Stunning. Really. Beats everything visually.
Every time I see that city in screenshots it hurts me even more that we won't get to explore it. It physically hurts me.
Rain or no rain lets not go crazy
lol man, at it was released at the same time as Gears was on X360. PS3 launch was rough.Please tell me this game was 60fps. It kinda looks like a wii game.
lol man, at it was released at the same time as Gears was on X360. PS3 launch was rough.
The game had nice show effect though.
On topic of Killzone, I want a Killzone game, first person, but like Mass Effect/Fallout: New Vegas. Where the player can choose Helghan or ISA factions, and go through the story and explore. As much as I love KZ, one of the things that has disappointed me the most is the lack of exposition. It has such a rich, deep, and compelling history and backstory, that it's a fricking shame the game's barely touch all of that. There is just so much damn potential wasted in making this "just" an FPS.
Exactly.
Remember PS3's launch FPS?
Don't get me wrong- I loved Resistance and there were certain elements (like the snow and window damage details) that just blew me away and made me feel like it was 'next gen', but holy shit did things get so much more impressive in the following years.
Admittedly GG has a bit more technical prowess than Insomniac (no offense to you and your pals, jstevenson), but it still makes me very excited for what we'll be seeing even in a year or so (not to mention the end of the gen).
Look at that gooddamned fur on the insides of his leather jacket!
You and me both. I want a Deus Ex game in a city that big. Packed full of NPCs and hidden things to explore.
On topic of Killzone, I want a Killzone game, first person, but like Mass Effect/Fallout: New Vegas. Where the player can choose Helghan or ISA factions, and go through the story and explore. As much as I love KZ, one of the things that has disappointed me the most is the lack of exposition. It has such a rich, deep, and compelling history and backstory, that it's a fricking shame the game's barely touch all of that. There is just so much damn potential wasted in making this "just" an FPS.
Also, I'm wondering, this game is titled "Killzone: Shadowfall." Are they leaving the door open to do a 'true" Killzone 4? Or can we just expect, on the new hardware, to start over again with numbers, since SF isn't continuing the story of Killzone 3?
These Higs on the side not moving is lame... They look like cardboard cutouts.
Once again I'm being "corrected" by someone who has completely missed the point of my objection. I know this is supposed to be an emotionally arousing speech. I didn't miss that. At all.
Maybe you didn't read carefully, but I said you can "slaughter people." I wasn't saying "you can't say 'slaughter' unless it's about animals!"
The choice of the word "slaughter" is not the problem. It's used to describe the killing of human beings all the time. The problem is that you do not "slaughter lives." The transitive verb "to slaughter" does not take the word "lives" as an object. English speakers do not say this. They could have instead said "Slaughter of a billion Helghast." That is how the word slaughter works grammatically.
If it is that, it would go hand in hand with my theory that characters' heads follow you around while they're talking. In that case they'd need this kind of solution instead of mocap or manual animation.
I like your ideas here, Figboy. I like them a lot.
Maybe your wish is granted with GG secret project everyone saying is a WRPG?
The rain didn't shock me. Face animation was not up to par with the rest of the trailer but the rain didn't bother me at all.
Rain or no rain lets not go crazy
I'm not doubting it anymore after getting a good look at the screen grabs on the previous page. I imagine it will be pretty damn close. Seriously, just imagine it on your screen. This game is going to pop like all hell just broke loose.
Is that green room part of some kind of of drugged moment scene? Everything looks so flickery and wavy in it, different than anywhere else in the trailer? Look at the rug on the floor, and how it moves in waves. Light seems to constantly flicker in and out as well.
...But isn't "lives" just being used in place of the word "people"? They are synonymous so I don't see what the issue is. To my ears it sounds better than saying "slaughtering a billion Helghast people", but hey you have your opinion and I have mine.
Last ones from me:
Looks really good, for the most part. No surprise some parts seem weaker than others - sacrifices have to be made to get things out for launch windows. Sucks. I hate launches.
But, damn, for a launch game... the shit that's going to come out on these systems in a few years. Christ. My imagination cannot even contain the visual splendor.
I have many more, but they are similarly large PNG files.
How much does "range" matter if the performance is junk? Because there is one scene with Tess in TLOU where she does something so believably human that it's hard to process that they key framed it, and I've never seen anything as convincing from a mo-capped actor in any other game.
Unbelievable. I can't wait to play this on my TV. These are the best visuals that I've ever seen.
Looks really good, for the most part. No surprise some parts seem weaker than others - sacrifices have to be made to get things out for launch windows. Sucks. I hate launches.
But, damn, for a launch game... the shit that's going to come out on these systems in a few years. Christ. My imagination cannot even contain the visual splendor.
Really not a fan of the faces and facial animations. Everything just looks off.
Everything else is pretty much boner inducing aside from the rain.
I mean... WOW
The trailer was incredibly hit-and-miss for me. I'm not sure I've ever felt so flip floppy about something before.
As everyone has mentioned, the leaf-blower-in-face closeup was pretty awful (although admittedly looks better in the Gamersyde quality video), and the rain is still pretty bad.
With that said, there was also a lot of things that blew me away, such as the gorgeous lighting in the following shots:
Preorder kept, but my expectations have been tempered.
***fingers crossed for Uncharted 4... and I'm dreaming of an Agent trailer, but realize that is about as likely as TLG.Uncharted fucking 4!
I can't wait till the VGAs.
Uncharted fucking 4!
Looks really good, for the most part. No surprise some parts seem weaker than others - sacrifices have to be made to get things out for launch windows. Sucks. I hate launches.
But, damn, for a launch game... the shit that's going to come out on these systems in a few years. Christ. My imagination cannot even contain the visual splendor.