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PlatinumGames uploads videos of Bayonetta for development retrospective page

N.Grim

Member
Nintendo didn't overship Bayonetta 2 and the smash announcement probably increased awareness. A max very, very generous estimation would be 500k worldwide-ish.



What are you talking about because Bayonetta 2 wasn't developed for 5 years or anything near that. More like 2 years full development 3 if we're generous. and Nintendo didn't even fund all that.

170k in 6 month in US and only 500K WW LTD? Easily more

Doesn't sound like 5 years in development
 

DMONKUMA

Junior Member
Scalebound, as a concept, is probably (sadly) extinct. At least for several more years.

At best, I'm hoping that Kamiya may take some ideas from that and stick on the backburner until the time is right. Hopefully, in a better realized form.

In the meanwhile, hopefully, he's had time to bounce back and prop up more ideas for other games. The times ain't been the same without another dosage of Kamiya's craziness in a game.

Yeah I definitely would like to see some more ideas they have. A cool mecha game similiar to ZOE would be a neat thing.
 
Want it to be Switch exclusive to piss off everyone again but also want to piss off the people who were all hurr durr bayo nintendo bae so it should skip that also. It should be a windows phone exclusive so no one can play it but everyone will be angry.
 

Principate

Saint Titanfall

LordKano

Member
Given the current situation with Bayonetta 1&2 releasing on Wii U, Bayonetta in Smash Bros, two Bayonetta amiibo releasing in July, and with Platinum Games developing at least one Switch game, I don't see how it couldn't be another exclusive funded by Nintendo.

Yeah they were able to release it to the public in 5 years they weren't actively developing it the entire time and I'm not even sure how you got that. Active development is very different to the game exists and we're trying to find a publisher to publish it. That shit takes time especially in this case with all the legal paperwork.

The wording makes it sounds like the five years start by when they signed the deal with SEGA, so when they first started Bayonetta 2's development, and it only temporarily started (and I doubt they halved it for more time than they spent on the development). Maybe I'm just reading it wrong.
 

Majukun

Member
I mean Fire Emblem was on the verge of death before Awakening turned it around and now its one of their biggest ips with multiple Fire Emblem games in the pipeline.

Its easier to just give up and bury another promising ip with potential but it takes time and effort to grow a series.

Edit: With her inclusion in Smash and amiibo on the way I dont think Nintendo is quite done with Bayonetta just yet.

oh god i really hope they don't do to the bayonetta's franchise what they did with the FE franchise..i prefer bayo dead to that.

also,i don't think nintendo is willing to nurture a franchise they don't own...the best reason they can have for bayo 3 is a sign of good will towards the core audience but that's that.
 

Principate

Saint Titanfall
oh god i really hope they don't do to the bayonetta's franchise what they did with the FE franchise..i prefer bayo dead to that.

also,i don't think nintendo is willing to nurture a franchise they don't own...the best reason they can have for bayo 3 is a sign of good will towards the core audience but that's that.

Don't they do this all the time with sega, I mean they have crossover games every Olympics. It's not that strange. I'm still not convinced this is even a thing let alone if Nintendo or sega are currently funding it.
 

marmoka

Banned
Bayo is the third surprise character of Sonic Forces.

Bayo will also appear as a guest starring character in Shin Megami Tensei HD Project instead of Dante from the Devil May Cry series.

Bayo 3 will be announced at the Tokyo Game Show as an exclusive Japan only pachinco game.
 

rhandino

Banned
oh god i really hope they don't do to the bayonetta's franchise what they did with the FE franchise..i prefer bayo dead to that.
Give it better interface/graphics, add a bunch of QoL improvements to the classical formula, adding a bunch fan-favorite features from across the entire series and market the hell out of it with a flawless localization?

Ok.
 
The raw sales data of Bayo2 isn't the whole story. You also have to factor in how many Wii U consoles were bought because of Bayo2/W101, and how many of those Platinum fans then went on to pick up additional Wii U software.

