• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Durante pls: Metal Gear Rising PC won't support higher resolutions than 1080p

Finalow

Member
I think the guy is awesome and everything right with PC gaming. He doesn't need to fix our game. I think our game is pretty awesome. But he deserves to be praised not only for being an awesome mod maker. If doing that makes me embarrassing, then I'm cool with that. In fact, anyone who does anything cool with our games, whether it be modding or cosplay or just telling a friend, deserved a beer in my book.
that was funny because that tweet taken out of context like that was pretty terrible.
now this is better.
 

ChryZ

Member
If only 1080p isn't enough, tell me and I promise to share that. I've been telling you all everything I know about the game, and I will share everything I've learned from you inside PG.
Do tell them.

PC gaming scales, that makes it awesome. You're doing it wrong, if your game is limiting resolution or framerate.
 

Barakov

Member
I play all my games at 1080p so it's not a dealbreaker for me. But I definitely understand why some people are bummed about this.
 

Alo81

Low Poly Gynecologist
Since you guys wanna beat me up, let me simplify.

1) We support 1080p.

I, personally, know some people with rigs that can support higher than that want more than that. I *promise* to share that info with people working on the game. I am not working on it myself. I sit next to the producer though. If only 1080p isn't enough, tell me and I promise to share that. I've been telling you all everything I know about the game, and I will share everything I've learned from you inside PG.

2) Durante is a stud.

I think the guy is awesome and everything right with PC gaming. He doesn't need to fix our game. I think our game is pretty awesome. But he deserves to be praised not only for being an awesome mod maker. If doing that makes me embarrassing, then I'm cool with that. In fact, anyone who does anything cool with our games, whether it be modding or cosplay or just telling a friend, deserved a beer in my book.

I'm not your embarrassment or your enemy. I'm the dude posting pictures from Valve or unboxing a Steam Machine. Your opinions are my ammunition, and I like going into battle fully loaded.

120fps support would be really, really appreciated.

I own a 120hz monitor and many other PC gamers do as well.

It elevates games to a whole new level of smooth and every time a game releases that has a capped framerate it's a bitter disappointment because I know how great it looks at 120fps.

Also, this is one I don't expect to get as hard of a push but just something I personally love, 3D Vision support in games. As long as it's at least possible, it's not unlikely that modders like Helix will get it working correctly, but at least being 3D vision toggleable would be super helpful.

Uncapped framerate to allow 120fps support and 3D Vision are my two biggest features that help take a game from a good port to a fantastic port for me.
 

Mupod

Member
What would you rather? No port at all? I get that this isn't perfect but man, getting Japanese console developers to release on PC is a huge step forward. let's not run it into the ground before it starts eh?

While I think that the shit JP has been getting was completely out of hand, I absolutely think they need to be made aware of these issues for their future ports.

I mean, my monitor is only 1080p but I'm the first one to complain about 60hz locks in PC games. And often people would ask me why I care, 60fps is 'good enough' after all. Sure it is, but I'd prefer 120. This applies to MGR as well, but I thankfully haven't read about a framerate lock yet.

In the end I don't personally get worked up over something that will probably get fixed rather quickly whether Durante does it or not, but I definitely believe Platinum should be informed what people want even if it's a minority.
 

Kacho

Member
Since you guys wanna beat me up, let me simplify.

1) We support 1080p.

I, personally, know some people with rigs that can support higher than that want more than that. I *promise* to share that info with people working on the game. I am not working on it myself. I sit next to the producer though. If only 1080p isn't enough, tell me and I promise to share that. I've been telling you all everything I know about the game, and I will share everything I've learned from you inside PG.

2) Durante is a stud.

I think the guy is awesome and everything right with PC gaming. He doesn't need to fix our game. I think our game is pretty awesome. But he deserves to be praised not only for being an awesome mod maker. If doing that makes me embarrassing, then I'm cool with that. In fact, anyone who does anything cool with our games, whether it be modding or cosplay or just telling a friend, deserved a beer in my book.

I'm not your embarrassment or your enemy. I'm the dude posting pictures from Valve or unboxing a Steam Machine. Your opinions are my ammunition, and I like going into battle fully loaded.

My apologies if my comment offended you. I just feel like Durante is being taken advantage of at times. Like, we shouldn't have to rely on him for this stuff.

