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Square Enix's New Plan: Spend way less money, work on smartphones, dev regional games

Celine

Member
They were so focused on PSP that it took S-E 15 months to release their first game (Valkyrie Profile port), 29 months for the system to get a non-port (FFI remake) and 34 months for the first original game (Crisis Core).
Agree but Crisis Core production values were superior to almost everything SE released on DS (and that's beyond DS 3D limitations).
 

chris3116

Member
What happened to the Squaresoft of the SNES/PS1 days? It's another 3rd party company that is dead to me. Final Fantasy Versus XIII was the last game that I want to play but now I don't care anymore.
 

Protocol7

Member
So wait... do they consider Wii U as a next gen? I swear I'm not trolling I just want DQX being localized... PLEASE!

This is sad...Does this mean that FFXV (FF versus XIII?) will be the last FF on next gen consoles until their next far away future plans?
 

kswiston

Member
Agree but Crisis Core production values were superior to almost everything SE released on DS (and that's beyond DS 3D limitations).

I disagree. DQIX was one of the better looking games on the system. There's only so much you can do with DS-level graphics, but S-E managed to put out several nice looking 3D games.
 

kswiston

Member
So wait... do they consider Wii U as a next gen? I swear I'm not trolling I just want DQX being localized... PLEASE!

This is sad...Does this mean that FFXV (FF versus XIII?) will be the last FF on next gen consoles until their next far away future plans?

Considering how regular games are selling on the Wii U in the west, how do you think an MMO would sell? Right now, debuting at 100k on the Wii U in the US is considered a great result.

EDIT: Whoops. Sorry for the double post.
 
I see no way a 3DS remake is "successful." I can see it being profitable, but it being "successful?" Why would it be successful? Bravely Default 2 looks like a better decision than FFVII remake on 3DS.
Remaking assets at PS2 levels seems like a more managable target than at PS3 or PS4 levels would. Besides which they already have some of them from Crisis Core, and it also naturally opens the door for later barebones smartphone ports.

I guess it depends of where you put the threshold for "successful" though. Does it need to just make money? Then 3DS seems like a better option than any other console really (lowest dev costs, fastest growing userbase). Does it need to sell 10m like the original? Then it won't be doing that on any platform(s).
 

Folstern

Member
"Tailored by region."

Type-0 was aimed at western audiences and was Japan only. They might want to get a new tailor.

And banking on an MMO and mobile games that rely completely on franchise names is their best idea for staying afloat? Yikes. This year's forecast is just a flesh wound.
 
I think an FFVII remake or a mainline FF on 3DS should at the very least be able to break 2 million in the West. Less than it'd sell on consoles in those regions, but presumably on a much lower budget.

I don't see any chance of either actually happening, of course, so it's purely academic.
 
FUC*ING MUSHROOM KINGDOM HEARTS.

I mean, a cross RPG with both Nintendo and Square characters, both companies working on it. Who wouldn't like it? :D

This is never, ever happening, in part because Nintendo and Disney are basically the two most guarded companies ever regarding their entertainment IP, but also because it's not really as good an idea as people think it is.
 
"Tailored by region."

Type-0 was aimed at western audiences and was Japan only. They might want to get a new tailor.

And banking on an MMO and mobile games that rely completely on franchise names is their best idea for staying afloat? Yikes. This year's forecast is just a flesh wound.
Type-0 really should just get 3DS/Vita ports. Why would anyone put a western targeted game on PSP only, even as far back as 2008 that was a bad idea.
 

Toski

Member
Remaking assets at PS2 levels seems like a more managable target than at PS3 or PS4 levels would. Besides which they already have some of them from Crisis Core, and it also naturally opens the door for later barebones smartphone ports.

I guess it depends of where you put the threshold for "successful" though. Does it need to just make money? Then 3DS seems like a better option than any other console really (lowest dev costs, fastest growing userbase). Does it need to sell 10m like the original? Then it won't be doing that on any platform(s).

To me, an FF VII remake needs to bring back the attention and "Prestige" that the name Final Fantasy used to carry, for it to be "successful." A 3DS remake could be a competent game and a safer bet, but I don't think it would get the attention that a AAA HD remake would.
 

