Explosive Zombie
Banned
Christ the hyperbole in this thread. All for a video game option that one has the option to turn on or off. Some of the brief arguments I've seen:
"git gud"
"postmodernism" (this one was a stretch)
"entitlement"
"It's easy just watch youtube"
Sure I understand they are supposed to be difficult, but having an option to set the difficulty doesn't lessen or ruin someone else's enjoyment of the game. Everyone's experience is in a vacuum with these types of games. All it does is attack the insecurities of those who play these games as if they were some sort of life achievement.
Again, would I play it on easy? Probably not. But others might. So what? It's video game not the gom jabbar test.
I understand that implementing these things take resources so it may not be feasible either. In that case play another game. Also if the developers have a vision of difficulty that doesn't adhere to yours, play another game. But the argument of any of the above in quotes is insipid and devoid of any intelligence.
Video games are made on limited budgets with limited schedules for release, any time spent fine tuning a separate difficulty level is time better spent elsewhere.