BONKERS
Member
There isn't going to be an fps lock on the consoles - they just answered the question on twitch. Apparently it would cause tearing and would be worse. And it runs at 60 the majority of the time he added.
They also don't discuss these tests from random sites, apparently.
It would cause tearing? How fucking hard is it to add a permanent vsync lock with a proper 30FPS cap without pacing problems?
If you have a stable 30FPS without drops, which all evidence suggests is possible. How is permanent vsync a problem? The odd dropped frame down to 20? Which shouldn't be a problem with PCars seeing as it would hit 30 stable with no issue.
This is possible on PC from the USER END. How is NOT from the developers side on consoles?