John Caboose
Member
What the hell. That webm has some atrocious npc pop-in.
Yeah. I don't think it's terrible, at this point I think it's funny. I'm glad the game is playable now, but this has been a great carnival of stupid.My first reaction is "Ubi gunna Ubi" but it makes me think that whatever problem was causing the low frames in crowded areas was so deeply rooted in the engine a patch would never fix it. This was their quick fix for it, and its not a terrible fix.
I think ACU has been shit on enough by now.. the patch got performance to acceptable level so im just going to go ahead and enjoy the game.
Well, reading everything, it seems like Patch 4 is still ultimately a step forward, but there is more work to do.
Pop-in isn't a bug, it's a feature!
It did, and it also did that in this game as well before the patch. However most people who didn't play the game wouldn't know that. >.>Could swear it did this in Black Flag or AC III
they said this is the last patch....
It's a polished turd, courtesy of myth bustersI feel stupid but I need this explained to me.
It did, and it also did that in this game as well before the patch. However most people who didn't play the game wouldn't know that. >.>
It's funny, back when the 360/PS3 came out, I thought "Finally, we'll see an end to draw in/pop in"
Sigh.
Then I guess the question is, does the game feel finished? Or still undercooked?
It did, and it also did that in this game as well before the patch. However most people who didn't play the game wouldn't know that. >.>
It's almost as if they expected this to happen. In fact, it's almost as if the game was still incomplete. Who knew?You can see when the npc's pop-in in that gif, how ubi programmed some little visual effect as they materialize, like they anticipated the pop in, and tried to make it look cool.
They added in an effect to make it look like an Animus glitch? Ahahahahahahaha
I remember it happening when new sequences would load or at least something very similar as the environments were loading. I've never seen them pop in that literally a as i'm running through the town however. I posted this earlier today in new threads.I wouldnt know, havent played it. Though I was hoping to at some point.
I have only watched videos, but I have never noticed the effect. its not even in the webm in the OP. Or does it only do it when they are super close?
What I don't understand is how do those three extra NPCs that warp in make the scene better in any way? Watch the gif and tell me there are too few NPC's on screen prior to the pop in... Like what the fuck? All this does is detract from the experience.
They added in an effect to make it look like an Animus glitch? Ahahahahahahaha
They added in an effect to make it look like an Animus glitch? Ahahahahahahaha
Pop-in is a feature.
20-25 fps cinematic framerate is a feature.
Shitty gameplay is a feature that makes you feel closer to nature, you can almost smell the great outdoors.
Ubisoft has hit the JACKPOT.