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XBOne Version of NBA 2K14 Missing From Blowout Press Event, Confirmed Native 1080p/60

Gaz_RB

Member
I have a feeling we won't see any face off until at least nov 22 in states.


Unfortunately. I was hoping that reviewers and such would have next gen consoles a little early so we could get some comparisons and next gen game reviews before the games come out. Anyone know anything about that?
 
But that's something that would be improved over time right? It would eventually be easier to develop for the XB1 than it is right now? How much easier would it make the process be?

Yes the SDK fo XB1 will certainly be improved and hopefully programming to the ESram is made much easier although I'm not sure how much of a difference it will make

I think the maturity of the SDK is just behind schedule like cboat said but won't make up for power gap etc.

Unfortunately. I was hoping that reviewers and such would have next gen consoles a little early so we could get some comparisons and next gen game reviews before the games come out. Anyone know anything about that?

I would think reviewers would get sent the same platform just in case there was a difference

Do digital foundry comparisons occur before release because I would think a publisher would do everything in their power to prevent that?
 

beast786

Member
But that's something that would be improved over time right? It would eventually be easier to develop for the XB1 than it is right now? How much easier would it make the process be?

I believe that depends on ms ability to improve there tools and developer if they want to give extra time and resources to one version.either way it has to be worth the payback and in most case the development cycle is to rigid to put extra time in one version .

Looking at ps3 early development that was clearly the case. It was only till the tools improve that mp games were on par on ps3.

Plus there is obvious power difference that will always be there.
 

The Flash

Banned
Of course it'll be improved, either by improved tools or devs developing special tactics to make up for the system flaws.

But no one likes the notion that your console is weaker out the gate, on the biggest games.
Ryse may look spectacular, but it's kinda pointless a graphical showcase of power if it's not as widely bought like Cod.

True, true. It'd be awesome if the XB1 version of BF4 runs at 1080p/60fps but I seriously doubt that'll happen. At least things will get better with time. I had a lot of fun playing BF3 on 360 and that version obviously isn't the best. Win some, lose some.

Plus there is obvious power difference that will always be there.

but of course. unless MS has ranked up their cloud balancing skill tree.
 

crazy buttocks on a train

quite possibly the greatest username
But that's something that would be improved over time right? It would eventually be easier to develop for the XB1 than it is right now? How much easier would it make the process be?
yaes. Ripend tools helalp. Dvoper familiarty 2. same thihg ocuredwithn ps3cel last tme rou^nd.

@@#ESRMA is handicap prob for now but workarohd wil cume.

Hdwaarwe powr is alwysa behnd tho. never chagns,ing. wo cpomlet HW upate. 900-720p wil be norm. gamwes wil be goud !!thoug and that hwath mat ers. just struggle mre to wok on xon.

I hgu you friend flesh itw alget bettr I promise :)
 
It isn't that people prefer 720p. I would prefer for most games to be in 1080p if isn't presenting a problem for devs to get the game looking as amazing as they want it to, since that's the max resolution of my television. However, the other side of it is that some people don't have a major issue with 720p, or any other resolution that is lower than 1080p, as long as there are no sub 720p resolution games.

Would too many games turning out to be 720p on the Xbox One be a bit of a disappointment. Absolutely. It would absolutely be disappointing, because I think there's more than enough power there to have better than 720p resolutions on the large majority of games, and if it turns out that there isn't enough power there to meet that standard, then obviously Microsoft messed up. But, that said, I'm also careful not to lose sight of the fact that games mean far more to me than just what resolution their rendering at. If Hironobu Sakaguchi announced a new major JRPG title, and told everyone it was native 720p, I would not care.