Jac_Solar

Member
At best, like, 50% of the people who own tablets and phones are gamers, right? And 25% of those probably only play Angry Birds and such.

I'm a gamer, and gaming on a phone is horrible. The touchpad is a horrible controller, since your finger is in the way, and accuracy isn't remotely reliable or great. (When it gets hot, or whatever.) Not to mention how fast gaming drains the battery.
 

Celine

Member
I disagree. DQIX was one of the better looking games on the system. There's only so much you can do with DS-level graphics, but S-E managed to put out several nice looking 3D games.
DQIX and partly 4 Heroes of Light is why I said "almost everything" :)
 
To me, an FF VII remake needs to bring back the attention and "Prestige" that the name Final Fantasy used to carry, for it to be "successful." A 3DS remake could be a competent game and a safer bet, but I don't think it would get the attention that a AAA HD remake would.
Spending FFXIII level money on a FFVII remake isn't going to help SE's current predicament, and wouldn't even ensure a good product really. It would probably get more attention, but that's probably the only real advantage it'd have.
 

Toski

Member
Spending FFXIII level money on a FFVII remake isn't going to help SE's current predicament, and wouldn't even ensure a good product really. It would probably get more attention, but that's probably the only real advantage it'd have.

Which is why an FF VII remake shouldn't be a thought on any platform for S-E right now. They need to get their Japanese devs back on track before they go remaking games.
 

Yamauchi

Banned
Even though I haven't played many Square Enix titles over the last 10 years, I have to admit that while reading all this I get a bit of an aching feeling in my stomach. It's one of those few times in life where you can clearly and vividly see that an era is coming to an end.
 
Which is why an FF VII remake shouldn't be a thought on any platform for S-E right now. They need to get their Japanese devs back on track before they go remaking games.
Well, can't argue with that. Though SE needs to get their house in order before making any games really. I think they've bled more talent than any other major Japanese publisher.
 

Roland

Member
Are they moving towards the smartphone market or just iOS? Because I'm still waiting on Final Fantasy Tactics and Final Fantasy V on Android.
 

Morfeo

The Chuck Norris of Peace
This really does feel likethe start of a crash. So many big publishers moving away from big budgets and towards smartphones, which most gamers hate to play on. Im not positive on the variety on the next gen consoles :(
 

Juken

Member
I think the smartphone stuff sells because of the Square brand name, which was built through high quality console releases. A lot of these ports and low budget branded games seem to rely on nostalgia and brand awareness.

I can't imagine these games being successful long term if they aren't simultaneously releasing awesome games to keep the SE brand relevant. I bet they learn that the hard way in a few years.

Developing games targeted at different regions worries me most of all, though. I've had suspicions for a while that they feel western tastes have moved away from their Japanese output, and are content to let Eidos handle NA/Europe. And now I guess it will be even worse - lower budget Eidos games with higher marketing budgets is all we'll get...
 
This really does feel likethe start of a crash. So many big publishers moving away from big budgets and towards smartphones, which most gamers hate to play on. Im not positive on the variety on the next gen consoles :(

Only publishers that are foolish enough to do this. Which is basically Square Enix and EA. Guess which companies are thriving? Not EA and Square Enix.

Industry isn't crashing. Dumb business decisions are crashing publishers.
 

Morfeo

The Chuck Norris of Peace
Only publishers that are foolish enough to do this. Which is basically Square Enix and EA. Guess which companies are thriving? Not EA and Square Enix.

Industry isn't crashing. Dumb business decisions are crashing publishers.

I hope you are right!
 
I don't mind the sound of that. It would look better on my phone then my 3DS.

smh

iVyS9yRvFrVvr.gif
 

Haunted

Member
This is not a talent thread considering we're discussing something intended for investors anyway.
And for me they've both be equally useless lately (but thankfully for SE, Nintendo will change that)
Sure, just clarifying what he was talking about.

Also, and this is obviously subjective, but Eidos has been flat-out shaming pretty much every effort of S-E Japan lately, an opinion I suspect is not only my own.
 
SE should stop expecting to get more than 4-5 million, if that, in Western sales out of FF. Same with every other Japanese third-party console franchise, IMO.
 

