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Pennello: "People just weren't ready for all digital Xbox One". Post #657 = ether.

I've got no fucking clue. MS has collectively had its head up it's own ass for a while now. I want to critique this whole mess but frankly they've bungled this thing up so hard it's difficult to know where to start.

Albert, I know you read Gaf. You need to stop talking about this. Period. Full stop. No more. Shush.

Every time you or any other MS representative goes on the record to discuss the DRM policies you take an inherently anti consumer approach even if it's not your intent. Which at this point I'm going to assume it's your intent given the frequency with which you and your cohorts put this bungle on the consumer. You can't claim that consumers weren't ready for your vision of the future. We will never be ready for your vision of an all digital future because neither you nor anyone else at MS has never, not once, made it clear what exactly that vision is, or was, could be or will be.

Simply state that Microsoft misread the market. You operated in a vacuum under the assumption that your consumers wanted certain things that we didn't and now you're having to back track. That's fine. You guys made a mistake, it happens. It's time to reread your audience and try again. What you can't do is continue to allude to the fact that consumers weren't ready for your product. That's insulting, and it insinuates that you still have plans to fuck us over in the future. Consumers are naturally entitled. We have to be. We're paying large sums of cash, in this case a premium, for your product. We have certain expectations based on how you present that product and once that transaction is complete we're naturally entitled to complete ownership over that product. We also have expectations for your product based on competing products and services from other manufacturers. You do not operate within a vacuum and this relationship does not work in reverse. You are not entitled to my money.

The DRM strategy as we know it is beneficial to no one but Microsoft and its partners. This statement is true based on the information you have given us. You can claim that miscommunications and disorganization led to dissemination of inaccurate rumors, but the truth of the matter is that the only time you've detailed any consumer benefit was AFTER you shut the DRM down. We also had it on good insider authority that those claims regarding game sharing were complete bullshit and you're lying to us. All the "facts" you attempted to detail to consumers were completely contradictory during the period of time immediately following the initial announcement. Every further clarification only led to further confusion as your company continued to contradict itself. Repeatedly. These are not signs of miscommunications. These are signs of a critical lack of vision and fundamental misunderstanding of your target audience and it shows.

Right now Sony is assaulting you with precision strikes in the market that matters the most during launches, the core gamer audience. You need to buckle the fuck down and figure out what your product is, and who it's for. Right now I can't figure out who this product is for, or why anyone should want it. If it's for the hardcore gamer what are the benefits of paying for XBL over PSN+? You're entering a new generation and Sony is catching up significantly. Voice chat is no longer an appropriate answer. You've failed to clarify on the future of the Games With Gold promotion. At first it was temporary, now it's not? The offerings have been substandard when compared to PS+ over the period of time since it was first announced. Your product is no longer the preferred place to play multiplatform titles and you have virtually no first party resources to draw from. The last entry of your largest IP, halo, was not received well by it's audience and you've lost a chunk of your third party exclusive content over the past generation. As a consumer why should I believe that this won't happen again? Why should I, as a gamer, buy a Xbox One when judging by your track record you've nearly abandoned the 360 halfway through it's life and let a massive series like Mass Effect go multiplatform. It seems to me like this will probably happen again and most major titles I can just wait for.

Is this for the casual gamer? If so why aren't we seeing more kinect games? If so why is it the most expensive console on the market? Where is the content that's going to blow the casual market away? The original kinect was successful because it was a novel add on. A new way of interacting with a product you already had in your household. This is not the case for you any more. The original Wii took off because it was something entirely new, original, and extremely affordable. It was a novelty. This is also not the case for the Xbox One. The family/casual market, if there's much of one left, is going to Nintendo. They have the stronger family friendly IPs. You either need to focus on them or drop the kinect.

