Sorry for the nitpick, but ICO was never ported to Vita unfortunatelyDid they? During it's first three years on the market Sony published the following titles, most of them during the Year 1 of the Vita:
And this is without including PS2 titles such as the God of War HD Collection, the Jak and Daxter HD Collection and ICO HD, as well as notable third-party releases like Persona 4: Golden or the non-exclusive but also great Metal Gear Solid HD Collection.
- Escape Plan
- Freedom Wars
- Gravity Rush
- Helldivers
- Killzone: Mercenary
- LittleBigPlanet Vita
- MLB The Show
- Modnation Racers: Road Trip
- Motorstorm RC
- PlayStation All-Stars Battle Royale
- Resistance: Burning Skies
- Sly Cooper: Thieves in Time
- Soul Sacrifice
- Tearaway
- Uncharted: Golden Abyss
- Unit 13
- Wipeout 2049
Truth is that the first batch of first-party Vita games was there. It always has been.
I see what you're saying. Sony didn't release any first party games on PS3 or PS4 after the first 3 years either and we see that it was enough to carry those systems. Oh wait that's not what happened.Did they? During it's first three years on the market Sony published the following titles, most of them during the Year 1 of the Vita:
And this is without including PS2 titles such as the God of War HD Collection, the Jak and Daxter HD Collection and ICO HD, as well as notable third-party releases like Persona 4: Golden or the non-exclusive but also great Metal Gear Solid HD Collection.
- Escape Plan
- Freedom Wars
- Gravity Rush
- Helldivers
- Killzone: Mercenary
- LittleBigPlanet Vita
- MLB The Show
- Modnation Racers: Road Trip
- Motorstorm RC
- PlayStation All-Stars Battle Royale
- Resistance: Burning Skies
- Sly Cooper: Thieves in Time
- Soul Sacrifice
- Tearaway
- Uncharted: Golden Abyss
- Unit 13
- Wipeout 2049
Truth is that the first batch of first-party Vita games was there. It always has been.
The vita was priced absurdly. That’s it.About a month ago or so I ordered a Vita (slim aqua blue) and a 2DS XL from Japan on Ebay. The 2DS arrived first and I spent about a week playing Chrono Trigger, which is now one of my favorite games of all time. While I was deciding what to play next (basically toggling between Dragon Quest VIII and Radiant Historia), the Vita arrived and I've barely been able to pick up the 2DS since.
The Vita is hands down the best designed portable device I've ever used, and that's including smartphones. Everything about it is perfect, from the size to the build quality and materials to the battery life. The 2DS XL is a total piece of junk next to it, with its 95 ppi (!!!) screen, slippery analog pad, ineffectual Thinkpad camera control nipple, janky resistive touchscreen, and borked ergonomics. Then there's the fact that all the games look like shit - I know the 3DS is supposed to be more powerful than the Wii, so why is it that direct ports of sixth generation and Wii games like Xenoblade Chronicles and Dragon Quest VIII look so goddamn awful? The 3DS is so compromised and poorly designed that it's almost shocking these two devices were released at around the same time.
The problem, of course, is that the only good Vita games appear to be a handful of PS2 ports (Persona 4, FFX, MGS2+3) and I guess some indies. I've been using it for PS1 and PSP JRPGs mostly and it feels like it's going totally to waste. A real shame that a handful of idiotic decisions from Sony (proprietary memory, adding to the cost with superfluous cameras and that back touchscreen, no plan for PS2 hardware emulation, no first-party games with appeal to the Japanese market) killed the best-designed handheld system of all time and allowed its thoroughly unworthy rival to run away with all the profits.
It's not. It's actually weaker than gamecube.I know the 3DS is supposed to be more powerful than the Wii,
Did no one like the 3ds for its 3d capability? That along with ocarina of time being re-released is what originally sold me on the 3ds, plus the larger screen size with the XL. Then the addition of street pass and spot pass was icing on the cake. I had a lot of fun simply collecting hats and playing the mini games. My fav games were animal crossing, fantasy life, and OoT. Unfortunately I never tried the vita, so no hands-on experience to compare to the 3ds. But the 3d effect was and still is the coolest innovation to a handheld in some time. I loved it
The PSP (starting from the 2nd revision, 2000 then later 3000) supported tv-out with a cable. The PSP Go supported tv-out via the dock. The Go also supported using a DS3 controller.I think vita is much better system than 3ds but Sony made many mistakes it. From my point of view :
1. Unnecessary gimmicks (two cameras, mic, back panel, gyro) that increased the price, should have kept only the front touch screen. Maybe add vibration instead.
2. Not standard and expensive memory, when digital was going up.
3. Devalue games with too many and high profile games in ps plus, making it less attractive for developers.
4. Wasting resources on mobile and social features.
5. TV output would be nice to have. If it also supported dualshock it would be like switch is now.
... I don’t even think they launched with a monster hunter game or even have one
And they really screwed up with COD. I know it's not a Sony game but if I was them I'd have offered Activision to co develop or cofund the game or just straight up pay for the entire development but making sure it was actually good.
it went down to 200 (same as 3DS) pretty quick though?The vita was priced absurdly. That’s it.
Nothing?I tried so many times to convince myself to get a Vita, due to the fact that it's the only PlayStation I've never owned (PS5 notwithstanding). I couldn't. It has nothing.
3DS though? Packed with classics.
That was a bad omen too. Supposedly there was a port of one of the CoD Modern Warfares or Black Opses in the works at Vicarious Visions, but it wasn't working out and they swapped quickly to the Declassified "map pack game". It still sold well, but it was clear that even "top-tier portable talent" wasn't going to be supporting Vita, much less any company's best studios.
Sony did do things close-to-right with the method you're talking about when they backed the Borderlands 2 Vita release. It was hinky in performance, sometimes the framerate would just about stop if there was a ton of magic, but other times it ran shockingly well for a portable game of that scale at the time, and it was just exactly the type of thing that's fun to play on a portable instead of grinding on the family's main TV. Too little, too late, but I agree with you that co-pros of key games was a viable idea since Sony couldn't carry the platform itself.
- full hardware compatibility with the enormous DS library.3DS:
- micro SD support so storage becomes cheaper over time
- probably the best VC collection next to the Wii U including Megadrive and SNES games
- multiple revisions and price drops to adapt to a wider audience and fix the initial issues
- massive first party support up to the very end of life
- plenty of games making clever use of the touchscreen and stylus (dungeon crawlers, Layton games, Rythm Heaven and plenty more)
Can't wait to play these old home console games with an extremely deteriorated experience ! Look at Borderlands 2 on Vita, a great 15fps experience...Imagine Bloodborne, Horizon 2, God of War 2018, Persona 5, Gran Turismo 7, Final Fantasy 16, RDR2 on PSP3. Obviously downgraded, less res, less effects etc.