• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Wii U clock speeds are found by marcan

LeleSocho

Banned
Made a few modification for some out of production parts, and some slight upgrades for the better/realistic solution:

CPU: 3.2GHz Triple Core AMD Athlon II X3 450 - $65
GPU: XFX Radeon HD 6570 GPU with 1GBs of VRAM - $45
Motherboard: BIOSTAR A780L3B Micro ATX - $45
RAM: 2GB of Kingston DDR3 - $10
Power Supply: Athena Power 400W PSU - $20
Hard Drive: 250GB WD Caviar Blue 7200RPM - $50

TOTAL: $235

6570<<<<<<4850
how do you call that an upgrade?
 

boiled goose

good with gravy
the problem is that y'all keep expecting rational behavior from nintendo, after the wii -- which was a total engineering and API clusterfuck on top of being underpowered. we saw, what, three games that started to approach its theoretical abilities -- smg, smg2, and skyward sword -- and all from nintendo? the rest were by-and-large ps2-grade efforts. why do you expect different from the wii u? even that zelda demo is doable on a 360, albeit with lower fidelity shadowing.

nintendo makes great games in SPITE of their absurd hardware priorities. third parties -- well, how much do they enjoy martyrdom?

I agree. But given what I said above, it is still so surprising on what the WiiU actually turned out to be. A Nintendo system for Nintendo.

A lot of people in those threads *cough, BGassassin, cough* tried to shut down those who said it was possible by saying they had 'sources' and getting the rest of the thread to gang up on them so you can't blame those people for being a little bit salty when they were treated that way and ended up right.

BGassassin will probably not show his/her face again for a long long time. :/
 
Anyone else think it would be totally appropriate to include "Wii U 8 years old today" in the thread title?

No because it would be dumb troll that doesn't represent the situation at all and completely go against that system wars thread evillore made. Get over it.
 

SmokyDave

Member
But let's not keep pretending that people buy Nintendo consoles for anything other than Nintendo's IPs.

But we know they do. That's why they bitch when third parties ignore the system and that's why we have a bunch of people eagerly anticipating Bayonetta 2 when they probably never played the first one.

People pretend they don't care about third parties but everyone knows that's bollocks.

Nintendo IP's would also benefit from better hardware, hence people getting wet over the Zelda demo.
 

Meelow

Banned
The only thing I don't understand behind this decision is this:

Nintendo has been stating all along that the WiiU was aimed at recapturing the core market by making it an attractive system for third party developers.

The CPU has been giving many devs issues (with current gen ports!!)

There seems to be a clear mismatch of what Iwata said about the goals of the system and what they actually delivered.

Sure companies say crap all the time, but this was about the vision for the console, not just a simple PR statement.

Like other people said, the architecture.

The Wii U is much more GPU focused then CPU.
 

syko de4d

Member
Made a few modification for some out of production parts, and some slight upgrades for the better/realistic solution:

CPU: 3.2GHz Triple Core AMD Athlon II X3 450 - $65
GPU: XFX Radeon HD 6570 GPU with 1GBs of VRAM - $45
Motherboard: BIOSTAR A780L3B Micro ATX - $45
RAM: 2GB of Kingston DDR3 - $10
Power Supply: Athena Power 400W PSU - $20
Hard Drive: 250GB WD Caviar Blue 7200RPM - $50

TOTAL: $235

lets do it: Build a better PC for around the WiiU Price

I made this in 5min just a week ago, is more like WiiU Premium + HDD Price

e96mO.jpg

You can easily lower the price to 350€ with only 4gb ram, smaller HDD etc.
And as a PC Gamer you not need to buy a Tower, Drive or Power Supply all the time
This thing would outperform the WiiU so much, all multi titles the WiiU has would run better on this PC xD
 

Absinthe

Member
The problem Nintendo has is their market aims. It seems to be a conscious choice.