Is this a device for the mass market? Designed to integrate into television and media services? It can't be, once again it's the most expensive console no the market. It can't compete in price to something like the Apple TV, or even the Vita TV, a device that at least makes sense as a cheap complimentary purchase to a product a consumer will already own. If that's the case then why haven't we heard more about these television and film products? Where is the info on Remedy's new game that's supposedly blending video games and television entertainment? We know virtually nothing about how it plays, and we know virtually nothing about the television series. Are there other projects like that in the works? If it's designed to compliment a cable subscription why can't it function as a DVR? What benefit is there to a $500 black box that functions as little more than a glorified TV remote? Why aren't you partnering with cable providers? Why are the TV services so severely limited globally?

Microsoft, who is this product for? On the surface you seem to be approaching this device as a jack of all trades type of console. The problem is that the title of "jack of all trades" implies a level of competency in these services that is glaringly absent from your strategy. You lack vision. Period. Stop making excuses. Stop blaming the consumers.

Shut the fuck up, buckle the fuck down, figure out who you're targeting, and fix this.

/end rant

Glad the thread title was updated to show me this delicious post.
 

NervousXtian

Thought Emoji Movie was good. Take that as you will.
You forgot a core point.

On PC, Steam doesn't exist in a vacuum. It's one of a bunch of digital game selling services. Therefore, competition is thriving and Steam is consistently becoming better.

On the Xbox One, there is no competition for their digital distribution set up - it's their way or the high way. If you want to try another one out, you'd have to spend an additional $300-$400 for a different console. Therefore, almost by definition, the values could never have been equal to or as consistent as Steam.

Once you eliminate many of these Steam benefits you mention, nobody wants an all-digital platform then. Because what you're giving up is way fucking more than what you're getting.

Well, I think Steam is a bad analogy.. but take the Apple Appstore.

Apple doesn't have full control over pricing, the publishers/devs do.

Steam doesn't put games on sale and take a loss. They work out deals with publishers to put content on sale.

Why people think MS would be so boneheaded to not follow the same flexible marketplace in terms of pricing as EVERY OTHER successful gaming DD solution out there.

If they chose not too, they'd not just have heat from consumers, but publishers and developers.

To the reason you don't see it now, because of retail and not undercutting retail and not being the focus of the console.

Guess we'll never know, but to imply the reason Steam has sales is only because of competition. No, no no.. it's about maximizing revenue.
 

beast786

Member
Well, I think Steam is a bad analogy.. but take the Apple Appstore.

Apple doesn't have full control over pricing, the publishers/devs do.

Steam doesn't put games on sale and take a loss. They work out deals with publishers to put content on sale.

Why people think MS would be so boneheaded to not follow the same flexible marketplace in terms of pricing as EVERY OTHER successful gaming DD solution out there.


If they chose not too, they'd not just have heat from consumers, but publishers and developers.

To the reason you don't see it now, because of retail and not undercutting retail and not being the focus of the console.

Guess we'll never know, but to imply the reason Steam has sales is only because of competition. No, no no.. it's about maximizing revenue.

yeah, because Games for Windows was known for flexible market pricing /s
 

Amir0x

Banned
Well, I think Steam is a bad analogy.. but take the Apple Appstore.

Apple doesn't have full control over pricing, the publishers/devs do.

Steam doesn't put games on sale and take a loss. They work out deals with publishers to put content on sale.

Why people think MS would be so boneheaded to not follow the same flexible marketplace in terms of pricing as EVERY OTHER successful gaming DD solution out there.

If they chose not too, they'd not just have heat from consumers, but publishers and developers.

To the reason you don't see it now, because of retail and not undercutting retail and not being the focus of the console.

Guess we'll never know, but to imply the reason Steam has sales is only because of competition. No, no no.. it's about maximizing revenue.

It's not 'only' because of competition. But it absolutely is PARTIALLY about competition.

Without likewise ecosystems on a single system, a single company controls virtually everything. Saying "they'll make deals with publishers" doesn't really solve that problem - you're only so motivated insomuch as the consumers have a choice. Even the publishers and developers would have a limited choice in that scenario - you either deal with it, or you have to go to PS4 or Wii U. If the consumer does not have a choice on your platform, then it does not matter. The deals will always be inferior. It's a combination of factors that makes Steam so good. Without all of them in place, you're almost guaranteed a worthless, inferior set up.
 
