Even if I don't agree with everything she said, to be honest if I listened to most critics talk about games for a couple of hours I probably wouldn't agree with them on everything either.
Anita's videos are both successful and important because they kickstarted a lot of discussion, both of her initial points within the industry and a chunk of response that either showed the flaws of them or took the points even further. The larger, far more vicious response to a series of opinion pieces on computer games showed why it was absolutely necessary IMO. If the most visable element of the reaction had been the more thoughtful response videos that pointed out the mistakes, that would have been great and a further discussion worth watching. However, as the general GG reaction to Anita and feminism raged, as opposed to anything specific she actually said, it became more about a flashpoint of whether the industry supported rational critique from a feminist perspective (rather than a relatively basic discussion series by an individual) or shrieking idiots issuing death threats. It's not hard to see why so many devs wanted to show whose arguments they took more seriously.
Regarding the videos themselves, I thought the topics themselves were good choices, but some examples and arguments made were better than others, and they got better towards the end. If what she said was a fairly basic explanation of the tropes, to be fair, looking at the response, no wonder she felt like she had to keep it as simple as possible. Watching them again and seeing her state clearly time and again that 'it's possible to critique aspects of something you love', I have to admire the tenacity in continuing the series in the face of the disgusting amount of abuse thrown at her.
I still can't believe that so many people would find it so controversial. I watched them all and found it interesting and entertaining, even when lampooning games the I like.
If what comes out of it is more open discussion of cliches in games, both within and outside the industry, rather than one person becoming a focus with a whole movement's worth of tedious bile, then that would be great. As it is, I think the series was pretty good as a series of opinion pieces, but hugely impactful on the industry at large mainly because the storm around it. All the rage only gave it more coverage, more exposure, so at least one good thing came out of all that disgusting nonsense.