Pretty fucking much.
Although, I did enjoy the SP in U3. MP will most likely be shit though. I don't get how they ruined the near perfection that was pre-1.05 U2.
ND just needs to invite the GAF crew over when they have the MP up and running, we'll find every speck of unbalance and buggery and help them to get Uncharted MP back where it belongs -- pre-1.05 and no kickback, loadout, powerplay, Crutch Booster, Tbolt bullshit.
I'm sorry, but all of you Justin Richmond/ Uncharted 3 haters can GTFO(nicest way I can think to put it.)
Don't piss on my parade. I am getting what I want from the team that I want to make it. Keep on dribbling that nonsensical hyperbole. I will buy what ever copies you guys don't.
Please follow UC3 as a template, ND, please. I want to do more than just shootbang.
Richmond deserves every bit of hate he gets because he was the U2 MP Director, which means he was in charge of the biggest pull-the-rug-out-from-under-you I've ever fucking seen. The shit of 1.05 completely changed the game, making the fundamental aspect of the game (i.e. traversing shit) practically worthless by essentially making everyone giant walking heads -- and this was done FOUR MONTHS into the life of the MP! How does that work?!
Also, the complete inability for his U3 team to not notice the glaring flaws with the aiming, at launch and throughout all development, actually. Interestingly, the aiming problem was nonexistent in both the beta and launch MP; so, how the devs can bounce between modes every damn day of the week and not notice the difference is completely beyond me -- especially when, the very first time you aim a gun in the game, I literally exclaimed, "The FUCK is this?!"
U3 SP was decent, it did a few things (graphics, ... uh, sand?) better than its predecessors, but it did other things (story, pacing, set pieces, combat, animations)
much worse.
If they can make U4 twice as good as U3, we'll have something half as good as U2.