Update:
Finally, someone got a good image of the HD Rumble in their teardown of the Switch.
From this blog: http://kako.com/blog/?p=24418
Here is the teardown image of the HD Rumble:
Here is the image of Alps Electric Haptic Reactor in a drawing of the product from their site: http://www.alps.com/prod/info/E/HTML/Actuator/index.html#reactor
Also, here is where I posted a thread where Nikkei mentions their earnings increased because of Nintendo: http://m.neogaf.com/showthread.php?t=1411333
And Alps Electric earnings results for the quarter they put up on July 27th, they mention sales of their HAPTIC products grew significantly: http://www.alps.com/pdf/ir/disclosure/2018apx1_e.pdf
As a bonus, here the guy that did the teardown put up how to connect the HD Rumble to your PC: http://kako.com/blog/?p=24418
I draw attention to one of their products:
http://www.alps.com/prod/info/E/HTML/Actuator/index.html
Now I post two articles from 4Gamer using Google translate, the first is an article from an event at CEATEC 2016:
http://www.4gamer.net/games/999/G999902/20161005087/
The second is when the Joy-Cons were tried out this weekend:
http://www.4gamer.net/games/990/G999026/20170114010/
And in the article above, there is a reference that Alps Electric worked with Nintendo on the N64 Rumble Pak. I couldn't find any other source but I did find that Alps Electric did work with Nintendo on the Nintendo 64DD.
This is all speculation but, the reporter in these articles did use a product belonging to Alps Electric that produced properties similar to the Switch's HD Rumble.
I don't know if what the Switch has is advanced/customised compared to the Haptic Reactor, the Haptic Reactor was shown off at CEATEC 2016 in October going by the date of the first 4Gamer article.
Considering I can't find out any other info regarding the HD Rumble, the only other way to see if it matches the design of the Haptic Reactor would be to do a tear down when the Switch launches.
Edit: Go to post #3 of this thread. Nintendo licensed Immersion's TouchSense technology although this seems to look like a suite of software. I could not find if Immersion helped Nintendo design the hardware of the HD Rumble seeing as I can't find any hardware products on Immersion's webpage.
Edit 2: Post #9, Joy-Cons have been torn open. Check for more details.
Finally, someone got a good image of the HD Rumble in their teardown of the Switch.
From this blog: http://kako.com/blog/?p=24418
Here is the teardown image of the HD Rumble:
Here is the image of Alps Electric Haptic Reactor in a drawing of the product from their site: http://www.alps.com/prod/info/E/HTML/Actuator/index.html#reactor
Also, here is where I posted a thread where Nikkei mentions their earnings increased because of Nintendo: http://m.neogaf.com/showthread.php?t=1411333
And Alps Electric earnings results for the quarter they put up on July 27th, they mention sales of their HAPTIC products grew significantly: http://www.alps.com/pdf/ir/disclosure/2018apx1_e.pdf
As a bonus, here the guy that did the teardown put up how to connect the HD Rumble to your PC: http://kako.com/blog/?p=24418
I draw attention to one of their products:
http://www.alps.com/prod/info/E/HTML/Actuator/index.html
HAPTIC Reactor Vibrational Feedback Device
The HAPTIC Reactor Hybrid Tough Type is a vibrational feedback device with two resonant modes of low (160Hz) and high (320Hz) frequencies.
Designed for controllers of game consoles, these two modes can be combined to create more complex and diverse vibration patterns.
Vibration force is large3G at 160Hzand response is fast.
The product brings together original Alps technology in such fields as precision processing, magnetic design and electrical design.
Now I post two articles from 4Gamer using Google translate, the first is an article from an event at CEATEC 2016:
http://www.4gamer.net/games/999/G999902/20161005087/
" Haptic reactor this device, referred to as", by utilizing the resonance of given a feeling that can not be represented in magnitude just vibration to the user.
 The demonstration that was in the booth had two kinds of resonance modes, which made it possible to experience the feeling that large and small balls bounced by creating multiple feelings by overlapping frequencies.
Since the haptic reactor is a small device, it can be installed in existing game pads. Of course, because the software side needs to be handled, it is not OK with that, but if you make it, it is clear that the illustration with a game pad as an example is also drawn on the explanation panel as well I understood well that I was aiming.
The second is when the Joy-Cons were tried out this weekend:
http://www.4gamer.net/games/990/G999026/20170114010/
Although the function of the game pad vibrates now is a natural function, the vibration function of the switch has become able to express more detailed, Nintendo expresses "expressing tactile sensation no longer than vibration" ing. When Joy-Con is regarded as "glass with ice", he says, "When you drink a drink there, the ice and ice collide and the liquid fills the glass".
What came to my mind following this explanation is the Alpine Electric "haptic reactor".
As introduced in the CEATEC 2016 report of 4 Gamer, the Alps Electric was doing some demonstrations, one of which was exactly what Nintendo introduced as an example of HD vibration of Joy - Con, It was a pouring demonstration.
The haptic reactor itself is a vibration generating device, and is a so-called linear motor system which generates longitudinal vibration. As a vibration generation device, it has a relatively high frequency, it is possible to vibrate up to 1 kHz, and it is a major feature that vibration representation like combining multiple frequencies with one device can be performed.
For example, in order to perform vibration expression such that vibration of 160 Hz and 320 Hz occurs at the same time, in order to mount with a rotary motor with a weight (weight), a plurality of rotary motor oscillators with different weight sizes are used There is a need. Controllers for Xbox One were capable of vibrating different frequencies, but it was exactly this implementation.
On that point, if it is a haptic reactor, one vibration generating device can manipulate vibration of multiple frequencies. It is epochal in that respect.
By the way, Alps Electric is famous for its deep relationship with Nintendo, and it is known as a vibrating element supplier since the era of Nintendo 64 's "vibration pack" in terms of game controller. As I was wondering at CEATEC 2016 's exhibition, I was exhibiting extensively with space and as one of my applications, I was wondering, but perhaps the identity of HD vibration at Joy - Con is ......?
And in the article above, there is a reference that Alps Electric worked with Nintendo on the N64 Rumble Pak. I couldn't find any other source but I did find that Alps Electric did work with Nintendo on the Nintendo 64DD.
This is all speculation but, the reporter in these articles did use a product belonging to Alps Electric that produced properties similar to the Switch's HD Rumble.
I don't know if what the Switch has is advanced/customised compared to the Haptic Reactor, the Haptic Reactor was shown off at CEATEC 2016 in October going by the date of the first 4Gamer article.
Considering I can't find out any other info regarding the HD Rumble, the only other way to see if it matches the design of the Haptic Reactor would be to do a tear down when the Switch launches.
Edit: Go to post #3 of this thread. Nintendo licensed Immersion's TouchSense technology although this seems to look like a suite of software. I could not find if Immersion helped Nintendo design the hardware of the HD Rumble seeing as I can't find any hardware products on Immersion's webpage.
Edit 2: Post #9, Joy-Cons have been torn open. Check for more details.