Gamexplain though the presentation was great.
LOL
GameXplain thought a Nintendo thing was great? Truly shocking news
Gamexplain though the presentation was great.
LOL
Everything about the presentation was just so 'Wii U'.
-The misjudged casual title (Nintendoland / 1, 2 Switch)
-The solitary late 3rd party port designed to make us think it'll have support when it clearly won't (ME3 / Skyrim)
-The bizarre unreadiness of many titles for launch
-The focus on what's 'innovative' rather than what the value proposition is
-The lack of many of the nitty gritty details people were looking for such as VC, voice chat etc
-Massively overpriced compared to its competitors
-Massively underpowered compared to its competitors (in fact, the visuals of each game were 'just so Wii U' - hard to notice a difference)
If the Wii U failed, I simply cannot see a reason why this would succeed by comparison, or fathom why Nintendo would try the exact same thing again.
Everything about the presentation was just so 'Wii U'.
-The misjudged casual title (Nintendoland / 1, 2 Switch)
-The solitary late 3rd party port designed to make us think it'll have support when it clearly won't (ME3 / Skyrim)
-The bizarre unreadiness of many titles for launch
-The focus on what's 'innovative' rather than what the value proposition is
-The lack of many of the nitty gritty details people were looking for such as VC, voice chat etc
-Massively overpriced compared to its competitors
-Massively underpowered compared to its competitors (in fact, the visuals of each game were 'just so Wii U' - hard to notice a difference)
If the Wii U failed, I simply cannot see a reason why this would succeed by comparison, or fathom why Nintendo would try the exact same thing again.
I feel like we may be witnessing the downfall of Nintendo here folks.
Member when 3DS had no games and a poor launch?
Same applies here, but long run should be fine. Especially if the strong Japanese developer support continues.
It's a portable home console. Its identity is fine. That isn't an issue. It's a great concept and the hardware itself is very good. They've just overpriced it, it has a bad games lineup, they're charging for online and there's a lot of questions they didn't answer. And the general way they presented it this morning was very poor of course.On point.
Actually WiiU, in its messy proposition, was centered around an idea. The Switch has just no identity as a product.
Its chance to be a sucess is the local multi, really. That's the only thing. Splatoon and MK with local multi can be huge in Japan at least. But.. Not at that price of course.
what handheld console has similar power to the switch?Everything about the presentation was just so 'Wii U'.
-The misjudged casual title (Nintendoland / 1, 2 Switch)
-The solitary late 3rd party port designed to make us think it'll have support when it clearly won't (ME3 / Skyrim)
-The bizarre unreadiness of many titles for launch
-The focus on what's 'innovative' rather than what the value proposition is
-The lack of many of the nitty gritty details people were looking for such as VC, voice chat etc
-Massively overpriced compared to its competitors
-Massively underpowered compared to its competitors (in fact, the visuals of each game were 'just so Wii U' - hard to notice a difference)
If the Wii U failed, I simply cannot see a reason why this would succeed by comparison, or fathom why Nintendo would try the exact same thing again.
What were they like?
On point.
Actually WiiU, in its messy proposition, was centered around an idea. The Switch has just no identity as a product.
Its chance to be a sucess is the local multi, really. That's the only thing. Splatoon and MK with local multi can be huge in Japan at least. But.. Not at that price of course.
It's a portable home console.
Everything about the presentation was just so 'Wii U'.
-The misjudged casual title (Nintendoland / 1, 2 Switch)
-The solitary late 3rd party port designed to make us think it'll have support when it clearly won't (ME3 / Skyrim)
-The bizarre unreadiness of many titles for launch
-The focus on what's 'innovative' rather than what the value proposition is
-The lack of many of the nitty gritty details people were looking for such as VC, voice chat etc
-Massively overpriced compared to its competitors
-Massively underpowered compared to its competitors (in fact, the visuals of each game were 'just so Wii U' - hard to notice a difference)
If the Wii U failed, I simply cannot see a reason why this would succeed by comparison, or fathom why Nintendo would try the exact same thing again.
what handheld console has similar power to the switch?
what? the switch is centered around an idea: You can take the game you play on the screen right out of the dock and continue to play outside. cant get much simpler than that
I don't think that's true. I think it is a full sequel. Calling it Splatoon 2 and have it just be an enhanced port would be such false advertisement.
Did they confirm that there's no new single player mode?It has new clothes and weapons and some of the single-player stuff rammed into multiplayer. Be serious here; yes there is some decent reworking of the original game but it's not $60 new game content.
what? the switch is centered around an idea: You can take the game you play on the screen right out of the dock and continue to play outside. cant get much simpler than that
That tone of that presentation was so dour. It felt somewhere between a high school assembly and a funeral.
Did they confirm that there's no new single player mode?
It's a portable home console. Its identity is fine.
I'm stoked, haters be damned. $299 is more than I wanted, but it's the top of what I think is acceptable. Mario looks amazing, Zelda looks amazing, Project Octo whatever looks amazing. Xenoblade looks cool, but I can't get excited about a series I never finish games in.
