Eddie-Griffin
Banned
Only a week ago Sony had created their new PC games department to create new, or port existing PS5 games to PC.
https://www.neogaf.com/threads/sony-is-looking-to-expand-its-‘playstation-pc-game-experiences’-department.1640453/
Now they have created a new PlayStation Mobile department.
https://www.theverge.com/2022/8/29/23326666/sony-playstation-studios-mobile-team-games-phone-savage
As we all know (has it's own thread) Sony's first step into growing it's new Mobile Department was the purchase of Savage games, however nothing else has been announced regarding the mobile department. But if it's like the new PC department, we will see ports and likely spin-offs of popular Sony IP into mobile.
With both a PS5, a PC, and now a Mobile department under the PlayStation banner, it's clear Sony is going for a "play anywhere" approach to gaming, even expanding their IP to TV, Sony is no longer only confined to the PS5, and is now spreading its resources in order expand the audience of the PlayStation ecosystem. Herman Hulst, and Jim Ryan, who is credited with expanding Sony's reach to billions of potential players, expect their mobile releases to be just as addicting as what you'll find on PS5 and PC.
How do you like this new open direction Sony's leadership has pushed PlayStation in? Greatly expanding PlayStations audience and ecosystem? More players is always a good thing in my opinion. It also helps bring developers more profit when you can sell on more than one platform.
https://www.neogaf.com/threads/sony-is-looking-to-expand-its-‘playstation-pc-game-experiences’-department.1640453/
Now they have created a new PlayStation Mobile department.
https://www.theverge.com/2022/8/29/23326666/sony-playstation-studios-mobile-team-games-phone-savage
As part of Sony’s push into mobile gaming, the company has formed a PlayStation Studios Mobile Division that will operate separately from console game development. According to a press release, the new team will create mobile games with “new and existing PlayStation IP.”
Sony’s move to form a mobile gaming division aligns with the company’s overall goal of extending its IP to PC and mobile games, as well as TV series and movies. Earlier this year, Sony announced that it wants half of its games to be on PC and mobile by 2025, with Sony Interactive Entertainment president Jim Ryan stating that it could result in a “significant growth in the number of people who play our games.” The company’s also looking to expand into live service games — games like Fortnite, Rocket League, or Destiny 2 that are continually updated to keep players interested — with its $3.6 billion acquisition of Bungie.
Hermen Hulst, the head of PlayStation Studios, said the company’s “proud” of its “upcoming releases on PC,” which should give gamers without a Playstation console a chance to experience games like Uncharted: Legacy of Thieves Collection and Marvel’s Spider-Man. “Our mobile gaming efforts will be similarly additive, providing more ways for more people to engage with our content,” he said, “and striving to reach new audiences unfamiliar with PlayStation and our games.”
As we all know (has it's own thread) Sony's first step into growing it's new Mobile Department was the purchase of Savage games, however nothing else has been announced regarding the mobile department. But if it's like the new PC department, we will see ports and likely spin-offs of popular Sony IP into mobile.
With both a PS5, a PC, and now a Mobile department under the PlayStation banner, it's clear Sony is going for a "play anywhere" approach to gaming, even expanding their IP to TV, Sony is no longer only confined to the PS5, and is now spreading its resources in order expand the audience of the PlayStation ecosystem. Herman Hulst, and Jim Ryan, who is credited with expanding Sony's reach to billions of potential players, expect their mobile releases to be just as addicting as what you'll find on PS5 and PC.
How do you like this new open direction Sony's leadership has pushed PlayStation in? Greatly expanding PlayStations audience and ecosystem? More players is always a good thing in my opinion. It also helps bring developers more profit when you can sell on more than one platform.
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