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Pennello: "People just weren't ready for all digital Xbox One". Post #657 = ether.

It was ownership rights, they must think their consumer base is too young to remember the '90s and CD copy restrictions. Yes kids, these guys (corporate suits) didn't want you sharing music CDs and using them on multiple devices either 20 years ago.
 
Yup, we just weren't ready to have every generation of kid from now on not be able to play games....at all, because they didn't have a credit card that they could auto renew without consent.

Yup, we just weren't ready for a console maker to destroy every small business video game retailer because discs are useless, and to only make them less worthless at the largest retail chain.

Yup, we just weren't ready to have our biometrics and living room items categorized so that you may effectively hammer me with advertisements on a service that I paid $500 dollars and a monthly subscription for.

Yup, we just weren't ready to have our conversations scanned for keywords in our own living rooms. We weren't ready to make some words taboo in our own homes, a taboo when crossed gets you imprisoned indefinitely without a trial. ....O wait, we're totally ready for that.

Albert, you clearly have no care for your product, industry, brand, customers, country, species or anything other than money (marketing). You're absolutely a capitalist, and that makes you a goddamn scumbag.
 

hesido

Member
I don't think anybody asked them to change their DIGITAL downloadable game policy, but their DRM policy for discs. If their digital offering was so much better for the consumer than what the discs we are used to provide, people would inevitably turn to that, slowly but much more willingly than MS was going to force it.

If you want digital to prosper, just make it more enticing like you CLAIM it to be.

You can't, because you don't want to piss off the big retailers.

Edit: IdiotMyshkin received the banhammer in under 3 minutes. GAF record?
 
Whoa that was fast. I mean like ninja mod fast. Seconds after that post went up the b-hammer came down. Food for thought: Might not want to talk about how happy someone's death will make you in a thread mods are reading and posting in. /shrug


@ the post above me that owns tons of e-books: That is case in point the problem MS had with their 'vision'. Digital distro isn't going anywhere, but trying to force it on people and tack on draconian DRM policies and daily online authentication just to maintain access to the shit you've purchased was the iceberg to their titanic. It was a lack of common sense in the board rooms leading up to the XB1 reveal more than anything else. They really needed someone like Foxix in their planning division.

Foxix I gotta say I'm a bit jelly of you right now lol. I've said what you said a hundred times on forums all over, but I guess I just never worded my message right b/c I never got the reaction you're getting here. Man maybe now I should sympathize with MS... I mean I just didn't get the message right? Eh? Nobody? Ok I'll LOL @ myself then.
 
I've got no fucking clue. MS has collectively had its head up it's own ass for a while now. I want to critique this whole mess but frankly they've bungled this thing up so hard it's difficult to know where to start.

Albert, I know you read Gaf. You need to stop talking about this. Period. Full stop. No more. Shush.

Every time you or any other MS representative goes on the record to discuss the DRM policies you take an inherently anti consumer approach even if it's not your intent. Which at this point I'm going to assume it's your intent given the frequency with which you and your cohorts put this bungle on the consumer. You can't claim that consumers weren't ready for your vision of the future. We will never be ready for your vision of an all digital future because neither you nor anyone else at MS has never, not once, made it clear what exactly that vision is, or was, could be or will be.

Simply state that Microsoft misread the market. You operated in a vacuum under the assumption that your consumers wanted certain things that we didn't and now you're having to back track. That's fine. You guys made a mistake, it happens. It's time to reread your audience and try again. What you can't do is continue to allude to the fact that consumers weren't ready for your product. That's insulting, and it insinuates that you still have plans to fuck us over in the future. Consumers are naturally entitled. We have to be. We're paying large sums of cash, in this case a premium, for your product. We have certain expectations based on how you present that product and once that transaction is complete we're naturally entitled to complete ownership over that product. We also have expectations for your product based on competing products and services from other manufacturers. You do not operate within a vacuum and this relationship does not work in reverse. You are not entitled to my money.

The DRM strategy as we know it is beneficial to no one but Microsoft and its partners. This statement is true based on the information you have given us. You can claim that miscommunications and disorganization led to dissemination of inaccurate rumors, but the truth of the matter is that the only time you've detailed any consumer benefit was AFTER you shut the DRM down. We also had it on good insider authority that those claims regarding game sharing were complete bullshit and you're lying to us. All the "facts" you attempted to detail to consumers were completely contradictory during the period of time immediately following the initial announcement. Every further clarification only led to further confusion as your company continued to contradict itself. Repeatedly. These are not signs of miscommunications. These are signs of a critical lack of vision and fundamental misunderstanding of your target audience and it shows.

Right now Sony is assaulting you with precision strikes in the market that matters the most during launches, the core gamer audience. You need to buckle the fuck down and figure out what your product is, and who it's for. Right now I can't figure out who this product is for, or why anyone should want it. If it's for the hardcore gamer what are the benefits of paying for XBL over PSN+? You're entering a new generation and Sony is catching up significantly. Voice chat is no longer an appropriate answer. You've failed to clarify on the future of the Games With Gold promotion. At first it was temporary, now it's not? The offerings have been substandard when compared to PS+ over the period of time since it was first announced. Your product is no longer the preferred place to play multiplatform titles and you have virtually no first party resources to draw from. The last entry of your largest IP, halo, was not received well by it's audience and you've lost a chunk of your third party exclusive content over the past generation. As a consumer why should I believe that this won't happen again? Why should I, as a gamer, buy a Xbox One when judging by your track record you've nearly abandoned the 360 halfway through it's life and let a massive series like Mass Effect go multiplatform. It seems to me like this will probably happen again and most major titles I can just wait for.

Is this for the casual gamer? If so why aren't we seeing more kinect games? If so why is it the most expensive console on the market? Where is the content that's going to blow the casual market away? The original kinect was successful because it was a novel add on. A new way of interacting with a product you already had in your household. This is not the case for you any more. The original Wii took off because it was something entirely new, original, and extremely affordable. It was a novelty. This is also not the case for the Xbox One. The family/casual market, if there's much of one left, is going to Nintendo. They have the stronger family friendly IPs. You either need to focus on them or drop the kinect.

