You are wasting your energy thinking you will have a debate, he has a huge anti MS bias that he openly admits.Jesus christ....are you being obtuse on purpose? I wanted to buy one of the machines in day one and I can only decide which one to buy based on what games have been shown so far. Of the ones that have been shown, I prefer those on the Xbox.
To be honest I lost interest in gaming last year and just now started getting interested again with the next gen on the horizon. I didn't hear about TLOU until after release and the hype around it. I only sold the PS3 (60GB fatty) because I knew the PS4 was coming and wanted to cash in before the announcement.
The comparisons between the PS4 and 180 exclusives is a short-term comparison. Any advantage MS currently has in exclusives likely won't last beyond the launch period.
MS's past pattern of behaviour shows a strong launch lineup to hook customers in initially, which then transitions into a reliance on yearly sequels of 3-4 high selling titles. I don't expect that to change this gen. They can't moneyhat big timed exclusives like Titanfall throughout an entire generation. They also had a drought of exclusives in the past couple of years probably because they were focussing all of their resources on 180 games.
Sony's past pattern of behaviour shows a consistent output of exclusive games with a lot of variety and new IP's. I don't expect that to change either this gen. We still haven't seen what ND, QD etc. have cooking for the PS4. We haven't seen GG's cyberpunk RPG and so on. When you look at the PS3's exclusive lineup for 2013 it's pretty clear that a lot of their top studios haven't shifted focus fully to the PS4 yet. Long story short: PS3 had the better exclusive output overall throughout the course of this gen, and PS4 will most likely have the better exclusive output overall throughout the course of next gen. You can't moneyhat nearly two decades of experience and expertise in acquiring and managing first party studios.
Compared to what? The XB1? I'd say that is an entirely subjective measuring stick in terms of how interested you are in the announced titles, and massively skewed in Sony's favor if you stack the pedigree of developers against one another. Claiming one lineup is better than the other simply because of the IPs involved seems like a myopic way to view software.Given the PS4's currently lacking exclusive line-up,
Except the whole AMD's own numbers thing. I'm sure that 50% GPU horsepower edge will just disappear though. Secret sauce and all that.still questionable performance advantage,
I didn't realize releasing the first universally day one digital, indie self publishing console was a conservative choice. Funny. I thought the entire reason MS was claiming DRM was necessary was to implement similar features to what Sony is doing while still letting us own physical discs.conservative design (sadly, with the policy reversal a part of that has now rubbed off on Xbox One as well, yay),
Because developers proved last generation beyond a shadow of a doubt that Kinect is the way of the future right?and relegation of PS4Eye to an optional peripheral, limiting its (already inferior, compared to Kinect) potential, right now I can't see any choice other than Xbox One.
It'd EDGE's job as an enthusiast magazine to assess what they think their customers would prefer and make the argument for it. It doesn't seem far fetched at all that the article within the magazine backs up the cover they've chosen, does it? I mean, the facts are out there to make a a pretty strong pro-PS4 argument, I'd imagine anyone can see that.However, I realize that's just my opinion shaped by my tastes and limited information currently available about both of these consoles, and I wouldn't dare project that on everyone else or make ridiculously premature judgments about the future market performance of those products. You see, that's the problem.
Its only sensationalism if the reporting inside doesn't corroborate their claims on the cover.But Edge needs readers badly so I can understand the reasoning behind the sensationalism. As always, it seems to be working.
Borrow a friend's ps3. It lives up to the hype. The titanfall of ps3
I personally care about the launch lineup because in a year's time I will almost certainly own both.That's exactly how I look at things. I was going to post something similar before I read your post.
I don't care who wins the launch line up list war because the launch window does not matter to me. What matters to me is what I can expect for the rest of the ~7 year life cycle of the console and Sony checked all my boxes with their PS3 exclusives.
I don't expect this to suddenly change with the PS4.
The PS4 preference was obviously going to shift once MS reversed - it was the only way they could save the 180 at that point.
You have a reasonable post here, but your other posts indicate a clear MS bias, and I'm not the only one to notice this.
Even in the post quoted, you felt the need to point out how preferences shifted after the policy reversal, and indirectly that the 'hardcore segment' doesn't matter in grand scheme of sales. Those statements have nothing to do with your condemnation of Edge's title except to assert that the 180 will equal or better the PS4 in sales.
I wouldn't say that at all. They have invested strongly going into next gen in new studios, and seem to have a lot of new IP coming.