Nintendo has that data; we don't. But given that she's been included in Smash Bros (which is probably also coming to the Switch), and Nintendo is known for finding sequels despite meager sales data, and we know that Platinum is doing something for the Switch, I don't doubt that Nintendo is/was bidding for Bayo3.

Maybe they didn't get it, but I'm confident that they want it.

This is basically where I'm at. You have to factor in more than just Bayo 2 sales. Amiibo, Smash DLC, Console sales, etc... Even then Nintendo may have seen how Bayo done in Smash voting and thought they would give it one more shot on a more successful console. Not much of anything sold well on a Wii U outside of Nintendo's biggest IP's.

That's not to say they got it, but I don't think we can rule it out simply due to Bayo 2's sales.
 
Nintendo usually doesn't talk much about sales expectations for their titles. I think the little blurb from last year about how BotW only needed to sell 2 million to be profitable is about as detailed as they've ever gotten.

If BOTW can be profitable with 2 million sales i imagine they likely broke even on bayo 2
 

Principate

Saint Titanfall
Given the current situation with Bayonetta 1&2 releasing on Wii U, Bayonetta in Smash Bros, two Bayonetta amiibo releasing in July, and with Platinum Games developing at least one Switch game, I don't see how it couldn't be another exclusive funded by Nintendo.



The wording makes it sounds like the five years start by when they signed the deal with SEGA, so when they first started Bayonetta 2's development, and it only temporarily started (and I doubt they halved it for more time than they spent on the development). Maybe I'm just reading it wrong.

5 years is basically from when Sega started development for it which is literally after Bayonetta 1 was released in 2009 as Bayonetta 2 came out in 2014. In that time they would have had to ship it around to publishers find Nintendo to publish it and have Nintendo and Sega sort out the paperwork for it which would have happened right in the middle of that.
 

Majukun

Member
Don't they do this all the time with sega, I mean they have crossover games every Olympics. It's not that strange. I'm still not convinced this is even a thing let alone if Nintendo or sega are currently funding it.

in the crossover games they have both sonic and mario,both have a share
the bayo franchise is sega and sega alone..nintendo can buy the rights to make games from them..but if they somehow manage to make bayo into a big franchise,what would stop sega from just do the next game on their own and profit from nintendo's work?

it would be different if they buy the franchise from sega,or at least co-own it,but as long as they have no real power over it,they are not gonna nurture it as iif it was proprietary
 

Bronetta

Ask me about the moon landing or the temperature at which jet fuel burns. You may be surprised at what you learn.
Bayo is the third surprise character of Sonic Forces.

Bayo will also appear as a guest starring character in Shin Megami Tensei HD Project instead of Dante from the Devil May Cry series.

Bayo 3 will be announced at the Tokyo Game Show as an exclusive Japan only pachinco game.

"Featuring Bayonetta from the... Bayonetta series"
 

Majukun

Member
Give it better interface/graphics, add a bunch of QoL improvements to the classical formula, adding a bunch fan-favorite features from across the entire series and market the hell out of it with a flawless localization?

Ok.

change completely style and aesthetics was what i was referring to...gameplay wise i like the new fire emblem..in terms of style, character designs and story,i miss the old ones dearly
 

Principate

Saint Titanfall
in the crossover games they have both sonic and mario,both have a share
the bayo franchise is sega and sega alone..nintendo can buy the rights to make games from them..but if they somehow manage to make bayo into a big franchise,what would stop sega from just do the next game on their own and profit from nintendo's work?

it would be different if they buy the franchise from sega,or at least co-own it,but as long as they have no real power over it,they are not gonna nurture it as iif it was proprietary

Sega and Nintendo both owned Bayonetta's code and trademark with Sega owning the IP itself. it's not that different to Mario and Sonic. it's why It's highly unlikely you'll see Bayonetta 2 anywhere else.
 