Is this a device for the mass market? Designed to integrate into television and media services? It can't be, once again it's the most expensive console no the market. It can't compete in price to something like the Apple TV, or even the Vita TV, a device that at least makes sense as a cheap complimentary purchase to a product a consumer will already own. If that's the case then why haven't we heard more about these television and film products? Where is the info on Remedy's new game that's supposedly blending video games and television entertainment? We know virtually nothing about how it plays, and we know virtually nothing about the television series. Are there other projects like that in the works? If it's designed to compliment a cable subscription why can't it function as a DVR? What benefit is there to a $500 black box that functions as little more than a glorified TV remote? Why aren't you partnering with cable providers? Why are the TV services so severely limited globally?

Microsoft, who is this product for? On the surface you seem to be approaching this device as a jack of all trades type of console. The problem is that the title of "jack of all trades" implies a level of competency in these services that is glaringly absent from your strategy. You lack vision. Period. Stop making excuses. Stop blaming the consumers.

Shut the fuck up, buckle the fuck down, figure out who you're targeting, and fix this.

/end rant

Owweee Man!!

http://www.youtube.com/watch?v=0ePQKD9iBfU
 
Really? No parts in 15-20 years? You can still buy parts to repair electronics from the dawn of the electronic age. You can still buy parts to repair televisions from the 50s. Granted the parts are scarce but they're out there. Saying you won't be able to repair an XB1/PS4/360/PS3/OG Xbox/PS2/(anything else that uses 'current optical-based drives') in 15-20 years is massive hyperbole and not even remotely true.
You can still buy tubes for tube amplifiers, for fuck's sake. I think laser media device parts will be around for a while.
 
You can still buy tubes for tube amplifiers, for fuck's sake. I think laser media device parts will be around for a while.

I know right? Laser media optical drive parts won't be available in 15-20 years.... sheesh. It's like some people are already driving around in hover cars wondering why the rest of us haven't joined them in the future...
 
Post number 657 was spot on, but Microsoft won't be able to answer any of his questions because I'm not convinced that even Microsoft knows who this console is being directed at. It seems like the result of bad focus testing and trying to appeal to everyone. Try to appeal to everyone and you wind up appealing to few.
 

kitch9

Banned
Give this man a title. This should've been the first post and had Microsoft had someone like this man pointing out just how stupid their ideas were, Microsoft would not be in the mess it is in right now. As someone who owns 200 some-odd ebooks and 300 or so digital games, I'm not a person who has rejected the digital future. However, I reject the digital future which Microsoft wanted. You do not make a digital service like Steam, iTunes, or Amazon by killing off stuff like GFWL and making systems which are not backwards compatible with previous ones.

It should be clear.

MS can, and will KILL any service or product they feel is not worth it. They have form for it and can be ruthless with it.
 

JABEE

Member
Yes, because after years of Microsoft-esque bullshit that was completely unappealing to consumers (and probably irreparably damaged the music industry in the process), the people selling music finally capitulated to selling the unencumbered MP3s people had been asking for since day one.

It's not hard to sell people on digital distribution: just offer them reasonable terms instead of unfriendly, restrictive bullshit!

Yeah. I don't think gaming companies want to follow the path that the music publishing business went down.

If you want to see more large game studios close down and overall shrinking of the market.

Games also do not have the benefit of being integrated into the day-to-day life culture of almost any demographic you will find like music is.

You know what happens when Joe Public can't buy a PlayStation game because he doesn't have the internet to handle online check-ins. He stops playing video games.

You know what that same person does when they can't deal with restrictive DRM of the early days of the iTunes Music store, they still listen to music. They still listen to the radio. They still exist in a culture that values music as an integral art form.

Video games becoming difficult to use/frustrating, coming with barriers and strings-attached is the death of any growth you are looking for in the industry. It may look good to executives worried about quarterly reports and their ability to extract returns from investments now, but for someone that cares about gaming, it sounds like the death of "mainstream" gaming.

There will always be enthusiasts, but the people that buy Greatest Hits CDs at FYE or Wal-Mart are the people that buy those mainstream titles that break records and get compared to Avatar. These restrictions damage the accessibility of those kinds of games to mainstream consumers. Those mainstream consumers are also the most price sensitive of any segment that purchases games.

As a device that is meant to be a broad entertainment device, Microsoft failed in my opinion at structuring it in a way to appeal to all of their target markets. It just seems like a mish-mash of different visions for a device that is launching at a premium price and fails to differentiate itself and maintain it's long-term strategic advantage as a machine that is the best place to play those mainstream titles.
 
I know right? Laser media optical drive parts won't be available in 15-20 years.... sheesh. It's like some people are already driving around in hover cars wondering why the rest of us haven't joined them in the future...
I know guys who still won't go with MP3 or even lossless audio. They want the disc, they want the jewel case, and they want the booklet.

As far as headphone audio goes, tube amps are still very popular - and for the best headphones - electrostatics - you pretty much need tube amps.
 

Fistwell

Member
It is ironic that, according to all evidence, it was in fact MS who was not ready for the consumers unwillingness to take it up the ass and like it.
 

SRTtoZ

Member
Yup, we just weren't ready to have every generation of kid from now on not be able to play games....at all, because they didn't have a credit card that they could auto renew without consent.

Yup, we just weren't ready for a console maker to destroy every small business video game retailer because discs are useless, and to only make them less worthless at the largest retail chain.

Yup, we just weren't ready to have our biometrics and living room items categorized so that you may effectively hammer me with advertisements on a service that I paid $500 dollars and a monthly subscription for.

Yup, we just weren't ready to have our conversations scanned for keywords in our own living rooms. We weren't ready to make some words taboo in our own homes, a taboo when crossed gets you imprisoned indefinitely without a trial. ....O wait, we're totally ready for that.