MetatronM

Unconfirmed Member
Games tailored to regional tastes means pretty much fucking nothing except for the most main line of Final Fantasies and Kingdom Hearts are getting localized now, right?
 
What the fuck happened to SE's output? During PS1 they used to pop jrpg after jrpg and now all they do is KH and FF and even then we still haven't had KH3 or FFVersus 13.

They need to realise most their income comes form Hd games. Get an engine running and make jrpgs like they used to along with renown franchises and the money will be rolling in.
 

Aostia

El Capitan Todd
I hope they still go ahead with classic games on the 3DS, with Nintendo publishing/distributing them in the West, as for Bravely Default.
 

Jinko

Member
SE should stop expecting to get more than 4-5 million, if that, in Western sales out of FF. Same with every other Japanese third-party console franchise, IMO.

Agreed, I feel this is one of the biggest problem in the gaming industry right now, that and overblown budgets, its not just SE it applies to either.

Maybe SE should consider lowering their HD production values, other JRPG companies do just fine targeting much lower.
 

Mael

Member
Sure, just clarifying what he was talking about.

Also, and this is obviously subjective, but Eidos has been flat-out shaming pretty much every effort of S-E Japan lately, an opinion I suspect is not only my own.

Well yeah, but really considering what SE released and what Eidos did lately I can safely say they're both as useless to me.
for me on all fronts, they've been useless especially since they couldn't even push SE's Japan venture in the west like they were supposed to.
I mean SE on 3DS is really Nintendo as far as I'm concerned :/
SE on Vita is Lucasart
and SE on PSP is THQ...
 

Celine

Member
Even though I haven't played many Square Enix titles over the last 10 years, I have to admit that while reading all this I get a bit of an aching feeling in my stomach. It's one of those few times in life where you can clearly and vividly see that an era is coming to an end.
The real pimp have never played a Square Enix game in his entire life.

I wish localizing the Dragon Quest VII remake was in SE's new plan >:\
Pray your Nintendo deities
 

Teknoman

Member
I seriously hope "tailoring portfolio toward specific regions" doesnt mean even less RPGs for English speaking regions.
 
I seriously hope "tailoring portfolio toward specific regions" doesnt mean even less RPGs for English speaking regions.

Like the other struggling publishers with tunnelvision, they fail to realize that trying to tailor everything for the dudebro or casual is what has gotten them into this horrible predicament in the first place.
 
I seriously hope "tailoring portfolio toward specific regions" doesnt mean even less RPGs for English speaking regions.
Nintendo publishing Bravely Default and (if true ) Sony co-developing Final Fantasy implies that no RPGs unless external help, unless its a smartphone game.
 

Tiktaalik

Member
Sounds like good news to me. Don't rebuild the wheel, and instead build on top of other mature technologies such as Cry3, Unity4 and Unreal4. I'm looking forward to an SE that is capable of actually releasing games in a timely manner.
 

Soriku

Junior Member
This sounds REALLY bad! I wonder whats going to happen to Final Fantasy Versus13 now? I wonder if Square will just terminate the contract with Sony to make it exclusive?? Since they are nuking Luminous engine now, I doubt they care about PS4 adoption rate in Japan.

I just want to play Versus13, I could care less about this company afterwards.

If they even have a contract with Sony and it's not just Nomura wanting to make an exclusive game like always...

But this makes the PS4 rumors even more unlikely. I wouldn't be surprised if KH3 remains current gen either.

Well, guess this confirms TWEWY2 will be mobile? What a mess. How did SE manage to run itself into the ground this gen? What was the thought process?

I doubt it. SE is making a BD sequel for 3DS and new DQ Monsters based on trademarks. They'll likely scale back on what little in-house HD development they're doing (relatively) but I don't see smartphones getting a game like TWEWY2 exclusively. I'll believe it when I see it more or less.

I woder what this means for a localized Drakengard 3.

If they don't plan to localize it themselves they can probably have it be picked up by another publisher.
 

Brandson

Member
If this means we will get more original SNES style SE games on Android and iOS I am actually fine with that. I liked Final Fantasy Dimensions far more than any other console SE game since FF12. Nothing wrong with focusing on smaller shorter 2D RPGs for a few years, as long as they are truly original games and not more remakes.
 
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