twilo99
Member
They can finally go home tho
Did they confirm split screen is never coming to xss?
They can finally go home tho
No they didn't. Their marketing clearly said the only change will be the graphics, not content, hence the parity clause.
Look, I'm not arguing for or against parity. It's Microsoft making dumb decisions with little forward thinking that's the issue here.
Did they confirm split screen is never coming to xss?
They KNEW it was weaker hardware. Weaker hardware does not only impact graphics. They were merely lying to themselves just as much as MS was lying to them.No they didn't. Their marketing clearly said the only change will be the graphics, not content, hence the parity clause.
Look, I'm not arguing for or against parity. It's Microsoft making dumb decisions with little forward thinking that's the issue here.
Chatgpt:What kind of content does split screen bring?
Being able to play with a friend sitting on a couch.What kind of content does split screen bring?
Chat GPT smarter than some posters in this thread.Chatgpt:
Split-screen is a feature commonly found in video games that allows multiple players to share a single screen simultaneously, each occupying their own designated portion of the screen. This feature is particularly popular in local multiplayer games where players can play together in the same physical location. The split-screen layout divides the screen into sections, typically horizontally or vertically, giving each player a view of their character's perspective and surroundings.
Split-screen content brings several advantages and gameplay experiences to video games:
However, split-screen gaming also has its limitations. As the screen is divided to accommodate multiple players, the size of each player's perspective may be reduced, impacting visibility and immersion. Additionally, modern online multiplayer capabilities have reduced the reliance on split-screen for multiplayer experiences, as players can connect from different locations using internet connections.
- Local Multiplayer: Split-screen enables friends or family members to play together without the need for multiple gaming consoles or devices. This promotes social interaction and friendly competition in a shared space.
- Cooperative Play: Players can work together within the same game world, coordinating their actions and strategies to achieve common goals. This fosters teamwork and communication among players.
- Versus Mode: Split-screen is often used for competitive multiplayer experiences. Players can engage in head-to-head battles, races, sports competitions, or other forms of direct competition, enhancing the excitement and intensity of the gameplay.
- Shared Exploration: In games with open worlds or expansive environments, split-screen allows players to explore the game world together, discovering secrets and tackling challenges collaboratively.
- Synchronous Experience: Split-screen provides a sense of immediacy and shared experience. Players can react to each other's actions in real-time, leading to spontaneous and unpredictable gameplay moments.
- Local Tournaments and Parties: Split-screen games are a popular choice for gaming parties and tournaments. Players can gather in the same location for a fun and engaging gaming event.
- Customization and Control: Some split-screen games offer customization options, allowing players to adjust the screen layout, choose their preferred perspective, or modify other gameplay settings to suit their preferences.
- Nostalgia and Retro Gaming: Split-screen gameplay has a nostalgic appeal, harkening back to the days of classic multiplayer games where players would gather around a single TV to play together.
- Balance and Fairness: Split-screen can level the playing field by ensuring all players have the same view of the action. This prevents any advantage one player might have from having their own full screen.
Overall, split-screen content in video games provides a unique and social way to enjoy multiplayer gameplay, fostering interaction and camaraderie among players.
I don't. You get what you pay for. Besides I was led to believe most who bought the Series S don't even care about stuff like resolutions and framerates. I'm sure they won't care about losing a split screen, something most games don't even use anymore.So much for it’s the same game with lower resolution and lower frame rate
The beginning of the end, feel sorry for people duped into buying it
They're buying multiplatform games as exclusives by preventing releases on competitor platforms. Sorry, I have 0 respect for them, especially because they preach the complete opposite.I think you have to give them a bit more credit, they are still chasing thier own top quality exclusives, the fruit of which is just starting to show. Slower pace than they had hoped for sure.....
The only reason switch does so well despite being older hardware is a that its a handheld.
Put that same configuration out as a console and it's a massive flop.
They're buying multiplatform games as exclusives by preventing releases on competitor platforms. Sorry, I have 0 respect for them, especially because they preach the complete opposite.
Being able to play with a friend sitting on a couch.
Don’t be so dense.
They're buying multiplatform games as exclusives by preventing releases on competitor platforms. Sorry, I have 0 respect for them, especially because they preach the complete opposite.
Don’t kink shame. Some people like to share their forest animals with a friend on the couch.That’s more of a feature, no? Unless I’m confused on what content means in gaming.
This confuses me a bit because my understanding was that the Series S audience doesn't really care about the technical stuff as long as the game more or less plays, i.e. they are less fickle about what they are and aren't getting.Rock and a hard place or so to speak. You are bring your audience the opportunity to play one of the years biggest games while eroding the confidence of some of your Series S audience and of development teams of smaller/less popular titles that had the same concerns with the parity clause.
You can't pay half the price of the console without at least resigning yourself to the fact that you just aren't getting the full exact experience on some level.
Content is created through an interaction between two players sitting close together.That’s more of a feature, no? Unless I’m confused on what content means in gaming.
Content is created through an interaction between two players sitting close together.
Don’t kink shame. Some people like to share their forest animals with a friend on the couch.
It's not content it's a feature! Man y'all are spinning hard.
That’s more of a feature, no? Unless I’m confused on what content means in gaming.