Albert, you clearly have no care for your product, industry, brand, customers, country, species or anything other than money (marketing). You're absolutely a capitalist, and that makes you a goddamn scumbag.

LOL @ bish's edit comments. Amazing stuff.
 

Bruno

Member
Microsoft, who is this product for? On the surface you seem to be approaching this device as a jack of all trades type of console. The problem is that the title of "jack of all trades" implies a level of competency in these services that is glaringly absent from your strategy. You lack vision. Period. Stop making excuses. Stop blaming the consumers.

Shut the fuck up, buckle the fuck down, figure out who you're targeting, and fix this.

/end rant

Great post, I agree 100% with everything you've said.
 

bhlaab

Member
Yeah, except it wasn't an all-digital console. The physical discs were kind of the thing people got upset about.
 

reKon

Banned
I've got no fucking clue. MS has collectively had its head up it's own ass for a while now. I want to critique this whole mess but frankly they've bungled this thing up so hard it's difficult to know where to start.

Albert, I know you read Gaf. You need to stop talking about this. Period. Full stop. No more. Shush.

Every time you or any other MS representative goes on the record to discuss the DRM policies you take an inherently anti consumer approach even if it's not your intent. Which at this point I'm going to assume it's your intent given the frequency with which you and your cohorts put this bungle on the consumer. You can't claim that consumers weren't ready for your vision of the future. We will never be ready for your vision of an all digital future because neither you nor anyone else at MS has never, not once, made it clear what exactly that vision is, or was, could be or will be.

Simply state that Microsoft misread the market. You operated in a vacuum under the assumption that your consumers wanted certain things that we didn't and now you're having to back track. That's fine. You guys made a mistake, it happens. It's time to reread your audience and try again. What you can't do is continue to allude to the fact that consumers weren't ready for your product. That's insulting, and it insinuates that you still have plans to fuck us over in the future. Consumers are naturally entitled. We have to be. We're paying large sums of cash, in this case a premium, for your product. We have certain expectations based on how you present that product and once that transaction is complete we're naturally entitled to complete ownership over that product. We also have expectations for your product based on competing products and services from other manufacturers. You do not operate within a vacuum and this relationship does not work in reverse. You are not entitled to my money.

The DRM strategy as we know it is beneficial to no one but Microsoft and its partners. This statement is true based on the information you have given us. You can claim that miscommunications and disorganization led to dissemination of inaccurate rumors, but the truth of the matter is that the only time you've detailed any consumer benefit was AFTER you shut the DRM down. We also had it on good insider authority that those claims regarding game sharing were complete bullshit and you're lying to us. All the "facts" you attempted to detail to consumers were completely contradictory during the period of time immediately following the initial announcement. Every further clarification only led to further confusion as your company continued to contradict itself. Repeatedly. These are not signs of miscommunications. These are signs of a critical lack of vision and fundamental misunderstanding of your target audience and it shows.

Right now Sony is assaulting you with precision strikes in the market that matters the most during launches, the core gamer audience. You need to buckle the fuck down and figure out what your product is, and who it's for. Right now I can't figure out who this product is for, or why anyone should want it. If it's for the hardcore gamer what are the benefits of paying for XBL over PSN+? You're entering a new generation and Sony is catching up significantly. Voice chat is no longer an appropriate answer. You've failed to clarify on the future of the Games With Gold promotion. At first it was temporary, now it's not? The offerings have been substandard when compared to PS+ over the period of time since it was first announced. Your product is no longer the preferred place to play multiplatform titles and you have virtually no first party resources to draw from. The last entry of your largest IP, halo, was not received well by it's audience and you've lost a chunk of your third party exclusive content over the past generation. As a consumer why should I believe that this won't happen again? Why should I, as a gamer, buy a Xbox One when judging by your track record you've nearly abandoned the 360 halfway through it's life and let a massive series like Mass Effect go multiplatform. It seems to me like this will probably happen again and most major titles I can just wait for.

Is this for the casual gamer? If so why aren't we seeing more kinect games? If so why is it the most expensive console on the market? Where is the content that's going to blow the casual market away? The original kinect was successful because it was a novel add on. A new way of interacting with a product you already had in your household. This is not the case for you any more. The original Wii took off because it was something entirely new, original, and extremely affordable. It was a novelty. This is also not the case for the Xbox One. The family/casual market, if there's much of one left, is going to Nintendo. They have the stronger family friendly IPs. You either need to focus on them or drop the kinect.

Is this a device for the mass market? Designed to integrate into television and media services? It can't be, once again it's the most expensive console no the market. It can't compete in price to something like the Apple TV, or even the Vita TV, a device that at least makes sense as a cheap complimentary purchase to a product a consumer will already own. If that's the case then why haven't we heard more about these television and film products? Where is the info on Remedy's new game that's supposedly blending video games and television entertainment? We know virtually nothing about how it plays, and we know virtually nothing about the television series. Are there other projects like that in the works? If it's designed to compliment a cable subscription why can't it function as a DVR? What benefit is there to a $500 black box that functions as little more than a glorified TV remote? Why aren't you partnering with cable providers? Why are the TV services so severely limited globally?

Microsoft, who is this product for? On the surface you seem to be approaching this device as a jack of all trades type of console. The problem is that the title of "jack of all trades" implies a level of competency in these services that is glaringly absent from your strategy. You lack vision. Period. Stop making excuses. Stop blaming the consumers.

Shut the fuck up, buckle the fuck down, figure out who you're targeting, and fix this.

/end rant

This is the best I've read on GAF in my time here. Brutally honest, direct, and focuses on every major point that needed to be brought up.
 

dmg04

#DEADWRONG
/end rant

Eating Crow.


I've attempted to understand the frustrations from other perspectives and always been at a loss, as it always devolves into "MY CONSUMER RIGHTS ARE BEING TRAMPLED ON", and when asking the question of "How?", it's always full of assumptions that MS will deactivate the customers rights to the digital media they had purchased.