An all digital future is readily available for PS4 and Wii U as well. If you wish to download your entire library digitally, you still can. And its without the anti-consumer bullcrap.
 
The only way that an all digital solution could work (For consumers.) on a console is if they opened it up, like a PC, so that other companies could sell games. But that is extremely unlikely.

If Microsoft were the only ones allowed to sell games on their own console, there's little doubt that the prices would become ridiculous - there would be no competition, except with other platforms. Once the installed base reached a certain number, they'd probably go all out on the prices as well.

Other retailers would've been able to sell digital games. That was kind of the whole point of the DRM in the first place. Someone would go to Amazon/Target/Wal-Mart/Toys R Us/etc. and buy the same digital game that is available on Xbox Live. The only difference is that they get a case and a disc with it. But functionally, the digital game was the same as the downloaded from Xbox Live version.

PC has GoG, GMG, Steam, Origin, Amazon. Xbox One would have had Amazon/Target/Wal-Mart/Toys R Us/etc. (of course, download only games would be the exception to this, similar to Steam-only games)

But now (similar to the past console generation), Microsoft is the only one that can sell you digital games on their console (just like every other console manufacturer). So MS/Sony/Nintendo is the only one that can set digital prices. The only way you can kind of get around this is through buying points/gift cards at retailers and then redeeming them on a console.

The "console digital game monopoly" everyone is supposedly afraid of has been happening for the past 8 years, and is continuing into next-gen.
 
See this is why I will never buy an Xbox One. They still aren't over their catastrophic failure, and seem to still want to implement all these features. Until the day they actually apologize for even trying to pull this shit and stop pretending like it was a great idea to have 24 hour checks on my console they can fuck off. Also, we still have people defending that mess of a strategy which is the biggest surprise to me.
 

Raist

Banned
An all digital future is readily available for PS4 and Wii U as well. If you wish to download your entire library digitally, you still can. And its without the anti-consumer bullcrap.

The problem is that there are some people (like REMEMBER CITADEL) who can't accept that retail and DD both have their specific advantages and drawbacks by definition, and still want the advantages of both, but no drawbacks.

Of course all while forgetting that getting to such things would profundly affect one another (i.e in the context of a prevalent DD scenario, retail won't be the same as it is now) but also have more serious implications for a lot of people than "but I don't wanna swap discs :("

As we say in french:
Ils veulent le beurre, l'argent du beurre, et le cul de la cremière.

Which is much better than have one's cake and eat it too, I think :p
 

Metfanant

Member
I think what Albert meant to say was "we were not ready for Sony to announce a more powerful console, that was going to be available before 2014"
 

NervousXtian

Thought Emoji Movie was good. Take that as you will.
yeah, because Games for Windows was known for flexible market pricing /s

Yeah, it failed, it's been retired. Partially for that reason you listed. It's logical to think they learned something from that failed experiment.

It's not 'only' because of competition. But it absolutely is PARTIALLY about competition.

Without likewise ecosystems on a single system, a single company controls virtually everything. Saying "they'll make deals with publishers" doesn't really solve that problem - you're only so motivated insomuch as the consumers have a choice. Even the publishers and developers would have a limited choice in that scenario - you either deal with it, or you have to go to PS4 or Wii U. If the consumer does not have a choice on your platform, then it does not matter. The deals will always be inferior. It's a combination of factors that makes Steam so good. Without all of them in place, you're almost guaranteed a worthless, inferior set up.

..but there is competition, just not the same console.. but there's competition for gaming money. MS would not own some monopoly on gaming. If you think that because someone invested in a console they'd reluctantly bend over and take it with $60 games and not go elsewhere.. you'd be wrong.

..and who's to say down the line that you don't see say Amazon selling keys to Xbox games at a discount? We never even got that far.

Still, to pretend it was some walled eco-system that would allowed MS to fuck gamers over is patently ridiculous. It's not gamers don't have other options.

