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Exactly six years ago*, GameSpot reviewed The Legend of Zelda: Twilight Princess.

(*Okay, six years and one day)

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On 17th November 2006, then-Gamespot reviewer Jeff Gerstmann published his review of Legend of Zelda: Twilight Princess. He made a number of observations about the game being a quality product, but questioned the implementation of motion controls and highlighted a perceived lack of innovation.

Twilight Princess is a lengthy adventure packed with many well-designed puzzles and some interesting characters. But once you get over the rush of excitement from a big, new Zelda game having finally arrived, it's hard not to feel a tinge of disappointment--there's a very noticeable lack of evolution here, which makes aspects of the game seem more dated than classic.

It's good that Twilight Princess' world and puzzle design can carry it, because the combat and boss fights aren't very deep at all. Most enemies just require you to swing your sword at them, which is done by shaking the Wii Remote or shaking the Nunchuk for a spin attack. You can lock onto enemies with the Z trigger and strafe around them, hop back and forth, leap in for a jumping attack, or jump back and out of the way--the same basic moves as past installments. But normally you can just keep on shaking the Wii Remote like a maniac and come out on top against most enemies. There's no finesse to the way the Wii Remote is used, and at times you'll wish that you could just hit a button to swing the sword instead of dealing with all the motion-sensing nonsense.

Objectively speaking, it's still a little disappointing that the series hasn't evolved much at all with this latest installment. You'll almost certainly enjoy the game for its terrific puzzles, colorful characters, and compelling story, but at some point the feeling of nostalgia crosses the line and holds this game back from being as unbelievably good as some of its predecessors. So as impressive of a game as it is, Twilight Princess seems like it could have been so much more with a few presentational updates and more effective and interesting uses of the Wii's unique control scheme. But even without those things, Twilight Princess is a great game that stays extremely true to the Zelda franchise's past. That's excellent news for fans of the series, who'll find in Twilight Princess a true-blue Zelda game with updated visuals, some new twists, plenty of challenging puzzles, and a faithful dedication to the series' roots.


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The game was "Great", and though the reviewers opinion was that it had some minor flaws, it was judged as a strong product.


Then this happened. Everywhere. From people who had never played the game.


GameFAQs

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Vandalised Wikipedia

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A few random grabs from forums

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(There's loads more out there - just Google it)


Miscelleneous Links

NeoGAF's own thread for the review, from the archive. Unfortunate in places.

The TVTrope article that documents other instances of the "8.8" phenomenon


Six years later

So, wow. There hasn't been a review backlash like it since.

A few questions:

1. What the Hell was that all about? Zelda games have come and gone since, so have heavily anticipated games and launch titles, but nothing has exploded quite with the same rage and venom. Can this ever happen again?

2. In retrospect, I generally agree with Jeff's review. The backlash looks all the more absurd. Anyone else feel like this?
 
Then you made a thread about a review from 6 years ago.

EDIT: TP has issues but its actually a brilliant game and I think builds on previous ideas. Plus the relationships are top notch.
Its a great Zelda game, and a really good adventure.
 

cj_iwakura

Member
Zelda fans terrify me. God, if only Persona fans were that devout. Where was this backlash when Innocent Sin got ravaged by reviewers?
 
I look back at this and I feel weird because so much drama and I felt the same, being 13, arguing about review score.

Then I grew up
 
Not that I was into review scores before TP, but this score really highlighted the absurdity of review scores in general.

In hindsight, the reasons for docking Twilight Princess for trivial, frivolous matters were beyond silly; the game is, and was, amazing in nearly all respects. In a world where derivative trash like Gears of War and CoD routinely get perfect scores, the backlash to the review wasn't all that hard to see or understand.

On the other hand, games journalism lol.
 

farnham

Banned
still think it was a shitty review

especially the part where jeff criticized zelda tp for the bad sound quality of the wiimote...


but hey its his opinion.
Differences?
GC
- link is left handed
- camera control

wii

- aiming control with pointer


i think the wii version is better overall
Not that I was into review scores before TP, but this score really highlighted the absurdity of review scores in general.

In hindsight, the reasons for docking Twilight Princess for trivial, frivolous matters were beyond silly; the game is, and was, amazing in nearly all respects. In a world where derivative trash like Gears of War and CoD routinely get perfect scores, the backlash to the review wasn't all that hard to see or understand.

On the other hand, games journalism lol.
gears 1 actually i can understand

it was an amazing game at that time and still is

but 2 and 3 are just 1 rehashed over and over again
 
I don't completely agree with that review, I really like the music and even though the Wii remote controls are rather simple, it felt quite satisfying using some of the weapons.

Of course the backlash was insane. I'm not sure what else can be said there.
 

FStop7

Banned
I remember how much Internet angst there was over that review and I also remember some of those same people were actually gleeful when Gerstmann was fired over Kane and Lynch. I never realized how seriously people took their video games until then.
 

Gouty

Bloodborne is shit
For my money TP was the moment when Zelda went from peerless to just another franchise, albeit it a good one. I think Jeff's review was spot on and the Nintendites couldn't handle it.
 

Tookay

Member
... And got it completely wrong.

One of my favorites. I have a playthrough nearly every year. There aren't many games I can say that about.

In spite of its slow beginning and ill-conceived bits, it remains one of the purest dungeon-romps in the series and it's fun to speed-run through.
 
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