Still not as strong as Sony in this regard and we're not sure whether they will keep it up into later in the generation, but credit where it's due.
Wtf kinda comparison is that, nobody has played titanfall, it could be great or it could be crap. The level of discussion is quickly spiralling down here.
Why is there a problem with believing that the Xbone has better exclusives judging by all the games we know so far?
I personally care about the launch lineup because in a year's time I will almost certainly own both.
In my case one of my favorite games was infamous so I still give the nod to Sony
It's a joke, referring back to Major Nelson saying "But have you seen TITANFALL?" in response to criticism over xbox hardware and DRM. It's practically a meme here by now.
I am not keeping up with this thread, but can anyone point me to a summary of Edge's arguments? It wasn't in the OP.
The mag comes out tomorrow. Presumably the idea is that people buy it, but I'm sure someone will post it up then. As you say, would be good to have in the OP.I am not keeping up with this thread, but can anyone point me to a summary of Edge's arguments? It wasn't in the OP.
I don't think it's been published yet?
So, yeah this is a 20+ page thread about a front cover.
Just people being mad about EDGE publishing a magazine with a cover that represents the general sentiment.lol. I thought there was already something substantial considering it is a 40 page thread. My bad. Thanks.
Why is there a problem with believing that the Xbone has better exclusives judging by all the games we know so far?
Why is there a problem with believing that the Xbone has better exclusives judging by all the games we know so far?
MS shuttered multiple studios last generation, didn't open any to replace them, and are now suddenly in a mad scramble to open studios and push out early XB1 titles.
Investing strongly on the doorstep of a new generation isn't a commitment to first party software. Expanding your first party studios and supporting the console you have out with major new titles through the launch of your new console is a commitment to first party software.
Case in point: I don't know who the hell even works at Black Tusk so why would I have any interest in a game they're making? I'm not eagerly anticipating the next game from Nihilistic and they've at least made something before.
Meanwhile I know what Naughty Dog brings to the table. I know what Sucker Punch brings to the table. I know what Guerrilla Games is capable of. I know that at worst Sony has damn near a dozen very strong first party studios that turn out at least "good" games, with several of them more than capable of hitting a home run every time up to the plate.
MS could have had something like that, if they gave a shit about first party development. Instead they let Bungie walk because they just wanted a Halo cow to milk (and now have one with 343 apparently). They sunk the PGR franchise by not picking up Bizarre Creations once they were outside the X360's launch window. Shut down FASA and let Weismann take the IPs with him. Doomed Crackdown to irrelevance when they chose not to sign Realtime Worlds up for a multi-game commitment. Have had a massive talent exodus from Rare because they've changed corporate culture and restricted their freedom to create. Had a similarly massive talent exodus from Lionhead while face-stabbing the Fable brand with a mediocre 3rd game followed by a shitty Kinect spin off.
I could go on. Suffice to say these are not the actions of someone looking to build a strong first party division. Lip service and random dollar amounts thrown at the problem on the cusp of a new generation isn't enough to bait me in. Show the love all generation long if you want to claim a commitment to first party software.
MS shuttered multiple studios last generation, didn't open any to replace them, and are now suddenly in a mad scramble to open studios and push out early XB1 titles.
Investing strongly on the doorstep of a new generation isn't a commitment to first party software. Expanding your first party studios and supporting the console you have out with major new titles through the launch of your new console is a commitment to first party software.
The comparisons between the PS4 and 180 exclusives is a short-term comparison. Any advantage MS currently has in exclusives likely won't last beyond the launch period.
MS's past pattern of behaviour shows a strong launch lineup to hook customers in initially, which then transitions into a reliance on yearly sequels of 3-4 high selling titles. I don't expect that to change this gen. They can't moneyhat big timed exclusives like Titanfall throughout an entire generation. They also had a drought of exclusives in the past couple of years probably because they were focussing all of their resources on 180 games.
Sony's past pattern of behaviour shows a consistent output of exclusive games with a lot of variety and new IP's. I don't expect that to change either this gen. We still haven't seen what ND, QD etc. have cooking for the PS4. We haven't seen GG's cyberpunk RPG and so on. When you look at the PS3's exclusive lineup for 2013 it's pretty clear that a lot of their top studios haven't shifted focus fully to the PS4 yet. Long story short: PS3 had the better exclusive output overall throughout the course of this gen, and PS4 will most likely have the better exclusive output overall throughout the course of next gen. You can't moneyhat nearly two decades of experience and expertise in acquiring and managing first party studios.