You're telling me the company who thought Windows 8 was a good idea doesn't know what it's doing!?

I'm shocked. SHOCKED.

Windows 8 is admittedly a very nice OS. Try using it.
 
See this is why I will never buy an Xbox One. They still aren't over their catastrophic failure, and seem to still want to implement all these features. Until the day they actually apologize for even trying to pull this shit and stop pretending like it was a great idea to have 24 hour checks on my console they can fuck off. Also, we still have people defending that mess of a strategy which is the biggest surprise to me.

I honestly can not wait until information leaks about the profiling MS is doing on users with Kinect and how those details or derivatives of those details are shared with third parties.

You just know it's coming, it's only a matter of time.

GAF will implode under the shit storm that will ensue.
 

scitek

Member
I always think of this shirt when I see "ether"

curious_george_ether.jpg
 

Aurongel

Member
As a software developer myself, I've heard people constantly refer to Microsoft as a company whose products fix problems that no one has. I feel like the DRM debacle is no different, they simply don't know what consumers actually want.
 
Comparison:

- We made a design too advanced for nowadays infrastructures and we learned it from the consumer response. Gladly, we were on time to fix it.

-People weren't ready. Bad bad consumer not knowing better.

They really should stop downplaying the consumer decisions and knowledge. Not looking good.
 

Biker19

Banned
Digital is long term renting, nothing more. You arguably only own a "license" now with physical copies, with digital it's even worse.

The collectors like Jeff Guerstman and a plethora of others, hundreds, thousands of other hardcore OCD nerds who save up games, THOSE people are what allow us, 10/15/20/25/30 years later to play games we enjoyed as kids, as they were originally intended.

Digital only, when it happens (and it will happen) needs to be CHEAPER because it's a fucking rental. In Australia it costs more to fucking buy digital, then I need to wait for it to download (even a fast link in Australia will only move around 6 - 8gb an hour) and we have limits on what we can get. The internet issue is our problem but why is it fucking almost consistently god damned more fucking money. You assholes (ALL digital providers, not just MS) told us that "digital will be cheaper, we need not package it, blah blah" this is not the case.

You also told us we'd get shit instantly as soon as you said it was out.
Here's a good example of a fuckup.
http://www.ozgameshop.com/pc-games/crysis-warhead-game-classics-pc <-
That game didn't unlock on Steam until midday or some stupid shit in the USA, let alone here in Australia. I had a paid game "locked" in my steam account I couldn't play that people who had purchased retail COULD play, that pirates WERE playing but nope shit was locked. Yet again, digital being shit. Did anyone unlock it "early" nope.

You're trying to rent me games, you're trying to re-sell me games, you can do this, I will put up with all the shit, I'll treat games as far more disposable, without a disc or case or box to cherish nostalgically years later, I'll do it but you need to motherfucking show me the money. These prices, right now? for rentals? Fuck all of you (yes even PC publishers using steam, 60% of you are alright, the remaining 40% are toolbags.. 90$ US for the basic edition of COD? Why? It's the same fucking bits and bytes.

Vermin.

And this is why I'm bowing out of gaming & going retro if DD only happens on consoles. Sadly, those who think that DD only will be great on consoles doesn't realize that companies can get away with anything that they want, such as higher prices for years on end (like with most of Nintendo's 1st party games), tons of restrictions, etc.
 

NervousXtian

Thought Emoji Movie was good. Take that as you will.
And this is why I'm bowing out of gaming & going retro if DD only happens on consoles. Sadly, those who think that DD only will be great on consoles doesn't realize that companies can get away with anything that they want, such as higher prices for years on end (like with most of Nintendo's 1st party games), tons of restrictions, etc.

Again, they could get away with that.. if they felt the need to completely destroy their business.