To the enthusiast gamer, everything that's not as powerful as current technology allows is "gimped". It's a bit like an auto enthusiast who rails that a mass market consumer minivan is a piece of crap because somewhere in the world, there are Ferraris. It's true that the minivan is no Ferrari, so the enthusiast has a point - but he's also missing the point that the minivan's job is not to be a Ferrari. And in some ways, it's better... like cargo capacity, fuel efficiency, etc.

It's hard for me even with this news to see the Wii U's hardware as "Nintendo cheeps out on j00 suckers". Because Nintendo's goal was not to make a $500 console that was way more powerful than PS360 plus included an iPad. Again, their self-chosen path and problem is that they deal with the mass market. A $300 console (the base model) sounds like their absolute upper limit for MSRP, to not scare away the authentic mainstream audience. Within that price, their concept for the system included an expensive to develop, and not cheap to produce touch screen / motion sensing interface device.

Nintendo doesn't seem to have "gimped" on anything within the price range they had to remain within, considering the total components that make up the system. If the Xbox 360 had ha a cheaper CPU, it could have had more ram, for example. But there were specific priorities and they were followed. Wii U was designed with specific priorities and this is what we got.

The joke with the FUD being spread is that you still have ports like ACIII at launch, made in a rush, that effectively look and run about like the PS3 version of the same game. If people stopped and thought for a moment, they'd see that clearly, something in Nintendo's design strategy for the console is working. Otherwise that game would not exist on Wii U and if it did, never with that kind of port parity.

Edit: I would add that the most questionable thing in the entire matter IMO is Nintendo's very obvious entreaties to 3rd parties about Wii U being friendly towards them from a development and power standpoint. Obviously, working on the console involves some major strategic shifts and while that doesn't mean the hardware is bad, it probably does make Nintendo's official PR line sound like damage control. But then we have all those months and months of some 3rd parties saying the hardware is great, some griping it sucks, etc etc. Opinions, woohah!

Logic. Much needed right now. Great post.
 

RM8

Member
I am also not pretending that Nintendo games cant benefit from more powerful system either. Its amazing to see people accept the fact that its OK because Nintendo games don't need it.

Bullshit.
They launched their 8th generation system with a 2D Mario game, though. Nintendo itself doesn't design their games around tech. As a PS360-ish system, I personally struggle to see how it will gimp the next Zelda, Kirby, Fire Emblem or Mario.
 
lets do it: Build a better PC for around the WiiU Price

I made this in 5min just a week ago, is more like WiiU Premium + HDD Price



You can easily lower the price to 350€ with only 4gb ram, smaller HDD etc.
And as a PC Gamer you not need to buy a Tower, Drive or Power Supply all the time
This thing would outperform the WiiU so much, all multi titles the WiiU has would run better on this PC xD

It's important to note that the GamePad takes up a lot of the cost as well.
 

boiled goose

good with gravy
Like other people said, the architecture.

The Wii U is much more GPU focused then CPU.

but look at what is actually happening with ports. I know it is early launch, so I guess we will see what happens...

I am also not pretending that Nintendo games cant benefit from more powerful system either. Its amazing to see people accept the fact that its OK because Nintendo games don't need it.

Bullshit.

Oh cmon. The system can stand on its own merits without needing to check a box of what is acceptable to you in power.

The question is whether it will get third party ports of high profile games.
No GTA5 and no bioshock next year and it will be a repeat of the Wii's situation. At best, gamecube level support.
 
the wii u *is* more appealing to third-party developers in that ARCHITECTURALLY it is moderately easy to port from a 360 codebase and achieve reasonably similar performance :teehee

hey, that's three more years of relatively easy ports until durango and/or orbis hit stride!
 

Plinko

Wildcard berths that can't beat teams without a winning record should have homefield advantage
I am also not pretending that Nintendo games cant benefit from more powerful system either. Its amazing to see people accept the fact that its OK because Nintendo games don't need it.

Bullshit.

Check my post history and find one time I said "it's ok because Nintendo games don't need it."

I'll wait.

I've been VERY critical of Nintendo with the Wii U recently--even while admitting that I enjoy the system.
 

beast786

Member
uuuuh why you bought the wiiu without being sure what was inside then?



