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Dead Rising 4 Looks Like an Absolute Mess (Health Regenerates Now)

As the title suggest, DR4 is starting to look like a train wreck of a sequel. It started with Terence Rotolo not being contacted to voice Frank West again, but as time progressed it's gotten way worse. The timer is gone from missions, you don't escort survivors anymore (they just run away when you save them), your health automatically regenerates, you get the overpowered exo-suit from the start, and combo weapons are being given out like candy now.

Supposedly the dev team asked fans what they wanted and this is the result. I've yet to talk to a Dead Rising fan who was in favor of completely changing everything about Frank, making survivors super easy, or wanted an overabundance of OP weapons, or any of these changes (only one you can argue is the removal of the timer). Dead Rising 4 doesn't resemble what the franchise was 10 years ago.
 

Maxey

Member
Might as well give you an unlocked cheat menu from the start and just let you stomp through the game without worry.
 

Risette

A Good Citizen
Capcom's mishandling of the DR series is the saddest shit. There's no point in even calling it Dead Rising anymore.
 

Armigr

Member
I am okay with all of these changes, to be frank (haha). I don't think the game is inherently better or worse for them. I love Dead Rising 1 and 2, but not necessarily because of the timer, the escorting of survivors or the health management. As a matter of fact, I consider all of those elements closer to niggling frustrating than features I personally appreciate.

Terence Roloto not returning is a shame, though. He was a real charmer as Frank.
 

Flux

Member
So CoD health regeneration and no countdown timer, a series staple.

Looks like they are just going for mass appeal.
 
I liked what I've played of it so far.

No timer is great. It's probably what I loved most from Dead Rising 3. I hate being rushed.

I'm pretty sure you can play with a timer though, the option's there.
 

Chobel

Member
Sounds they made it more casual friendly. Sucks for you OP, but they probably believe it will get them more sales.
 

jooey

The Motorcycle That Wouldn't Slow Down
Supposedly the dev team asked fans what they wanted and this is the result. I've yet to talk to a Dead Rising fan who was in favor of completely changing everything about Frank, making survivors super easy, or wanted an overabundance of OP weapons, or any of these changes (only one you can argue is the removal of the timer). Dead Rising 4 doesn't resemble what the franchise was 10 years ago.

must be one of those silent majorities that you hear about from time to time
 
I am okay with all of these changes, to be frank (haha). I don't think the game is inherently better or worse for them.

it's inherently worse to fans of dead rising. great for all the people that hate difficulty and need to be handheld through games.
 
Since I forgot what Frank sounded like and I hated everything they removed this makes me very happy.

Day 1.

But to be fair I haven't cared for Dead Rising since the 1st game.
 
I'm not going to lie, everything you just listed sounds like the answer to a problem I have had with the Dead Rising franchise. The time limit has always been more restrictive than fun, stockpiling items for health was a drag, and escorting survivors was a nightmare.

This series is Zombie Dynasty Warriors, and that is fine by me.
 

FHIZ

Member
Sounds fine by me. I don't need that timer. Even if it's slow as shit, constantly having that thing tick down in the corner gives me anxiety anytime I'm not actively doing a mission. I just want to play the game at my own pace and do whatever dumb thing I want without having to have something in the back of my mind going "well, you really should be doing this, tick tock."
 

Corpekata

Banned
I can't say health regeneration would be at the top of the issues for me. We're not talking about a game series that required careful consideration of your health.

I can see taking issue with the lack of timers, at least.
 

Ridley327

Member
Wow, they really are turning this into Zombie Musou.

....which makes no fucking sense, since Oneechanbara already exists for that purpose.
 
People say the timer was a staple of Dead Rising but I couldn't have liked it less. Seeing it gone makes me more likely to buy DR4.
 

Granjinha

Member
i'm actually liking what i'm seeing with DR4, but yeah, i'm more hyped for Dead Rising remaster (the best in the series)

I liked what I've played of it so far.

