Danjin44
The nicest person on this forum
Obviously personal choice; Kid Icarus: Uprising
Obviously personal choice; Kid Icarus: Uprising
Vita is amazing, but the 3DS has an insanely good library.
the only good Vita games appear to be a handful of PS2 ports (Persona 4, FFX, MGS2+3) and I guess some indies
I don't get it, all of the action was on the top screen while was secondary. If they made the bottom widescreen, that would stretch out the overall size of the system. Seems a weird nitpick to condemn a system over. & what the hell makes Switch a "crass wannabe" when it's sucessed everywhere Vita failed?You have NOT done your homework pal. I own two Vitas (OLED and LCD model) and over a hundred physical Vita games. Fucking love this platform. Apex handheld ever, the Switch is a crass wannabe.
Edt: I also enjoy the 3DS, but it is an ugly ducking for sure. Especially the 16:9 top and 4:3 bottom, just no.
Lmao I completely and absolutely forgot that the 3DS had 3D implemented into the design.
I recall it baaaarely working on 90% if games released and just shut it off the entire time.
I used it so little it stopped crossing my mind that the "3D" in 3DS is about the 3D implementation
I get if the library isn't to your liking but it has far from nothing.
The main issue for PSV was that western publishers weren't interested anymore to fund games for handheld consoles instead they targeted home consoles or games for smartphones and that the japanese publishers which were still interested in developing games for handheld consoles saw Vita as a platform for only small budget games or niche games.The Vita had buckets of potential and not much else.
After not very long it became an indie machine and not long after it became a pretty sexy paper weight.
I'd love to see a detailed breakdown on what happened with it, tbh. It's like Sony forgot they had a handheld to support after the first sales data came in.
You're not wrong, and I agree with you 95 per cent.The main issue for PSV was that western publishers weren't interested anymore to fund games for handheld consoles instead they targeted home consoles or games for smartphones and that the japanese publishers which were still interested in developing games for handheld consoles saw Vita as a platform for only small budget games or niche games.
While 3DS encountered the same problem with western third-parties, in Japan it seized early on the biggest third-party franchises available (Monster Hunter and Dragon Quest) and could count on Nintendo's software (Nintendo is by far the biggest publisher in the japanese market).
All this lead, after a rocky beginning, to 3DS performing very strongly in Japan even if sales outside Japan remained disappointing (not bad but not as good as hoped).
All PlayStation Vita got was a slew of Sony games that couldn't move the needle and a soft support from traditional third-party publishers.
It's hard to sell a console if the best you present is back compatibility games (PSP, PS1) and cheap indie games that could be played everywhere.
A PlayStation console lacking strong third-party support has no reason to exists.
There was very little Sony could have done.
Games sells systems not the hardware, like soooo many before that, VITA lacked games (outside of Japan) you pretty much summarized it.The Vita had buckets of potential and not much else.
After not very long it became an indie machine and not long after it became a pretty sexy paper weight.
I'd love to see a detailed breakdown on what happened with it, tbh. It's like Sony forgot they had a handheld to support after the first sales data came in.
The 3ds had its faulta, but at least it was consistent. There was something half decent every few months for like 6 years.
Weren't they just coming out of PS3 horror years and launching PS4? After Microsoft decided to surrender the whole generation with XBO I guess Sony say an opening and they prepped their home console as much as they could. Still - probably could have handled it better with outsourcing exclusive handheld spin-offs to other developers (then people would have complained about gales being spin-offs and not main entries lol).I'd love to see a detailed breakdown on what happened with it, tbh. It's like Sony forgot they had a handheld to support after the first sales data came in.
If it'd have had really good third party support, they maybe would've survived on the Sony games they had. But with nothing major to look forward to after launch, momentum just died.Games sells systems not the hardware, like soooo many before that, VITA lacked games (outside of Japan) you pretty much summarized it.
This could easily be part of it, but I ant believe it's all of it. The early PS4 days weren't so good to sacrifice the Vita for it.Weren't they just coming out of PS3 horror years and launching PS4? After Microsoft decided to surrender the whole generation with XBO I guess Sony say an opening and they prepped their home console as much as they could. Still - probably could have handled it better with outsourcing exclusive handheld spin-offs to other developers (then people would have complained about gales being spin-offs and not main entries lol).
