Sony lied. PS4 is much closer to the Xbox One than previously revealed.
Nope. They never said anything about the allocation.
Sony lied. PS4 is much closer to the Xbox One than previously revealed.
O rly? Link, please.Sony lied. PS4 is much closer to the Xbox One than previously revealed.
My guess is its quicker or more efficient than the normal fall backs to when physical memory runs out or is at maximum capacity.
Sony lied. PS4 is much closer to the Xbox One than previously revealed.
Sony lied. PS4 is much closer to the Xbox One than previously revealed.
The average gamer is never going to hear or care about the ram available to developers.
The forum was faulting MS for it and praising Sony for their 8gb GDDR5 trump card. Now it seems that the ram is much closer in line between the two consoles than was thought. Sony's ram is still better but a far cry from the original 8gb that everyone was excited for. Moreover, everyone knows what MS is doing with their ram allocations and most disliked it. What is Sony doing with their 3gb OS?I really still don't understand the dilemma. MS using 3GB for their OS and so is Sony. They both end up with 5 GB of RAM for games. If you're going to fault sony for having to reserve so much for their OS the same can be said for MS. Maybe the reality is that the OS for whatever reason is going to require more dedication than we anticipated.
Maybe they are "correct" for a specific devkit scenario that will change on future devkits or even on the retail sku.
This isn't the whole story. Maybe you should read the last few pages.
Yes, we talked privately already. Take from that what you will.
Please tell me this is CG work??????????
Wow. You just circle talked to proclaim "Sony lied" by citing a potentially BS story? Astounding.
You're being silly. Do these consoles not have GPU's?
What now? Shall I pre-order a PS4 again or not?
What now? Shall I pre-order a PS4 again or not?
Thats even worse
No. Save your money.
What now? Shall I pre-order a PS4 again or not?
No. Save your money.
Somebody laughed at ms for the 3gig dedicated to the os and everyone assumed that Sony was better somehow. 5 gigs for games is more than I expected the consoles would even have in them. Not a big deal.Where did this "1 GB OS , 7 GB RAM" thing came from anyway?
Agree.
Trying to quantify the 32mb esram and powerful audio hardware of Xbox One is going to be more difficult than looking at some bandwith numbers.
Why doesn't Sony just tell us how much RAM is available?
People actually cancelled their pre-orders because of this?
This seems like a bad argument when talking about anything other than tech demos. It assumes that the only things in memory will be seen by the in-game virtual camera, so that if you turn your view to look at an object with textures or geometry that wasn't in the original view, you'll have to stream in from the hard drive. I'm pretty sure that even the most aggressive streaming engines save some memory for off-camera content (and little things like audio), at least at a low level of detail so there's something to show while the hard drive catches up. In short, games need memory beyond what's on screen.
On the other hand, that argument also implies the GPU is doing nothing but texturing for the entire frame, since shaders aren't as bandwidth dependent. But if the GPU is just texturing objects for the entire time the frame is being rendered, that doesn't leave any time to apply shaders after the GPU is done; since many shaders depend on a textured object for color data, those shaders can't run before the object is rendered. So I doubt any modern game would be able all of that memory per frame anyway.
Nice. So all this freaking out is for nothing.
Gamescom megaton: 12GB GDDR5 RAM PS4!!!
I wish
I think the mods get a kick out of watching this stuff sometimes.
Because it would destroy the image of the gamer's console they've built up since E3.
Where did this "1 GB OS , 7 GB RAM" thing came from anyway?
Why doesn't Sony just tell us how much RAM is available?
So 5gb is basically confirmed? I'm fine with that.