Reading this, though, I find some of my quips bundled into the larger picture.

Thanks for taking the time to rant. Good read.
Won't be getting a new console until next year. Let's hope things are fixed before then.
 

madmackem

Member
I've got no fucking clue. MS has collectively had its head up it's own ass for a while now. I want to critique this whole mess but frankly they've bungled this thing up so hard it's difficult to know where to start.

Albert, I know you read Gaf. You need to stop talking about this. Period. Full stop. No more. Shush.

Every time you or any other MS representative goes on the record to discuss the DRM policies you take an inherently anti consumer approach even if it's not your intent. Which at this point I'm going to assume it's your intent given the frequency with which you and your cohorts put this bungle on the consumer. You can't claim that consumers weren't ready for your vision of the future. We will never be ready for your vision of an all digital future because neither you nor anyone else at MS has never, not once, made it clear what exactly that vision is, or was, could be or will be.

Simply state that Microsoft misread the market. You operated in a vacuum under the assumption that your consumers wanted certain things that we didn't and now you're having to back track. That's fine. You guys made a mistake, it happens. It's time to reread your audience and try again. What you can't do is continue to allude to the fact that consumers weren't ready for your product. That's insulting, and it insinuates that you still have plans to fuck us over in the future. Consumers are naturally entitled. We have to be. We're paying large sums of cash, in this case a premium, for your product. We have certain expectations based on how you present that product and once that transaction is complete we're naturally entitled to complete ownership over that product. We also have expectations for your product based on competing products and services from other manufacturers. You do not operate within a vacuum and this relationship does not work in reverse. You are not entitled to my money.

The DRM strategy as we know it is beneficial to no one but Microsoft and its partners. This statement is true based on the information you have given us. You can claim that miscommunications and disorganization led to dissemination of inaccurate rumors, but the truth of the matter is that the only time you've detailed any consumer benefit was AFTER you shut the DRM down. We also had it on good insider authority that those claims regarding game sharing were complete bullshit and you're lying to us. All the "facts" you attempted to detail to consumers were completely contradictory during the period of time immediately following the initial announcement. Every further clarification only led to further confusion as your company continued to contradict itself. Repeatedly. These are not signs of miscommunications. These are signs of a critical lack of vision and fundamental misunderstanding of your target audience and it shows.

Right now Sony is assaulting you with precision strikes in the market that matters the most during launches, the core gamer audience. You need to buckle the fuck down and figure out what your product is, and who it's for. Right now I can't figure out who this product is for, or why anyone should want it. If it's for the hardcore gamer what are the benefits of paying for XBL over PSN+? You're entering a new generation and Sony is catching up significantly. Voice chat is no longer an appropriate answer. You've failed to clarify on the future of the Games With Gold promotion. At first it was temporary, now it's not? The offerings have been substandard when compared to PS+ over the period of time since it was first announced. Your product is no longer the preferred place to play multiplatform titles and you have virtually no first party resources to draw from. The last entry of your largest IP, halo, was not received well by it's audience and you've lost a chunk of your third party exclusive content over the past generation. As a consumer why should I believe that this won't happen again? Why should I, as a gamer, buy a Xbox One when judging by your track record you've nearly abandoned the 360 halfway through it's life and let a massive series like Mass Effect go multiplatform. It seems to me like this will probably happen again and most major titles I can just wait for.

Is this for the casual gamer? If so why aren't we seeing more kinect games? If so why is it the most expensive console on the market? Where is the content that's going to blow the casual market away? The original kinect was successful because it was a novel add on. A new way of interacting with a product you already had in your household. This is not the case for you any more. The original Wii took off because it was something entirely new, original, and extremely affordable. It was a novelty. This is also not the case for the Xbox One. The family/casual market, if there's much of one left, is going to Nintendo. They have the stronger family friendly IPs. You either need to focus on them or drop the kinect.

Is this a device for the mass market? Designed to integrate into television and media services? It can't be, once again it's the most expensive console no the market. It can't compete in price to something like the Apple TV, or even the Vita TV, a device that at least makes sense as a cheap complimentary purchase to a product a consumer will already own. If that's the case then why haven't we heard more about these television and film products? Where is the info on Remedy's new game that's supposedly blending video games and television entertainment? We know virtually nothing about how it plays, and we know virtually nothing about the television series. Are there other projects like that in the works? If it's designed to compliment a cable subscription why can't it function as a DVR? What benefit is there to a $500 black box that functions as little more than a glorified TV remote? Why aren't you partnering with cable providers? Why are the TV services so severely limited globally?

Microsoft, who is this product for? On the surface you seem to be approaching this device as a jack of all trades type of console. The problem is that the title of "jack of all trades" implies a level of competency in these services that is glaringly absent from your strategy. You lack vision. Period. Stop making excuses. Stop blaming the consumers.

Shut the fuck up, buckle the fuck down, figure out who you're targeting, and fix this.

/end rant


Cry_and_clap.gif
 

Nokterian

Member
I've got no fucking clue. MS has collectively had its head up it's own ass for a while now. I want to critique this whole mess but frankly they've bungled this thing up so hard it's difficult to know where to start.

Albert, I know you read Gaf. You need to stop talking about this. Period. Full stop. No more. Shush.

Every time you or any other MS representative goes on the record to discuss the DRM policies you take an inherently anti consumer approach even if it's not your intent. Which at this point I'm going to assume it's your intent given the frequency with which you and your cohorts put this bungle on the consumer. You can't claim that consumers weren't ready for your vision of the future. We will never be ready for your vision of an all digital future because neither you nor anyone else at MS has never, not once, made it clear what exactly that vision is, or was, could be or will be.

