lol are you attacking me? DF asked nixies about it. There are other analysis too.
The game does not have initial shader compilation. it's all done in real time by the cpu. it loads the assets preemptively.
In fact, it is FINALLY a good effort use CPUs for something in these ports.
High cpu cost is not a drawback of the port. It is it's strength.
Listen. I have the worst/most confusing pc relationship and I am very annoyed by it. That's why I game on console too a lot. I agree that we should hole this platform to a higher standard... But also, You can't expect Sony of all devs to suddenly fix long lasting PC PLATFORM problems. It's up to microsoft, nvidia, amd and so on.
They at least create new valiatnt efforts with each game. high cpu usage in Spider man. Pre caching in Horizon... anything i better than nothing with Elden Ring. From just dumped their stuttery shit out there. But Sony at least tries
But your blanket statements make it seem worse than it is.... aside from the fact that it could always be better. That's true. And sackboy is hard to excuse... I agree
edit: I AM DEFENDING PC GAMING FOR ONCE !!!!
@rodrigolfp @MidGenRefresh @01011001 come here you fuckers. Remember this rare moment