Ridley327

Member
If BOTW can be profitable with 2 million sales i imagine they likely broke even on bayo 2

Nintendo is nothing if not marvelous at managing their productions to reasonable and even surprisingly small budgets by the standards of the industry. I think it helps that they rarely ever bet the farm on a single game and are willing to produce loss leaders since they're so stable as a result of how explosive their evergreen IPs are.
 
in the crossover games they have both sonic and mario,both have a share
the bayo franchise is sega and sega alone..nintendo can buy the rights to make games from them..but if they somehow manage to make bayo into a big franchise,what would stop sega from just do the next game on their own and profit from nintendo's work?

it would be different if they buy the franchise from sega,or at least co-own it,but as long as they have no real power over it,they are not gonna nurture it as iif it was proprietary

What about Fatal Frame from Koie Tecmo? I don't believe they own that franchise. They have also helped grow other key Third Party franchises, especially in the west.
 

Kouriozan

Member
Whatever it may be, I'm ready for more Bayonetta goodness!

FFf4r3i.png


I'm just glad this IP is still alive after Sega abandoned 2.
 

Bronetta

Ask me about the moon landing or the temperature at which jet fuel burns. You may be surprised at what you learn.
Whatever it may be, I'm ready for more Bayonetta goodness!

FFf4r3i.png


I'm just glad this IP is still alive after Sega abandoned 2.

Still pissed we didnt get this in North America.
 

Majukun

Member
Sega and Nintendo both owned Bayonetta's code and trademark with Sega owning the IP itself. it's not that different to Mario and Sonic. it's why It's highly unlikely you'll see Bayonetta 2 anywhere else.

nintendo owns bayonetta 2,not the franchise,if they make bayo 3 and somehow turn the bayonetta series into a big franchise,sega can do bayonetta 4 without even asking nintendo and put it anywhere they want.
that wouldn't be possible with mario and sonic since you need both sonic AND mario to do it.
What about Fatal Frame from Koie Tecmo? I don't believe they own that franchise. They have also helped grow other key Third Party franchises, especially in the west.

we were talking about putting the effort to nurture and make a franchise grow,not just publishing games, they already do that.
If it's Bayonetta 3, I hope they get rid off that garbage haircut.
giphy.gif
 
in the crossover games they have both sonic and mario,both have a share
the bayo franchise is sega and sega alone..nintendo can buy the rights to make games from them..but if they somehow manage to make bayo into a big franchise,what would stop sega from just do the next game on their own and profit from nintendo's work?

it would be different if they buy the franchise from sega,or at least co-own it,but as long as they have no real power over it,they are not gonna nurture it as iif it was proprietary

While we aren't privy to the details of nintendo's contract with sega for bayonetta I'd bet my right leg that it would at least give them first dibs on a sequel
 
The raw sales data of Bayo2 isn't the whole story. You also have to factor in how many Wii U consoles were bought because of Bayo2/W101, and how many of those Platinum fans then went on to pick up additional Wii U software.

Nintendo has that data; we don't. But given that she's been included in Smash Bros (which is probably also coming to the Switch), and Nintendo is known for funding sequels despite meager sales data, and we know that Platinum is doing something for the Switch, I don't doubt that Nintendo is/was bidding for Bayo3.

Maybe they didn't get it, but I'm confident that they want it.

My estimations range between Me + 10 - 12 people.
 
Nintendo is nothing if not marvelous at managing their productions to reasonable and even surprisingly small budgets by the standards of the industry. I think it helps that they rarely ever bet the farm on a single game and are willing to produce loss leaders since they're so stable as a result of how explosive their evergreen IPs are.

Very true, i'd still the budget for botw was well over 60 million
 

Principate

Saint Titanfall
nintendo owns bayonetta 2,not the franchise,if they make bayo 3 and somehow turn the bayonetta series into a big franchise,sega can do bayonetta 4 without even asking nintendo and put it anywhere they want.
that wouldn't be possible with mario and sonic since you need both sonic AND mario to do it.

we were talking about putting the effort to nurture and make a franchise grow,not just publishing games, they already do that.
giphy.gif

The 2 was missed out and yes publishing is helping the franchise grow you realise Fatal frame has been exclusive these past few entries.
 