Anyway, I appreciate you clarifying. The tweet taken out of context seemed way worse than it was. Much love for you guys. MGR rocks and can't wait to play it again on PC.
 

Kiyo

Member
Literally preorder cancelled for me :/. Had it over at Amazon but since I game on a 1440p monitor this is a dealbreaker.

Will re-preorder if something changes though, or maybe grab it on a steam sale someday.
 

Dr Dogg

Member

Don't worry JP we all still love you and appreciate that you're taking the time to communicate with us.

Though I will ask this. Is there any support for 16:10 resolutions at all? Seeing as that is quite a common monitor aspect ratio.

Thanks to you and all the guys at Platinum Games. 9th Jan can't come soon enough.
 

JPKellams

Member
In the end I don't personally get worked up over something that will probably get fixed rather quickly whether Durante does it or not, but I absolutely believe Platinum should be informed what people want even if it's a minority.

Exactly! But figuring out how big that minority is, that is the tough part. The more you can all teach me, the more I can share and make things better moving forward!
 

leadbelly

Banned
1080p really isn't that bad, but people prefer to use their native resolution, so it does need other options.

1440p / 1600p is cutting edge? Resolutions that people have been using for over a fucking decade is cutting edge? What world are you living in.

Wait, people were using 1600p as their default resolution over a decade ago? That would be a 16:10 aspect ratio. So people were using widescreen flat screen(?) panels also. And I'm not even talking gaming...

I never realised so many people had super computers back in 2002.
 

Sinatar

Official GAF Bottom Feeder
Since you guys wanna beat me up, let me simplify.

1) We support 1080p.

I, personally, know some people with rigs that can support higher than that want more than that. I *promise* to share that info with people working on the game. I am not working on it myself. I sit next to the producer though. If only 1080p isn't enough, tell me and I promise to share that. I've been telling you all everything I know about the game, and I will share everything I've learned from you inside PG.

2) Durante is a stud.

I think the guy is awesome and everything right with PC gaming. He doesn't need to fix our game. I think our game is pretty awesome. But he deserves to be praised not only for being an awesome mod maker. If doing that makes me embarrassing, then I'm cool with that. In fact, anyone who does anything cool with our games, whether it be modding or cosplay or just telling a friend, deserved a beer in my book.

I'm not your embarrassment or your enemy. I'm the dude posting pictures from Valve or unboxing a Steam Machine. Your opinions are my ammunition, and I like going into battle fully loaded.

It's relatively simple to have directx just pull the available resolutions from windows and make them available. Having a resolution limit of any kind is actual more work then just letting it be whatever is available.
 
Can you name a single PC port in that position that's based on a game released in the last five years? I can't think of anything that isn't fixable with either a config edit or something like Durante's mods. It's almost certainly due to a clueless developer.
I'm not disagreeing with the notion that the developers should've had more foresight in those instances, but I can think of far worse ports than these "OMG 1080P/60FPS ONLY?! HORRIBLE!" posts try to make Revengeance out to be. Dark Souls, Deadly Premonition, Typing of the Dead: Overkill each had less options but (the existence of hackjob fixes notwithstanding) were still playable by-and-large, albeit with inferior image quality. Castlevania: Lords of Shadows was a relatively basic port job too in terms of overall tweaking ability. Even recent simple indie games (PC exclusive or otherwise) lack even simpler options; launch day Hotline Miami for starters. Meanwhile you also have some big-budget titles that are PC-oriented by nature with (nearly) all the common options you'd expect in this day and age, but rendered utterly unplayable due to the developer's ineptitude (Battlefield 4 among other EA games and Diablo III). Now that's something worth getting legitimately upset about.

Again: if higher resolutions can be added to MGR: R in a short timespan, then I also have to wonder why the devs didn't to it themselves in the first place. But given that the game went through a messy development process in the first place and was meant for consoles only originally, I wouldn't be so surprised if there's something that wouldn't make this as practical as it otherwise ought to be. Not that I (much like nearly everyone else in here) know much about coding anyways.
 

JPKellams

Member
Don't worry JP we all still love you and appreciate that you're taking the time to communicate with us.