..or more likely when you have no physical media to produce, and only have to pay for bandwidth it allows places to use price as advertising to draw more sells. DD is the most flexible when it comes to pricing because there's no kickbacks to retail, no extra physical media to produce or have returned and destroyed or ship elsewhere... nope.. just push some buttons, change the price. Done.
 

yitdadee08

Neo Member
I understand that digital only is inevitable, but if it is the only option available to consumers, then that would be disappointing. Not everyone (including me) has super fast internet. It takes me around 4-5 hours to download a 3 GB file. Multiply that by at least 15 - judging from these game sizes - and that would take 2 1/2 to 3 days.

If they offer installation discs similar to PC games so that we can buy the disc and install the game on our console, then that would be acceptable. But the prices of these damn games have to fall to around $30 - $40.
 

wizzbang

Banned
And this is why I'm bowing out of gaming & going retro if DD only happens on consoles. Sadly, those who think that DD only will be great on consoles doesn't realize that companies can get away with anything that they want, such as higher prices for years on end (like with most of Nintendo's 1st party games), tons of restrictions, etc.


Yep, you get it, you very much get it.
and IP restriction / lock down will happen more and more, aussies won't be allowed to sign in to US PSN accounts eventually, it'll happen.

Bioware and Nintendo are PERFECT examples of when companies run their own stores as the only place to get stuff, the discounts on products are EXCEEDINGLY rare and minimal at best. It's fucking disgusting vs retail pricing.

Thank god I love the shit out of movies and cycling. Backup hobbies.
 
Well in all fairness. I was ready for it. Using disks as a delivery system and I get to have all my games digitally available? Sounds awesome. Of course I don't do rentals or used games and also have stable internet so I can see all the outrage.

Yes it does sound awesome, and it's also entirely possible to give people the option to choose between physical and digital - something that Micrsofts's original "vision" didn't allow.
 

ibun

Member
And this is why I'm bowing out of gaming & going retro if DD only happens on consoles. Sadly, those who think that DD only will be great on consoles doesn't realize that companies can get away with anything that they want, such as higher prices for years on end (like with most of Nintendo's 1st party games), tons of restrictions, etc.

it is also the dependence on the good will of the "seller". Imagine their servers are down and you wanted to redownload a game and it doesn't work. there was a "end of life" date for a game because of some license restrictions. you get falsely banned and game access is restricted. i am sure something like this will the next step. even with steam and origin and stuff. they are shedding their scales until they shape it as they wish. just saying.
just a few years ago, who would have thought, we will be paying for demos, there will be additional content on the disc we are able to use after paying.
 

ItIsOkBro

Member
Windows 8 is admittedly a very nice OS. Try using it.

If it is then that just highlights the problem. As in they‘ve done a terrible job at representing to me what Windows 8 is and who it‘s for. When I hear Windows 8 I think of an OS that has no business on desktops but on tablets.
 

derfybzh

Member
My poor bandwidth is not ready Albert ! You would have lost me, and it's more than 150 physical copies bought during 360 Area !
 

Megatonne

Banned
Poor choice of words Albert. PC gamers (not people?) have been mostly if not all digital for several years now. Just because Xbox couldn't make it work, doesn't mean people weren't ready.
 

fade_

Member
Yes it does sound awesome, and it's also entirely possible to give people the option to choose between physical and digital - something that Micrsofts's original "vision" didn't allow.

This would've been the best option to allow consumers to naturally gravitate to digital only. They keep pointing to Steam and how PC users are ok with that but that took years of physical PC media dying a slow death...and it's STILL not dead. Why they didn't go this route rather than completely getting rid of the benefits they outlined for digital media is beyond me.
 
What a great post, respect Foxix. This explains exactly why I as a Xbox original and 360 owner is going PS4 only. Same goes for a lot of my friends who only have a Xbox.

I'm just sick and tired of MS.

It's the exact same for me and my friends. We're all going PC/PS4, and have been driven there almost exclusively by Microsoft. A year ago, all of us buying the new Xbox was an absolute no-brainer.

There's been a pattern of behavior from Microsoft that the entire Xbone debacle is simply part of, and not just the only reason why. And a Microsoft executive saying stuff like this only further justifies our assumption that Microsoft can't be trusted on these matters and probably hasn't learned anything.
 