Tools Needed:
Test Steps
- 1 x Xbox One
- 1 x Xbox One S
- 1 x Xbox One X
- 1 x Xbox Series X Dev Kit (using Xbox Series X|S retail console mode)
Expected Result
- Sign into an Xbox profile and launch the title.
- Locate an access all featured game modes.
- Repeat all steps above across the same generation of devices and ensure all game modes are identical on each device.
Identical game modes must be offered across the same generation of devices.
Pass Examples
Fail Examples
- All consoles from the same generation of devices provide the same set of identical game modes.
- One or more consoles from same generation of devices provides different game modes based on their same generation console type.
probably already brewing,This may have been mentioned already in the last 8 pages that I am too lazy to read, but isn't this a lawsuit waiting to happen? Microsoft advertised parity as a selling point for the Xbox Series S, and now they're being told that one of the biggest game releases of the year isn't going to have feature parity. That seems like a slam-dunk for a false advertisement lawsuit.
Except even Xbox is running with it being written inside my battery compartment of the 20th anniversary controller (as someone else pointed out)Hit them with reality but it won't sink in.
As you know, phil made this comment in reference to disabled gamers...but these fanboys use it as their number one bullet of ammunition in the console wars.
Kinda pathetic imo to use a statement that was shouting out disabled players and how developers should work to enable them to play more games is used in the console wars.
But, they will use it so much to rewrite history and create their own narrative. Kinda really pathetic when I think about it.
Except even Xbox is running with it being written inside my battery compartment of the 20th anniversary controller (as someone else pointed out)
So I will stop using the Tweet and just use my own picture
For a standard controller its my favorite as well, love the grips on itOff topic, but it is definitely my favorite controller.
Off topic, but it is definitely my favorite controller.
For a standard controller its my favorite as well, love the grips on it
I don't much either but my WalMart had 4 of them so I took them all with 2 still sealed and gifted oneI daren't use mine...it looks too nice lol
I daren't use mine...it looks too nice lol
That decanter and glasses though! Dude, where did you get that?
PS have nothing else for this year and Xbox is making noise with Starfield... AND BG3 happened to also be RPG that is highly acclaimed. Also Sony doesn't have a single RPG apart from FF16 and that one is third party + for a whole different audience.I’m confused why these memes about BG3 being exclusive when it was always known to be coming to Xbox.
The point is that there was no way to win. Microsoft created the situation in the first place and they could not resolve it happily, the same way Sony can't resolve how crappy PS3 runs Skyrim.Incredible that they dropped the parity clause and people still find a way to bitch and moan lol
Now deliver Splitscreen Halo Infinite on Series X and PC.
Yes, graphical features scaling down isn't putting devs break into tears lol."Scaling is Easy"
PS have nothing else for this year and Xbox is making noise with Starfield... AND BG3 happened to also be RPG that is highly acclaimed. Also Sony doesn't have a single RPG apart from FF16 and that one is third party + for a whole different audience.
Basically Sony have nothing to compete with Starfield in the exclusive space so some gotta make for it lol
Phil said in a recent interviewed when asked about BG3 that they've been "learning from devs" or whatever, so maybe it's not the only case but won't also mean everyone can remove features from XSS version.Hopefully a bit if both. If this is what it took for MS to get rid of that stupid clause then so be it
Less framerates and lower resolution is technically not the same experience, e.g. playing a game @450p 30fps is a different experience from playing @4k 60fps.Unless that is how you were marketed the product in the first place.
Less framerates and lower resolution is technically not the same experience, e.g. playing a game @450p 30fps is a different experience from playing @4k 60fps.
They knew from day 1 they were paying less for a lesser experience.
If more and more devs face issues that cause them to delay or just not be able to release on Xbox then I guarantee this won't be a "one off" thing. Especially now that they have set precedence.Damn you're right, I've seen so little hype for that game I forgot it's coming out lol
Phil said in a recent interviewed when asked about BG3 that they've been "learning from devs" or whatever, so maybe it's not the only case but won't also mean everyone can remove features from XSS version.
For starter, the XSS is just the XSX version with downgraded graphics (not another version developed for it or so) so removing features might be more work than leaving stuff as they are and tune the graphical settings for the machine. BG3 is the huge exception and it's not that it's impossible, it's that they'd take more time to make it work properly.
Mine as well.Off topic, but it is definitely my favorite controller.
My point exactly, they are not getting the full experience because they didn't pay the full price, whether that's graphically or now, as we all knew would happen one day, otherwise. If you really want to blame someone blame MS for lying to them for the sake of getting as many gamepass subscriptions as possible .And Series S was marketed as such. It being the 1440p little brother to the 4K Series X. Comparing resolutions or other graphical flourishes to missing features like co-op is absurd.
If you really want to blame someone blame MS for lying to them for the sake of getting as many gamepass subscriptions as possible .
That won't happen though, if fucking Immortals of the Aveum can run at 60 fps even with graphical cuts, as long as there's no very niche feature that pushes too much the ram like Split screen in an open world game, no dev will need that.If more and more devs face issues that cause them to delay or just not be able to release on Xbox then I guarantee this won't be a "one off" thing. Especially now that they have set precedence.
Unless MS wants the narrative to be "Series S holds back Xbox, just get PS5"
Jealous I really wanted this controllerMine as well.
Off topic, but it is definitely my favorite controller.