I don't disagree. I still love my Vita. The 3DS felt like a needless system with a 3D feature, and they never did put out a hardware revision that I found comfortable for my rather average-sized hands, and the main games I played were ports and virtual console games.About a month ago or so I ordered a Vita (slim aqua blue) and a 2DS XL from Japan on Ebay. The 2DS arrived first and I spent about a week playing Chrono Trigger, which is now one of my favorite games of all time. While I was deciding what to play next (basically toggling between Dragon Quest VIII and Radiant Historia), the Vita arrived and I've barely been able to pick up the 2DS since.
The Vita is hands down the best designed portable device I've ever used, and that's including smartphones. Everything about it is perfect, from the size to the build quality and materials to the battery life. The 2DS XL is a total piece of junk next to it, with its 95 ppi (!!!) screen, slippery analog pad, ineffectual Thinkpad camera control nipple, janky resistive touchscreen, and borked ergonomics. Then there's the fact that all the games look like shit - I know the 3DS is supposed to be more powerful than the Wii, so why is it that direct ports of sixth generation and Wii games like Xenoblade Chronicles and Dragon Quest VIII look so goddamn awful? The 3DS is so compromised and poorly designed that it's almost shocking these two devices were released at around the same time.
The problem, of course, is that the only good Vita games appear to be a handful of PS2 ports (Persona 4, FFX, MGS2+3) and I guess some indies. I've been using it for PS1 and PSP JRPGs mostly and it feels like it's going totally to waste. A real shame that a handful of idiotic decisions from Sony (proprietary memory, adding to the cost with superfluous cameras and that back touchscreen, no plan for PS2 hardware emulation, no first-party games with appeal to the Japanese market) killed the best-designed handheld system of all time and allowed its thoroughly unworthy rival to run away with all the profits.
Lmao I completely and absolutely forgot that the 3DS had 3D implemented into the design.
I recall it baaaarely working on 90% if games released and just shut it off the entire time.
3DS stumbled out of the gate but Sony did not take advantage.Ah yes...i still remember that night where my friend kris was convinced vita would destroy 3DS and i said it would never come close. Hes eating crow now.
If they made the bottom widescreen, that would stretch out the overall size of the system.
Any other unmissable games to play on 2DS?
Yes, having great games is typically considered a good thing in a console. That's video game business 101, which the Vita clearly skipped.The Switch is an ugly ripoff of the sexy Vita, that's crass. The Switch sales are bolstered due to casuals who can't stop buying the same Mario / Zelda / Pokemon games over and over again. If you think the Switch would have been any kind of success without those franchises, you live in a delusional mindset.
Yes, having great games is typically considered a good thing in a console. That's video game business 101, which the Vita clearly skipped.
I spent maybe four e3s in a row hoping Sony would say anything about the Vita beyond "Here's a montage of indie games, some which will be on the Vita."The Vita has tons of great games. Many of which I'd rather play than Mario/Zelda/Pokemon/Kirby re-re-re-re-re-re-reiteration #52 any day. The truth is if there was never a Vita, there never would have been a Switch. There was a time when the Vita was massively popular in Japan, and Japan fell in love with its design ethos (which Nintendo later cloned). Unfortunately the Vita was not marketed well in the USA. Nintendo absolutely kicks Sony's ass when it comes to marketing, that I won't deny.
The Vita has tons of great games. Many of which I'd rather play than Mario/Zelda/Pokemon/Kirby re-re-re-re-re-re-reiteration #52 any day. The truth is if there was never a Vita, there never would have been a Switch. There was a time when the Vita was massively popular in Japan, and Japan fell in love with its design ethos (which Nintendo later cloned). Unfortunately the Vita was not marketed well in the USA. Nintendo absolutely kicks Sony's ass when it comes to marketing, that I won't deny.
You talk so much out of your ass. What the hell did the Vita even invent besides a shitty rear touchpad? BotW & Mario Odyssey did a hell of lot more to reinvigorate their IPs than that Uncharted game that Naughty Dog couldn't be bother with ever did.The truth is if there was never a Vita, there never would have been a Switch. There was a time when the Vita was massively popular in Japan, and Japan fell in love with its design ethos (which Nintendo later cloned).