RurouniZel

Asks questions so Ezalc doesn't have to
An all digital future is readily available for PS4 and Wii U as well. If you wish to download your entire library digitally, you still can. And its without the anti-consumer bullcrap.

Well to be fair, as much as I like Nintendo, I wouldn't say they're completely free of "anti-consumer" practices until they create a unified account system.
 

Shogun1337

Junior Member
I've got no fucking clue. MS has collectively had its head up it's own ass for a while now. I want to critique this whole mess but frankly they've bungled this thing up so hard it's difficult to know where to start.

Albert, I know you read Gaf. You need to stop talking about this. Period. Full stop. No more. Shush.

Every time you or any other MS representative goes on the record to discuss the DRM policies you take an inherently anti consumer approach even if it's not your intent. Which at this point I'm going to assume it's your intent given the frequency with which you and your cohorts put this bungle on the consumer. You can't claim that consumers weren't ready for your vision of the future. We will never be ready for your vision of an all digital future because neither you nor anyone else at MS has never, not once, made it clear what exactly that vision is, or was, could be or will be.

Simply state that Microsoft misread the market. You operated in a vacuum under the assumption that your consumers wanted certain things that we didn't and now you're having to back track. That's fine. You guys made a mistake, it happens. It's time to reread your audience and try again. What you can't do is continue to allude to the fact that consumers weren't ready for your product. That's insulting, and it insinuates that you still have plans to fuck us over in the future. Consumers are naturally entitled. We have to be. We're paying large sums of cash, in this case a premium, for your product. We have certain expectations based on how you present that product and once that transaction is complete we're naturally entitled to complete ownership over that product. We also have expectations for your product based on competing products and services from other manufacturers. You do not operate within a vacuum and this relationship does not work in reverse. You are not entitled to my money.

The DRM strategy as we know it is beneficial to no one but Microsoft and its partners. This statement is true based on the information you have given us. You can claim that miscommunications and disorganization led to dissemination of inaccurate rumors, but the truth of the matter is that the only time you've detailed any consumer benefit was AFTER you shut the DRM down. We also had it on good insider authority that those claims regarding game sharing were complete bullshit and you're lying to us. All the "facts" you attempted to detail to consumers were completely contradictory during the period of time immediately following the initial announcement. Every further clarification only led to further confusion as your company continued to contradict itself. Repeatedly. These are not signs of miscommunications. These are signs of a critical lack of vision and fundamental misunderstanding of your target audience and it shows.

Right now Sony is assaulting you with precision strikes in the market that matters the most during launches, the core gamer audience. You need to buckle the fuck down and figure out what your product is, and who it's for. Right now I can't figure out who this product is for, or why anyone should want it. If it's for the hardcore gamer what are the benefits of paying for XBL over PSN+? You're entering a new generation and Sony is catching up significantly. Voice chat is no longer an appropriate answer. You've failed to clarify on the future of the Games With Gold promotion. At first it was temporary, now it's not? The offerings have been substandard when compared to PS+ over the period of time since it was first announced. Your product is no longer the preferred place to play multiplatform titles and you have virtually no first party resources to draw from. The last entry of your largest IP, halo, was not received well by it's audience and you've lost a chunk of your third party exclusive content over the past generation. As a consumer why should I believe that this won't happen again? Why should I, as a gamer, buy a Xbox One when judging by your track record you've nearly abandoned the 360 halfway through it's life and let a massive series like Mass Effect go multiplatform. It seems to me like this will probably happen again and most major titles I can just wait for.

Is this for the casual gamer? If so why aren't we seeing more kinect games? If so why is it the most expensive console on the market? Where is the content that's going to blow the casual market away? The original kinect was successful because it was a novel add on. A new way of interacting with a product you already had in your household. This is not the case for you any more. The original Wii took off because it was something entirely new, original, and extremely affordable. It was a novelty. This is also not the case for the Xbox One. The family/casual market, if there's much of one left, is going to Nintendo. They have the stronger family friendly IPs. You either need to focus on them or drop the kinect.