Fair enough. I don't want one, but I always assumed this was going to be roughly a PS360 system with an added tablet-controller, so I guess expectations play a big role.


I was actually pretty surprise with the gamepad. I pretty much bought it being a gamer. And was happy that i did(still do). But, I also assumed that initial issues with OS , mediocre ports were just launch issues. Regardless, Its a disappointing news. I wish Nintendo treat itself with more leverage. I don't care about 3rd parties, I want Nintendo developer to have the same field as SSM , ND or EPIC etc and make a game that is unparalleled in not just art but also tech fidelity. Who the hell does not want that?
 

Mastperf

Member
For posters who keep bashing the WUST thread and the expectations, I'll say this again:

How can you blame ANYONE in those threads for expecting a CPU less than today's standards? It's illogical. Unfortunately, Nintendo went with the illogical method.

Just don't bash the people who actually expected something logical to happen. It's asinine.

The WUST was full of fanboys in 24/7 attack mode. There's a difference between not expecting something and attacking any post that mention leaks claiming the possibility.


How can you blame ANYONE in those threads for expecting a CPU less than today's standards?
Hence my point of "it was expected" being odd in hindsight.
 
To be fair, regarding the GHz discussion, my current rMBP has a 2.6GHz CPU that completely smokes my previous MBP's 2.33GHz C2D CPU. Not all CPU clock speeds are created equal.
 

ElRenoRaven

Member
I own a Wii U and I'm not bothered by this very much...because I already planned on getting at least one of the other two consoles.

Do I get HD versions of Nintendo games? Yes.

Do I have the system that will play the next iteration of Nintendo series? Yes.

Do I now have a system that my 5-year old son and I can play together regularly with him actually being able to control it pretty well? Yes.

I'll get my sports/racing/adventure games I like on the other, higher-powered consoles.

But let's not keep pretending that people buy Nintendo consoles for anything other than Nintendo's IPs.

Exactly. I went into the WII U knowing that it wasn't going to outclass this generation's hardware. I bought it for the very reasons you listed minus the play with son thing of course. I bought it because 1 it's Nintendo in HD and it will have the Nintendo games I love. I knew before I bought it that in order to enjoy 3rd parties next gen's games I'd have to buy a PS4 or 720 to go with my WII U. Course it's been like that with Nintendo consoles since the N64 mind you.
 

ghst

thanks for the laugh
the problem is that y'all keep expecting rational behavior from nintendo, even after the wii -- which was a total engineering and API clusterfuck on top of being underpowered. we saw, what, three games that started to approach its theoretical abilities -- smg, smg2, and skyward sword -- and all from nintendo? the rest were by-and-large ps2-grade efforts. why do you expect different from the wii u? even that zelda demo is doable on a 360, albeit with lower fidelity shadowing.

nintendo makes great games in SPITE of their absurd hardware priorities. third parties -- well, how much do they enjoy martyrdom?

you're looking at this all wrong. see, you're used to driving a ferrari. sure it's fast, exciting and leaves you with a smile on your face - but have you never thought of buying a minivan? why tear up the strip at 100mph when you can instead enjoy the piercing odour of your kids shitting their pants on the back seat while screaming at tinnitus inducing decibel levels as you hit the five mile daily tailback on the between daycare and your ex-wife's boyfriend's house?

you're just out of touch is all.
 

Plinko

Wildcard berths that can't beat teams without a winning record should have homefield advantage
The WUST was full of fanboys in 24/7 attack mode. There's a difference between not expecting something and attacking any post that mention leaks claiming the possibility.



Hence my point of "it was expected" being odd in hindsight.

I highly disagree with this. Sorry--it wasn't "24/7 attack mode."
 
Nintendo abandoned the high spec battle a long time ago and i don´t know why people were expecting anything different from them. Their first party games don´t need too much power, so i don´t see why they should try to make a "me too" console.

More and more i believe in the theory of two ideas for the Wii, that they chose the first for 2006 and now they are executing the second one.