Though I will ask this. Is there any support for 16:10 resolutions at all? Seeing as that is quite a common monitor aspect ratio.

Thanks to you and all the guys at Platinum Games. 9th Jan can't come soon enough.

I asked the producer for a supported resolution list, and all the standard 16:10 steps below 1080p were on there. So yes, there is 16:10 support.
 

Mudcrab

Member
Exactly! But figuring out how big that minority is, that is the tough part. The more you can all teach me, the more I can share and make things better moving forward!

Larger than you might think. People will quote steam surveys but only a percentage of steam users complete them.

People running these resolutions will only grow year after year. Not placing arbitrary restrictions, like resolution limits, helps give your games on PC value even after the upgrades come and go.
 

Neiteio

Member
Me personally, my gaming computer is 1600x900p, so it's below 1080p, but I definitely understand people wanting the ability to go higher. The ability to increase resolution is one of the ways PC games "future-proof" themselves.
 

bud

Member
why is it so hard for these developers with such manpower when, apparently, one man, durante, can do it all by himself?
 

Dario ff

Banned
I asked the producer for a supported resolution list, and all the standard 16:10 steps below 1080p were on there. So yes, there is 16:10 support.
The producer needs to know that such "resolution list" is a thing provided by the Direct3D API itself then, not something the game itself needs to have. Make sure to let him know that first and foremost. With that I would be satisfied enough, unlocked framerates is stuff that would take far more effort than that and could probably just be supported later if the port does well enough.
 

BLunted

Banned
What would you rather? No port at all? I get that this isn't perfect but man, getting Japanese console developers to release on PC is a huge step forward. let's not run it into the ground before it starts eh?

I would rather no port at all. I have a 1440P monitor. Playing at 1080P is not even an option. Have you ever played anything in non-native resolution? It looks like utter shit.

I don't buy in to this whole "cut them some slack" bullshit. By doing this, all you are doing is enabling them to perpetuate their poor business practices in the future.

I was going to grab the game while it was on sale, but glad i tripped over this thread first.
 
JP, first of all, thanks for posting. PC enthusiasts value good communication from developers a huge lot. We're used to our favourite developers taking the time to refine their games on the technical side of things based on customer feedback, and it's great to hear that you will possibly forward our requests to the dev team.

Don't get discouraged by some of the negative remarks from people, it's just a reflection of the way PC ports have been treated in the past. As long as you guys take the time and effort to support your games with seemingly niche features, I assure you that it will pay off in terms of respect and word-of-mouth from the PC gaming community.
 

gabbre

Member
PG is listening to all the complaints and people keep using terms like shitty and embarrassing. Stay classy guys.
 

JPKellams

Member
The producer needs to know that such "resolution list" is a thing provided by the Direct3D API itself then. Make sure to let him know that first and foremost.

Her, actually. And she is razor smart. You can share with her, POLITELY, at @pg_narita. But she doesn't speak English, so be polite and use simple English. I'll follow up as best I can.
 
Exactly! But figuring out how big that minority is, that is the tough part. The more you can all teach me, the more I can share and make things better moving forward!


I game at 2560x1440... 1920x1080 looks horrible blown up full screen on my monitor.

If support becomes available for my resolution, I will purchase the game.

I'm happy that you guys got it running at 1080p 60 fps for a GTX 650, but you (collectively) can do better!

While we're asking for things... how about some SLI support? :D
 
Since you guys wanna beat me up, let me simplify.

1) We support 1080p.

I, personally, know some people with rigs that can support higher than that want more than that. I *promise* to share that info with people working on the game. I am not working on it myself. I sit next to the producer though. If only 1080p isn't enough, tell me and I promise to share that. I've been telling you all everything I know about the game, and I will share everything I've learned from you inside PG.

2) Durante is a stud.

I think the guy is awesome and everything right with PC gaming. He doesn't need to fix our game. I think our game is pretty awesome. But he deserves to be praised not only for being an awesome mod maker. If doing that makes me embarrassing, then I'm cool with that. In fact, anyone who does anything cool with our games, whether it be modding or cosplay or just telling a friend, deserved a beer in my book.

I'm not your embarrassment or your enemy. I'm the dude posting pictures from Valve or unboxing a Steam Machine. Your opinions are my ammunition, and I like going into battle fully loaded.