I want to play games that look fun and interesting, that appeal to the kinds of things I like, and resolution doesn't prevent me from doing any of that. If a game is 720p, and is something that looks like it's my style of game, the resolution will not make me hesitate. Not even a little bit. I don't look at a game and ask myself what resolution it's rendering at. I look at a game and make an assessment on whether or not I think this game looks good, and whether or not it's something that I would personally like to purchase and own. It's about the games. That's what it's always been about. We lose track of that way too much, because some people seem to treat games as if they live and die solely based on their native rendering resolution. What about the game itself? If I gave a damn about what we've been able to do easily on the PC for years, I would strictly focus on making my already really powerful PC even more powerful, but that's not what I'm interested in doing (at least not as my top priority). I'm not interested in gaming at the highest possible resolutions. It's not a major priority for me. I just want games that I think look great, and that I find exciting, and nowadays I prefer to play them on a console connected to my HDTV.

That game being 1080p also? That's an awesome bonus, as far as I'm concerned, and I do absolutely appreciate when devs can go the extra mile to make that happen. I just won't demand it of them. This isn't just a feeling I share about the Xbox One. I feel the same way about the PS4 also. The PS4 being as powerful as it is just has less reason not to be 1080p, but it's not something that I demand of every possible gaming experience on that console either, and it isn't very hard to see that the PS4 clearly looks the part of the more ideal system for native 1080p resolutions. The upside, however, of any game that targets 720p is that it likely guarantees 60fps, and coming from the last generation, that's a luxury I appreciate with much higher levels of graphical fidelity.

yaes. Ripend tools helalp. Dvoper familiarty 2. same thihg ocuredwithn ps3cel last tme rou^nd.

@@#ESRMA is handicap prob for now but workarohd wil cume.

Hdwaarwe powr is alwysa behnd tho. never chagns,ing. wo cpomlet HW upate. 900-720p wil be norm. gamwes wil be goud !!thoug and that hwath mat ers. just struggle mre to wok on xon.

I hgu you friend flesh itw alget bettr I promise :)

I think this is the first cboat post, I've been able to understand without help from a translator (probably because it doesn't sound like bad news :p lol). And, it's good to hear a more positive outlook. And, right you are, the games being good are what matters.
 
I still do not think the XBOne is ready for it's November launch. They might be better off delaying it if possible. Better to have a late console than once plagued with problems that will only tarnished their somewhat questionable image further.
 

The Flash

Banned
yaes. Ripend tools helalp. Dvoper familiarty 2. same thihg ocuredwithn ps3cel last tme rou^nd.

@@#ESRMA is handicap prob for now but workarohd wil cume.

Hdwaarwe powr is alwysa behnd tho. never chagns,ing. wo cpomlet HW upate. 900-720p wil be norm. gamwes wil be goud !!thoug and that hwath mat ers. just struggle mre to wok on xon.

I hgu you friend flesh itw alget bettr I promise :)

tumblr_muoynviP9w1qalb61o1_250.gif


EDIT: Found something more Flash appropriate :)
 

Insane Metal

Gold Member
yaes. Ripend tools helalp. Dvoper familiarty 2. same thihg ocuredwithn ps3cel last tme rou^nd.

@@#ESRMA is handicap prob for now but workarohd wil cume.

Hdwaarwe powr is alwysa behnd tho. never chagns,ing. wo cpomlet HW upate. 900-720p wil be norm. gamwes wil be goud !!thoug and that hwath mat ers. just struggle mre to wok on xon.

I hgu you friend flesh itw alget bettr I promise :)

LoL your username really is something else... haha...

Thanks for sharing some info with us :)
 
I still do not think the XBOne is ready for it's November launch. They might be better off delaying it if possible. Better to have a late console than once plagued with problems that will only tarnished their somewhat questionable image further.

It's obviously ready. The PS4 is just stronger and easier to develop for, and there's no shame in that.
 
yaes. Ripend tools helalp. Dvoper familiarty 2. same thihg ocuredwithn ps3cel last tme rou^nd.

@@#ESRMA is handicap prob for now but workarohd wil cume.

Hdwaarwe powr is alwysa behnd tho. never chagns,ing. wo cpomlet HW upate. 900-720p wil be norm. gamwes wil be goud !!thoug and that hwath mat ers. just struggle mre to wok on xon.

I hgu you friend flesh itw alget bettr I promise :)

Translation:

Yes. Ripened tools help. Developer familiarity, too. Same thing occurred with PS3 and Cell last time around.

