ResilientBanana
Member
That’s not a game.
That’s not a game.
There is no spoon.That’s not a game.
Because you're not paying attention.Now you're quoting yourself. I dont see the downgrade. The model and textures looks great. They are different fron the initial video but outside that the lighting and scene are drastically different. Again you might want to wait for more details to come out before claiming a downgrade.
The gameplay style of Hellblade 2 will be very similar to the gameplay structure of The Order 1886.
Cinematic cutscenes with spurts of gameplay.
The gameplay style of Hellblade 2 will be very similar to the gameplay structure of The Order 1886.
Cinematic cutscenes with spurts of gameplay.
Are you taking my comment as an insult? Idk why people get so sensitive nowadays. It's not meant as an insult, I loved The Order 1886. The cinematic structure with dabs of gameplay mechanics is what we should expect. Is that a bad thing?Youre having a hard time dealing with the look and potential of this game, aren't you? Be honest..
As a WHOLE..Yes... Keanus model is better and the Matrix awakens demo is CGI quality also.This looks better than anything you've ever seen?
Uh...
Heh, too much BS going around in the world today to be mad at some random forum posts.u mad...
Mentioned before but there's too much lens fuckery in the demo. It is impressive and definitely screams Next Gen but the IMO overuse of certain things like lens blur and chromatic abberation takes away from the visual flair.As a WHOLE..Yes... Keanus model is better and the Matrix awakens demo is CGI quality also.
Reminds me I need to finish the first one. Only got through the first hour on PC. It's a looker that's for sure.The best looking game at TGA. Unreal. I really need to play the first game.
He's old give him a break.Great arguments. Here is the reply you craved so much.
Aren't they both from the same scene, it's a shame they didn't keep the same esthetics too, look how different the war paint on her face has changed, and her apparel.Mentioned before but there's too much lens fuckery in the demo. It is impressive and definitely screams Next Gen but the IMO overuse of certain things like lens blur and chromatic abberation takes away from the visual flair.
There was none of this present in the first Hellblade 2 trailer which to this day is the most impressive graphics I've seen alongside the Matrix Awakens.
Look at that fucking forehead vein just popping out of her skull. What are the chances she's chanting to reduce the inflammation of her hemorrhoids so she can take a shit?
VS
Less detail in her face. Forehead vein? Might be lighting here but the above image is better than this one. Not by much but there's a difference for sure.
Discussions of fidelity aside, the trailer was oozing with atmosphere.
The gameplay style of Hellblade 2 will be very similar to the gameplay structure of The Order 1886.
Cinematic cutscenes with spurts of gameplay.
Maybe. Order 1886 was basic and mediocre. Only one title came from that. HB is on its 2nd title. The devs house is still open too. Not a roast. Just stating the facts.Are you taking my comment as an insult? Idk why people get so sensitive nowadays. It's not meant as an insult, I loved The Order 1886. The cinematic structure with dabs of gameplay mechanics is what we should expect. Is that a bad thing?
I hope - judging by the facial expressions - they won't emphasize the girl's mental retardedness too much. It's a bit cringey.
I don't care who the chipmunk with 55 phds said what. I liked the first game and it was aok in every aspect and also advised by professionals. So what are you talking about?You should go tell one of NT's psychosis experts consultants like professor Fletcher, I'm sure he's going to agree that they should tone down Senuas psychosis to your recommended non-cringy levels. It's not like they been awarded by how they depicted mental illness or anything..
Mentioned before but there's too much lens fuckery in the demo. It is impressive and definitely screams Next Gen but the IMO overuse of certain things like lens blur and chromatic abberation takes away from the visual flair.
There was none of this present in the first Hellblade 2 trailer which to this day is the most impressive graphics I've seen alongside the Matrix Awakens.
Look at that fucking forehead vein just popping out of her skull. What are the chances she's chanting to reduce the inflammation of her hemorrhoids so she can take a shit?
VS
Less detail in her face. Forehead vein? Might be lighting here but the above image is better than this one. Not by much but there's a difference for sure.
Reminder, the PC version got a raytracing update a few weeks ago, so it's decidedly nicer looking now.Reminds me I need to finish the first one. Only got through the first hour on PC. It's a looker that's for sure.
Tell me more arm chair developer. Ninja theory is great at this type of tech they’ve been doing it since heavenly sword. This is their Vision why the tin foil hat that they’re creating this because they’re masking tech limitations ? Also this is one of the first games we are seeing thats built for just next generation from first party.I still think you guys are underrating the sheer artistry of all the Hellblade 2 footage and putting too much stock in it being all about the tech.
Just consider what's on screen, and possibly more importantly what's not on screen. Because if you do that you'll realize how much thought has gone into crafting the visual experience economically.
For example, just take the environment which I think looks super convincing by video game standards. Yes its very detailed, but there's no vegetation. Its all very monochromatic and sparsely detailed* but the specular from the wetness lit by torchlight really makes it pop. Basically every choice tends to lean towards things that the tech can do convincingly, and away from the sort of thing that is expensive or prone to looking videogamey fake.