Because developers proved last generation beyond a shadow of a doubt that Kinect is the way of the future right?
Sony has had camera tech with their systems for two generations now, going into their third. MS is going into their second. No one has delivered a meaningful core experience with it yet. Why continue to believe this will somehow change? And until it does I don't quite see why we should be subsidizing every unit having one, under the alleged promise that universal ownership of a peripheral results in exciting new uses for it. Go ask Nintendo how well that's worked out with the Wii U tablet.
Are they going to retract this story after MS changed it's DRM policy?
The fact this this is a POST 180 article is in the THREAD TITLE.
Because we know so very little about their timing to use them as reasons to buy the Xbox One at launch. We know for instance the PlayStation 4 will launch with Knack, Killzone and Drive CLub with the possible addition of DC Universe Online and PlanetSide 2. Microsoft has only confirmed Dead Rising 3 and Forza with the possibility of Ryse as a third game.Why is there a problem with believing that the Xbone has better exclusives judging by all the games we know so far?
You are only partially correct. Usually with new technologies the manufacturer will be the trailblazer, but with working side by side with a third party. Think Dance Central for Kinect or Nintendo in the early days of the Wii. It really isn't a good investment for EITHER company to take on the financial investment alone.
The problem today is that virtually all games MUST be multi-platform to recoup costs. This means it is near impossible to put an amazing Kinect or Gamepad feature in a game that changes the game fundamentally while having to compensate on other platforms.
People used to complain that Edge was biased against the PS3, right?
I wonder what those people are arguing in this thread.
MS shuttered multiple studios last generation, didn't open any to replace them, and are now suddenly in a mad scramble to open studios and push out early XB1 titles.
Investing strongly on the doorstep of a new generation isn't a commitment to first party software. Expanding your first party studios and supporting the console you have out with major new titles through the launch of your new console is a commitment to first party software.
Case in point: I don't know who the hell even works at Black Tusk so why would I have any interest in a game they're making? I'm not eagerly anticipating the next game from Nihilistic and they've at least made something before.
Meanwhile I know what Naughty Dog brings to the table. I know what Sucker Punch brings to the table. I know what Guerrilla Games is capable of. I know that at worst Sony has damn near a dozen very strong first party studios that turn out at least "good" games, with several of them more than capable of hitting a home run every time up to the plate.
MS could have had something like that, if they gave a shit about first party development. Instead they let Bungie walk because they just wanted a Halo cow to milk (and now have one with 343 apparently). They sunk the PGR franchise by not picking up Bizarre Creations once they were outside the X360's launch window. Shut down FASA and let Weismann take the IPs with him. Doomed Crackdown to irrelevance when they chose not to sign Realtime Worlds up for a multi-game commitment. Have had a massive talent exodus from Rare because they've changed corporate culture and restricted their freedom to create. Had a similarly massive talent exodus from Lionhead while face-stabbing the Fable brand with a mediocre 3rd game followed by a shitty Kinect spin off.
I could go on. Suffice to say these are not the actions of someone looking to build a strong first party division. Lip service and random dollar amounts thrown at the problem on the cusp of a new generation isn't enough to bait me in. Show the love all generation long if you want to claim a commitment to first party software.
People used to complain that Edge was biased against the PS3, right?
I wonder what those people are arguing in this thread.
They are arguing that EDGE used to be biased towards the PS3. It's no that difficult to understand really. This is what makes the EDGE cover remarkable.
Used to be, right!
Now that they've done something pro-Sony they are no longer biased.
Gotcha!
Arcade and 2D gaming fan.
Given the PS4's currently lacking exclusive line-up, still questionable performance advantage, conservative design (sadly, with the policy reversal a part of that has now rubbed off on Xbox One as well, yay), and relegation of PS4Eye to an optional peripheral, limiting its (already inferior, compared to Kinect) potential, right now I can't see any choice other than Xbox One. However, I realize that's just my opinion shaped by my tastes and limited information currently available about both of these consoles, and I wouldn't dare project that on everyone else or make ridiculously premature judgments about the future market performance of those products. You see, that's the problem.
But Edge needs readers badly so I can understand the reasoning behind the sensationalism. As always, it seems to be working.