ESRAM is a handicap for now but a workaround will come.

Hardware power is always behind though. Never changing without a complete hardware update. 900-720p will be the norm. The games will be good though, and that's what matters. They'll just struggle more to work on the Xbox One.

I hug you friend Flash. It will get better, I promise.
 
yaes. Ripend tools helalp. Dvoper familiarty 2. same thihg ocuredwithn ps3cel last tme rou^nd.

@@#ESRMA is handicap prob for now but workarohd wil cume.

Hdwaarwe powr is alwysa behnd tho. never chagns,ing. wo cpomlet HW upate. 900-720p wil be norm. gamwes wil be goud !!thoug and that hwath mat ers. just struggle mre to wok on xon.

I hgu you friend flesh itw alget bettr I promise :)
Yes. Ripened tools will help. Developer familiarity too. The same thing occurred with the PS3's Cell last time around.

ESRAM is a handicap problem for now, but a workaround will come.

Hardware power is always behind though. Never changing, without complete hardware update. 720-900p will be the norm. Games will be good though and that's what matters. Just struggle more to work on Xbox One.

nvm too slow with my Buttanese.
 
yaes. Ripend tools helalp. Dvoper familiarty 2. same thihg ocuredwithn ps3cel last tme rou^nd.

@@#ESRMA is handicap prob for now but workarohd wil cume.

Hdwaarwe powr is alwysa behnd tho. never chagns,ing. wo cpomlet HW upate. 900-720p wil be norm. gamwes wil be goud !!thoug and that hwath mat ers. just struggle mre to wok on xon.

I hgu you friend flesh itw alget bettr I promise :)
I thank you for this cboat, but this damage is already done, I want my next gen experience to be next gen.
 
720p is inexcusable. Lower some of the settings, there's always that one setting that ruins framerate more than others. Like some stupid post processing filter that is making the mountain in the distance have better DOF and shit.

It's simply not worth it to sacrifice so much IQ.
 

x-Lundz-x

Member
yaes. Ripend tools helalp. Dvoper familiarty 2. same thihg ocuredwithn ps3cel last tme rou^nd.

@@#ESRMA is handicap prob for now but workarohd wil cume.

Hdwaarwe powr is alwysa behnd tho. never chagns,ing. wo cpomlet HW upate. 900-720p wil be norm. gamwes wil be goud !!thoug and that hwath mat ers. just struggle mre to wok on xon.

I hgu you friend flesh itw alget bettr I promise :)

Two days in a row, my my my. 720-900 the norm for most titles damn lol. I wonder if halo 5 will suffer from this or if 343i will get it running at 1080p.
 
yaes. Ripend tools helalp. Dvoper familiarty 2. same thihg ocuredwithn ps3cel last tme rou^nd.

@@#ESRMA is handicap prob for now but workarohd wil cume.

Hdwaarwe powr is alwysa behnd tho. never chagns,ing. wo cpomlet HW upate. 900-720p wil be norm. gamwes wil be goud !!thoug and that hwath mat ers. just struggle mre to wok on xon.

I hgu you friend flesh itw alget bettr I promise :)

Another day another post by cboat

Life is good
 
720p is inexcusable. Lower some of the settings, there's always that one setting that ruins framerate more than others. Like some stupid post processing filter that is making the mountain in the distance have better DOF and shit.

It's simply not worth it to sacrifice so much IQ.

I would postulate that it's not necessarily as easy as turning down a few graphical settings. I believe that the ESRAM cannot cope with most forms of "next-gen" rendering techniques at this juncture (not sure if it's possible to overcome later through more mature dev tools...). My admittedly nonexistent expertise in this area notwithstanding, I think that neither Titanfall nor CoD:DoG is fully utilizing the Xbox One's GPU/CPU. I think that these games' relegation to 720p has much more to do with RAM bandwidth being a massive bottleneck for larger frame buffers.

Publicly shame me if I'm totally off base.
 
Two days in a row, my my my. 720-900 the norm for most titles damn lol. I wonder if halo 5 will suffer from this or if 343i will get it running at 1080p.