What the hell did the Vita even invent besides a shitty rear touchpad?
The Vita had no influence on the Switch.
WHAT TEMPLATE?! Having a high res widescreen? That's what every electronic was doing!Gave Nintendo a perfect template to mimic and capitalize on.
OK, may I ask what the hell do you think Nintendo should even make that doesn't "rip off" Vita? HD screen is just common sense, dual analogs is just common sense, a smaller more portable form factor when the tech is there is just common sense. You mistake correlation with causation.
Vita circa 2011.
Switch circa 2019.
You sure got me with that hot logic.
what the hell do you think Nintendo should even make that doesn't "rip off" Vita? HD screen is just common sense, dual analogs is just common sense, a smaller more portable form factor when the tech is there is just common sense. You mistake correlation with causation.
Vita circa 2011.
Switch circa 2019.
You sure got me with that hot logic.
All Sony did was copy a standard and previously commonly used design.
Maybe you would be taken more seriously if you weren't so insistent on outdated stereotypes and generalizations. BotW is a game 100 years the world went to shit and all of Link's friends died. Fire Emblem Three Houses is about friends becoming enemies in war. "Feelgood" doesn't sum them up.Oh wow
Alrighty. It's cute how you like your little Switch so much. Please have a joyful time playing Nintendo happy feelgood games. I won't say any more mean things about your favorite toy today.
Hey Dumbfuck, 3DS sold more in Japan than Vita did. You are "massively" overselling it. And Nintendo wasn't gonna make a hybrid console be less powerful than Wii U was.You conveniently forget that for the past two portable generations, Nintendo had been chasing dual screen designs with minimally powered CPUs and low pixel resolutions. Sony continued their luxury portable idea from the PSP, into a super luxury portable with the Vita. Now, did Nintendo do another low tech dual screen after the 3DS? No? That's because the Vita was massively popular in Japan, showing that the vast demographic there was hungry for sexy high powered portables, which the Vita was. Thus Nintendo followed suit, by aping the Vita concept with the Switch. If you can't see the reality of that fact, I can't help you buddy.
Also, the Vita released BEFORE the Wii U, so stop using the Wii U as a reference point. If anything, the Wii U also copied the Vita's concept.
If anything, the Wii U also copied the Vita's concept.
You conveniently forget that for the past two portable generations, Nintendo had been chasing dual screen designs with minimally powered CPUs and low pixel resolutions. Sony continued their luxury portable idea from the PSP, into a super luxury portable with the Vita. Now, did Nintendo do another low tech dual screen after the 3DS? No? That's because the Vita was massively popular in Japan, showing that the vast demographic there was hungry for sexy high powered portables, which the Vita was. Thus Nintendo followed suit, by aping the Vita concept with the Switch. If you can't see the reality of that fact, I can't help you buddy.
Hey Dumbfuck
That's fair but it doesn't mean the library has nothing just nothing that you like.That's basically it. For me, it had nothing. The prospect of OLED PSone games almost swung it, but in the end I just couldn't justify it. It wasn't even a price issue. I couldn't justify having another handheld sitting around because I knew I would rarely be using it.
To me it does. I'm not speaking for anyone else. I'm sure you understand that.That's fair but it doesn't mean the library has nothing just nothing that you like.
You're second post yes, but the first came across like you were dismissing that Vita had games in general. Different strokes for different folks.To me it does. I'm not speaking for anyone else. I'm sure you understand that.
Nah. Vita looked better physically, the dpad is high up there on vita, the os is miles better along with the infrastructure. The switch is good but if the vita had switch support? Ay dios mio!Not owning a Vita is still one of my biggest regrets in life. Great example of how I let my Nintendo love blind me to a great piece of hardware. That said the Switch feels like everything the Vita was and then some so maybe the timeline worked out.
Noooo! It's not fair! The Vita is the better hardware!
It's like the old DS and PSP days again, but with a bigger burn.
WiiU didn't sell that well.Nintendo could put out a fucking pocket calculator, but as long as it still plays rudimentary Mario or Zelda or Pokemon games, it'll sell its ass off