ComputerMKII
Banned
MOD ABUSE
----
I'm not really sure why tweets like this pass the bar for news articles personally. At the very least, shouldn't there be more research done to make the article more informative and reflective of facts?
Kojima tweeted a few days about the completion of the main motion capture part of MGS5. There were several tweets about it aside from this. First he compared game development with film making, and contrasted the two. The point was that for films, after principal photography is complete, the rest is post-production and editing, with the actual film content more or less done. For game development there's still much more to do. He also talked about the expanded international cast they used for motion capture acting this time, and how child actors tend to grow very quickly, and they seem more mature at the end of a filming session than before.
This is not a "game is delayed" tweet, it's not a "things are falling behind" tweet, and it's not a "here's an update on the progress of the game's development" tweet. It's just him giving personal thoughts about the milestone of finishing the motion capture sessions for the game.
I really hate the way internet "news" works where sites are encouraged to twist stuff into evocative headlines to get clicks, to get it linked in forums and social media, just so people think that there's something to read into from a goddamn tweet. It sickens me that information and technology are used in such flippant ways under the guise of "journalism".
Fuck everything.
----
http://www.examiner.com/article/met...or-hideo-kojima-says-the-game-needs-more-time‘Metal Gear Solid 5’ creator, Hideo Kojima, says the game ‘needs more time’ (Photos)
Hideo Kojima, mastermind behind the “Metal Gear Solid” franchise, revealed to fans on April 25 that the majority of the motion capture work for “Metal Gear Solid V” is now complete but the rest of the games development simply “needs more time” according to the popular game designer. Kojima’s full statement regarding the current development status of “Metal Gear Solid V” is below.
Such a large-scale Mo-cap is all done, but the game itself needs more time to be completed. We still need to shoot game motion, in addition to voice recording, facial capturing. And moreover implementing those tremendous volumes of data takes tremendous amount of time and effort.
“Metal Gear Solid V: Phantom Pain” is being developed, like the series’ titles before it, under the design of Hideo Kojima. The game will be published by Konami and doesn’t currently have a release date set, nor has the developer discussed exactly which systems the game will appear on.