With the bolded, You are butchering my argument. The H5 BR in BTB is the antithesis of what I'm saying, because instead of a weapon that requires skill to use at range (H5 magnum), we get you a weapon that is too easy to use at range.
there is a difference between "effective at range" and being "suitable at range."
To your point, The H5 magnum is obviously not a long range weapon. It's effectively a close-mid ranged weapon. But if you are skilled, you can outplay a DMR user at long range. There is no randomness incorporated into the magnum to limit its range, they simply turn the assists off outside of RRR, and let skill take over. I'm H3, With two evenly skilled BR users the winner of a ranged 1v1 was whoever was luckiest.
The H3BRs effective range was already limited by the
- lack of aim assist outside of RRR
- lack of magnetism outside of RRR
- the existence of spread
- the need to lead your target.
Those things already keep the BR from dominating at range. Adding random spread on top of that just turned what should have been a reward for being skilled enough to overcome the weapons limitations, into a matter of pure luck.
What is RRR?