Me personally, my gaming computer is 1600x900p, so it's below 1080p, but I definitely understand people wanting the ability to go higher. The ability to increase resolution is one of the ways PC games "future-proof" themselves.

Basically this. Personally 1080p is enough for me right now, but in the future it probably won't be. 5, maybe 10 years from now i'll feel like going back and playing Revengeance, and I don't know what kind of rig i'll have or what my native resolution will be, but I don't want it to be a situation akin to playing a 480p game on a 1080p monitor or some shit. This is one of the biggest reasons I prefer PC gaming in general.
 

Kurdel

Banned
4.17% of people on the Steam hardware survey use single screen resolutions more than 1080p.

I am sure they are very hardcore and we can't really say if they are a big chunk of the sales, but they are still a tiny minority...
 
Exactly! But figuring out how big that minority is, that is the tough part. The more you can all teach me, the more I can share and make things better moving forward!

It is significant, especially when we're talking about the most enthusiastic gamers. Steam surveys aren't going to show the whole picture because your game is going to target a specific segment of those users. The most important part to keep in mind is how truly bad scaling up from 1080p looks on a fixed pixel LCD monitor. So it isn't just people wanting it to look way better. In most of these cases, those higher than 1080p monitors are going to look much much worse than a native 1080p monitor just due to the poor scaling. Better equipment resulting in poorer quality visuals.
 

Mupod

Member
Exactly! But figuring out how big that minority is, that is the tough part. The more you can all teach me, the more I can share and make things better moving forward!

Well even if it doesn't apply to this case I'll use the 60fps lock thing as an example. A few years ago we were in a phase where 120hz CRTs were almost nonexistent and most people were using 60hz LCDs, anything above was rare or expensive. Whenever I'd complain on forums about a game having locked 60fps I'd get a chorus of 'So what?', for example with Sonic Generations.

Yet now, 120hz monitors are getting more and more common and I start to see more people sharing my sentiments. Just because everyone has 1080p monitors right now doesn't mean that's always going to be the case, maybe in a year or two we'll start seeing dirt cheap 1440p 120hz monitors and suddenly that'll be the thing that shows up more on steam surveys. Scalability is a huge deal for PC gamers.
 

epmode

Member
4.17% of people on the Steam hardware survey use single screen resolutions more than 1080p.

I am sure they are very hardcore and we can't really say if they are a big chunk of the sales, but they are still a tiny minority...

Does it really matter when it's such a trivial fix? Supporting arbitrary resolutions can be implemented in only a few minutes when you have access to the source code.
 

akira28

Member
4.17% of people on the Steam hardware survey use single screen resolutions more than 1080p.

I am sure they are very hardcore and we can't really say if they are a big chunk of the sales, but they are still a tiny minority...

Lots of Steam games themselves don't think of resolutions greater than 1080p, so this is not the best metric to go by.

lol "garbage"

some people have a real problem accepting something they see as inferior when real improvement is so readily achieved.
 

Qassim

Member
Exactly! But figuring out how big that minority is, that is the tough part. The more you can all teach me, the more I can share and make things better moving forward!

I appreciate the communication! :)

I'm hoping PG take away from this that the PC is built to fit many different people's PCs.

The type of people to buy a game like MGR on PC are the type of people who choose to play on PC instead of a console because they have choices in how they play their games.

There a few fundamental settings that need to be scalable, and one of those is resolution. It's standard for games these days to list pretty much any resolution being advertised by the OS and have the ability to use it.

I don't expect PG to have ultra high resolution textures specially made for PC, or other special scalable effects (although I wouldn't say no ;)). Just the fundamentals such as resolution - because people playing your game on a monitor that supports higher than that, and a different aspect ratio won't have a particularly great experience if the game is running at a non-native resolution and a non-native aspect ratio.

Another benefit of the PC platform is the shelf-life of your games. You could still be getting a few sales here and there from this game on PC in 5 - 10 years, and people revisiting this game, I have many games that are 10 years old or so that support 1080p and higher and is a great reason for me to decide to go back and play it.