No, I mean the basic concept of the machine. It's basically a more powerful PS3 (well, a more powerful Xbox 360 would perhaps be a more apt description) with some streaming features added on top (some of which are seemingly also coming to PS3 and Xbox 360). As far as I'm concerned, that's setting the bar too low for a next generation machine. I want deep integration of natural user interfaces with Siri-like functionality on the OS level, but especially in games, I want proper steamification of consoles (something we're not getting now that Microsoft's been forced to reverse their policies), I want better integration between gaming and non-gaming services, I want even more radical changes that neither Sony nor Microsoft are bringing us.
But it has to be said that there's one area in which PS4 seems to be the more progressive platform, and that's support for indie developers. Hopefully Microsoft catches up in that regard.
And that's why I said "currently". Who has more exclusive games in the works and when they are coming remains to be seen, but numbers alone mean nothing to me. Show your hand, and then we can talk.
Nothing has been proven whatsoever. It's not obvious from the games shown, we don't have confirmed final specifications, we don't have proper insight into all the ramifications of differing design philosophies (as someone with a bit of proper education in the field of computer system architectures, I know first hand that it's not as simple as comparing theoretical specs of separate components that make up the greater whole), and the developers who have spoken about the differences remain rather cagey and reserved on the subject.
MS shuttered multiple studios last generation, didn't open any to replace them, and are now suddenly in a mad scramble to open studios and push out early XB1 titles.
Investing strongly on the doorstep of a new generation isn't a commitment to first party software. Expanding your first party studios and supporting the console you have out with major new titles through the launch of your new console is a commitment to first party software.
Case in point: I don't know who the hell even works at Black Tusk so why would I have any interest in a game they're making? I'm not eagerly anticipating the next game from Nihilistic and they've at least made something before.
Meanwhile I know what Naughty Dog brings to the table. I know what Sucker Punch brings to the table. I know what Guerrilla Games is capable of. I know that at worst Sony has damn near a dozen very strong first party studios that turn out at least "good" games, with several of them more than capable of hitting a home run every time up to the plate.
MS could have had something like that, if they gave a shit about first party development. Instead they let Bungie walk because they just wanted a Halo cow to milk (and now have one with 343 apparently). They sunk the PGR franchise by not picking up Bizarre Creations once they were outside the X360's launch window. Shut down FASA and let Weismann take the IPs with him. Doomed Crackdown to irrelevance when they chose not to sign Realtime Worlds up for a multi-game commitment. Have had a massive talent exodus from Rare because they've changed corporate culture and restricted their freedom to create. Had a similarly massive talent exodus from Lionhead while face-stabbing the Fable brand with a mediocre 3rd game followed by a shitty Kinect spin off.
I could go on. Suffice to say these are not the actions of someone looking to build a strong first party division. Lip service and random dollar amounts thrown at the problem on the cusp of a new generation isn't enough to bait me in. Show the love all generation long if you want to claim a commitment to first party software.
So much THIS.MS shuttered multiple studios last generation, didn't open any to replace them, and are now suddenly in a mad scramble to open studios and push out early XB1 titles.
Investing strongly on the doorstep of a new generation isn't a commitment to first party software. Expanding your first party studios and supporting the console you have out with major new titles through the launch of your new console is a commitment to first party software.
Case in point: I don't know who the hell even works at Black Tusk so why would I have any interest in a game they're making? I'm not eagerly anticipating the next game from Nihilistic and they've at least made something before.
Meanwhile I know what Naughty Dog brings to the table. I know what Sucker Punch brings to the table. I know what Guerrilla Games is capable of. I know that at worst Sony has damn near a dozen very strong first party studios that turn out at least "good" games, with several of them more than capable of hitting a home run every time up to the plate.
MS could have had something like that, if they gave a shit about first party development. Instead they let Bungie walk because they just wanted a Halo cow to milk (and now have one with 343 apparently). They sunk the PGR franchise by not picking up Bizarre Creations once they were outside the X360's launch window. Shut down FASA and let Weismann take the IPs with him. Doomed Crackdown to irrelevance when they chose not to sign Realtime Worlds up for a multi-game commitment. Have had a massive talent exodus from Rare because they've changed corporate culture and restricted their freedom to create. Had a similarly massive talent exodus from Lionhead while face-stabbing the Fable brand with a mediocre 3rd game followed by a shitty Kinect spin off.
I could go on. Suffice to say these are not the actions of someone looking to build a strong first party division. Lip service and random dollar amounts thrown at the problem on the cusp of a new generation isn't enough to bait me in. Show the love all generation long if you want to claim a commitment to first party software.
Used to be, right!
