Again, of all the game companies out there why would Insomniac be targeted?
Again, of all the game companies out there why would Insomniac be targeted?
That just sounds crazy to me lolRansomware attackers target everyone. Someone at Insomniac was dumb enough to click on the bait.
I didn't notice Fortnite anywhere on those slides. Strange to omit that.
Again, of all the game companies out there why would Insomniac be targeted?
I see 9:1Am I reading this right, that (reported) male to female gamers is 2:1?
I see 9:1
Begs the question, why is the industry so hell bent on making so many new games female centered?
Crazy, you would think the Insomniac staff would get a heads up for ransomware.All companies are targeted. Insomniac just has lax security policies.
They probably use the unreported data to spin the numbers towards who they favor.This has to be false data. I WAS ASSURED THAT 50% OF THE MARKET ARE GIRLBOSS GAMERS!!!
That just sounds crazy to me lol
Crazy, you would think the Insomniac staff would get a heads up for ransomware.
Typical cis white male response. Think of the chicks with dicks.I see 9:1
Begs the question, why is the industry so hell bent on making so many new games female centered?
Moron.....OR SPY!!!???It shouldn't. There's always one moron who lets them in. Hopefully it was one of their bluehaired diversity hires.
It's fair to assume though that if someone does not want to be known their gender it would be girls. So any spin might not entirely be that far from the truth.They probably use the unreported data to spin the numbers to who they favor.
Lol I’m trying to figure out why someone at Insomniac would just be clicking shit.Not sure I understand
A spin nonetheless, it is based on assumptions not reality. I do agree females are more likely to not reveal their gender but enough of them to even the percentage with the reported data? I doubt it.It's fair to assume though that if someone does not want to be known their gender it would be girls. So any spin might not entirely be that far from the truth.
Boys (or probably just everyone) get those mass spam messages with links to some naked lady or whatever. That's a waste of time but girls probably get harrased with direct messages in the second they anounce their gender. And I would want to avoid that also. Getting some creep to stalk me just because would hardly excite me.
You have no idea how convincing some malware can be.Ransomware attackers target everyone. Someone at Insomniac was dumb enough to click on the bait.
I didn't notice Fortnite anywhere on those slides. Strange to omit that.
Again, of all the game companies out there why would Insomniac be targeted?
Lol I’m trying to figure out why someone at Insomniac would just be clicking shit.
I see 9:1
Begs the question, why is the industry so hell bent on making so many new games female centered?
I think the most likely explanation is that women are a mostly untapped revenue stream. And if my sisters are anything to go by, they are more than willing to sell their soul for items, concerts, movies that they are invested in.I see 9:1
Begs the question, why is the industry so hell bent on making so many new games female centered?
Yep, which is where good multilayered anti-malware/phishing strategy comes in. Plus training. But that’s expensive and requires knowledgeable and highly paid security team.You have no idea how convincing some malware can be.
Expanding the target audience and growing the market?I see 9:1
Begs the question, why is the industry so hell bent on making so many new games female centered?
I looked it up, wow. I hope that Power Stone remake is legit.Did we already forget about the Capcom Mega Leak from a couple of years ago?
I see 9:1
Begs the question, why is the industry so hell bent on making so many new games female centered?
I see 9:1
Begs the question, why is the industry so hell bent on making so many new games female centered?
It's called propaganda.
Male or female centered does not matter that much. What is relevant is to preach the postmodernist message. It's easier with a female lead character but not truly necessary. I write fantasy and most of my protagonists are women, but they don't raise their fists and make angry faces. They even shave their armpits.
The mistake is to believe that this type of product is aimed at a female audience. It's just endogamic bullshit that neither boys nor girls like.
It isn't.My guess would be because the growth potential of targeting women is much higher.
This data comes many years after the flood of female leads and general feminism in gaming that occurred in the 8th gen. Whatever they're doing isn't attracting women either.Unless they have metrics showing that having a female lead is making a significant number of men avoid a game, then it makes sense to try and get more women interested in gaming vs trying to get the remaining 20-40 years old men who still aren't interested in gaming.
You can grow a demographic, that's the only reason to invest if you believe there's potential.I see 9:1
Begs the question, why is the industry so hell bent on making so many new games female centered?