I hope not. 343 is full of technical wizards, I'd hope they be able to prove others wrong.

I'd feel sad if 343 is forced to match Guerilla instead of Naughty Dog in terms of pushing the best graphical showcase, no offense to Guerilla.
 
It's obviously ready. The PS4 is just stronger and easier to develop for, and there's no shame in that.


Yeah, that is true but it is suspicious that it seems like X1 games are rarely shown and it's always PC/PS4 like they are hiding something. Also, I heard the X1 netcode was pretty bad also. I don't know.....something isn't right here.
 
I hope not. 343 is full of technical wizards, I'd hope they be able to prove others wrong.

I'd feel sad if 343 is forced to match Guerilla instead of Naughty Dog in terms of pushing the best graphical showcase, no offense to Guerilla.

But Guerilla's shadowfall is so purty :(

You're going to make them feel self-conscious and start binging on ice cream at this rate
 
I would postulate that it's not necessarily as easy as turning down a few graphical settings. I believe that the ESRAM cannot cope with most forms of "next-gen" rendering techniques at this juncture (not sure if it's possible to overcome later through more mature dev tools...). My admittedly nonexistent expertise in this area notwithstanding, I think that neither Titanfall nor CoD:DoG is fully utilizing the Xbox One's GPU/CPU. I think that these games' relegation to 720p has much more to do with RAM bandwidth being a massive bottleneck for larger frame buffers.

Publicly shame me if I'm totally off base.

I think it's a lot more simple than that. The GPU is simply a more reserved choice. 12 compute units, which probably means that it wont be as ideal for 1080p as maybe the PS4 is. ESRAM, I'm sure, can cope with quite a bit more than you think. It just takes time for developers to figure out the best ways to do that. I mean, do we really look at Ryse and think it has trouble coping with most forms of "next-gen" rendering techniques, you know what I mean? The system is also designed with tiled resources in mind, as well as a number of other DirectX 11.2 features. It's just lacking in the raw performance muscle department. It's not a system that will brute force its way through a lot. Finesse would perhaps be a better word, but, of course, that won't stop games from looking amazing. Forza 5 is 1080p at 60fps, and may not blow some people away, but Forza 2 didn't blow people away at the time, either, and we see how Turn 10 steadily improved over the life of the 360. And just look at the difference between Halo 3 and Halo 4. You've got talented teams such as Insomniac working on the system, 343i, Remedy with Quantum Break. So yea, I wouldn't be all that worried. Or maybe I only take this kind of no concern approach into it because I'll have both systems, so no matter what happens, I'm more or less covered. Perhaps people going for one system may be worried, but I think things will be fine.

if you see games you're interested in, and you know they're coming from top tier developers, I don't see why anyone would be afraid of the Xbox One, but if most of the stuff over on the PS4 interests you more, or maybe always having the best multi-platform version is a top priority, then the choice is clear, get a Wii-U. I kid, but you get the idea.
 

tensuke

Member
yaes. Ripend tools helalp. Dvoper familiarty 2. same thihg ocuredwithn ps3cel last tme rou^nd.

@@#ESRMA is handicap prob for now but workarohd wil cume.

Hdwaarwe powr is alwysa behnd tho. never chagns,ing. wo cpomlet HW upate. 900-720p wil be norm. gamwes wil be goud !!thoug and that hwath mat ers. just struggle mre to wok on xon.

I hgu you friend flesh itw alget bettr I promise :)

That's gotta be the most positive post I've seen you make!
 

mrklaw

MrArseFace
It isn't that people prefer 720p. I would prefer for most games to be in 1080p if isn't presenting a problem for devs to get the game looking as amazing as they want it to, since that's the max resolution of my television. However, the other side of it is that some people don't have a major issue with 720p, or any other resolution that is lower than 1080p, as long as there are no sub 720p resolution games.

Would too many games turning out to be 720p on the Xbox One be a bit of a disappointment. Absolutely. It would absolutely be disappointing, because I think there's more than enough power there to have better than 720p resolutions on the large majority of games, and if it turns out that there isn't enough power there to meet that standard, then obviously Microsoft messed up. But, that said, I'm also careful not to lose sight of the fact that games mean far more to me than just what resolution their rendering at. If Hironobu Sakaguchi announced a new major JRPG title, and told everyone it was native 720p, I would not care.