Simply state that Microsoft misread the market. You operated in a vacuum under the assumption that your consumers wanted certain things that we didn't and now you're having to back track. That's fine. You guys made a mistake, it happens. It's time to reread your audience and try again. What you can't do is continue to allude to the fact that consumers weren't ready for your product. That's insulting, and it insinuates that you still have plans to fuck us over in the future. Consumers are naturally entitled. We have to be. We're paying large sums of cash, in this case a premium, for your product. We have certain expectations based on how you present that product and once that transaction is complete we're naturally entitled to complete ownership over that product. We also have expectations for your product based on competing products and services from other manufacturers. You do not operate within a vacuum and this relationship does not work in reverse. You are not entitled to my money.

The DRM strategy as we know it is beneficial to no one but Microsoft and its partners. This statement is true based on the information you have given us. You can claim that miscommunications and disorganization led to dissemination of inaccurate rumors, but the truth of the matter is that the only time you've detailed any consumer benefit was AFTER you shut the DRM down. We also had it on good insider authority that those claims regarding game sharing were complete bullshit and you're lying to us. All the "facts" you attempted to detail to consumers were completely contradictory during the period of time immediately following the initial announcement. Every further clarification only led to further confusion as your company continued to contradict itself. Repeatedly. These are not signs of miscommunications. These are signs of a critical lack of vision and fundamental misunderstanding of your target audience and it shows.

Right now Sony is assaulting you with precision strikes in the market that matters the most during launches, the core gamer audience. You need to buckle the fuck down and figure out what your product is, and who it's for. Right now I can't figure out who this product is for, or why anyone should want it. If it's for the hardcore gamer what are the benefits of paying for XBL over PSN+? You're entering a new generation and Sony is catching up significantly. Voice chat is no longer an appropriate answer. You've failed to clarify on the future of the Games With Gold promotion. At first it was temporary, now it's not? The offerings have been substandard when compared to PS+ over the period of time since it was first announced. Your product is no longer the preferred place to play multiplatform titles and you have virtually no first party resources to draw from. The last entry of your largest IP, halo, was not received well by it's audience and you've lost a chunk of your third party exclusive content over the past generation. As a consumer why should I believe that this won't happen again? Why should I, as a gamer, buy a Xbox One when judging by your track record you've nearly abandoned the 360 halfway through it's life and let a massive series like Mass Effect go multiplatform. It seems to me like this will probably happen again and most major titles I can just wait for.

Is this for the casual gamer? If so why aren't we seeing more kinect games? If so why is it the most expensive console on the market? Where is the content that's going to blow the casual market away? The original kinect was successful because it was a novel add on. A new way of interacting with a product you already had in your household. This is not the case for you any more. The original Wii took off because it was something entirely new, original, and extremely affordable. It was a novelty. This is also not the case for the Xbox One. The family/casual market, if there's much of one left, is going to Nintendo. They have the stronger family friendly IPs. You either need to focus on them or drop the kinect.

Is this a device for the mass market? Designed to integrate into television and media services? It can't be, once again it's the most expensive console no the market. It can't compete in price to something like the Apple TV, or even the Vita TV, a device that at least makes sense as a cheap complimentary purchase to a product a consumer will already own. If that's the case then why haven't we heard more about these television and film products? Where is the info on Remedy's new game that's supposedly blending video games and television entertainment? We know virtually nothing about how it plays, and we know virtually nothing about the television series. Are there other projects like that in the works? If it's designed to compliment a cable subscription why can't it function as a DVR? What benefit is there to a $500 black box that functions as little more than a glorified TV remote? Why aren't you partnering with cable providers? Why are the TV services so severely limited globally?

Microsoft, who is this product for? On the surface you seem to be approaching this device as a jack of all trades type of console. The problem is that the title of "jack of all trades" implies a level of competency in these services that is glaringly absent from your strategy. You lack vision. Period. Stop making excuses. Stop blaming the consumers.

Shut the fuck up, buckle the fuck down, figure out who you're targeting, and fix this.

/end rant

Just woke up and browsing to this tread. Well done sir you made my day and hitting every spot that needed to be covered!

damn-good-stuff.gif
 

Steroyd

Member
Came for the ether, flew too close the sun.

Telling enthusiasts of consoles who talks about tech spec differences and who is also more likely to buy digital than anyone else that they weren't ready for MS's vision, does show that they're on their own wavelength and shows that they're still not listening to feedback, only sales.
 

PK_man

Banned
I've got no fucking clue. MS has collectively had its head up it's own ass for a while now. I want to critique this whole mess but frankly they've bungled this thing up so hard it's difficult to know where to start.

Albert, I know you read Gaf. You need to stop talking about this. Period. Full stop. No more. Shush.

Every time you or any other MS representative goes on the record to discuss the DRM policies you take an inherently anti consumer approach even if it's not your intent. Which at this point I'm going to assume it's your intent given the frequency with which you and your cohorts put this bungle on the consumer. You can't claim that consumers weren't ready for your vision of the future. We will never be ready for your vision of an all digital future because neither you nor anyone else at MS has never, not once, made it clear what exactly that vision is, or was, could be or will be.

Simply state that Microsoft misread the market. You operated in a vacuum under the assumption that your consumers wanted certain things that we didn't and now you're having to back track. That's fine. You guys made a mistake, it happens. It's time to reread your audience and try again. What you can't do is continue to allude to the fact that consumers weren't ready for your product. That's insulting, and it insinuates that you still have plans to fuck us over in the future. Consumers are naturally entitled. We have to be. We're paying large sums of cash, in this case a premium, for your product. We have certain expectations based on how you present that product and once that transaction is complete we're naturally entitled to complete ownership over that product. We also have expectations for your product based on competing products and services from other manufacturers. You do not operate within a vacuum and this relationship does not work in reverse. You are not entitled to my money.

