I agree the failure rate of PS3 is much lower than 360; 360 was rushed to launch. But the failure rate of PS3 is much higher than Wii.
I remember GameSpot once published such a data, difference between Wii and PS3 was some percents; 360 was a multiple of them combined IIRC
It's not really something you can disagree with: it's an established fact that the more advanced your technology is, the more cutting edge it is when it hits market, the more likely it is to have components fail on you. it's not like this is some hot debate, anyone in the technology market knows this to be the case
I can't disagree Wii being a gamecube didn't help it's decrease rate of failure
Of course I can. Of the Wii, I can only name 10~15 games exactly that I can stomach to play. I suspect I'd add Xenoblade to that list, but I sold my Wii right after Skyward Sword in disgust and didn't expect Nintendo to do something right for once. To me if a system cannot even manage to get 25 'can't-live-without' titles over the course of its life, then it's a very bad system indeed.
Yes, I know, this is personal preference, but between the horrendous motion gimmicks, awful graphics and generally B/C team development on the system due to the gulf in power the system had, the platform has been really really awful for me and nearly worthless.
I will discuss this later in my post.
But when I was describing the worthlessness of the hardware, I meant just that... the hardware itself. It is truly an awful piece of technology. When accumulating the worth of it vs. just the 360 hardware, that is what I'm discussing in its value proposition.
I find 360 before Slim or PS3@$600 peculiar case; but I will say this: if Slim is worth $200 or PS3 $249, wii should be under $99, probably lower; I understand your point and agree.
Now if you add games to the mix, it of course still wouldn't be close. I think my 360 library is like 36 games large, with about 25 of those I'd find impossible to live without. And that's not counting XBLA games, which would add another 20 at least.
The reason why I don't think the Wii is a total waste for me is because it (temporarily) revived the light gun game genre, which I adore.
As for Wii, as it stands in no particular order
1. Super Mario Galaxy
2. Super Mario Galaxy 2
3. Muramasa Demon Blade
4. Metroid Prime III
5. House of the Dead Overkill
6. Dead Space: Extraction
7. Boom Blox
8. Mercury Meltdown Revolution
9. Endless Ocean
10. Super Paper Mario
11. Sin & Punishment: Star Successor
12. Punch-Out!
13. Tatsunoko vs. Capcom: Ultimate All-Stars
14. Beat.Trip series
And a few other light gun games here and there, like Ghost Squad. And I think Xenoblade will be on this end once I play it when I get a Wii U.
I mean, here is a system in which virtually no RPGs (note: they only tried to remedy this very close to the end of its life cycle with Last Story/Xenoblade) or racing games of note came out. Even if you consider Mario Kart good (I stopped playing these because its iteration Nintendo creates more and more unbalanced weaponry that rewards shite players; but I did play Mario Kart online and did quite well, so it has nothing to do with skill. I simply hate rewarding garbage players with all those awful chance weapons. It used to be a good mix), the range of quality games in a huge variety of genres is extremely tiny. There's no denying this in my opinion, I feel it's fairly self-evident.
I totally see your point. I don't like Mario Kart at all either; I actually find both NSMB and MK boring; then I really loved DKCR, but the motion control feels so forced... NMH could be a really good game, but it wasn't; Twilight Princess was boring when I started it, was boring after putting 10 hours in it, didn't bother further; among Nintendo first party, I only liked Wii Sports Tennis, SMG and Wii Sports Resort. Metroid Prime is excellent , but I can't get myself to finish the first one, it gives me physical headache (I think it's because of the colors; I can't even watch Gears of War gameplay movies either).
However, there were few games I really liked too. SMG is the most intelligent game I have played this decade; Wii Sports Tennis was really a marvelous experience for the first time;
I'm not sure I understand. But if I think I get what you're saying. Yes, I think a better balance can be achieved and that this would fix a lot of the problems I had with the Wii. In fact, I think the Wii U will be more appealing to me from the get go, since its primary control scheme is actually very close to that of a traditional pad.
I am just saying that for me, Nintendo is not actually showing me that they've changed. They still seem to be putting very little effort into their products, focusing on casuals and generally being very unambitious.
As I said in the other thread, Nintendo Land was almost a self-parody level of shamelessness. Hey, it's another mini-game/party-game tech demo collection showcasing what the Wii U pad can do! But, hey, we're also going to whore our franchises at the same time!
It's very emblematic of why I have problems with modern Nintendo. If only they can put big budgets on brand new hardcore IPs, it would not matter to me at all if they made a million shallow casual games. I just think they haven't been, and their solution to everything is put Mario in it or whore out some other franchise. This is very depressing to me and I'll never understand why a certain segment of neoGAF continues to defend this practice. No one else could ever get away with it, and frequently doesn't in fact. Nintendo is releasing two different NSMB in under a few months, I mean!
Well, I meant it the other way around
I wanted PS3/360 to be balanced this gen, so we could get another PS2 generation which lead to many new IPs, great games in niche genres, riskier titles, etc.
This gen, there was like 5 Wii game that got me interested at launch and since I hadn't owned a Nintendo console before, I went for it (for me it was: Atari and PC and Genesis and PS2 and Wii and DS); and now I think I have like 5-10 games I really like, probably less than you.
But what I really hated this genre, was that after almost 7 years, there are less than 10 games I am interested in outside of Wii and I am not sure if I will like them anyway:
MGS 4 (but lots of people say it is shit)
Heavy Rain (but Fahrenheit ending was so bad I puked despite the rest of game being really good)
GoW III (but I found even GoWII a rehash)
Lost Odyssey (but I find it hard to be even remotely as good as FF X)
Bayonetta (if the gameplay is even as good as DMC3, I will love it)
Vanquish (think the action can be really good)
Batman (think it can be a really good beat'em up)
Uncharted (I am pretty certain it is a boring linear shooter, but I want to make certain)
Now I am literally not interested in any other game and wouldn't even bother trying them if I am given for free.
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I am strongly against high end systems, because this genre we didn't get anything like Jak & Daxter, Onimusha, Psychonauts, NBA Street, Silent Hill, Resident Evil, SMT series, FFX, Shadow Hearts, etc.; we are yet to be shown evena gameplay of The Last Guardian for fucks sake! Where's the GoW of this gen to push the boundaries of being scale?
But it was full of games we already would get on PCs anyway: CoDs, Mass Effects, Elders Scrolls, Max Payne, FarCry, Crysis, etc.
I am angry, because everyone is acted so stupid:
Nintendo made a good enough a console to sell millions; but it was so weak that HD games couldn't be ported to it, which meant any games made for other systems would lost a lot of its potential demographic due to being on Wii; not only this, they forced motion controls, failed at making a proper classic controller, and had a horrible online system. They also failed to even direct the development by using their 1st and 2nd parties
PS3/360: they got so caught up in the graphics and was launched at such a high price, that prevented publishers from taking risk and at the same time had to resort to games normally played on the PC market
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I think there isn't really much to argue over; I think Wii had like 10 titles worth playing, you think so; I think HD consoles have 10 titles that may be worth playing, but you think there are lots of them; I think we have to disagree on this.
I personally don't have a problem with paying $500 for a console, but only as long as it gets enough games that I want to buy; but I guess another gen with $500 hardware, will totally destroy my hope for getting games I like.