Whats so wrong with the gameplay in this game??? I dont understand all the hate. I understand the DLC on disc fiasco, but whats so wrong with the core game? It looks great.
Here are my biggest gripes. Individually they are small things (minus the gems) but altogether it makes a good foundation game turn into a piece of shit.
1) Grab range is ass. Thus is not a good reliable option. Normally this isn't that big deal of an issue until you go to #2, and #3.
2) Time still ticks during cinematic, including throws. Which lead to a lot of wasted time which escalates other issues.
3) Jabs are godlike on too many characters. This isn't that big of an issue normally in most fighters but in SFxT jabs lead to a full combo. Jabs on a good portion of the cast are also like +3 on block with a 4 frame startup. Meaning if I jab you and you block, you have to sit there and block more jabs unless you want to risk eating 30-40% dmg. Normally the counter to this is throws, but because throws are ass that counter goes away for the most part.
4) Grey health regen is stupid fast. Which means higher health pools then expected considering how easy it is to tag out.
5) damage scaling. There is very little reason why you would ever go into a super in this game. Why? Because damage scaling hits so hard that a super might add only like 100 more dmg in a combo. Now consider the fact that supers take 2 meters (3 if you do the cross one) and you can only hold 3 meters. Now that on top of meter being better spent on 1) ex moves and 2) defensive options (alpha counter, tag cancel etc).
6) Gems are stupid. Pay to win is retarded in a fighting game. Auto block and Auto tech which take only like 1/8th of a bar or something absurd? So stupid.
7) Time outs. Because of issues #1, 2, 3, 4, and 5. Time outs are often occurrence in SFxT. And no putting infinite time is not an answer to this problem because infinite time destroys character balance. One second in real life equates to 1 second in SFxT, while games like Marvel its more like 2-3 second real life time = 1 second marvel. Also it doesn't help that you have to do considerably more dmg to in SFxT to get a round compared to SF4 in less effective time. Also because of the time issue, people are forced to make stupid decision if they are losing.
There are more gripes but those are off the top of my head.
edit
Honestly I think the foundation of SFxT is great. It can be a great game, but it got layered with a bunch of bullshit that just dragged the quality of the game down.