(Just seen the other thread but its just a rehash of the pal thread without telling people why the sales are noteworthy)
Whilst we do not have the first games numbers it appears to be the worst or second worst selling based on how the first game did. Halo Wars is a spin off gameplay wise so not really a good comparison;
I feel this is quite a worry that Halo has become more niche and sold to a more core base tban a wider audience - this is supposed to be their flagship franchise.
// Mod Edit:
Here are some examples of how digital downloads have done as reported by publishers themselves. There are two 2014 examples and two 2015 examples if you want to see the trend and recent data:
Whilst we do not have the first games numbers it appears to be the worst or second worst selling based on how the first game did. Halo Wars is a spin off gameplay wise so not really a good comparison;
I took the liberty in updating some of those series stats, Bruno. Did a little digging and found this (Numbers rounded for obfuscation, but more accurate than previous.)
Code:[Week 11, 2002] HALO: COMBAT EVOLVED (MICROSOFT) – NO DATA [Week 46, 2004] HALO 2 (MICROSOFT) - 260,000 [Week 39, 2007] HALO 3 (MICROSOFT) - 370,000 [Week 09, 2009] HALO WARS (MICROSOFT) - 65,000 [Week 39, 2009] HALO 3: ODST (MICROSOFT) - 212,000 [Week 37, 2010] HALO: REACH (MICROSOFT) - 390,000 [Week 46, 2011] HALO: COMBAT EVOLVED ANNIVERSARY – 48,000 [Week 45, 2012] HALO 4 (MICROSOFT) - 336,000 [Week 46, 2014] HALO: THE MASTER CHIEF COLLECTION (MICROSOFT) – 96,000 [Week 44, 2015] HALO 5: GUARDIANS (MICROSOFT) - 150,000
I feel this is quite a worry that Halo has become more niche and sold to a more core base tban a wider audience - this is supposed to be their flagship franchise.
// Mod Edit:
Here are some examples of how digital downloads have done as reported by publishers themselves. There are two 2014 examples and two 2015 examples if you want to see the trend and recent data:
Witcher 3: 25% of total sales http://www.neogaf.com/forum/showthread.php?t=1116442 (Keep in mind this is a major PC franchise)
Ubisoft in 2014 on PS4/XB1: 10% http://www.neogaf.com/forum/showthread.php?t=852745
EA in 2014 on PS4/XB1: 10-15% http://www.neogaf.com/forum/showthread.php?t=860335
EA 2015 with Battlefield Hardline PS4/XB1 (similar game to Halo): 20% http://www.neogaf.com/forum/showthread.php?t=1041340
I've talked to people in the industry who have said week one can be a bit higher (30% being quite generous, as that's usually only a day 1 type of figure), but not much higher.