Is this a device for the mass market? Designed to integrate into television and media services? It can't be, once again it's the most expensive console no the market. It can't compete in price to something like the Apple TV, or even the Vita TV, a device that at least makes sense as a cheap complimentary purchase to a product a consumer will already own. If that's the case then why haven't we heard more about these television and film products? Where is the info on Remedy's new game that's supposedly blending video games and television entertainment? We know virtually nothing about how it plays, and we know virtually nothing about the television series. Are there other projects like that in the works? If it's designed to compliment a cable subscription why can't it function as a DVR? What benefit is there to a $500 black box that functions as little more than a glorified TV remote? Why aren't you partnering with cable providers? Why are the TV services so severely limited globally?

Microsoft, who is this product for? On the surface you seem to be approaching this device as a jack of all trades type of console. The problem is that the title of "jack of all trades" implies a level of competency in these services that is glaringly absent from your strategy. You lack vision. Period. Stop making excuses. Stop blaming the consumers.

Shut the fuck up, buckle the fuck down, figure out who you're targeting, and fix this.

/end rant

Yep.
 

Memino

Banned
People would be happy to buy digital games if there were more offers and deals like steam, at this moment in time retail deals far surpass digital deals and all digital seems to have is convenience going for it. People certainly weren't going to accept being dragged into a digital future kicking and screaming, that tactic was one of the worst business decisions I've ever seen.
 

Seik

Banned
Yo Foxix, I agree with everything you said, it was a nice read and you're pretty much spot on about everything.

*Stand up applause*

Pennello should read this and learn... or at least defend himself, while I wonder how he could, hah.
 

Tsundere

Banned
I've got no fucking clue. MS has collectively had its head up it's own ass for a while now. I want to critique this whole mess but frankly they've bungled this thing up so hard it's difficult to know where to start.

Albert, I know you read Gaf. You need to stop talking about this. Period. Full stop. No more. Shush.

Every time you or any other MS representative goes on the record to discuss the DRM policies you take an inherently anti consumer approach even if it's not your intent. Which at this point I'm going to assume it's your intent given the frequency with which you and your cohorts put this bungle on the consumer. You can't claim that consumers weren't ready for your vision of the future. We will never be ready for your vision of an all digital future because neither you nor anyone else at MS has never, not once, made it clear what exactly that vision is, or was, could be or will be.

Simply state that Microsoft misread the market. You operated in a vacuum under the assumption that your consumers wanted certain things that we didn't and now you're having to back track. That's fine. You guys made a mistake, it happens. It's time to reread your audience and try again. What you can't do is continue to allude to the fact that consumers weren't ready for your product. That's insulting, and it insinuates that you still have plans to fuck us over in the future. Consumers are naturally entitled. We have to be. We're paying large sums of cash, in this case a premium, for your product. We have certain expectations based on how you present that product and once that transaction is complete we're naturally entitled to complete ownership over that product. We also have expectations for your product based on competing products and services from other manufacturers. You do not operate within a vacuum and this relationship does not work in reverse. You are not entitled to my money.

The DRM strategy as we know it is beneficial to no one but Microsoft and its partners. This statement is true based on the information you have given us. You can claim that miscommunications and disorganization led to dissemination of inaccurate rumors, but the truth of the matter is that the only time you've detailed any consumer benefit was AFTER you shut the DRM down. We also had it on good insider authority that those claims regarding game sharing were complete bullshit and you're lying to us. All the "facts" you attempted to detail to consumers were completely contradictory during the period of time immediately following the initial announcement. Every further clarification only led to further confusion as your company continued to contradict itself. Repeatedly. These are not signs of miscommunications. These are signs of a critical lack of vision and fundamental misunderstanding of your target audience and it shows.