I´m not sure how they can duplicate their sucess. I can get why motion controls wasn´t for me, but why some loved, but i can´t see a tablet being the next huge thing.

I didn´t follow most of Reggie´s interviews, but if they say they went after the hardcore gamers, that´s pretty laughable. Sure we wanted PS360 power, but that was in 2005. You can´t offer that to me now.

People are delusional if they think Sony and Microsoft will be conservative next gen. I have no doubt they will try to get the most power they can get without ruining their finances.

That´s where Nintendo migh have a problem, because apparently they believe PS4 and 720 will be "marginally better" than current gen.

If the Wii was inferior to PS360, at least it was better than Ps2/xbox. It looks like WiiU will be inferior to next gen AND on par at best with current gen.

I can´t believe their tech gap is going to be bigger, instead of smaller.
 

Linkhero1

Member
I own wii U and this news infuriates me. Its not just 3rd party to benefit from more powerful system but also Nintendo themselves.

Why anyone who owns a wiiu wont be bother by this baffles me.

It's not that it doesn't bother me, but I'm pretty sure we'll get some great games down the line. I do see this affecting Western developers more than Japanese developers, so I'm not too upset about it. I'm pretty sure I'm going to end up being more happy than I was with the Wii.
 

beril

Member
Well, supposedly there is some regularly occurring inefficient coding... something to do with carriage returns or extra unnecessary lines, or maybe it was the way it was compiled. Can't remember the specifics... No disrespect to SteveMeister if he coded on this game.

There was a fan made patch for the PC version that cleaned this up and resulted in some 20% better performance on CPU bound machines, especially in cities. At the time I was on AMD so the patch made a big difference. Not sure if the official updates/patches ever addressed this.

The game running badly is one thing, but people holding it up as something really impressive that would never run on Wii Us gimped CPU seems a bit weird. There's already a bunch of launch games on the platform that, at least from a quick glance, looks equally or more CPU-demanding.
 

Meelow

Banned
but look at what is actually happening with ports. I know it is early launch, so I guess we will see what happens...

I have Assassin's Creed 3 which is very CPU focused and it runs great on the Wii U.

Nintendo abandoned the high spec battle a long time ago and i don´t know why people were expecting anything different from them. Their first party games don´t need too much power, so i don´t see why they should try to make a "me too" console.

More and more i believe in the theory of two ideas for the Wii, that they chose the first for 2006 and now they are executing the second one.

I´m not sure how they can duplicate their sucess. I can get why motion controls wasn´t for me, but why some loved, but i can´t see a tablet being the next huge thing.

I didn´t follow most of Reggie´s interviews, but if they say they went after the hardcore gamers, that´s pretty laughable. Sure we wanted PS360 power, but that was in 2005. You can´t offer that to me now.

People are delusional if they think Sony and Microsoft will be conservative next gen. I have no doubt they will try to get the most power they can get without ruining their finances.

That´s where Nintendo migh have a problem, because apparently they believe PS4 and 720 will be "marginally better" than current gen.

If the Wii was inferior to PS360, at least it was better than Ps2/xbox. It looks like WiiU will be inferior to next gen AND on par at best with current gen.

I can´t believe their tech gap is going to be bigger, instead of smaller.

Well it's a good thing the Wii U has a more powerful GPU and it has more ram then PS3/360.

The Wii wasn't more powerful then Xbox in every way.
 

RM8

Member
I don't care about 3rd parties, I want Nintendo developer to have the same field as SSM , ND or EPIC etc and make a game that is unparalleled in not just art but also tech fidelity. Who the hell does not want that?
The last time they did that it resulted in the lowest selling Nintendo home console ever, and not exactly a ton of 3rd party support. It's honestly very easy to see why Nintendo does what it does.
 

Linkhero1

Member
but look at what is actually happening with ports. I know it is early launch, so I guess we will see what happens...

I do agree the ports haven't held up pretty well. I've only gotten Sonic Racing and Tekken Tag and both have been good to me so far. I would tend to think it's because developers rushed their titles for launch that most games ended up the way they did, but who knows. I'm going to reserve my judgement on ports until something else is ported down the line.
 