They need more than that, they need an other form factor. I still think it's planned. The device is just SOOO no targeted at people who play only on 3ds. When you think about it, it's soo not for them.
Switch is designed for those who play at home in the couch, without a tv, maybe.
But the portable users, who play in the subway, in the bus.. The kids who plays in the playground ? This is not designed for them at all.
Wich makes the Switch even more dead. Cause it's only chance at selling more than 10 millions is to win a part of the 3ds crowd. But Nintendo doesn't want to.
I once thought Nintendo had great art designers. And then...
This is wrong and bad in pretty much every single way it can be wrong and bad.
what handheld console has similar power to the switch?
Um, the software support being like night and day might have a little bit to do with it? The price doesn't bother me at all, it's the lackluster lineup.I honestly am stunned that Gaf celebrated the PS4 coming in at the same price and also introducing paid for online, yet the Switch is met with shock and disgust?
They should have put up Sonic 06 trigger warnings before the trailer.I once thought Nintendo had great art designers. And then...
This is wrong and bad in pretty much every single way it can be wrong and bad.
They should have put up Sonic 06 trigger warnings before the trailer.
I honestly am stunned that Gaf celebrated the PS4 coming in at the same price and also introducing paid for online, yet the Switch is met with shock and disgust?
I honestly am stunned that GAF celebrated the PS4 coming in at the same price and also introducing paid for online, yet the Switch is met with shock and disgust?
For me, the lacklustre launch line up and the fact they are still being vague about the devices' power and how it actually works with the dock etc has been more off putting than the price. I'm really sold on the concept I just need to try it myself and hear what power the thing has.
I really don't get all the complaining about the price. How much do you expect it to be really? There's no way they can hit a $199 price point with this hardware and have it be profitable.
I honestly am stunned that GAF celebrated the PS4 coming in at the same price and also introducing paid for online, yet the Switch is met with shock and disgust?
Stunned you are stunned about this. Nintendo can't really win.
*Step up your online*/*I don't want to pay for online*
Dat 8GB ram doe
Here's the issue with what you're saying: Most of what we saw were WiiU ports. Mario Kart 8, Splatoon, and Zelda are all WiiU ports. Intergenerational ports don't usually look all that different from each other. The only major game we say that was really a Switch game was Mario Odyssey. Of course, Mario's cartoonish art style has been plateauing since the Wii, so it's really hard to say much about it.Everything about the presentation was just so 'Wii U'.
-The misjudged casual title (Nintendoland / 1, 2 Switch)
-The solitary late 3rd party port designed to make us think it'll have support when it clearly won't (ME3 / Skyrim)
-The bizarre unreadiness of many titles for launch
-The focus on what's 'innovative' rather than what the value proposition is
-The lack of many of the nitty gritty details people were looking for such as VC, voice chat etc
-Massively overpriced compared to its competitors
-Massively underpowered compared to its competitors (in fact, the visuals of each game were 'just so Wii U' - hard to notice a difference)
If the Wii U failed, I simply cannot see a reason why this would succeed by comparison, or fathom why Nintendo would try the exact same thing again.
What were they like?
what? the switch is centered around an idea: You can take the game you play on the screen right out of the dock and continue to play outside. cant get much simpler than that
I honestly am stunned that GAF celebrated the PS4 coming in at the same price and also introducing paid for online, yet the Switch is met with shock and disgust?
There was a little glimpse of it in one of the trailers. It looked very slick.Do we have any images of the interface/OS or any info on it? Like will it be similar to the Wii U interface?
- The PS4 was cheaper than its competitors. Switch is more expensive.
- The PS4 was more powerful than it's competitor, Switch is the weakest of the three.
- The PS4 had the 2 free PS4 games for online, Switch has 1 free NES/SNES game thats only playable for free for a month.
- The PS4 had a much stronger line up of games, including massive third party franchies.
Come on, don't pretend there wasn't any difference between the two.
As far as value goes: Well, that's more of a consumer expectation issue. Nowadays, most people rate the value of a console purely on it's CPU and GPU. Everything else is excepted to be a freebee. The added complexity of being a portable/home console hybrid combined with detachable motion controllers is of course going to drive up the price a lot: Just look at the cost of the Joy-Cons by themselves! Of course, if you don't care about those features, then it's wasted money. It you do though, it should be valuable. The Switch isn't necessarily a bad value, it just depends on what you want. It's like a $30,000 pickup truck versus a $20,000 sedan. The pickup truck is a terrible value if you don't actually plan on using the truck bed, but a great value if you actually need a pick-up truck.
Here's the issue with what you're saying: Most of what we saw were WiiU ports. Mario Kart 8, Splatoon, and Zelda are all WiiU ports. Intergenerational ports don't usually look all that different from each other. The only major game we say that was really a Switch game was Mario Odyssey. Of course, Mario's cartoonish art style has been plateauing since the Wii, so it's really hard to say much about it.