TrojanBlade
Member
How is the performance on consoles? Is it another UBI screw up like ACU?
Wait so is it true that the game can be beaten in 15min due to an alternate ending?
I don't like that there's a GAF thread about it. But hey indirect spoilers aren't really spoilers.
Wait so is it true that the game can be beaten in 15min due to an alternate ending?
Whattt? Really? Does anyone know if this is really true?
I think Gamespot has uploaded a video about it but I haven't checked because I don't want the spoilers
How is the performance on consoles? Is it another UBI screw up like ACU?
Polygon said:This morning, the review embargo for Far Cry 4 expired at 9 a.m. ET. Unfortunately, we do not have a review prepared to publish at this time. Last week, we were sent a non-final "debug" version of the game for PlayStation 4. This build of the game did not function on our PS4 test kits, despite attempts to remedy the issue with both Ubisoft and a firmware update provided by Sony PR.
Meanwhile, several outlets received retail copies of Far Cry 4 earlier this week for both Xbox One and PS4. We did not. Regardless, we're going to buy a copy of Far Cry 4, and get a review up as soon as possible.
Ubi giving them the cold shoulder or an oversight?
Wait so is it true that the game can be beaten in 15min due to an alternate ending?
wah ?
someone please explain.
Yes, a neat alternate ending to the game that you can beat by literally waiting 15 minutes as you are asked in a cutscene rather than running away. Waiting triggers another cutscene where you apparently complete the main point of the game
first 30min of gameplay, PS4
http://youtu.be/K7gghO7n3-c
you can choose to play campaign online or offline , didnt know that
It is.No way that is intended to be like that.
No way that is intended to be like that.
No! Bad Ubisoft!stealth missions, for example, in which being spotted is an instant fail
It's not an immediate fail, only if they sound/yell the alarm.No! Bad Ubisoft!
I can't believe this is still happening in 2014. What clueless designer thought that was a good idea? How many times does it need to be shouted from the rooftops? Here, I'll join the chorus: Instant failure states ruin stealth gameplay. Even pure stealth games don't use them anymore.
Go forth, designers, and sin no more.
No way that is intended to be like that.
It is. Its just a little easter egg. From what I gather,you can do this close to the start of the game so its easy to just start over. Its just a weird alternate ending thats actually pretty nice. You have to put in actual effort for it to happen though. Normally instead of waiting a player would escape but you have to wait nearly 15 minutes as Pagan Min asks to trigger the events
I love the map editor for single player missions. It will be fun playing with the gravity modifiers and such. The Eurogamer look showed some great stuff.
Current meta aggregate is 87 based on 16 reviews... the lowest being an 80.
better than expected?
Saw GameSpot video about it and it was actually really cool way of doing that egg
So the map editor is now just for creating single player missions?, that's has piqued my interest somewhat.