Majukun

Member
While we aren't privy to the details of nintendo's contract with sega for bayonetta I'd bet my right leg that it would at least give them first dibs on a sequel

even that in long term would not be enough..at that point,when you put money and effort into a growing a franchise,you either secure it for yourself forever or it's not worth the investment and time to try and making it bigger.

p.s. to be clear since the details get lost in the thousands of replies,we were initially talking about the possibility of nintendo funding a new game and trying to "nurture" the franchise into a bigger one,like they did with fire emblem,to which i replied that as long as they don't own the franchise,it desn't make sense for them to put the money and effort to grow the bayo franchise for Sega
 
even that in long term would not be enough..at that point,when you put money and effort into a growing a franchise,you either secure it for yourself forever or it's not worth the investment and time to try and making it bigger.

p.s. to be clear since the details get lost in the thousands of reply,we were initially talking about the possibility of nintendo funding a new game and trying to "nurture" the franchise into a bigger one,like they did with fire emblem,to which i replied that as long as they don't own the franchise,it desn't make sense for them to put the money and effort to grow the bayo franchise for Sega

Again depends on what their contract is
 

Majukun

Member
The 2 was missed out and yes publishing is helping the franchise grow you realise Fatal frame has been exclusive these past few entries.

and again,i think there's a pretty big difference in just publishing the titles and try to make a franchise grow and turn it into a big money one..a difference in terms of time,effort and money especially.
and it's that extra effort that i'm saying nintendo is not gonna put,so they are not gonna continue with the bayo franchise only to "nurture" the franchise and make it stronger,at best they are gonna do it to get some kudos from the core audience (and maybe a console from me? i mean they do managed to get me buy a wii u for bayo 2)
 

Ridley327

Member
and again,i think there's a pretty big difference in just publishing the titles and try to make a franchise grow and turn it into a big money one..a difference in terms of time,effort and money especially.
and it's that extra effort that i'm saying nintendo is not gonna put,so they are not gonna continue with the bayo franchise only to "nurture" the franchise and make it stronger,at best they are gonna do it to get some kudos from the core audience (and maybe a console from me? i mean they do managed to get me buy a wii u for bayo 2)

I mean, they've spent a pretty significant amount of resources on making Monster Hunter a much bigger thing in the west, and that's a series they've got no claim on other than helping out with publishing them in Europe. They're not that adverse to going to bat for something they don't own.
 

Principate

Saint Titanfall
and again,i think there's a pretty big difference in just publishing the titles and try to make a franchise grow and turn it into a big money one..a difference in terms of time,effort and money especially.
and it's that extra effort that i'm saying nintendo is not gonna put,so they are not gonna continue with the bayo franchise only to "nurture" the franchise and make it stronger,at best they are gonna do it to get some kudos from the core audience (and maybe a console from me? i mean they do managed to get me buy a wii u for bayo 2)

That assumes this time Sega does absolutely nothing I mean even during Bayonetta 2 they released the anime. It'll be the same as literally every other console exclusive in existence. They're purpose is to sell systems and satisfy fans. Bayonetta clearly had some level of fanbase on the wii u otherwise it wouldn't have done fairly well on that poll.
 

robotrock

Banned
Bayonetta 2 haircut so much better than Bayonetta 1 hair. I didn't play that game for years because i thought the hair was dumb
 

marmoka

Banned
Didn't Kamiya say once he wanted to develop a Jeanne spinoff for 3DS?

Whatever it is, I hope it's not for 3DS. I'd rather see the Bayonetta Trilogy on Switch.
 

Majukun

Member
I mean, they've spent a pretty significant amount of resources on making Monster Hunter a much bigger thing in the west, and that's a series they've got no claim on other than helping out with publishing them in Europe. They're not that adverse to going to bat for something they don't own.

wasn't monster hunter already pretty big in the west thanks to the psp/vita?
i don't think the franchise grew much bigger because nintendo published it in europe

also,we are talking about different amounts of effort and money required anyway..there's a significant difference between publishing a game in a region and make an entire new game,marketing and other stuff to try and make the bayonetta franchise into a bigger one.
 
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