Now that they've done something pro-Sony they are no longer biased.
Gotcha!
MS shuttered multiple studios last generation, didn't open any to replace them, and are now suddenly in a mad scramble to open studios and push out early XB1 titles.
Investing strongly on the doorstep of a new generation isn't a commitment to first party software. Expanding your first party studios and supporting the console you have out with major new titles through the launch of your new console is a commitment to first party software.
Case in point: I don't know who the hell even works at Black Tusk so why would I have any interest in a game they're making? I'm not eagerly anticipating the next game from Nihilistic and they've at least made something before.
Meanwhile I know what Naughty Dog brings to the table. I know what Sucker Punch brings to the table. I know what Guerrilla Games is capable of. I know that at worst Sony has damn near a dozen very strong first party studios that turn out at least "good" games, with several of them more than capable of hitting a home run every time up to the plate.
MS could have had something like that, if they gave a shit about first party development. Instead they let Bungie walk because they just wanted a Halo cow to milk (and now have one with 343 apparently). They sunk the PGR franchise by not picking up Bizarre Creations once they were outside the X360's launch window. Shut down FASA and let Weismann take the IPs with him. Doomed Crackdown to irrelevance when they chose not to sign Realtime Worlds up for a multi-game commitment. Have had a massive talent exodus from Rare because they've changed corporate culture and restricted their freedom to create. Had a similarly massive talent exodus from Lionhead while face-stabbing the Fable brand with a mediocre 3rd game followed by a shitty Kinect spin off.
I could go on. Suffice to say these are not the actions of someone looking to build a strong first party division. Lip service and random dollar amounts thrown at the problem on the cusp of a new generation isn't enough to bait me in. Show the love all generation long if you want to claim a commitment to first party software.
But the cover doesn't criticize a rival team. What it does is overly promoting one team.Who even says EDGE is biased?
Does this work in this manner when a sports magazine criticizes a rival team?
EDGE has earned a reputable image for a reason.
If it doesn't vibe with yours then too bad.
MS shuttered multiple studios last generation, didn't open any to replace them, and are now suddenly in a mad scramble to open studios and push out early XB1 titles.
Investing strongly on the doorstep of a new generation isn't a commitment to first party software. Expanding your first party studios and supporting the console you have out with major new titles through the launch of your new console is a commitment to first party software.
Case in point: I don't know who the hell even works at Black Tusk so why would I have any interest in a game they're making? I'm not eagerly anticipating the next game from Nihilistic and they've at least made something before.
Meanwhile I know what Naughty Dog brings to the table. I know what Sucker Punch brings to the table. I know what Guerrilla Games is capable of. I know that at worst Sony has damn near a dozen very strong first party studios that turn out at least "good" games, with several of them more than capable of hitting a home run every time up to the plate.
MS shuttered multiple studios last generation, didn't open any to replace them, and are now suddenly in a mad scramble to open studios and push out early XB1 titles.
Investing strongly on the doorstep of a new generation isn't a commitment to first party software. Expanding your first party studios and supporting the console you have out with major new titles through the launch of your new console is a commitment to first party software.
Case in point: I don't know who the hell even works at Black Tusk so why would I have any interest in a game they're making? I'm not eagerly anticipating the next game from Nihilistic and they've at least made something before.
Meanwhile I know what Naughty Dog brings to the table. I know what Sucker Punch brings to the table. I know what Guerrilla Games is capable of. I know that at worst Sony has damn near a dozen very strong first party studios that turn out at least "good" games, with several of them more than capable of hitting a home run every time up to the plate.
MS could have had something like that, if they gave a shit about first party development. Instead they let Bungie walk because they just wanted a Halo cow to milk (and now have one with 343 apparently). They sunk the PGR franchise by not picking up Bizarre Creations once they were outside the X360's launch window. Shut down FASA and let Weismann take the IPs with him. Doomed Crackdown to irrelevance when they chose not to sign Realtime Worlds up for a multi-game commitment. Have had a massive talent exodus from Rare because they've changed corporate culture and restricted their freedom to create. Had a similarly massive talent exodus from Lionhead while face-stabbing the Fable brand with a mediocre 3rd game followed by a shitty Kinect spin off.
I could go on. Suffice to say these are not the actions of someone looking to build a strong first party division. Lip service and random dollar amounts thrown at the problem on the cusp of a new generation isn't enough to bait me in. Show the love all generation long if you want to claim a commitment to first party software.