The joke with the FUD being spread is that you still have ports like ACIII at launch, made in a rush, that effectively look and run about like the PS3 version of the same game. If people stopped and thought for a moment, they'd see that clearly, something in Nintendo's design strategy for the console is working. Otherwise that game would not exist on Wii U and if it did, never with that kind of port parity.

Pretty much. The output of the actual content is what matters.
That final product the Wii U produces.

As I say; theres something happening if this thing can produce ports of end of gen games.

Since this something is different from PS360 its realtively good that up front these ports were (outside of one or two) reasonably on par; if still containing the problems of the original systems.

Its not a PC; its not that blunt.


These specs don't make the full picture. Thats as clear as day.
How much do the other internals make a difference? We don't yet know; but it is frustrating that these threads never seem to actually want to know what that is.
 

Dysun

Member
Remember when everyone though the Wii U would be a slight upgrade, now the hope is that it can remain on par with 2005/06 tech

I'll probably still buy one when it's cheap and there's a 3D Mario/Zelda out there
 
you're looking at this all wrong. see, you're used to driving a ferrari. sure its fast, exciting and leaves you with a smile on your face - but have you never thought of buying a minivan? why tear up the strip at 100mph when you can instead enjoy the piercing odour of your kids shitting their pants on the back seat while screaming at tinnitus inducing decibel levels as you hit the five mile daily tailback on the between daycare and your ex-wife's boyfriend's house.

you're just out of touch is all.

it's true!

srs face, though: if we're gonna drag this analogy out, there are "ferraris" out (dual 690GTX ahoy), but NO-ONE makes a "fuel" that'll push them to anywhere close to their limits, plus "california emissions laws" (windows) hobble their performance in favor of ensuring that they are always "highway legal" OH WHERE AM I GOING WITH THIS

the wii u is a kia soul. its market wants cute little cartoon animals at the helm, and as long as it can keep up with the aztek (ps3) and the fit (360), HOORAY WE ALL GET TO RIDE BUT ONLY ONE OF US HAS A HAMSTER SINGING TO US AM I RITE KAIJIMA
 
Alright. Decided to upgrade GPU with 6770.

CPU: 3.2GHz Triple Core AMD Athlon II X3 450 - $65
GPU: XFX Radeon HD 6770 GPU with 1GBs of VRAM - $100
Motherboard: BIOSTAR A780L3B Micro ATX - $45
RAM: 2GB of Kingston DDR3 - $10
Power Supply: Athena Power 400W PSU - $20
Hard Drive: 250GB WD Caviar Blue 7200RPM - $50

TOTAL: $290.
 
Awesome how everyone actively avoids the tweet from the SAME guy telling you the CPU is not much worse than Xenon!

So it's not much worse than a 2005 CPU that was largely considered shit by developers in the first place? Awesome!

Pretty much. The output of the actual content is what matters.
That final product the Wii U produces.

As I say; theres something happening if this thing can produce ports of end of gen games.

Since this something is different from PS360 its realtively good that up front these ports were (outside of one or two) reasonably on par; if still containing the problems of the original systems.

Its not a PC; its not that blunt.


These specs don't make the full picture. Thats as clear as day.
How much do the other internals make a difference? We don't yet know; but it is frustrating that these threads never seem to actually want to know what that is.

People say Wii U is on par with current gen consoles. And the rebuttal is pointing out ports that perform on par with current gen consoles? Ok...
 

Lambtron

Unconfirmed Member
How much extra would it have cost Nintendo to put a more modern CPU & GPU in the same system? $15 per system?
Then it likely would've gone up in cost. And people still would've said it's underpowered.

A few more graphical whizbangs isn't going to make me like a game more. The Wii U will succeed or fail in my eyes based on software that I find compelling, whether it's on par with the PS4/720 or not. My purchase of the PS4/720 will be made for the same reason: compelling software, not number of gigaflops or sparks or whatever.
 
Top Bottom