The DRM strategy as we know it is beneficial to no one but Microsoft and its partners. This statement is true based on the information you have given us. You can claim that miscommunications and disorganization led to dissemination of inaccurate rumors, but the truth of the matter is that the only time you've detailed any consumer benefit was AFTER you shut the DRM down. We also had it on good insider authority that those claims regarding game sharing were complete bullshit and you're lying to us. All the "facts" you attempted to detail to consumers were completely contradictory during the period of time immediately following the initial announcement. Every further clarification only led to further confusion as your company continued to contradict itself. Repeatedly. These are not signs of miscommunications. These are signs of a critical lack of vision and fundamental misunderstanding of your target audience and it shows.

Right now Sony is assaulting you with precision strikes in the market that matters the most during launches, the core gamer audience. You need to buckle the fuck down and figure out what your product is, and who it's for. Right now I can't figure out who this product is for, or why anyone should want it. If it's for the hardcore gamer what are the benefits of paying for XBL over PSN+? You're entering a new generation and Sony is catching up significantly. Voice chat is no longer an appropriate answer. You've failed to clarify on the future of the Games With Gold promotion. At first it was temporary, now it's not? The offerings have been substandard when compared to PS+ over the period of time since it was first announced. Your product is no longer the preferred place to play multiplatform titles and you have virtually no first party resources to draw from. The last entry of your largest IP, halo, was not received well by it's audience and you've lost a chunk of your third party exclusive content over the past generation. As a consumer why should I believe that this won't happen again? Why should I, as a gamer, buy a Xbox One when judging by your track record you've nearly abandoned the 360 halfway through it's life and let a massive series like Mass Effect go multiplatform. It seems to me like this will probably happen again and most major titles I can just wait for.

Is this for the casual gamer? If so why aren't we seeing more kinect games? If so why is it the most expensive console on the market? Where is the content that's going to blow the casual market away? The original kinect was successful because it was a novel add on. A new way of interacting with a product you already had in your household. This is not the case for you any more. The original Wii took off because it was something entirely new, original, and extremely affordable. It was a novelty. This is also not the case for the Xbox One. The family/casual market, if there's much of one left, is going to Nintendo. They have the stronger family friendly IPs. You either need to focus on them or drop the kinect.

Is this a device for the mass market? Designed to integrate into television and media services? It can't be, once again it's the most expensive console no the market. It can't compete in price to something like the Apple TV, or even the Vita TV, a device that at least makes sense as a cheap complimentary purchase to a product a consumer will already own. If that's the case then why haven't we heard more about these television and film products? Where is the info on Remedy's new game that's supposedly blending video games and television entertainment? We know virtually nothing about how it plays, and we know virtually nothing about the television series. Are there other projects like that in the works? If it's designed to compliment a cable subscription why can't it function as a DVR? What benefit is there to a $500 black box that functions as little more than a glorified TV remote? Why aren't you partnering with cable providers? Why are the TV services so severely limited globally?

Microsoft, who is this product for? On the surface you seem to be approaching this device as a jack of all trades type of console. The problem is that the title of "jack of all trades" implies a level of competency in these services that is glaringly absent from your strategy. You lack vision. Period. Stop making excuses. Stop blaming the consumers.

Shut the fuck up, buckle the fuck down, figure out who you're targeting, and fix this.

/end rant

Sir, I salute you.
 
Pennello, you're better off letting the defamed Mr. Mattrick take the heat on this. Don't stick your neck out on the DRM debate. It was a massive misstep in the early strategy, call it what it is.
 

nib95

Banned
I've got no fucking clue. MS has collectively had its head up it's own ass for a while now. I want to critique this whole mess but frankly they've bungled this thing up so hard it's difficult to know where to start.

Albert, I know you read Gaf. You need to stop talking about this. Period. Full stop. No more. Shush.

Every time you or any other MS representative goes on the record to discuss the DRM policies you take an inherently anti consumer approach even if it's not your intent. Which at this point I'm going to assume it's your intent given the frequency with which you and your cohorts put this bungle on the consumer. You can't claim that consumers weren't ready for your vision of the future. We will never be ready for your vision of an all digital future because neither you nor anyone else at MS has never, not once, made it clear what exactly that vision is, or was, could be or will be.

Simply state that Microsoft misread the market. You operated in a vacuum under the assumption that your consumers wanted certain things that we didn't and now you're having to back track. That's fine. You guys made a mistake, it happens. It's time to reread your audience and try again. What you can't do is continue to allude to the fact that consumers weren't ready for your product. That's insulting, and it insinuates that you still have plans to fuck us over in the future. Consumers are naturally entitled. We have to be. We're paying large sums of cash, in this case a premium, for your product. We have certain expectations based on how you present that product and once that transaction is complete we're naturally entitled to complete ownership over that product. We also have expectations for your product based on competing products and services from other manufacturers. You do not operate within a vacuum and this relationship does not work in reverse. You are not entitled to my money.

The DRM strategy as we know it is beneficial to no one but Microsoft and its partners. This statement is true based on the information you have given us. You can claim that miscommunications and disorganization led to dissemination of inaccurate rumors, but the truth of the matter is that the only time you've detailed any consumer benefit was AFTER you shut the DRM down. We also had it on good insider authority that those claims regarding game sharing were complete bullshit and you're lying to us. All the "facts" you attempted to detail to consumers were completely contradictory during the period of time immediately following the initial announcement. Every further clarification only led to further confusion as your company continued to contradict itself. Repeatedly. These are not signs of miscommunications. These are signs of a critical lack of vision and fundamental misunderstanding of your target audience and it shows.

Right now Sony is assaulting you with precision strikes in the market that matters the most during launches, the core gamer audience. You need to buckle the fuck down and figure out what your product is, and who it's for. Right now I can't figure out who this product is for, or why anyone should want it. If it's for the hardcore gamer what are the benefits of paying for XBL over PSN+? You're entering a new generation and Sony is catching up significantly. Voice chat is no longer an appropriate answer. You've failed to clarify on the future of the Games With Gold promotion. At first it was temporary, now it's not? The offerings have been substandard when compared to PS+ over the period of time since it was first announced. Your product is no longer the preferred place to play multiplatform titles and you have virtually no first party resources to draw from. The last entry of your largest IP, halo, was not received well by it's audience and you've lost a chunk of your third party exclusive content over the past generation. As a consumer why should I believe that this won't happen again? Why should I, as a gamer, buy a Xbox One when judging by your track record you've nearly abandoned the 360 halfway through it's life and let a massive series like Mass Effect go multiplatform. It seems to me like this will probably happen again and most major titles I can just wait for.