Everything is very carefully lit and framed for maximum impact and the heavy full screen grading completes the illusion.
The point I'm getting at is it technically good, but artistically its great. Its the product of a whole bunch of smart choices and trade-offs.
*I mean in terms of variety, not texture density. Its all volcanic rock, dirt and pebbles. Its a very static environment.
I meant mainly the presentation.. the black bars...high chromatic aberration and other filmic effects are very similar. Will Hellblade 2 be better than The Order 1886... you're damn right it's gonna be.I don't mind the comparison at all but to me they are not very similar. IIRC Hellblade had no camera cuts nor qte driven gameplay. You are in control of the character most of the time in a mix of walking simulator exploration, combat and puzzles, but with spurts of cinematic feeling sequences and dialogue to break it up and to drive the mental issues narrative.
The Order 1886 got underserved hate…it was ahead of its time tbh…graphically etc. only thing bad was the length of the game for some people etc…Graphically it looks CGI sometimes…Maybe. Order 1886 was basic and mediocre. Only one title came from that. HB is on its 2nd title. The devs house is still open too. Not a roast. Just stating the facts.
Bases on the pedigree of the developer, I'd say HBII has a much bigger chance of success.
My question is: why you trying to throw curses on Hellblade, bro? 1886 sucked all kinds of ass. HB deserves much better luck
I've actually just seen the UE5 "interactive" demo... if they can keep going down the road they are with UE5, there's a chance someone will get to that trailer. But, then again who really knows. It would be cool tho.Yeah I agree. This generation I feel will be more about enhancing graphical fidelity and making things more immersive and fulfilling. Having more things on screen at once, etc.
Maybe by the end of the generation we have something like that UE5 demo from last year in some capacity.
Wow, 18 pages!
There seems to be a lot of hype for the game, even among those whose preferred platform is not Xbox
I plan on sending screenshots of it to my ex in hopes that she'll get back together with me.I mean, shit..when a game looks like this, it doesn't just deserve attention, it commands it.
Youre having a hard time dealing with the look and potential of this game, aren't you? Be honest..
This was the Image I Intended to Post, ImgUr had other things in mind - the below however does
show peak disparity in Assets between various frames however. Senuas Arm in these short few frames - is just ugly, it melds into the geometry around it
and Looks like a blob with a face attached, a face too heavy on Specular Highlights.
The Hanging Flesh, looks fake/toy like across these frames - and not in the good way. The Flesh itself there, look hard at this - it could be improved on for these frames
while he leans into the wall of the cave. Is that a face there, in the flesh? Shall I Highlight it? This is what I mean.
And the previous issue could of been curated out, or improved on drastically - but these 4-5 frames deteriorate an otherwise exciting short sequence before she lights him on fire.
And the only reason it really made it in? Because it is so momentary, but still a blemish to what could be completely remarkable.
Particularly when measured against better parts of this cinematic.
I would edit this into my original post, with the updated image - but it's not letting me currently.
Up until this post I thought you were trolling. But congratulations... You sold me.If It Takes me - An Experience Vet To outline such blemishes, and you too are apt to turn a Blind Eye as it
is all a sum of it part's, I'm not sure what to tell you
But things like this stick out to me, perhaps they should to you to - or Perhaps you should, as I have
advised, start demanding far more if Graphics are something you really care about.
And you can say I'm overreaching all day, but all of this equates to the Uncanny and Inorganic Look many have cited or noticed. And As I've pointed out, it is not a problem to curate these issues away. It is actually long something I've considered disrespectful of the consumer. But Consumers don't consider demanding more from games, because they are happy with Just about anything they can get. And that has been a sad fact I've come to terms with over the last decade.
The gameplay style of Hellblade 2 will be very similar to the gameplay structure of The Order 1886.
Cinematic cutscenes with spurts of gameplay.
I doubt it is a technical limitation. Just artistic choice. It might look more natural, it's raining and so on.Mentioned before but there's too much lens fuckery in the demo. It is impressive and definitely screams Next Gen but the IMO overuse of certain things like lens blur and chromatic abberation takes away from the visual flair.
There was none of this present in the first Hellblade 2 trailer which to this day is the most impressive graphics I've seen alongside the Matrix Awakens.
Look at that fucking forehead vein just popping out of her skull. What are the chances she's chanting to reduce the inflammation of her hemorrhoids so she can take a shit?
VS
Less detail in her face. Forehead vein? Might be lighting here but the above image is better than this one. Not by much but there's a difference for sure.
What is a game ?That’s not a game.
I don't care who the chipmunk with 55 phds said what. I liked the first game and it was aok in every aspect and also advised by professionals. So what are you talking about?
The gameplay style of Hellblade 2 will be very similar to the gameplay structure of The Order 1886.
Cinematic cutscenes with spurts of gameplay.
They need to drastically improve the structure of the gameplay in the new game.Or the gameplay might be similar to the gameplay structure of Senuas Sacrifice.