Begs the question, why is the industry so hell bent on making so many new games female centered?
Yup. I said it another thread but my company’s IT department will purposely send out emails testing peoples phishing skills. Then recap later on how many people did it plus a big warning and guidelines things about don’t fall for scams clicking shady looking links and emails.I work IT at a major firm in North America. It really doesn’t matter how prestigious an employee, people will click anything.
Like…Anything.
I see 9:1
Begs the question, why is the industry so hell bent on making so many new games female centered?
This has to be false data. I WAS ASSURED THAT 50% OF THE MARKET ARE GIRLBOSS GAMERS!!!
Yup. I said it another thread but my company’s IT department will purposely send out emails testing peoples phishing skills. Then recap later on how many people did it plus a big warning and guidelines things about don’t fall for scams clicking shady looking links and emails.
Been here 10 years. Every recap shows the same kind of thing. Like 5-10 people out of the 150-200 people in my office always click them. Would be better if they also showed how many clickers are repeat offenders. Lol!
As for the male/female split, I’m thinking a lot of game companies are going female leads hoping to get extra sales. Historically data has shown there’s lots of female gamers but they skew to Sims and puzzle games kind of stuff. There were detailed data charts years ago on GAF where genres like shooters and sports were like 3% women.
So the urge has got to be there to get more women over the other genres and best way to do it is female leads. And the hope is the female character is good enough to get more women buying it and more importantly walking the fine line to not piss off the guy gamers. Have fun with that balancing act.
Totally agree. I'd bet there's way more guy gamers playing Tomb Raider, Bayonetta, Mirrors Edge and Perfect Dark than female gamers.I would estimate 80% of the players on Fortnite use female skins. I suspect 95+% of the player base is male.
Males might be significantly more willing to play as a female than vice versa.
This…why is arguably the largest live service not anywhere on here? I wonder if it is because Epic secured some sweet deal due to the size of Fortnite and Sony is worried about someone reverse engineering the details from the data…just speculation on my part.Ransomware attackers target everyone. Someone at Insomniac was dumb enough to click on the bait.
I didn't notice Fortnite anywhere on those slides. Strange to omit that.
Why? Some dumb fuck at Insomniac didn't make the mandatory modules for Sony Group about Cyber security.That just sounds crazy to me lol
You can grow a demographic, that's the only reason to invest if you believe there's potential.
This is for the Playstation audience. Not everyone. And 78% of the PS audience didn't give their gender. The female percentage is still going to be lower if you compare it to Nintendo though. I'm assuming Playstation wants to grow that base to something like 25%.
Why not? Women/girls are already playing games, there's no reason to at least try at expanding that demographics.They can want or believe in potential as much as they like, it isn't going to happen.
Do we work for the same company? We run these same tests and auto enroll repeat offenders into mandatory training. They still never learn.Yup. I said it another thread but my company’s IT department will purposely send out emails testing peoples phishing skills. Then recap later on how many people did it plus a big warning and guidelines things about don’t fall for scams clicking shady looking links and emails.
Been here 10 years. Every recap shows the same kind of thing. Like 5-10 people out of the 150-200 people in my office always click them. Would be better if they also showed how many clickers are repeat offenders. Lol!
This is hilarious. I remember Sony saying it was 55-45 and I was like BULL FUCKING SHIT. 9:1 is more accurate. Hell, its probably inflated because of all the dudes identifying as female nowadays.I see 9:1
Begs the question, why is the industry so hell bent on making so many new games female centered?
I would estimate 80% of the players on Fortnite use female skins. I suspect 95+% of the player base is male.
Males might be significantly more willing to play as a female than vice versa.
Anecdotal evidence coming up. Every single woman I know who play video games prefer to play as a female character. No exceptions.And the hope is the female character is good enough to get more women buying it and more importantly walking the fine line to not piss off the guy gamers. Have fun with that balancing act.
Exactly. Most of the women are on mobile these days just as we thought.This is hilarious. I remember Sony saying it was 55-45 and I was like BULL FUCKING SHIT. 9:1 is more accurate. Hell, its probably inflated because of all the dudes identifying as female nowadays.