Is this for the casual gamer? If so why aren't we seeing more kinect games? If so why is it the most expensive console on the market? Where is the content that's going to blow the casual market away? The original kinect was successful because it was a novel add on. A new way of interacting with a product you already had in your household. This is not the case for you any more. The original Wii took off because it was something entirely new, original, and extremely affordable. It was a novelty. This is also not the case for the Xbox One. The family/casual market, if there's much of one left, is going to Nintendo. They have the stronger family friendly IPs. You either need to focus on them or drop the kinect.

Is this a device for the mass market? Designed to integrate into television and media services? It can't be, once again it's the most expensive console no the market. It can't compete in price to something like the Apple TV, or even the Vita TV, a device that at least makes sense as a cheap complimentary purchase to a product a consumer will already own. If that's the case then why haven't we heard more about these television and film products? Where is the info on Remedy's new game that's supposedly blending video games and television entertainment? We know virtually nothing about how it plays, and we know virtually nothing about the television series. Are there other projects like that in the works? If it's designed to compliment a cable subscription why can't it function as a DVR? What benefit is there to a $500 black box that functions as little more than a glorified TV remote? Why aren't you partnering with cable providers? Why are the TV services so severely limited globally?

Microsoft, who is this product for? On the surface you seem to be approaching this device as a jack of all trades type of console. The problem is that the title of "jack of all trades" implies a level of competency in these services that is glaringly absent from your strategy. You lack vision. Period. Stop making excuses. Stop blaming the consumers.

Shut the fuck up, buckle the fuck down, figure out who you're targeting, and fix this.

/end rant

Thread title did not disappoint. Grade A finest quality Ether.
 

Roland1979

Junior Member
I've got no fucking clue. MS has collectively had its head up it's own ass for a while now. I want to critique this whole mess but frankly they've bungled this thing up so hard it's difficult to know where to start.

Albert, I know you read Gaf. You need to stop talking about this. Period. Full stop. No more. Shush.

Every time you or any other MS representative goes on the record to discuss the DRM policies you take an inherently anti consumer approach even if it's not your intent. Which at this point I'm going to assume it's your intent given the frequency with which you and your cohorts put this bungle on the consumer. You can't claim that consumers weren't ready for your vision of the future. We will never be ready for your vision of an all digital future because neither you nor anyone else at MS has never, not once, made it clear what exactly that vision is, or was, could be or will be.

Simply state that Microsoft misread the market. You operated in a vacuum under the assumption that your consumers wanted certain things that we didn't and now you're having to back track. That's fine. You guys made a mistake, it happens. It's time to reread your audience and try again. What you can't do is continue to allude to the fact that consumers weren't ready for your product. That's insulting, and it insinuates that you still have plans to fuck us over in the future. Consumers are naturally entitled. We have to be. We're paying large sums of cash, in this case a premium, for your product. We have certain expectations based on how you present that product and once that transaction is complete we're naturally entitled to complete ownership over that product. We also have expectations for your product based on competing products and services from other manufacturers. You do not operate within a vacuum and this relationship does not work in reverse. You are not entitled to my money.

The DRM strategy as we know it is beneficial to no one but Microsoft and its partners. This statement is true based on the information you have given us. You can claim that miscommunications and disorganization led to dissemination of inaccurate rumors, but the truth of the matter is that the only time you've detailed any consumer benefit was AFTER you shut the DRM down. We also had it on good insider authority that those claims regarding game sharing were complete bullshit and you're lying to us. All the "facts" you attempted to detail to consumers were completely contradictory during the period of time immediately following the initial announcement. Every further clarification only led to further confusion as your company continued to contradict itself. Repeatedly. These are not signs of miscommunications. These are signs of a critical lack of vision and fundamental misunderstanding of your target audience and it shows.

Right now Sony is assaulting you with precision strikes in the market that matters the most during launches, the core gamer audience. You need to buckle the fuck down and figure out what your product is, and who it's for. Right now I can't figure out who this product is for, or why anyone should want it. If it's for the hardcore gamer what are the benefits of paying for XBL over PSN+? You're entering a new generation and Sony is catching up significantly. Voice chat is no longer an appropriate answer. You've failed to clarify on the future of the Games With Gold promotion. At first it was temporary, now it's not? The offerings have been substandard when compared to PS+ over the period of time since it was first announced. Your product is no longer the preferred place to play multiplatform titles and you have virtually no first party resources to draw from. The last entry of your largest IP, halo, was not received well by it's audience and you've lost a chunk of your third party exclusive content over the past generation. As a consumer why should I believe that this won't happen again? Why should I, as a gamer, buy a Xbox One when judging by your track record you've nearly abandoned the 360 halfway through it's life and let a massive series like Mass Effect go multiplatform. It seems to me like this will probably happen again and most major titles I can just wait for.

Is this for the casual gamer? If so why aren't we seeing more kinect games? If so why is it the most expensive console on the market? Where is the content that's going to blow the casual market away? The original kinect was successful because it was a novel add on. A new way of interacting with a product you already had in your household. This is not the case for you any more. The original Wii took off because it was something entirely new, original, and extremely affordable. It was a novelty. This is also not the case for the Xbox One. The family/casual market, if there's much of one left, is going to Nintendo. They have the stronger family friendly IPs. You either need to focus on them or drop the kinect.

