Trevelyan9999
Banned
Thread is way too technical
Not technical enough if you ask me
My take on this:
Wii U RAM is going to be 2GB total with 1.5 GB for games and 512mb for OS (I know the latest rumor was only 1GB for games but that was most likely the safe number Nintendo told them for launch titles.......so....nah)
Wii U EDRAM 32MB will help for full games displayed on both the Gamepad and TV at the same time.
Wii U CPU: First of all IBM said themselves that it's an all-new CPU http://www-03.ibm.com/press/us/en/pressrelease/34683.wss so if it was based on the PowerPC 476 why didn't they say so?
If the CPU does in fact end up being based on the Power PC 476FP (or whatever version) it would still out perform the Xenon in the Xbox 360 even if it's clocked lower based on the OOE nature of the CPU and the fact that the Xenon is flat out 7 year old tech. Games made with the modern CPU OOE in mind will benefit greatly on the Wii U. http://www.lostcircuits.com/mambo//index.php?option=com_content&task=view&id=98&Itemid=1&limit=1&limitstart=9
Ports from Xbox 360 may not be using code that the Wii U CPU will like in the way it should therein leaving some of the cores "idle" when they could be doing something. Hopefully Third Parties who are porting from current gen HD systems will figure out how to use the Wii U CPU to the full so they won't find themselves thinking it's lacking when it's not at all.
The Wii U CPU should get the job done nicely.