No timer is great. It's probably what I loved most from Dead Rising 3. I hate being rushed.

I'm pretty sure you can play with a timer though, the option's there.

It's not designed around the timer, though
 

Venom Fox

Banned
This game is just going to be to the zombie version of Saints Row. Just give us huge purple dildo's and we're good to go... both series are a fucking disgrace.
 

Pudge

Member
Sorry you guys don't like fun. The series has only gotten better as they stripped away the annoying restrictions on the insane sandbox they've created. Why in the world would I want timers and escort missions in a game where I can wield ridiculous weapons against technically impressive hordes?

I agree that the series has gotten away from its roots, but sometimes one man's trash is another man's treasure.
 

low-G

Member
Sounds fine by me. I don't need that timer. Even if it's slow as shit, constantly having that thing tick down in the corner gives me anxiety anytime I'm not actively doing a mission.

Same, except that was the whole thing that made the series unique & for the most part made the game more interesting & fun for me.

I'm fine with there being a casual noob mode, but the strict timers should be the focus & 'normal' mode.

Next game will probably let you hold two items max and have offhand grenades.
 

R3TRODYCE

Member
The timer is gone from missions, you don't escort survivors anymore (they just run away when you save them), your health automatically regenerates, you get the overpowered exo-suit from the start, and combo weapons are being given out like candy now.

That sounds good.
 

hawk2025

Member
It was well downhill already with Dead Rising 3 IMO, and 4 looks worse.

They replaced expert design with an extra dose of "LOL FUN MEME WEAPONS". That's not what makes Dead Rising what it was.
 

Coolade

Member
I liked what I've played of it so far.

No timer is great. It's probably what I loved most from Dead Rising 3. I hate being rushed.

I'm pretty sure you can play with a timer though, the option's there.

I'm in the same boat. Disabled the timer for dead rising 3 so I could enjoy the games and the missions without any stress. And escorting survivors was not fun for me either.
 

kevin1025

Banned
...I kind of like the sound of those changes. :(

But that's probably because I went into the games for different things, so it's unfortunate that bigger fans of the series are losing a lot of the things they like. I guess it's a good thing the original games are being re-released on consoles, so then the older game features can be replayed!

Also, is this game not part of the Play Anywhere thing? It doesn't mention it on the Xbox store page.
 
D

Deleted member 144138

Unconfirmed Member
R.I.P.

Can't wait for DR1 Remastered on PC :)
 
What? No timer?
Not even as an alternative game mode?
Dead Rising always had a cool atmosphere because of the timer and the way how the story works with it.
 

Nyoro SF

Member
The game has pretty much lost its way from its very promising first entry.

But Capcom is just following the path of easy money, like with Street Fighter V, except this time it's more guaranteed when going full out in popular genre "open world zombie survival" with no challenge for the core user.
 

Archaix

Drunky McMurder
All of that sounds fucking terrible but so did all of Dead Rising 3 and that was successful enough for this to happen, so it'll probably pay off.
 
Dead Rising isn't as good as you remember it being. The gameplay is janky as shit and the timer is annoying. If any franchise needs to change to maintain mass market appeal it's this.
 
Nah, only thing I don't like is the regenerating health. Exo-suit from the start could also be a problem, but it really depends on how often you come across it. Pretty certain that some survivors in DR3 just ran away when you saved them too.

Just because you don't like the changes, doesn't make it an absolute mess either.
 

Dervius

Member
Wondering if there'll be a variable difficulty situation, like a hard core difficulty with timers and no resenting health.

Only way I can see this even remotely appealing to the 'purists' and the rest of the masses.
 

Courage

Member
I'm looking to revisit DR1 with the remaster although I was disappointed by it back when it came out. I'd take the first game any day over Dead Rising 3's boring shift in tone without the charm and quirkiness. I'm afraid to say DR4 seems to continue that by also butchering Frank West in the process.
 
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