Right now Sony is assaulting you with precision strikes in the market that matters the most during launches, the core gamer audience. You need to buckle the fuck down and figure out what your product is, and who it's for. Right now I can't figure out who this product is for, or why anyone should want it. If it's for the hardcore gamer what are the benefits of paying for XBL over PSN+? You're entering a new generation and Sony is catching up significantly. Voice chat is no longer an appropriate answer. You've failed to clarify on the future of the Games With Gold promotion. At first it was temporary, now it's not? The offerings have been substandard when compared to PS+ over the period of time since it was first announced. Your product is no longer the preferred place to play multiplatform titles and you have virtually no first party resources to draw from. The last entry of your largest IP, halo, was not received well by it's audience and you've lost a chunk of your third party exclusive content over the past generation. As a consumer why should I believe that this won't happen again? Why should I, as a gamer, buy a Xbox One when judging by your track record you've nearly abandoned the 360 halfway through it's life and let a massive series like Mass Effect go multiplatform. It seems to me like this will probably happen again and most major titles I can just wait for.

Is this for the casual gamer? If so why aren't we seeing more kinect games? If so why is it the most expensive console on the market? Where is the content that's going to blow the casual market away? The original kinect was successful because it was a novel add on. A new way of interacting with a product you already had in your household. This is not the case for you any more. The original Wii took off because it was something entirely new, original, and extremely affordable. It was a novelty. This is also not the case for the Xbox One. The family/casual market, if there's much of one left, is going to Nintendo. They have the stronger family friendly IPs. You either need to focus on them or drop the kinect.

Is this a device for the mass market? Designed to integrate into television and media services? It can't be, once again it's the most expensive console no the market. It can't compete in price to something like the Apple TV, or even the Vita TV, a device that at least makes sense as a cheap complimentary purchase to a product a consumer will already own. If that's the case then why haven't we heard more about these television and film products? Where is the info on Remedy's new game that's supposedly blending video games and television entertainment? We know virtually nothing about how it plays, and we know virtually nothing about the television series. Are there other projects like that in the works? If it's designed to compliment a cable subscription why can't it function as a DVR? What benefit is there to a $500 black box that functions as little more than a glorified TV remote? Why aren't you partnering with cable providers? Why are the TV services so severely limited globally?

Microsoft, who is this product for? On the surface you seem to be approaching this device as a jack of all trades type of console. The problem is that the title of "jack of all trades" implies a level of competency in these services that is glaringly absent from your strategy. You lack vision. Period. Stop making excuses. Stop blaming the consumers.

Shut the fuck up, buckle the fuck down, figure out who you're targeting, and fix this.

/end rant
Bravo, well said. Every single word.
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Bravo, Foxix. Well said. I own probably close to 100 360 games and this whole DRM debacle has completely turned me off on the Xbox One...well, that and the weird bannings that no one is held accountable for, the bizarre reversals, and perhaps most of all, the complete lack of support from Japanese developers. Yeah, Xbox One will get multiplatforms like Final Fantasy XV, but what about all the quirky Japanese stuff? It'll probably all be on the 3DS, PS3, and PS4. Such a shame MS gave up on the Japanese market so soon.
 

spirity

Member
Bravo, Foxix. Well said. I own probably close to 100 360 games and this whole DRM debacle has completely turned me off on the Xbox One...well, that and the weird bannings that no one is held accountable for, the bizarre reversals, and perhaps most of all, the complete lack of support from Japanese developers. Yeah, Xbox One will get multiplatforms like Final Fantasy XV, but what about all the quirky Japanese stuff? It'll probably all be on the 3DS, PS3, and PS4. Such a shame MS gave up on the Japanese market so soon.

Msft secured a bunch of jrpg exclusives like blue dragon, lost odyssey, enchanted arms, tales of vesperia etc all with the hopes of getting a foothold in japan. In fact, in 2006/7/8 the 360 was THE jrpg console. But the 360 bombed in japan, the support wasn't there. Msft tried really hard but japan is a dead market for them, so why should they bother? I don't blame them for giving up.
 

CraZed

Member
Of course people weren't ready for all digital on consoles because developers weren't ready to drop prices to compensate for the lower cost associated with digital titles.

If MS had come out saying all games will be $39.99 or lower things would have been different.
 
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