I have pre-ordered the game, I currently game at 1080p but plan to move up to 1440p - so it isn't a problem for me at the moment. I am appreciative that the game is coming out on PC, I just hope the thought isn't "Well, if we see enough people wanting to play above 1080p, then we should support it" - it should be "We are building a game for PC, we should build cater to the basic realities of the platform - that some things such as resolution isn't standard among PC gamers."

Super excited to play the game though, I have the consoles but held off due to the hope it would come to PC!

lol "garbage"

No, it does. If you're playing a much lower resolution at a DIFFERENT ASPECT RATIO. It does.

He isn't saying 1080p looks like "garbage" he is saying it looks like garbage on a PC monitor that has a native resolution of 2560x1600 and 16:10 aspect ratio. Playing your games at native resolution is a lot more important on PC than it is on consoles, we don't have the same resolution upscaling (at least not in widespread use) that consoles use.
 

kewlmyc

Member
Not bad for their first attempt at a PC game.

The amount of blind hate for a game not even out yet in here is embarrassing.
 

joe2187

Banned
PG is listening to all the complaints and people keep using terms like shitty and embarrassing. Stay classy guys.

This is why Devs tend to stay the fuck away from GAF.

but PG is full of hot blooded motherfuckers.


Question for PGJP, how was your guys experience in porting the game to PC? besides the obvious complaints right now does it make you hopeful for future projects?
 

Dorfdepp

Neo Member
While unfortunate, I don't think this is worth the shitstorm that seems to be brewing around the internet right now. I hope this will bring more games over to PC and that every port is an improvement over the last.
 

Li Kao

Member
Yeah, now that JP entered the thread people magically changed their behaviour. It's a Christmas miracle.

You mean that now that there is actual communication between people the tone is more balanced ? So much suprise, many strange.
 

JPKellams

Member
It is significant, especially when we're talking about the most enthusiastic gamers. The most important part to keep in mind is how truly bad scaling up from 1080p looks on a fixed pixel LCD monitor. So it isn't just people wanting it to look way better. In most of these cases, those higher than 1080p monitors are going to look much much worse than a native 1080p monitor just do to the poor scaling. Better equipment resulting in poorer quality visuals.

Yeah. I totally get you. I bought the first 1080P TV on the market, and the video unit couldn't accept 1080p inputs as HDMI wasn't mature enough yet. I had to buy a DVDO scaling video processor, which cost more than most gaming PCs at the time. So I know the struggle. I also know that I was in a fringe of a fringe. I need to explain/prove that crazy video options aren't a fringe, but a sizable chunk of the scene. That is what convinces Japanese devs.
 

Dario ff

Banned
I tweeted relevant documentation to @pg_narita in hopes to solve this. Honestly this still seems very strange to me that it's needed, so I'm just hoping this was some sort of miscommunication in the first place.
 

Grief.exe

Member
Since you guys wanna beat me up, let me simplify.

1) We support 1080p.

I, personally, know some people with rigs that can support higher than that want more than that. I *promise* to share that info with people working on the game. I am not working on it myself. I sit next to the producer though. If only 1080p isn't enough, tell me and I promise to share that. I've been telling you all everything I know about the game, and I will share everything I've learned from you inside PG.

2) Durante is a stud.

I think the guy is awesome and everything right with PC gaming. He doesn't need to fix our game. I think our game is pretty awesome. But he deserves to be praised not only for being an awesome mod maker. If doing that makes me embarrassing, then I'm cool with that. In fact, anyone who does anything cool with our games, whether it be modding or cosplay or just telling a friend, deserved a beer in my book.

I'm not your embarrassment or your enemy. I'm the dude posting pictures from Valve or unboxing a Steam Machine. Your opinions are my ammunition, and I like going into battle fully loaded.

Please let them know. You guys would be surprised how easy it is to run console ports above 1080p and 60FPS.

The hardware surveys won't show the correct information since people commonly run resolutions higher than their 1080p monitor can support through downsampling.

Thanks for listening and let them know this is a huge issue!
 

InfiniteNine

Rolling Girl
I tweeted relevant documentation to @pg_narita in hopes to solve this. Honestly this still seems very strange to me that it's needed, so I'm just hoping this was some sort of miscommunication in the first place.
Well I'm sure she'll get someone to clarify if it was all just a big misunderstanding. PG seems more open about potential problems than Rising Star and Namco thus far.
 
Top Bottom