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EA shuts down Visceral, moves Star Wars game to EA Vancouver/others

Nameless

Member
I dunno about Respawn one way or another, but I would bet money on BioWare being on some real fucking thin ice at the moment.

If Anthem flops... hoo boy.

Surely a competing live loot game based on the biggest sci-fi property ever won't hurt Anthem at all!
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
lol

I'm sure Battlefront 2s campaign will be the top quality, well written and non-rushed SP experience Star Wars fans have been asking for.
Nothing shown from it so far has indicated that it will rushed or poorly written.
 

cm osi

Member
such a nice little company
CmY41zD.png
 

eshwaaz

Member
All we wanted was a single player adventure in the Star Wars universe to go alongside Battlefront :(
Yup. I thought EA was comfortable making a narrative-focused, single player Star Wars game since they already have Battlefront to support microtransactions and loot boxes.

Clearly not.
 

JABEE

Member
Are people now more convinced that the single player focused AAA game is too expensive for big publishers or do we need more studios to shut down before people realize that?

I'm more convinced that companies will follow market trends because of opportunity cost and corporate greed. They have a fiduciary duty to be as profitable as possible versus the EAs of the world pretending they just don't have the funds to make single player games anymore.

This new con is more profitable than making making singular works to sell for a transparent price.
 

Lakuza

Member
this really sucks.
Based off where they want to take it, feels like they want it to be a multiplayer (games as a service) of some sort (even if its co-op) instead of a linear story focused game. Although I could also picture them doing something similar to inquisition, mass effect, mirrors edge with an open world styled game.
 

dumbo

Member
Their mentions of wanting to make it more "broad" and "replayable" imply that they want to put in more open-world style gameplay to it, but i don't think that has been a good thing with EA's other games that have done that. The move from more linear story-focused RPGs to open world ones did not go well for Dragon Age and Mass Effect, with both being turned into games that while huge in scale, lacked depth and meaning; an open world filled with repetitive content, meaningless side activities, collectables and overall pointlessness.

Kindof. I think the simple problem is that DLC is becoming ever more important to EA, and that linear single-player titles suck at selling DLC.

Although that is something that EA could/should have realised when the project was started, not after years of development.
 

Yazzees

Member
Could’ve just made Visceral another body, Biowares time is still coming.
I'm thinking Anthem's gonna come at a time that people are gonna be burnt out on that sort of gameplay loop and Bioware'll get the axe.

Source: my hairy butt that's probably overdo for a camera-probe

But I digress
 

PayaV87

Member
EA is bigger and richer than any third party publisher has ever been in this industry.

The problem isnt that this game wasnt going to make money, its that it wasn't going to make the insane amounts of money that most EA games bring in, so they felt like it was a waste of time, money, and resources.

They want games that will sell 10+ million copies, with strong incentives for Microtransactions and lootboxes.

I’m starting to hate this industry.
If you are always chasing the big bucks, you are going to fail sooner or later. You’ve got to have solid performers, in order to get the next big thing.

Having a studio that pays its costs by releasing games should be always enough.

Horrible mismanagement of one of my favorite studio (seriously, these guys made Dead Space) and the whole Star Wars IP. They released a Battlefield game 2 and a half year ago. If that doesn’t keep you afloat... jesus...
 

g11

Member
So wait, was this Amy Hennig's game or not? I'm confused now. EA is just shitting out an avalanche of Star Wars games at this point. I thought Amy was at Vancouver or wherever Jade Raymond is.
 

Rosstimus

Banned
I'm starting to hate this industry.
If you are always chasing the big bucks, you are going to fail sooner or later. You've got to have solid performers, in order to get the next big thing.

Having a studio that pays its costs by releasing games should be always enough.

Horrible mismanagement of one of my favorite studio (seriously, these guys made Dead Space) and the whole Star Wars IP. They released a Battlefield game 2 and a half year ago. If that doesn't keep you afloat... jesus...

Yeah thank god for Sony tbh. Funding Naughty Dog, Santa Monica Studio, SpiderMan, etc. They're one of the last AAA publishers left pushing narrative driven, single player games.
 

Trey

Member
Core gamers on the internet are annoyed which are a separate audience from core gamers who paid for the GaaS/microtransaction future we're now in.

I'm interested to see splits and surveys which explain these demographics further. Gamers who have lived through older generations and how they feel about the direction of the industry going forward versus younger gamers who possibly have a different value proposition.
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
Yeah thank god for Sony tbh. Funding Naughty Dog, Santa Monica Studio, SpiderMan, etc. They're one of the last AAA publishers left pushing narrative driven, single player games.
Read my posts about how Sony is still following marketing trends, as well as the other posters about how "SP games are dead!1!" is over reactionary BS.
 

Kill3r7

Member
Yeah thank god for Sony tbh. Funding Naughty Dog, Santa Monica Studio, SpiderMan, etc. They're one of the last AAA publishers left pushing narrative driven, single player games.

Would Sony do this without the PS4/PSN success? I guess we will find out in the coming years.
 

PayaV87

Member
I'm thinking Anthem's gonna come at a time that people are gonna be burnt out on that sort of gameplay loop and Bioware'll get the axe.

Source: my hairy butt that's probably overdo for a camera-probe

But I digress

Of course Anthem and PuBG clone will be late. Videogames are long to make, and EA would be much better at doing their thing. Battlefield and Fifa is their thing. They are leaders there. They should be looking for their other own things. The movie industry having a horror renesance due to how cheap those movies to make, yet they don’t try to make Dead Space 4 with low budget is stupid.
 
What a fucking shame. Such disappointing news. I was really looking this since I heard Amy Hennig was involved. EA really makes it easy to dislike them don’t they? :(
 

MrBS

Member
Yikes when EA isn't comfortable releasing a linear game based on the Star Wars IP I wonder if we'll ever see that kind of game from them again, probably not.
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
Yikes when EA isn't comfortable releasing a linear game based on the Star Wars IP I wonder if we'll ever see that kind of game from again, probably not.
Completely linear with little replay value for $60? Not very common anymore due to the expenses required.
 
Isn't it likely that it would have some sort of multiplayer component given Respawn's DNA? At least I would think it would. So it may be safe due to having that additional form of profit.

Good point, but if it never sees the light of day or the game somehow flops, it could really be bad for Respawn.
 
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