I want to play games that look fun and interesting, that appeal to the kinds of things I like, and resolution doesn't prevent me from doing any of that. If a game is 720p, and is something that looks like it's my style of game, the resolution will not make me hesitate. Not even a little bit. I don't look at a game and ask myself what resolution it's rendering at. I look at a game and make an assessment on whether or not I think this game looks good, and whether or not it's something that I would personally like to purchase and own. It's about the games. That's what it's always been about. We lose track of that way too much, because some people seem to treat games as if they live and die solely based on their native rendering resolution. What about the game itself? If I gave a damn about what we've been able to do easily on the PC for years, I would strictly focus on making my already really powerful PC even more powerful, but that's not what I'm interested in doing (at least not as my top priority). I'm not interested in gaming at the highest possible resolutions. It's not a major priority for me. I just want games that I think look great, and that I find exciting, and nowadays I prefer to play them on a console connected to my HDTV.

That game being 1080p also? That's an awesome bonus, as far as I'm concerned, and I do absolutely appreciate when devs can go the extra mile to make that happen. I just won't demand it of them. This isn't just a feeling I share about the Xbox One. I feel the same way about the PS4 also. The PS4 being as powerful as it is just has less reason not to be 1080p, but it's not something that I demand of every possible gaming experience on that console either, and it isn't very hard to see that the PS4 clearly looks the part of the more ideal system for native 1080p resolutions. The upside, however, of any game that targets 720p is that it likely guarantees 60fps, and coming from the last generation, that's a luxury I appreciate with much higher levels of graphical fidelity.



I think this is the first cboat post, I've been able to understand without help from a translator (probably because it doesn't sound like bad news :p lol). And, it's good to hear a more positive outlook. And, right you are, the games being good are what matters.


I understand your comment, and I think honestly I wouldn't mind 720p - if the games were otherwise identical, and Xbox was my only console, I'd live with it (if you're not doing side by side comparisons it helps too)

But I would be worried about the longevity of the console. If games are 720p now, what happens as engines get more complex, and spend even more time per pixel? If PS4 games start dropping to 900/720p to keep up with PC, the where does Xbox go?

It isn't just about current games. Both PS4 and Xbox are weak compared to high end PCs. But the relatively weaker Xbox will suffer first and more often as the generation progresses. That headroom on the PS4 gives me confidence
 

DBT85

Member
I can't help but feel the entire 720 v 1080 thing would be far less of an issue for people if the prices were swapped over.
 
I understand your comment, and I think honestly I wouldn't mind 720p - if the games were otherwise identical, and Xbox was my only console, I'd live with it (if you're not doing side by side comparisons it helps too)

But I would be worried about the longevity of the console. If games are 720p now, what happens as engines get more complex, and spend even more time per pixel? If PS4 games start dropping to 900/720p to keep up with PC, the where does Xbox go?

It isn't just about current games. Both PS4 and Xbox are weak compared to high end PCs. But the relatively weaker Xbox will suffer first and more often as the generation progresses. That headroom on the PS4 gives me confidence
It's an interesting hypothetical.

As the generation goes on and games get more complex, perhaps utilizing more GPU compute, developers throwing more effects etc. on screen... what happens then.

For example, if a multiplatform developer's visuals are ambitious enough that they only just manage 720p30 on the PS4, will people still be satisfied with the compromises that may need to be made to get the game to run on the XB1?
 

DBT85

Member
Probably but it just highlights the different value propositions of both consoles

Oh absolutely.

I'm just thinking that yeah, for a lot of people 720 really wouldn't be a problem if they knew that they could have paid more for 1080. People make THAT trade off all the time. If the BluRay is cheaper than the DVD though...
 
from the videos, only the graphics look prettier. that was it. what about gameplay improvements? it looked like how 2k14 ps3 version played.

EmptySpace's virtual particles are not amused.
 
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