Different words, same stuff... memory appears more responsive, less miss prone and overall "better" with move engines = closes the gap between DDR3 and GDDR5.
Good.
Still a lower spec GPU.
It's not a comparison to the PS4, the move engines are used to get maximum utilisation of the resources available to the Xbox.
Saving bandwidth is a side effect of spatial coherency, the main goal is to avoid pipeline stalls and maximise instruction throughput.