Is this a device for the mass market? Designed to integrate into television and media services? It can't be, once again it's the most expensive console no the market. It can't compete in price to something like the Apple TV, or even the Vita TV, a device that at least makes sense as a cheap complimentary purchase to a product a consumer will already own. If that's the case then why haven't we heard more about these television and film products? Where is the info on Remedy's new game that's supposedly blending video games and television entertainment? We know virtually nothing about how it plays, and we know virtually nothing about the television series. Are there other projects like that in the works? If it's designed to compliment a cable subscription why can't it function as a DVR? What benefit is there to a $500 black box that functions as little more than a glorified TV remote? Why aren't you partnering with cable providers? Why are the TV services so severely limited globally?

Microsoft, who is this product for? On the surface you seem to be approaching this device as a jack of all trades type of console. The problem is that the title of "jack of all trades" implies a level of competency in these services that is glaringly absent from your strategy. You lack vision. Period. Stop making excuses. Stop blaming the consumers.

Shut the fuck up, buckle the fuck down, figure out who you're targeting, and fix this.

/end rant

Pennello your attack on us is futile.

Soccer1_Goalie.gif
 

LAUGHTREY

Modesty becomes a woman
So when no one can use their xbox one for like 3 days because everyones trying to download the mandatory update, I get to say I told you so right?
 

Soupstorm

Neo Member
I've got no fucking clue. MS has collectively had its head up it's own ass for a while now. I want to critique this whole mess but frankly they've bungled this thing up so hard it's difficult to know where to start.

Albert, I know you read Gaf. You need to stop talking about this. Period. Full stop. No more. Shush.

Every time you or any other MS representative goes on the record to discuss the DRM policies you take an inherently anti consumer approach even if it's not your intent. Which at this point I'm going to assume it's your intent given the frequency with which you and your cohorts put this bungle on the consumer. You can't claim that consumers weren't ready for your vision of the future. We will never be ready for your vision of an all digital future because neither you nor anyone else at MS has never, not once, made it clear what exactly that vision is, or was, could be or will be.

Simply state that Microsoft misread the market. You operated in a vacuum under the assumption that your consumers wanted certain things that we didn't and now you're having to back track. That's fine. You guys made a mistake, it happens. It's time to reread your audience and try again. What you can't do is continue to allude to the fact that consumers weren't ready for your product. That's insulting, and it insinuates that you still have plans to fuck us over in the future. Consumers are naturally entitled. We have to be. We're paying large sums of cash, in this case a premium, for your product. We have certain expectations based on how you present that product and once that transaction is complete we're naturally entitled to complete ownership over that product. We also have expectations for your product based on competing products and services from other manufacturers. You do not operate within a vacuum and this relationship does not work in reverse. You are not entitled to my money.

The DRM strategy as we know it is beneficial to no one but Microsoft and its partners. This statement is true based on the information you have given us. You can claim that miscommunications and disorganization led to dissemination of inaccurate rumors, but the truth of the matter is that the only time you've detailed any consumer benefit was AFTER you shut the DRM down. We also had it on good insider authority that those claims regarding game sharing were complete bullshit and you're lying to us. All the "facts" you attempted to detail to consumers were completely contradictory during the period of time immediately following the initial announcement. Every further clarification only led to further confusion as your company continued to contradict itself. Repeatedly. These are not signs of miscommunications. These are signs of a critical lack of vision and fundamental misunderstanding of your target audience and it shows.

Right now Sony is assaulting you with precision strikes in the market that matters the most during launches, the core gamer audience. You need to buckle the fuck down and figure out what your product is, and who it's for. Right now I can't figure out who this product is for, or why anyone should want it. If it's for the hardcore gamer what are the benefits of paying for XBL over PSN+? You're entering a new generation and Sony is catching up significantly. Voice chat is no longer an appropriate answer. You've failed to clarify on the future of the Games With Gold promotion. At first it was temporary, now it's not? The offerings have been substandard when compared to PS+ over the period of time since it was first announced. Your product is no longer the preferred place to play multiplatform titles and you have virtually no first party resources to draw from. The last entry of your largest IP, halo, was not received well by it's audience and you've lost a chunk of your third party exclusive content over the past generation. As a consumer why should I believe that this won't happen again? Why should I, as a gamer, buy a Xbox One when judging by your track record you've nearly abandoned the 360 halfway through it's life and let a massive series like Mass Effect go multiplatform. It seems to me like this will probably happen again and most major titles I can just wait for.

Is this for the casual gamer? If so why aren't we seeing more kinect games? If so why is it the most expensive console on the market? Where is the content that's going to blow the casual market away? The original kinect was successful because it was a novel add on. A new way of interacting with a product you already had in your household. This is not the case for you any more. The original Wii took off because it was something entirely new, original, and extremely affordable. It was a novelty. This is also not the case for the Xbox One. The family/casual market, if there's much of one left, is going to Nintendo. They have the stronger family friendly IPs. You either need to focus on them or drop the kinect.

Is this a device for the mass market? Designed to integrate into television and media services? It can't be, once again it's the most expensive console no the market. It can't compete in price to something like the Apple TV, or even the Vita TV, a device that at least makes sense as a cheap complimentary purchase to a product a consumer will already own. If that's the case then why haven't we heard more about these television and film products? Where is the info on Remedy's new game that's supposedly blending video games and television entertainment? We know virtually nothing about how it plays, and we know virtually nothing about the television series. Are there other projects like that in the works? If it's designed to compliment a cable subscription why can't it function as a DVR? What benefit is there to a $500 black box that functions as little more than a glorified TV remote? Why aren't you partnering with cable providers? Why are the TV services so severely limited globally?

Microsoft, who is this product for? On the surface you seem to be approaching this device as a jack of all trades type of console. The problem is that the title of "jack of all trades" implies a level of competency in these services that is glaringly absent from your strategy. You lack vision. Period. Stop making excuses. Stop blaming the consumers.

Shut the fuck up, buckle the fuck down, figure out who you're targeting, and fix this.

/end rant

Boom. Pending some miraculous turnaround in both PR and consumer perception, this is going to be the next Dreamcast. The next two months are going to be extremely entertaining.
 
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