RPG features.

I'm so mad about this cancellation. Goddamnit.

Yeah I was in a BCD room across the hall and had JP sneak me into one of the final showings.

It was honestly a pretty cool demo and the Dragon Link system did seem to be the missing element that really sold it as a quality PG game.
I feel like I even remember coverage after the event questioning why they took so long to show that aspect off.
 

le.phat

Member
Which is weird because I don't know anyone who was interested in it. I remember watching the E3 2015 Demo live stream and all of my friends thought it looked like shit. Hell I remember as recently as last week people here on neogaf were basically saying Scalebound wasn't a worthy AAA Exclusive worth mentioning compared to Sony's games when starting list wars.


Is it really hard for you to understand how multi-layered this event is for a forum of enthusiasts like Neogaf ? There was never a lot of interest in this game, however:

A lot of people (most?) are more concerned about the implications for Platinum and Kamiya. Then there are people who are concerned about the sorry state of Xbox software.

Then there are people who are just pissed off at MS for having a another notch on their belt when it comes to mismanagement ( allthough this is a rumour for now ) and finally we have people who were actually excited about the game.

Meanwhile, you and others want to act like people are stirring shit for the sake of it ¯\_(ツ)_/¯
 

Arklite

Member
Disinterested people downplaying the title like it was a blip and no one was watching it anyway. A marquee new IP for a prominent platform holder by a lauded development team headed by a well known director and promoted distinctly at several official events is a huge deal, and it failing like this is alarmingly bad. Such a large and fast moving thread for this news shouldn't be a surprise.
 
I'm curious to know why instead of cancelling won't they just shelve it then work on it again later? I don't think it matters if it releases a year or so late, for example. It feels like a lot of work has already been done (unless the released footage was bogus). The Last Guardian did it.

Because it's a business and they don't want to throw even more money at something they think they won't see a return on. It's cold, but thats how it works.

Look at every Microsoft series published game this gen. They all had huge drops in sales compared to their former game, and new IPs like sunset over drive and quantum break fared FAR worse. At a certain point, you stop throwing good money at a bad situation (even though it may have been Microsoft's fault? I want more details dammit.)
 

Kalpnisis

Banned
How would game development be if publishers had no power/authority and developers were in full control regarding how much they needed for the development of their games and their games only got released when they said so? Seems absurd that publishers, the majority of which don't seem to have a clue about game development, has so much power.
 
Another rumor from another journalist (from gamekult, one usually in charge of japanese games coverage):

At Bitsummit 2016, three months after the CEO change at Platinum, there were backstage rumors about Kamiya leaving.
That said, difficult to know if he is really leaving or "doing an Ancel", but I wouldn't be surprised if he was trying to get closer to Capcom or Nintendo.

(I'm french, translation should be correct. He's pretty reliable)

Please no. Not like this. Particularly not to Capcom. Why would you jump aboard that sinking ship at this point?

giphy.gif
 

Eolz

Member
Credible sources have said that Microsoft has fucked Platinum over and Kamiya is taking a break because of mental health concerns.

"faux outrage"
camby.png

To be fair, I don't remember any credible source about "mental health problems", you're just putting several things together.
 
During gamescom 2016 year they showed Scalebound in private showings.

They showed off something called "Dragon Link", something that they, as far as I know, haven't shown to the public ever and now possibly never will. Up until that point they only showed fairly basic combat that looked great but more in the vein of Dragon's Dogma and less like Devil May Cry or Bayonetta. That's why many people used to Kamiya's games were pretty disappointed. And then they showed Dragon Link. It's a button you hold and then the camera switched into First Person Mode...and you controlled the dragon. So then you controlled the Dragon from Drew's perspective, which still looks HUGE because the camera doesn't zoom out but goes into first person and you fight against another huge Monster. And then they started comboing. They fluidly switched from Drew to the Dragon to Drew by holding or not holding the Dragon Link button.

Think the weapon system of DmC but instead of holding a button to switch to a certain weapon you hold a button to switch to a fucking dragon. So these two characters juggled that huge monkey enemy into the air with all the usual attacks and combos you know from Platinum Games only it was A HUGE GODDAMN DRAGON DOING THE COMBOS. There was a combo counter and a rating and everything. It was their direct answer to the "Where is the Platinum action?" question.

It looked fucking great and as far as I'm aware they have never released that footage, just as they never showed the HUGE array of customising options and RPG features.

I'm so mad about this cancellation. Goddamnit.
Now I'm even more pissed. And or PR regarding this are so nothing. Spencer saying "we believe this is better for the gamers", I mean how? I just can't believe every game they cancel is so bad that they want to spare us from horrors of playing them. I mean then there has to be serious problem on MS's end, on how they follow and collaborate on these projects. Games have been on development for years and then get cancelled. I mean I have supported MS a lot this gen and been cautiously optimistic on Spencer revealing new exciting IP's. Then it's fucking nothing, games get cancelled left and right. Truthfully only games I would ne surprised getting cancelled is Halo, Gears and Forza. I hate mantra that Xbox one only has those three games but seems it's turning to be true. This really got under my skin, damn! If they don't reveal new exciting games this E3and cancel Sea of thieves, then I'm out, not supporting MS gaming division at all.
 

UrbanRats

Member
During gamescom 2016 year they showed Scalebound in private showings.

They showed off something called "Dragon Link", something that they, as far as I know, haven't shown to the public ever and now possibly never will. Up until that point they only showed fairly basic combat that looked great but more in the vein of Dragon's Dogma and less like Devil May Cry or Bayonetta. That's why many people used to Kamiya's games were pretty disappointed. And then they showed Dragon Link. It's a button you hold and then the camera switched into First Person Mode...and you controlled the dragon. So then you controlled the Dragon from Drew's perspective, which still looks HUGE because the camera doesn't zoom out but goes into first person and you fight against another huge Monster. And then they started comboing. They fluidly switched from Drew to the Dragon to Drew by holding or not holding the Dragon Link button.

Think the weapon system of DmC but instead of holding a button to switch to a certain weapon you hold a button to switch to a fucking dragon. So these two characters juggled that huge monkey enemy into the air with all the usual attacks and combos you know from Platinum Games only it was A HUGE GODDAMN DRAGON DOING THE COMBOS. There was a combo counter and a rating and everything. It was their direct answer to the "Where is the Platinum action?" question.

It looked fucking great and as far as I'm aware they have never released that footage, just as they never showed the HUGE array of customising options and RPG features.

I'm so mad about this cancellation. Goddamnit.
Oh... well, shit.
 
Resident Evil 8
DMC5
Viewtiful Joe

Give them to me.

I don't think Kamiya going back to Capcom would make any of those more likely. Capcom will make whatever the top brass decides to greenlight, and the presence of Kamiya as a game director (without the influence of Mikami that allowed him to prosper there in the 2000s) isn't going to change anything.

Kamiya had the freedom he did at Capcom and Platinum because he was in tight with producers (like Mikami and Inaba) who were able to flex their muscle and let their teams do what they believed in. A solo Kamiya within Nintendo or Capcom is not likely to have the same degree of control over his projects that we've seen from DMC1 on - especially given that he could conceivably be blamed for the failure of Scalebound (whether rightly or not).
 
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